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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/display/display_controller.h" | 5 #include "ash/display/display_controller.h" |
| 6 | 6 |
| 7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
| 8 #include "ash/test/ash_test_base.h" | 8 #include "ash/test/ash_test_base.h" |
| 9 #include "ui/aura/display_manager.h" | 9 #include "ui/aura/display_manager.h" |
| 10 #include "ui/aura/env.h" | 10 #include "ui/aura/env.h" |
| 11 #include "ui/aura/root_window.h" | 11 #include "ui/aura/root_window.h" |
| 12 #include "ui/gfx/display.h" | 12 #include "ui/gfx/display.h" |
| 13 #include "ui/gfx/screen.h" | 13 #include "ui/gfx/screen.h" |
| 14 | 14 |
| 15 namespace ash { | 15 namespace ash { |
| 16 namespace test { | 16 namespace test { |
| 17 namespace { | 17 namespace { |
| 18 | 18 |
| 19 gfx::Display GetPrimaryDisplay() { | 19 gfx::Display GetPrimaryDisplay() { |
| 20 return gfx::Screen::GetDisplayNearestWindow( | 20 return gfx::Screen::GetDisplayNearestWindow( |
| 21 Shell::GetAllRootWindows()[0]); | 21 Shell::GetAllRootWindows()[0]); |
| 22 } | 22 } |
| 23 | 23 |
| 24 gfx::Display GetSecondaryDisplay() { | 24 gfx::Display GetSecondaryDisplay() { |
| 25 return gfx::Screen::GetDisplayNearestWindow( | 25 return gfx::Screen::GetDisplayNearestWindow( |
| 26 Shell::GetAllRootWindows()[1]); | 26 Shell::GetAllRootWindows()[1]); |
| 27 } | 27 } |
| 28 | 28 |
| 29 void SetSecondaryDisplayLayout(internal::DisplayLayout::Position position) { |
| 30 internal::DisplayController* display_controller = |
| 31 Shell::GetInstance()->display_controller(); |
| 32 internal::DisplayLayout layout = display_controller->default_display_layout(); |
| 33 layout.position = position; |
| 34 display_controller->SetDefaultDisplayLayout(layout); |
| 35 } |
| 36 |
| 29 } // namespace | 37 } // namespace |
| 30 | 38 |
| 31 typedef test::AshTestBase DisplayControllerTest; | 39 typedef test::AshTestBase DisplayControllerTest; |
| 32 | 40 |
| 33 #if defined(OS_WIN) | 41 #if defined(OS_WIN) |
| 34 // TOD(oshima): Windows creates a window with smaller client area. | 42 // TOD(oshima): Windows creates a window with smaller client area. |
| 35 // Fix this and enable tests. | 43 // Fix this and enable tests. |
| 36 #define MAYBE_SecondaryDisplayLayout DISABLED_SecondaryDisplayLayout | 44 #define MAYBE_SecondaryDisplayLayout DISABLED_SecondaryDisplayLayout |
| 37 #else | 45 #else |
| 38 #define MAYBE_SecondaryDisplayLayout SecondaryDisplayLayout | 46 #define MAYBE_SecondaryDisplayLayout SecondaryDisplayLayout |
| 39 #endif | 47 #endif |
| 40 | 48 |
| 41 TEST_F(DisplayControllerTest, MAYBE_SecondaryDisplayLayout) { | 49 TEST_F(DisplayControllerTest, MAYBE_SecondaryDisplayLayout) { |
| 42 UpdateDisplay("500x500,400x400"); | 50 UpdateDisplay("500x500,400x400"); |
| 43 gfx::Display* secondary_display = | 51 gfx::Display* secondary_display = |
| 44 aura::Env::GetInstance()->display_manager()->GetDisplayAt(1); | 52 aura::Env::GetInstance()->display_manager()->GetDisplayAt(1); |
| 45 gfx::Insets insets(5, 5, 5, 5); | 53 gfx::Insets insets(5, 5, 5, 5); |
| 46 secondary_display->UpdateWorkAreaFromInsets(insets); | 54 secondary_display->UpdateWorkAreaFromInsets(insets); |
| 47 | 55 |
| 48 // Default layout is LEFT. | 56 // Default layout is LEFT. |
| 49 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); | 57 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); |
| 50 EXPECT_EQ("500,0 400x400", GetSecondaryDisplay().bounds().ToString()); | 58 EXPECT_EQ("500,0 400x400", GetSecondaryDisplay().bounds().ToString()); |
| 51 EXPECT_EQ("505,5 390x390", GetSecondaryDisplay().work_area().ToString()); | 59 EXPECT_EQ("505,5 390x390", GetSecondaryDisplay().work_area().ToString()); |
| 52 | 60 |
| 53 // Layout the secondary display to the bottom of the primary. | 61 // Layout the secondary display to the bottom of the primary. |
| 54 Shell::GetInstance()->display_controller()->SetSecondaryDisplayLayout( | 62 SetSecondaryDisplayLayout(internal::DisplayLayout::BOTTOM); |
| 55 internal::DisplayController::BOTTOM); | |
| 56 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); | 63 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); |
