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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/display_controller.h" | 5 #include "ash/display/display_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/ash_switches.h" | 9 #include "ash/ash_switches.h" |
10 #include "ash/display/multi_display_manager.h" | 10 #include "ash/display/multi_display_manager.h" |
11 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
12 #include "ash/screen_ash.h" | 12 #include "ash/screen_ash.h" |
13 #include "ash/shell.h" | 13 #include "ash/shell.h" |
14 #include "ash/wm/coordinate_conversion.h" | 14 #include "ash/wm/coordinate_conversion.h" |
15 #include "ash/wm/property_util.h" | 15 #include "ash/wm/property_util.h" |
16 #include "ash/wm/window_util.h" | 16 #include "ash/wm/window_util.h" |
17 #include "base/command_line.h" | 17 #include "base/command_line.h" |
18 #include "base/json/json_value_converter.h" | |
19 #include "base/string_piece.h" | |
20 #include "base/values.h" | |
18 #include "ui/aura/client/screen_position_client.h" | 21 #include "ui/aura/client/screen_position_client.h" |
19 #include "ui/aura/env.h" | 22 #include "ui/aura/env.h" |
20 #include "ui/aura/root_window.h" | 23 #include "ui/aura/root_window.h" |
21 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
22 #include "ui/compositor/dip_util.h" | 25 #include "ui/compositor/dip_util.h" |
23 #include "ui/gfx/display.h" | 26 #include "ui/gfx/display.h" |
24 #include "ui/gfx/screen.h" | 27 #include "ui/gfx/screen.h" |
25 | 28 |
26 namespace ash { | 29 namespace ash { |
27 namespace internal { | 30 namespace internal { |
28 namespace { | 31 namespace { |
29 | 32 |
33 // The maximum value for 'offset' in DisplayLayout in case of outliers. Need | |
34 // to change this value in case to support even larger displays. | |
35 const int kMaxValidOffset = 10000; | |
36 | |
30 // The number of pixels to overlap between the primary and secondary displays, | 37 // The number of pixels to overlap between the primary and secondary displays, |
31 // in case that the offset value is too large. | 38 // in case that the offset value is too large. |
32 const int kMinimumOverlapForInvalidOffset = 50; | 39 const int kMinimumOverlapForInvalidOffset = 50; |
33 | 40 |
41 bool GetPositionFromString(const base::StringPiece& position, | |
42 DisplayLayout::Position* field) { | |
43 if (position == "top") { | |
44 *field = DisplayLayout::TOP; | |
45 return true; | |
46 } else if (position == "bottom") { | |
47 *field = DisplayLayout::BOTTOM; | |
48 return true; | |
49 } else if (position == "right") { | |
50 *field = DisplayLayout::RIGHT; | |
51 return true; | |
52 } else if (position == "left") { | |
53 *field = DisplayLayout::LEFT; | |
54 return true; | |
55 } | |
56 LOG(ERROR) << "Invalid position value: " << position; | |
57 | |
58 return false; | |
59 } | |
60 | |
61 } // namespace | |
62 | |
63 DisplayLayout::DisplayLayout() | |
64 : position(RIGHT), offset(0) {} | |
65 | |
66 DisplayLayout::DisplayLayout(DisplayLayout::Position position, int offset) | |
67 : position(position), offset(offset) { | |
68 DCHECK_LE(TOP, position); | |
69 DCHECK_GE(LEFT, position); | |
70 | |
71 if (TOP > position || LEFT < position) | |
oshima
2012/08/29 00:10:44
Add comment why we're doing this.
Jun Mukai
2012/08/29 02:15:03
Done.
| |
72 this->position = RIGHT; | |
73 | |
74 DCHECK_GE(kMaxValidOffset, offset); | |
oshima
2012/08/29 00:10:44
DCHECK_GE(kMaxValidOffsetAbs, abs(offset))
Jun Mukai
2012/08/29 02:15:03
Done.
