Descriptioncc: VideoResourceUpdater: don't dismiss the sync_point given by the compositor
When the compositor is done using a video texture, it returns a
sync_point associated with the last use of this texture. We appear to
drop this sync_point on the floor, neither waiting on it, nor
associating it to the video frame returned to the GpuVideoDecoder.
This change emits a WaitSyncPointCHROMIUM on the compositor sync point
when updating the renderer's media::VideoFrame release sync point.
BUG=chrome-os-partner:37786
Committed: https://crrev.com/ee1b10bd38de9e6f96e491bd30c63577e22a9bae
Cr-Commit-Position: refs/heads/master@{#325416}
Patch Set 1 #
Total comments: 2
Patch Set 2 : Correct ReturnTexture() comment on sync point update #Patch Set 3 : Update SyncPointClientImpl according to piman's suggestion #Patch Set 4 : Pass compositor sync_point with no previous sync point in media::VideoFrame #Messages
Total messages: 14 (4 generated)
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