| 57 EXPECT_EQ("0,500 400x400", GetSecondaryDisplay().bounds().ToString()); | 64 EXPECT_EQ("0,500 400x400", GetSecondaryDisplay().bounds().ToString()); |
| 58 EXPECT_EQ("5,505 390x390", GetSecondaryDisplay().work_area().ToString()); | 65 EXPECT_EQ("5,505 390x390", GetSecondaryDisplay().work_area().ToString()); |
| 59 | 66 |
| 60 // Layout the secondary display to the left of the primary. | 67 // Layout the secondary display to the left of the primary. |
| 61 Shell::GetInstance()->display_controller()->SetSecondaryDisplayLayout( | 68 SetSecondaryDisplayLayout(internal::DisplayLayout::LEFT); |
| 62 internal::DisplayController::LEFT); | |
| 63 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); | 69 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); |
| 64 EXPECT_EQ("-400,0 400x400", GetSecondaryDisplay().bounds().ToString()); | 70 EXPECT_EQ("-400,0 400x400", GetSecondaryDisplay().bounds().ToString()); |
| 65 EXPECT_EQ("-395,5 390x390", GetSecondaryDisplay().work_area().ToString()); | 71 EXPECT_EQ("-395,5 390x390", GetSecondaryDisplay().work_area().ToString()); |
| 66 | 72 |
| 67 // Layout the secondary display to the top of the primary. | 73 // Layout the secondary display to the top of the primary. |
| 68 Shell::GetInstance()->display_controller()->SetSecondaryDisplayLayout( | 74 SetSecondaryDisplayLayout(internal::DisplayLayout::TOP); |
| 69 internal::DisplayController::TOP); | |
| 70 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); | 75 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); |
| 71 EXPECT_EQ("0,-400 400x400", GetSecondaryDisplay().bounds().ToString()); | 76 EXPECT_EQ("0,-400 400x400", GetSecondaryDisplay().bounds().ToString()); |
| 72 EXPECT_EQ("5,-395 390x390", GetSecondaryDisplay().work_area().ToString()); | 77 EXPECT_EQ("5,-395 390x390", GetSecondaryDisplay().work_area().ToString()); |
| 73 } | 78 } |
| 74 | 79 |
| 75 // TODO(oshima,erg): I suspect this test is now failing because I've changed | 80 // TODO(oshima,erg): I suspect this test is now failing because I've changed |
| 76 // the timing of the RootWindow::Show to be synchronous. If true, this test has | 81 // the timing of the RootWindow::Show to be synchronous. If true, this test has |
| 77 // always been incorrect, but is now visibly broken now that we're processing | 82 // always been incorrect, but is now visibly broken now that we're processing |
| 78 // X11 configuration events while waiting for the MapNotify. | 83 // X11 configuration events while waiting for the MapNotify. |
| 79 TEST_F(DisplayControllerTest, DISABLED_BoundsUpdated) { | 84 TEST_F(DisplayControllerTest, DISABLED_BoundsUpdated) { |
| 80 Shell::GetInstance()->display_controller()->SetSecondaryDisplayLayout( | 85 SetSecondaryDisplayLayout(internal::DisplayLayout::BOTTOM); |
| 81 internal::DisplayController::BOTTOM); | |
| 82 UpdateDisplay("500x500,400x400"); | 86 UpdateDisplay("500x500,400x400"); |
| 83 gfx::Display* secondary_display = | 87 gfx::Display* secondary_display = |
| 84 aura::Env::GetInstance()->display_manager()->GetDisplayAt(1); | 88 aura::Env::GetInstance()->display_manager()->GetDisplayAt(1); |
| 85 gfx::Insets insets(5, 5, 5, 5); | 89 gfx::Insets insets(5, 5, 5, 5); |
| 86 secondary_display->UpdateWorkAreaFromInsets(insets); | 90 secondary_display->UpdateWorkAreaFromInsets(insets); |
| 87 | 91 |
| 88 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); | 92 EXPECT_EQ("0,0 500x500", GetPrimaryDisplay().bounds().ToString()); |
| 89 EXPECT_EQ("0,500 400x400", GetSecondaryDisplay().bounds().ToString()); | 93 EXPECT_EQ("0,500 400x400", GetSecondaryDisplay().bounds().ToString()); |
| 90 EXPECT_EQ("5,505 390x390", GetSecondaryDisplay().work_area().ToString()); | 94 EXPECT_EQ("5,505 390x390", GetSecondaryDisplay().work_area().ToString()); |
| 91 | 95 |
| (...skipping 17 matching lines...) Expand all Loading... |
| 109 EXPECT_EQ("0,700 1000x1000", GetSecondaryDisplay().bounds().ToString()); | 113 EXPECT_EQ("0,700 1000x1000", GetSecondaryDisplay().bounds().ToString()); |
| 110 } | 114 } |
| 111 | 115 |
| 112 // Verifies if the mouse pointer correctly moves to another display when there | 116 // Verifies if the mouse pointer correctly moves to another display when there |
| 113 // are two displays. | 117 // are two displays. |
| 114 TEST_F(DisplayControllerTest, WarpMouse) { | 118 TEST_F(DisplayControllerTest, WarpMouse) { |
