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1 # Failures of any GM tests/configs listed in this file will be ignored [1], as | 1 # Failures of any GM tests/configs listed in this file will be ignored [1], as |
2 # if they had been marked "ignore-failure": true in the per-builder | 2 # if they had been marked "ignore-failure": true in the per-builder |
3 # expected-results.json files. | 3 # expected-results.json files. |
4 # | 4 # |
5 # The idea is that, if you modify a GM test in such a way that you know it will | 5 # The idea is that, if you modify a GM test in such a way that you know it will |
6 # require rebaselines on multiple platforms, you should add that test's name to | 6 # require rebaselines on multiple platforms, you should add that test's name to |
7 # this list within the same CL that modifies the test. | 7 # this list within the same CL that modifies the test. |
8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up | 8 # Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up |
9 # as status "failure-ignored") and remove the line you added to this file. | 9 # as status "failure-ignored") and remove the line you added to this file. |
10 # If there are any lingering failures that need to be suppressed (ignored), you | 10 # If there are any lingering failures that need to be suppressed (ignored), you |
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29 #gradients | 29 #gradients |
30 # | 30 # |
31 ## Added by epoger as part of MADE-UP BUG | 31 ## Added by epoger as part of MADE-UP BUG |
32 ## https://code.google.com/p/skia/issues/detail?id=123456 : ignoring failures on | 32 ## https://code.google.com/p/skia/issues/detail?id=123456 : ignoring failures on |
33 ## gpu config of gradtext GM test | 33 ## gpu config of gradtext GM test |
34 #gradtext_gpu | 34 #gradtext_gpu |
35 | 35 |
36 | 36 |
37 | 37 |
38 | 38 |
39 # Added by epoger for https://code.google.com/p/skia/issues/detail?id=1657 | |
40 # ('Poppler random failures'): ignore any Poppler failures, for now | |
41 pdf-poppler | |
42 | |
43 # Added by yunchao in https://codereview.chromium.org/54213002 | 39 # Added by yunchao in https://codereview.chromium.org/54213002 |
44 # https://code.google.com/p/skia/issues/detail?id=1882 ('rects GM results need r
ebaselining') | 40 # https://code.google.com/p/skia/issues/detail?id=1882 ('rects GM results need r
ebaselining') |
45 rects | 41 rects |
46 | 42 |
47 # Added by sugoi in https://codereview.chromium.org/59173005 | 43 # Added by sugoi in https://codereview.chromium.org/59173005 |
48 # https://code.google.com/p/skia/issues/detail?id=1881 ('perlinnoise GM results
need rebaselining') | 44 # https://code.google.com/p/skia/issues/detail?id=1881 ('perlinnoise GM results
need rebaselining') |
49 perlinnoise | 45 perlinnoise |
50 | 46 |
51 # Added by bsalomon in support of adding HQ filter to GPU device drawBitmap | 47 # Added by bsalomon in support of adding HQ filter to GPU device drawBitmap |
52 # https://code.google.com/p/skia/issues/detail?id=1880 ('bleed GM results need r
ebaselining') | 48 # https://code.google.com/p/skia/issues/detail?id=1880 ('bleed GM results need r
ebaselining') |
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72 filterbitmap_text_10.00pt | 68 filterbitmap_text_10.00pt |
73 | 69 |
74 # Waiting for bots to finish processing https://skia.googlesource.com/skia.git/+
/cea9abb001b07eaf4340a78db708bfac9e8c68c2 | 70 # Waiting for bots to finish processing https://skia.googlesource.com/skia.git/+
/cea9abb001b07eaf4340a78db708bfac9e8c68c2 |
75 clipped-bitmap-shaders-clamp-hq_gpu | 71 clipped-bitmap-shaders-clamp-hq_gpu |
76 clipped-bitmap-shaders-mirror-hq_gpu | 72 clipped-bitmap-shaders-mirror-hq_gpu |
77 clipped-bitmap-shaders-tile-hq_gpu | 73 clipped-bitmap-shaders-tile-hq_gpu |
78 clipped-bitmap-shaders-clamp-hq_angle | 74 clipped-bitmap-shaders-clamp-hq_angle |
79 clipped-bitmap-shaders-mirror-hq_angle | 75 clipped-bitmap-shaders-mirror-hq_angle |
80 clipped-bitmap-shaders-tile-hq_angle | 76 clipped-bitmap-shaders-tile-hq_angle |
81 | 77 |
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