| |
75 } | |
76 | |
77 void DisplayLayout::RegisterJSONConverter( | |
78 base::JSONValueConverter<DisplayLayout>* converter) { | |
79 converter->RegisterCustomField<Position>( | |
80 "position", &DisplayLayout::position, &GetPositionFromString); | |
81 converter->RegisterIntField("offset", &DisplayLayout::offset); | |
82 } | |
83 | |
84 bool DisplayLayout::ConvertToValue(base::DictionaryValue* value) { | |
85 std::string position_value; | |
86 switch (position) { | |
87 case TOP: | |
88 position_value = "top"; | |
89 break; | |
90 case BOTTOM: | |
91 position_value = "bottom"; | |
92 break; | |
93 case RIGHT: | |
94 position_value = "right"; | |
95 break; | |
96 case LEFT: | |
97 position_value = "left"; | |
98 break; | |
99 default: | |
100 return false; | |
101 } | |
102 | |
103 value->SetString("position", position_value); | |
104 value->SetInteger("offset", offset); | |
105 return true; | |
34 } | 106 } |
35 | 107 |
36 DisplayController::DisplayController() | 108 DisplayController::DisplayController() |
37 : secondary_display_layout_(RIGHT), | 109 : dont_warp_mouse_(false) { |
38 secondary_display_offset_(0), | |
39 dont_warp_mouse_(false) { | |
40 aura::Env::GetInstance()->display_manager()->AddObserver(this); | 110 aura::Env::GetInstance()->display_manager()->AddObserver(this); |
41 } | 111 } |
42 | 112 |
43 DisplayController::~DisplayController() { | 113 DisplayController::~DisplayController() { |
44 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); | 114 aura::Env::GetInstance()->display_manager()->RemoveObserver(this); |
45 // Delete all root window controllers, which deletes root window | 115 // Delete all root window controllers, which deletes root window |
46 // from the last so that the primary root window gets deleted last. | 116 // from the last so that the primary root window gets deleted last. |
47 for (std::map<int64, aura::RootWindow*>::const_reverse_iterator it = | 117 for (std::map<int64, aura::RootWindow*>::const_reverse_iterator it = |
48 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { | 118 root_windows_.rbegin(); it != root_windows_.rend(); ++it) { |
49 internal::RootWindowController* controller = | 119 internal::RootWindowController* controller = |
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121 for (std::map<int64, aura::RootWindow*>::const_iterator it = | 191 for (std::map<int64, aura::RootWindow*>::const_iterator it = |
122 root_windows_.begin(); it != root_windows_.end(); ++it) { | 192 root_windows_.begin(); it != root_windows_.end(); ++it) { |
123 internal::RootWindowController* controller = | 193 internal::RootWindowController* controller = |
124 GetRootWindowController(it->second); | 194 GetRootWindowController(it->second); |
125 if (controller) | 195 if (controller) |
126 controllers.push_back(controller); | 196 controllers.push_back(controller); |
127 } | 197 } |
128 return controllers; | 198 return controllers; |
129 } | 199 } |
130 | 200 |
131 void DisplayController::SetSecondaryDisplayLayout( | 201 void DisplayController::SetDefaultDisplayLayout(const DisplayLayout& layout) { |
132 SecondaryDisplayLayout layout) { | 202 default_display_layout_ = layout; |
133 secondary_display_layout_ = layout; | |
134 UpdateDisplayBoundsForLayout(); | 203 UpdateDisplayBoundsForLayout(); |
135 } | 204 } |
136 | 205 |
137 void DisplayController::SetSecondaryDisplayOffset(int offset) { | 206 void DisplayController::SetLayoutForDisplayName(const std::string& name, |
138 secondary_display_offset_ = offset; | 207 const DisplayLayout& layout) { |
208 secondary_layouts_[name] = layout; | |
139 UpdateDisplayBoundsForLayout(); | 209 UpdateDisplayBoundsForLayout(); |
140 } | 210 } |
141 | 211 |
212 const DisplayLayout& DisplayController::GetLayoutForDisplayName( | |
213 const std::string& name) { | |
214 std::map<std::string, DisplayLayout>::const_iterator it = | |
215 secondary_layouts_.find(name); | |
216 | |
217 if (it != secondary_layouts_.end()) | |
218 return it->second; | |
219 else | |
220 return default_display_layout_; | |
oshima
2012/08/29 00:10:44
just return (no else)
Jun Mukai
2012/08/29 02:15:03
Done.
