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| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGr.h" | 8 #include "SkGr.h" |
| 9 | 9 |
| 10 #include "GrXferProcessor.h" | 10 #include "GrXferProcessor.h" |
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| 635 *ctOut = ct; | 635 *ctOut = ct; |
| 636 } | 636 } |
| 637 if (ptOut) { | 637 if (ptOut) { |
| 638 *ptOut = pt; | 638 *ptOut = pt; |
| 639 } | 639 } |
| 640 return true; | 640 return true; |
| 641 } | 641 } |
| 642 | 642 |
| 643 /////////////////////////////////////////////////////////////////////////////// | 643 /////////////////////////////////////////////////////////////////////////////// |
| 644 | 644 |
| 645 void SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPai
nt& skPaint, | 645 bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget* rt, const SkPai
nt& skPaint, |
| 646 GrColor paintColor, bool constantColor, GrPaint* gr
Paint) { | 646 GrColor paintColor, bool constantColor, GrPaint* gr
Paint) { |
| 647 | 647 |
| 648 grPaint->setDither(skPaint.isDither()); | 648 grPaint->setDither(skPaint.isDither()); |
| 649 grPaint->setAntiAlias(skPaint.isAntiAlias()); | 649 grPaint->setAntiAlias(skPaint.isAntiAlias()); |
| 650 | 650 |
| 651 SkXfermode* mode = skPaint.getXfermode(); | 651 SkXfermode* mode = skPaint.getXfermode(); |
| 652 GrXPFactory* xpFactory = NULL; | 652 GrXPFactory* xpFactory = NULL; |
| 653 if (!SkXfermode::AsXPFactory(mode, &xpFactory)) { | 653 if (!SkXfermode::AsXPFactory(mode, &xpFactory)) { |
| 654 // Fall back to src-over | 654 // Fall back to src-over |
| 655 // return false here? |
| 655 xpFactory = GrPorterDuffXPFactory::Create(SkXfermode::kSrcOver_Mode); | 656 xpFactory = GrPorterDuffXPFactory::Create(SkXfermode::kSrcOver_Mode); |
| 656 } | 657 } |
| 657 SkASSERT(xpFactory); | 658 SkASSERT(xpFactory); |
| 658 grPaint->setXPFactory(xpFactory)->unref(); | 659 grPaint->setXPFactory(xpFactory)->unref(); |
| 659 | 660 |
| 660 //set the color of the paint to the one of the parameter | 661 //set the color of the paint to the one of the parameter |
| 661 grPaint->setColor(paintColor); | 662 grPaint->setColor(paintColor); |
| 662 | 663 |
| 663 SkColorFilter* colorFilter = skPaint.getColorFilter(); | 664 SkColorFilter* colorFilter = skPaint.getColorFilter(); |
| 664 if (colorFilter) { | 665 if (colorFilter) { |
| 665 // if the source color is a constant then apply the filter here once rat
her than per pixel | 666 // if the source color is a constant then apply the filter here once rat
her than per pixel |
| 666 // in a shader. | 667 // in a shader. |
| 667 if (constantColor) { | 668 if (constantColor) { |
| 668 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); | 669 SkColor filtered = colorFilter->filterColor(skPaint.getColor()); |
| 669 grPaint->setColor(SkColor2GrColor(filtered)); | 670 grPaint->setColor(SkColor2GrColor(filtered)); |
| 670 } else { | 671 } else { |
| 671 SkTDArray<GrFragmentProcessor*> array; | 672 SkTDArray<GrFragmentProcessor*> array; |
| 673 // return false if failed? |
| 672 if (colorFilter->asFragmentProcessors(context, &array)) { | 674 if (colorFilter->asFragmentProcessors(context, &array)) { |
| 673 for (int i = 0; i < array.count(); ++i) { | 675 for (int i = 0; i < array.count(); ++i) { |
| 674 grPaint->addColorProcessor(array[i]); | 676 grPaint->addColorProcessor(array[i]); |
| 675 array[i]->unref(); | 677 array[i]->unref(); |
| 676 } | 678 } |
| 677 } | 679 } |
| 678 } | 680 } |
| 679 } | 681 } |
| 680 | 682 |
| 681 #ifndef SK_IGNORE_GPU_DITHER | 683 #ifndef SK_IGNORE_GPU_DITHER |
