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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "ash/accelerators/focus_manager_factory.h" | 10 #include "ash/accelerators/focus_manager_factory.h" |
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360 // Pass ownership of the filter to the Env. | 360 // Pass ownership of the filter to the Env. |
361 aura::Env::GetInstance()->SetEventFilter(env_filter_); | 361 aura::Env::GetInstance()->SetEventFilter(env_filter_); |
362 | 362 |
363 cursor_manager_.set_delegate(this); | 363 cursor_manager_.set_delegate(this); |
364 | 364 |
365 focus_manager_.reset(new aura::FocusManager); | 365 focus_manager_.reset(new aura::FocusManager); |
366 activation_controller_.reset( | 366 activation_controller_.reset( |
367 new internal::ActivationController(focus_manager_.get())); | 367 new internal::ActivationController(focus_manager_.get())); |
368 | 368 |
369 screen_position_controller_.reset(new internal::ScreenPositionController); | 369 screen_position_controller_.reset(new internal::ScreenPositionController); |
370 display_controller_.reset(new internal::DisplayController); | 370 display_controller_.reset(new DisplayController); |
371 display_controller_->InitPrimaryDisplay(); | 371 display_controller_->InitPrimaryDisplay(); |
372 aura::RootWindow* root_window = display_controller_->GetPrimaryRootWindow(); | 372 aura::RootWindow* root_window = display_controller_->GetPrimaryRootWindow(); |
373 active_root_window_ = root_window; | 373 active_root_window_ = root_window; |
374 | 374 |
375 #if !defined(OS_MACOSX) | 375 #if !defined(OS_MACOSX) |
376 nested_dispatcher_controller_.reset(new NestedDispatcherController); | 376 nested_dispatcher_controller_.reset(new NestedDispatcherController); |
377 accelerator_controller_.reset(new AcceleratorController); | 377 accelerator_controller_.reset(new AcceleratorController); |
378 #endif | 378 #endif |
379 shell_context_menu_.reset(new internal::ShellContextMenu); | 379 shell_context_menu_.reset(new internal::ShellContextMenu); |
380 | 380 |
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769 } | 769 } |
770 | 770 |
771 void Shell::ShowCursor(bool visible) { | 771 void Shell::ShowCursor(bool visible) { |
772 RootWindowList root_windows = GetAllRootWindows(); | 772 RootWindowList root_windows = GetAllRootWindows(); |
773 for (RootWindowList::iterator iter = root_windows.begin(); | 773 for (RootWindowList::iterator iter = root_windows.begin(); |
774 iter != root_windows.end(); ++iter) | 774 iter != root_windows.end(); ++iter) |
775 (*iter)->ShowCursor(visible); | 775 (*iter)->ShowCursor(visible); |
776 } | 776 } |
777 | 777 |
778 } // namespace ash | 778 } // namespace ash |
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