| 115 UpdateDisplay("500x500,500x500"); | 119 UpdateDisplay("500x500,500x500"); |
| 116 | 120 |
| 117 ash::internal::DisplayController* controller = | 121 ash::internal::DisplayController* controller = |
| 118 Shell::GetInstance()->display_controller(); | 122 Shell::GetInstance()->display_controller(); |
| 119 EXPECT_EQ(internal::DisplayController::RIGHT, | 123 EXPECT_EQ(internal::DisplayLayout::RIGHT, |
| 120 controller->secondary_display_layout()); | 124 controller->default_display_layout().position); |
| 121 | 125 |
| 122 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); | 126 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); |
| 123 bool is_warped = controller->WarpMouseCursorIfNecessary(root_windows[0], | 127 bool is_warped = controller->WarpMouseCursorIfNecessary(root_windows[0], |
| 124 gfx::Point(11, 11)); | 128 gfx::Point(11, 11)); |
| 125 EXPECT_FALSE(is_warped); | 129 EXPECT_FALSE(is_warped); |
| 126 is_warped = controller->WarpMouseCursorIfNecessary(root_windows[1], | 130 is_warped = controller->WarpMouseCursorIfNecessary(root_windows[1], |
| 127 gfx::Point(11, 11)); | 131 gfx::Point(11, 11)); |
| 128 EXPECT_FALSE(is_warped); | 132 EXPECT_FALSE(is_warped); |
| 129 | 133 |
| 130 // Touch the right edge of the primary root window. Pointer should warp. | 134 // Touch the right edge of the primary root window. Pointer should warp. |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 167 EXPECT_FALSE(is_warped); | 171 EXPECT_FALSE(is_warped); |
| 168 } | 172 } |
| 169 | 173 |
| 170 // Verifies if the mouse pointer correctly moves to another display even when | 174 // Verifies if the mouse pointer correctly moves to another display even when |
| 171 // two displays are not the same size. | 175 // two displays are not the same size. |
| 172 TEST_F(DisplayControllerTest, WarpMouseDifferentSizeDisplays) { | 176 TEST_F(DisplayControllerTest, WarpMouseDifferentSizeDisplays) { |
| 173 UpdateDisplay("500x500,600x600"); // the second one is larger. | 177 UpdateDisplay("500x500,600x600"); // the second one is larger. |
| 174 | 178 |
| 175 ash::internal::DisplayController* controller = | 179 ash::internal::DisplayController* controller = |
| 176 Shell::GetInstance()->display_controller(); | 180 Shell::GetInstance()->display_controller(); |
| 177 EXPECT_EQ(internal::DisplayController::RIGHT, | 181 EXPECT_EQ(internal::DisplayLayout::RIGHT, |
| 178 controller->secondary_display_layout()); | 182 controller->default_display_layout().position); |
| 179 | 183 |
| 180 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); | 184 Shell::RootWindowList root_windows = Shell::GetAllRootWindows(); |
| 181 aura::Env::GetInstance()->SetLastMouseLocation(*root_windows[1], | 185 aura::Env::GetInstance()->SetLastMouseLocation(*root_windows[1], |
| 182 gfx::Point(123, 123)); | 186 gfx::Point(123, 123)); |
| 183 | 187 |
| 184 // Touch the left edge of the secondary root window. Pointer should NOT warp | 188 // Touch the left edge of the secondary root window. Pointer should NOT warp |
| 185 // because 1px left of (0, 500) is outside the primary root window. | 189 // because 1px left of (0, 500) is outside the primary root window. |
| 186 bool is_warped = controller->WarpMouseCursorIfNecessary(root_windows[1], | 190 bool is_warped = controller->WarpMouseCursorIfNecessary(root_windows[1], |
| 187 gfx::Point(0, 500)); | 191 gfx::Point(0, 500)); |
| 188 EXPECT_FALSE(is_warped); | 192 EXPECT_FALSE(is_warped); |
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| 219 controller->set_dont_warp_mouse(false); | 223 controller->set_dont_warp_mouse(false); |
| 220 is_warped = controller->WarpMouseCursorIfNecessary(root_windows[0], | 224 is_warped = controller->WarpMouseCursorIfNecessary(root_windows[0], |
| 221 gfx::Point(499, 11)); | 225 gfx::Point(499, 11)); |
| 222 EXPECT_TRUE(is_warped); | 226 EXPECT_TRUE(is_warped); |
| 223 EXPECT_EQ("501,11", | 227 EXPECT_EQ("501,11", |
| 224 aura::Env::GetInstance()->last_mouse_location().ToString()); | 228 aura::Env::GetInstance()->last_mouse_location().ToString()); |
| 225 } | 229 } |
| 226 | 230 |
| 227 } // namespace test | 231 } // namespace test |
| 228 } // namespace ash | 232 } // namespace ash |
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