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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkPixelRef.h" | 8 #include "SkPixelRef.h" |
9 #include "SkFlattenableBuffers.h" | 9 #include "SkFlattenableBuffers.h" |
10 #include "SkThread.h" | 10 #include "SkThread.h" |
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75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { | 75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { |
76 if (NULL == mutex) { | 76 if (NULL == mutex) { |
77 mutex = get_default_mutex(); | 77 mutex = get_default_mutex(); |
78 } | 78 } |
79 fMutex = mutex; | 79 fMutex = mutex; |
80 } | 80 } |
81 | 81 |
82 // just need a > 0 value, so pick a funny one to aid in debugging | 82 // just need a > 0 value, so pick a funny one to aid in debugging |
83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 | 83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 |
84 | 84 |
85 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) { | 85 SkPixelRef::SkPixelRef(const SkImageInfo& info) { |
86 this->setMutex(mutex); | 86 this->setMutex(NULL); |
87 fPixels = NULL; | 87 fInfo = info; |
88 fColorTable = NULL; // we do not track ownership of this | 88 fRec.zero(); |
89 fLockCount = 0; | 89 fLockCount = 0; |
90 this->needsNewGenID(); | 90 this->needsNewGenID(); |
91 fIsImmutable = false; | 91 fIsImmutable = false; |
| 92 fPreLocked = false; |
| 93 } |
| 94 |
| 95 SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) { |
| 96 this->setMutex(mutex); |
| 97 fInfo = info; |
| 98 fRec.zero(); |
| 99 fLockCount = 0; |
| 100 this->needsNewGenID(); |
| 101 fIsImmutable = false; |
92 fPreLocked = false; | 102 fPreLocked = false; |
93 } | 103 } |
94 | 104 |
95 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) | 105 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) |
96 : INHERITED(buffer) { | 106 : INHERITED(buffer) { |
97 this->setMutex(mutex); | 107 this->setMutex(mutex); |
98 fPixels = NULL; | 108 |
99 fColorTable = NULL; // we do not track ownership of this | 109 fInfo.unflatten(buffer); |
| 110 fRec.zero(); |
100 fLockCount = 0; | 111 fLockCount = 0; |
101 fIsImmutable = buffer.readBool(); | 112 fIsImmutable = buffer.readBool(); |
102 fGenerationID = buffer.readUInt(); | 113 fGenerationID = buffer.readUInt(); |
103 fUniqueGenerationID = false; // Conservatively assuming the original still
exists. | 114 fUniqueGenerationID = false; // Conservatively assuming the original still
exists. |
104 fPreLocked = false; | 115 fPreLocked = false; |
105 } | 116 } |
106 | 117 |
107 SkPixelRef::~SkPixelRef() { | 118 SkPixelRef::~SkPixelRef() { |
108 this->callGenIDChangeListeners(); | 119 this->callGenIDChangeListeners(); |
109 } | 120 } |
110 | 121 |
111 void SkPixelRef::needsNewGenID() { | 122 void SkPixelRef::needsNewGenID() { |
112 fGenerationID = 0; | 123 fGenerationID = 0; |
113 fUniqueGenerationID = false; | 124 fUniqueGenerationID = false; |
114 } | 125 } |
115 | 126 |
116 void SkPixelRef::cloneGenID(const SkPixelRef& that) { | 127 void SkPixelRef::cloneGenID(const SkPixelRef& that) { |
117 // This is subtle. We must call that.getGenerationID() to make sure its gen
ID isn't 0. | 128 // This is subtle. We must call that.getGenerationID() to make sure its gen
ID isn't 0. |
118 this->fGenerationID = that.getGenerationID(); | 129 this->fGenerationID = that.getGenerationID(); |
119 this->fUniqueGenerationID = false; | 130 this->fUniqueGenerationID = false; |
120 that.fUniqueGenerationID = false; | 131 that.fUniqueGenerationID = false; |
121 } | 132 } |
122 | 133 |
123 void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) { | 134 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl
e) { |
124 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED | 135 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED |
125 // only call me in your constructor, otherwise fLockCount tracking can get | 136 // only call me in your constructor, otherwise fLockCount tracking can get |
126 // out of sync. | 137 // out of sync. |
127 fPixels = pixels; | 138 fRec.fPixels = pixels; |
128 fColorTable = ctable; | 139 fRec.fColorTable = ctable; |
| 140 fRec.fRowBytes = rowBytes; |
129 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; | 141 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; |
130 fPreLocked = true; | 142 fPreLocked = true; |
131 #endif | 143 #endif |
132 } | 144 } |
133 | 145 |
134 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { | 146 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { |
135 this->INHERITED::flatten(buffer); | 147 this->INHERITED::flatten(buffer); |
| 148 |
| 149 fInfo.flatten(buffer); |
136 buffer.writeBool(fIsImmutable); | 150 buffer.writeBool(fIsImmutable); |
