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Issue 1089063002: Don't draw if SkShader::asNewFragmentProcessor fails. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix crash in pipe Created 5 years, 8 months ago
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1 # Copyright 2015 Google Inc. 1 # Copyright 2015 Google Inc.
2 # 2 #
3 # Use of this source code is governed by a BSD-style license that can be 3 # Use of this source code is governed by a BSD-style license that can be
4 # found in the LICENSE file. 4 # found in the LICENSE file.
5 # include this gypi to include all the golden master slides. 5 # include this gypi to include all the golden master slides.
6 { 6 {
7 'include_dirs': [ 7 'include_dirs': [
8 '../gm', 8 '../gm',
9 # include dirs needed by particular GMs 9 # include dirs needed by particular GMs
10 '../src/utils/debugger', 10 '../src/utils/debugger',
11 '../src/images', 11 '../src/images',
12 '../src/lazy', 12 '../src/lazy',
13 ], 13 ],
14 'conditions': [ 14 'conditions': [
15 # If we're building SampleApp on the bots, no need to link in the GM slides. 15 # If we're building SampleApp on the bots, no need to link in the GM slides.
16 # We're not going to run it; we're only making sure it still builds. 16 # We're not going to run it; we're only making sure it still builds.
17 # It'd be nice to do this in SampleApp.gypi, but I can't find a way to make it work. 17 # It'd be nice to do this in SampleApp.gypi, but I can't find a way to make it work.
18 [ 'not ("<(_target_name)" == "SampleApp" and skia_is_bot)', { 18 [ 'not ("<(_target_name)" == "SampleApp" and skia_is_bot)', {
19 'sources': [ 19 'sources': [
20 '../gm/aaclip.cpp', 20 '../gm/aaclip.cpp',
21 '../gm/aarectmodes.cpp', 21 '../gm/aarectmodes.cpp',
22 '../gm/addarc.cpp', 22 '../gm/addarc.cpp',
23 '../gm/all_bitmap_configs.cpp', 23 '../gm/all_bitmap_configs.cpp',
24 '../gm/alphagradients.cpp', 24 '../gm/alphagradients.cpp',
25 '../gm/anisotropic.cpp', 25 '../gm/anisotropic.cpp',
26 '../gm/arcofzorro.cpp', 26 '../gm/arcofzorro.cpp',
27 '../gm/arithmode.cpp', 27 '../gm/arithmode.cpp',
28 '../gm/astcbitmap.cpp', 28 '../gm/astcbitmap.cpp',
29 '../gm/badpaint.cpp',
29 '../gm/beziereffects.cpp', 30 '../gm/beziereffects.cpp',
30 '../gm/beziers.cpp', 31 '../gm/beziers.cpp',
31 '../gm/bigblurs.cpp', 32 '../gm/bigblurs.cpp',
32 '../gm/bigmatrix.cpp', 33 '../gm/bigmatrix.cpp',
33 '../gm/bigtext.cpp', 34 '../gm/bigtext.cpp',
34 '../gm/bitmapcopy.cpp', 35 '../gm/bitmapcopy.cpp',
35 '../gm/bitmapfilters.cpp', 36 '../gm/bitmapfilters.cpp',
36 '../gm/bitmappremul.cpp', 37 '../gm/bitmappremul.cpp',
37 '../gm/bitmaprect.cpp', 38 '../gm/bitmaprect.cpp',
38 '../gm/bitmaprecttest.cpp', 39 '../gm/bitmaprecttest.cpp',
(...skipping 230 matching lines...) Expand 10 before | Expand all | Expand 10 after
269 '../gm/shadertext2.cpp', 270 '../gm/shadertext2.cpp',
270 '../gm/shadertext3.cpp', 271 '../gm/shadertext3.cpp',
271 272
272 # TODO(reed): Allocates more memory than Android devices are capable of 273 # TODO(reed): Allocates more memory than Android devices are capable of
273 # fulfilling. See http://skbug.com/1978 274 # fulfilling. See http://skbug.com/1978
274 '../gm/verylargebitmap.cpp', 275 '../gm/verylargebitmap.cpp',
275 ], 276 ],
276 }], 277 }],
277 ], 278 ],
278 } 279 }
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