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| 692 // The dither flag is set and the target is likely | 694 // The dither flag is set and the target is likely |
| 693 // not going to be dithered by the GPU. | 695 // not going to be dithered by the GPU. |
| 694 SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create()); | 696 SkAutoTUnref<GrFragmentProcessor> fp(GrDitherEffect::Create()); |
| 695 if (fp.get()) { | 697 if (fp.get()) { |
| 696 grPaint->addColorProcessor(fp); | 698 grPaint->addColorProcessor(fp); |
| 697 grPaint->setDither(false); | 699 grPaint->setDither(false); |
| 698 } | 700 } |
| 699 } | 701 } |
| 700 } | 702 } |
| 701 #endif | 703 #endif |
| 704 return true; |
| 702 } | 705 } |
| 703 | 706 |
| 704 void SkPaint2GrPaintShader(GrContext* context, GrRenderTarget* rt, const SkPaint
& skPaint, | 707 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget* rt, const SkPaint& skPa
int, |
| 705 const SkMatrix& viewM, bool constantColor, GrPaint* g
rPaint) { | 708 const SkMatrix& viewM, bool constantColor, GrPaint* grPaint
) { |
| 706 SkShader* shader = skPaint.getShader(); | 709 SkShader* shader = skPaint.getShader(); |
| 707 if (NULL == shader) { | 710 if (NULL == shader) { |
| 708 SkPaint2GrPaintNoShader(context, rt, skPaint, SkColor2GrColor(skPaint.ge
tColor()), | 711 return SkPaint2GrPaintNoShader(context, rt, skPaint, SkColor2GrColor(skP
aint.getColor()), |
| 709 constantColor, grPaint); | 712 constantColor, grPaint); |
| 710 return; | |
| 711 } | 713 } |
| 712 | 714 |
| 713 GrColor paintColor = SkColor2GrColor(skPaint.getColor()); | 715 GrColor paintColor = SkColor2GrColor(skPaint.getColor()); |
| 714 | 716 |
| 715 // Start a new block here in order to preserve our context state after calli
ng | 717 // Start a new block here in order to preserve our context state after calli
ng |
| 716 // asFragmentProcessor(). Since these calls get passed back to the client, w
e don't really | 718 // asFragmentProcessor(). Since these calls get passed back to the client, w
e don't really |
| 717 // want them messing around with the context. | 719 // want them messing around with the context. |
| 718 { | 720 { |
| 719 // Allow the shader to modify paintColor and also create an effect to be
installed as | 721 // Allow the shader to modify paintColor and also create an effect to be
installed as |
| 720 // the first color effect on the GrPaint. | 722 // the first color effect on the GrPaint. |
| 721 GrFragmentProcessor* fp = NULL; | 723 GrFragmentProcessor* fp = NULL; |
| 722 if (shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintCol
or, &fp) && fp) { | 724 if (!shader->asFragmentProcessor(context, skPaint, viewM, NULL, &paintCo
lor, &fp)) { |
| 725 return false; |
| 726 } |
| 727 if (fp) { |
| 723 grPaint->addColorProcessor(fp)->unref(); | 728 grPaint->addColorProcessor(fp)->unref(); |
| 724 constantColor = false; | 729 constantColor = false; |
| 725 } | 730 } |
| 726 } | 731 } |
| 727 | 732 |
| 728 // The grcolor is automatically set when calling asFragmentProcessor. | 733 // The grcolor is automatically set when calling asFragmentProcessor. |
| 729 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. | 734 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. |
| 730 SkPaint2GrPaintNoShader(context, rt, skPaint, paintColor, constantColor, grP
aint); | 735 return SkPaint2GrPaintNoShader(context, rt, skPaint, paintColor, constantCol
or, grPaint); |
| 731 } | 736 } |
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