137 // We write the gen ID into the picture for within-process recording. This | 151 // We write the gen ID into the picture for within-process recording. This |
138 // is safe since the same genID will never refer to two different sets of | 152 // is safe since the same genID will never refer to two different sets of |
139 // pixels (barring overflow). However, each process has its own "namespace" | 153 // pixels (barring overflow). However, each process has its own "namespace" |
140 // of genIDs. So for cross-process recording we write a zero which will | 154 // of genIDs. So for cross-process recording we write a zero which will |
141 // trigger assignment of a new genID in playback. | 155 // trigger assignment of a new genID in playback. |
142 if (buffer.isCrossProcess()) { | 156 if (buffer.isCrossProcess()) { |
143 buffer.writeUInt(0); | 157 buffer.writeUInt(0); |
144 } else { | 158 } else { |
145 buffer.writeUInt(fGenerationID); | 159 buffer.writeUInt(fGenerationID); |
146 fUniqueGenerationID = false; // Conservative, a copy is probably about
to exist. | 160 fUniqueGenerationID = false; // Conservative, a copy is probably about
to exist. |
147 } | 161 } |
148 } | 162 } |
149 | 163 |
150 void SkPixelRef::lockPixels() { | 164 bool SkPixelRef::lockPixels(LockRec* rec) { |
151 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 165 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
152 | 166 |
153 if (!fPreLocked) { | 167 if (!fPreLocked) { |
154 SkAutoMutexAcquire ac(*fMutex); | 168 SkAutoMutexAcquire ac(*fMutex); |
155 | 169 |
156 if (1 == ++fLockCount) { | 170 if (1 == ++fLockCount) { |
157 fPixels = this->onLockPixels(&fColorTable); | 171 LockRec rec; |
| 172 if (!this->onNewLockPixels(&rec)) { |
| 173 return false; |
| 174 } |
| 175 fRec = rec; |
158 } | 176 } |
159 } | 177 } |
| 178 *rec = fRec; |
| 179 return true; |
| 180 } |
| 181 |
| 182 bool SkPixelRef::lockPixels() { |
| 183 LockRec rec; |
| 184 return this->lockPixels(&rec); |
160 } | 185 } |
161 | 186 |
162 void SkPixelRef::unlockPixels() { | 187 void SkPixelRef::unlockPixels() { |
163 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 188 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
164 | 189 |
165 if (!fPreLocked) { | 190 if (!fPreLocked) { |
166 SkAutoMutexAcquire ac(*fMutex); | 191 SkAutoMutexAcquire ac(*fMutex); |
167 | 192 |
168 SkASSERT(fLockCount > 0); | 193 SkASSERT(fLockCount > 0); |
169 if (0 == --fLockCount) { | 194 if (0 == --fLockCount) { |
170 this->onUnlockPixels(); | 195 this->onUnlockPixels(); |
171 fPixels = NULL; | 196 fRec.zero(); |
172 fColorTable = NULL; | |
173 } | 197 } |
174 } | 198 } |
175 } | 199 } |
176 | 200 |
177 bool SkPixelRef::lockPixelsAreWritable() const { | 201 bool SkPixelRef::lockPixelsAreWritable() const { |
178 return this->onLockPixelsAreWritable(); | 202 return this->onLockPixelsAreWritable(); |
179 } | 203 } |
180 | 204 |
181 bool SkPixelRef::onLockPixelsAreWritable() const { | 205 bool SkPixelRef::onLockPixelsAreWritable() const { |
182 return true; | 206 return true; |
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243 SkData* SkPixelRef::onRefEncodedData() { | 267 SkData* SkPixelRef::onRefEncodedData() { |
244 return NULL; | 268 return NULL; |
245 } | 269 } |
246 | 270 |
247 size_t SkPixelRef::getAllocatedSizeInBytes() const { | 271 size_t SkPixelRef::getAllocatedSizeInBytes() const { |
248 return 0; | 272 return 0; |
249 } | 273 } |
250 | 274 |
251 /////////////////////////////////////////////////////////////////////////////// | 275 /////////////////////////////////////////////////////////////////////////////// |
252 | 276 |
| 277 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS |
| 278 |
| 279 void* SkPixelRef::onLockPixels(SkColorTable** ctable) { |
| 280 return NULL; |
| 281 } |
| 282 |
| 283 bool SkPixelRef::onNewLockPixels(LockRec* rec) { |
| 284 SkColorTable* ctable; |
| 285 void* pixels = this->onLockPixels(&ctable); |
| 286 if (!pixels) { |
| 287 return false; |
| 288 } |
| 289 |
| 290 rec->fPixels = pixels; |
| 291 rec->fColorTable = ctable; |
| 292 rec->fRowBytes = 0; // callers don't currently need this (thank goodness) |
| 293 return true; |
| 294 } |
| 295 |
| 296 #endif |
| 297 |
| 298 /////////////////////////////////////////////////////////////////////////////// |
| 299 |
253 #ifdef SK_BUILD_FOR_ANDROID | 300 #ifdef SK_BUILD_FOR_ANDROID |
254 void SkPixelRef::globalRef(void* data) { | 301 void SkPixelRef::globalRef(void* data) { |
255 this->ref(); | 302 this->ref(); |
256 } | 303 } |
257 | 304 |
258 void SkPixelRef::globalUnref() { | 305 void SkPixelRef::globalUnref() { |
259 this->unref(); | 306 this->unref(); |
260 } | 307 } |
261 #endif | 308 #endif |
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