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Side by Side Diff: experimental/SkV8Example/SkV8Example.h

Issue 108813004: Added canvas.fillStyle with support for just the "#RRGGBB" style of colors. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Review fixes. Created 7 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 * 7 *
8 */ 8 */
9 9
10 #ifndef SkV8Example_DEFINED 10 #ifndef SkV8Example_DEFINED
11 #define SkV8Example_DEFINED 11 #define SkV8Example_DEFINED
12 12
13 #include <v8.h> 13 #include <v8.h>
14 14
15 #include "SkWindow.h" 15 #include "SkWindow.h"
16 #include "SkPaint.h"
16 17
17 using namespace v8; 18 using namespace v8;
18 19
19 class SkCanvas; 20 class SkCanvas;
20 class JsCanvas; 21 class JsCanvas;
21 22
22 class SkV8ExampleWindow : public SkOSWindow { 23 class SkV8ExampleWindow : public SkOSWindow {
23 public: 24 public:
24 SkV8ExampleWindow(void* hwnd, JsCanvas* canvas); 25 SkV8ExampleWindow(void* hwnd, JsCanvas* canvas);
25 26
26 protected: 27 protected:
27 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE; 28 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE;
28 29
29 #ifdef SK_BUILD_FOR_WIN 30 #ifdef SK_BUILD_FOR_WIN
30 virtual void onHandleInval(const SkIRect&) SK_OVERRIDE; 31 virtual void onHandleInval(const SkIRect&) SK_OVERRIDE;
31 #endif 32 #endif
32 33
33 private: 34 private:
34 typedef SkOSWindow INHERITED; 35 typedef SkOSWindow INHERITED;
35 SkScalar fRotationAngle;
36 JsCanvas* fJsCanvas; 36 JsCanvas* fJsCanvas;
37 }; 37 };
38 38
39 39
40 // Provides the canvas implementation in JS, and the OnDraw() method in C++ 40 // Provides the canvas implementation in JS, and the OnDraw() method in C++
41 // that's used to bridge from C++ to JS. Should be used in JS as: 41 // that's used to bridge from C++ to JS. Should be used in JS as:
42 // 42 //
43 // function onDraw(canvas) { 43 // function onDraw(canvas) {
44 // canvas.drawRect(); 44 // canvas.fillStyle="#FF0000";
45 // canvas.inval(); 45 // canvas.fillRect(x, y, w, h);
46 // canvas.inval();
46 // } 47 // }
47 //
48 class JsCanvas { 48 class JsCanvas {
49 public: 49 public:
50 JsCanvas(Isolate* isolate) 50 JsCanvas(Isolate* isolate)
51 : fIsolate(isolate) 51 : fIsolate(isolate)
52 , fCanvas(NULL) 52 , fCanvas(NULL)
53 , fWindow(NULL) 53 , fWindow(NULL)
54 {} 54 {
55 fFillStyle.setColor(SK_ColorRED);
56 }
55 ~JsCanvas(); 57 ~JsCanvas();
56 58
57 // Parse the script. 59 // Parse the script.
58 bool initialize(const char script[]); 60 bool initialize(const char script[]);
59 61
60 // Call this with the SkCanvas you want onDraw to draw on. 62 // Call this with the SkCanvas you want onDraw to draw on.
61 void onDraw(SkCanvas* canvas, SkOSWindow* window); 63 void onDraw(SkCanvas* canvas, SkOSWindow* window);
62 64
63 private: 65 private:
64 // Implementation of the canvas.drawRect() JS function. 66 // Implementation of the canvas.fillStyle field.
65 static void drawRect(const v8::FunctionCallbackInfo<Value>& args); 67 static void GetFillStyle(Local<String> name,
68 const PropertyCallbackInfo<Value>& info);
69 static void SetFillStyle(Local<String> name, Local<Value> value,
70 const PropertyCallbackInfo<void>& info);
71
72 // Implementation of the canvas.fillRect() JS function.
73 static void FillRect(const v8::FunctionCallbackInfo<Value>& args);
66 74
67 // Implementation of the canvas.inval() JS function. 75 // Implementation of the canvas.inval() JS function.
68 static void inval(const v8::FunctionCallbackInfo<Value>& args); 76 static void Inval(const v8::FunctionCallbackInfo<Value>& args);
69 77
70 // Get the pointer out of obj. 78 // Get the pointer out of obj.
71 static JsCanvas* unwrap(Handle<Object> obj); 79 static JsCanvas* Unwrap(Handle<Object> obj);
72 80
73 // Create a template for JS object associated with JsCanvas, called lazily 81 // Create a template for JS object associated with JsCanvas, called lazily
74 // by Wrap() and the results are stored in fCanvasTemplate; 82 // by Wrap() and the results are stored in fCanvasTemplate;
75 Handle<ObjectTemplate> makeCanvasTemplate(); 83 Handle<ObjectTemplate> makeCanvasTemplate();
76 84
77 // Wrap the 'this' pointer into an Object. Can be retrieved via Unwrap. 85 // Wrap the 'this' pointer into an Object. Can be retrieved via Unwrap.
78 Handle<Object> wrap(); 86 Handle<Object> wrap();
79 87
80 Isolate* fIsolate; 88 Isolate* fIsolate;
81 89
82 // Only valid when inside OnDraw(). 90 // Only valid when inside OnDraw().
83 SkCanvas* fCanvas; 91 SkCanvas* fCanvas;
84 92
93 SkPaint fFillStyle;
94
85 // Only valid when inside OnDraw(). 95 // Only valid when inside OnDraw().
86 SkOSWindow* fWindow; 96 SkOSWindow* fWindow;
87 97
88 // The context that the script will be parsed into. 98 // The context that the script will be parsed into.
89 Persistent<Context> fContext; 99 Persistent<Context> fContext;
90 100
91 // A handle to the onDraw function defined in the script. 101 // A handle to the onDraw function defined in the script.
92 Persistent<Function> fOnDraw; 102 Persistent<Function> fOnDraw;
93 103
94 // The template for what a canvas object looks like. The canvas object is 104 // The template for what a canvas object looks like. The canvas object is
95 // what's passed into the JS onDraw() function. 105 // what's passed into the JS onDraw() function.
96 static Persistent<ObjectTemplate> fCanvasTemplate; 106 static Persistent<ObjectTemplate> fCanvasTemplate;
97 }; 107 };
98 108
99 #endif 109 #endif
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