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Unified Diff: ui/touch_selection/longpress_drag_selector.h

Issue 1087893003: Support longpress drag selection (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 7 months ago
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Index: ui/touch_selection/longpress_drag_selector.h
diff --git a/ui/touch_selection/longpress_drag_selector.h b/ui/touch_selection/longpress_drag_selector.h
new file mode 100644
index 0000000000000000000000000000000000000000..f6e84ecf1cd7463786720c79dd3779f383134cb3
--- /dev/null
+++ b/ui/touch_selection/longpress_drag_selector.h
@@ -0,0 +1,72 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_
+#define UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_
+
+#include "base/time/time.h"
+#include "ui/gfx/geometry/point_f.h"
+#include "ui/gfx/geometry/vector2d_f.h"
+#include "ui/touch_selection/touch_selection_draggable.h"
+#include "ui/touch_selection/ui_touch_selection_export.h"
+
+namespace ui {
+
+class MotionEvent;
+
+class UI_TOUCH_SELECTION_EXPORT LongPressDragSelectorClient
+ : public TouchSelectionDraggableClient {
+ public:
+ ~LongPressDragSelectorClient() override {}
+ virtual void OnLongPressDragActiveStateChanged() = 0;
+ virtual gfx::PointF GetSelectionStart() const = 0;
+ virtual gfx::PointF GetSelectionEnd() const = 0;
+};
+
+// Supports text selection via touch dragging after a longpress-initiated
+// selection.
+class UI_TOUCH_SELECTION_EXPORT LongPressDragSelector
+ : public TouchSelectionDraggable {
+ public:
+ explicit LongPressDragSelector(LongPressDragSelectorClient* client);
+ ~LongPressDragSelector() override;
+
+ // TouchSelectionDraggable implementation.
+ bool WillHandleTouchEvent(const MotionEvent& event) override;
+ bool IsActive() const override;
+
+ // Called just prior to a longpress event being handled.
+ void OnLongPressEvent(base::TimeTicks event_time,
+ const gfx::PointF& position);
+
+ // Called when the active selection changes.
+ void OnSelectionActivated();
+ void OnSelectionDeactivated();
+
+ private:
+ enum SelectionState {
+ INACTIVE,
+ LONGPRESS_PENDING,
+ SELECTION_PENDING,
+ DRAG_PENDING,
+ DRAGGING
+ };
+
+ void SetState(SelectionState state);
+
+ LongPressDragSelectorClient* const client_;
+
+ SelectionState state_;
+
+ base::TimeTicks touch_down_time_;
+ gfx::PointF touch_down_position_;
+
+ gfx::Vector2dF longpress_drag_selection_offset_;
+ gfx::PointF longpress_drag_start_anchor_;
+ bool has_longpress_drag_start_anchor_;
+};
+
+} // namespace ui
+
+#endif // UI_TOUCH_SELECTION_LONGPRESS_DRAG_SELECTOR_H_
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