| |
221 } | |
222 | |
142 bool DisplayController::WarpMouseCursorIfNecessary( | 223 bool DisplayController::WarpMouseCursorIfNecessary( |
143 aura::RootWindow* current_root, | 224 aura::RootWindow* current_root, |
144 const gfx::Point& point_in_root) { | 225 const gfx::Point& point_in_root) { |
145 if (root_windows_.size() < 2 || dont_warp_mouse_) | 226 if (root_windows_.size() < 2 || dont_warp_mouse_) |
146 return false; | 227 return false; |
147 const float scale = ui::GetDeviceScaleFactor(current_root->layer()); | 228 const float scale = ui::GetDeviceScaleFactor(current_root->layer()); |
148 | 229 |
149 // The pointer might be outside the |current_root|. Get the root window where | 230 // The pointer might be outside the |current_root|. Get the root window where |
150 // the pointer is currently on. | 231 // the pointer is currently on. |
151 std::pair<aura::RootWindow*, gfx::Point> actual_location = | 232 std::pair<aura::RootWindow*, gfx::Point> actual_location = |
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248 | 329 |
249 void DisplayController::UpdateDisplayBoundsForLayout() { | 330 void DisplayController::UpdateDisplayBoundsForLayout() { |
250 if (!IsExtendedDesktopEnabled() || gfx::Screen::GetNumDisplays() <= 1) { | 331 if (!IsExtendedDesktopEnabled() || gfx::Screen::GetNumDisplays() <= 1) { |
251 return; | 332 return; |
252 } | 333 } |
253 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); | 334 DCHECK_EQ(2, gfx::Screen::GetNumDisplays()); |
254 aura::DisplayManager* display_manager = | 335 aura::DisplayManager* display_manager = |
255 aura::Env::GetInstance()->display_manager(); | 336 aura::Env::GetInstance()->display_manager(); |
256 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); | 337 const gfx::Rect& primary_bounds = display_manager->GetDisplayAt(0)->bounds(); |
257 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); | 338 gfx::Display* secondary_display = display_manager->GetDisplayAt(1); |
339 const std::string& secondary_name = display_manager->GetDisplayNameAt(1); | |
258 const gfx::Rect& secondary_bounds = secondary_display->bounds(); | 340 const gfx::Rect& secondary_bounds = secondary_display->bounds(); |
259 gfx::Point new_secondary_origin = primary_bounds.origin(); | 341 gfx::Point new_secondary_origin = primary_bounds.origin(); |
260 | 342 |
261 // TODO(oshima|mukai): Implement more flexible layout. | 343 const DisplayLayout* layout = &default_display_layout_; |
344 std::map<std::string, DisplayLayout>::const_iterator iter = | |
345 secondary_layouts_.find(secondary_name); | |
346 if (iter != secondary_layouts_.end()) | |
347 layout = &iter->second; | |
348 | |
349 DisplayLayout::Position position = layout->position; | |
262 | 350 |
263 // Ignore the offset in case the secondary display doesn't share edges with | 351 // Ignore the offset in case the secondary display doesn't share edges with |
264 // the primary display. | 352 // the primary display. |
265 int offset = secondary_display_offset_; | 353 int offset = layout->offset; |
266 if (secondary_display_layout_ == TOP || secondary_display_layout_ == BOTTOM) { | 354 if (position == DisplayLayout::TOP || position == DisplayLayout::BOTTOM) { |
267 offset = std::min( | 355 offset = std::min( |
268 offset, primary_bounds.width() - kMinimumOverlapForInvalidOffset); | 356 offset, primary_bounds.width() - kMinimumOverlapForInvalidOffset); |
269 offset = std::max( | 357 offset = std::max( |
270 offset, -secondary_bounds.width() + kMinimumOverlapForInvalidOffset); | 358 offset, -secondary_bounds.width() + kMinimumOverlapForInvalidOffset); |
271 } else { | 359 } else { |
272 offset = std::min( | 360 offset = std::min( |
273 offset, primary_bounds.height() - kMinimumOverlapForInvalidOffset); | 361 offset, primary_bounds.height() - kMinimumOverlapForInvalidOffset); |
274 offset = std::max( | 362 offset = std::max( |
275 offset, -secondary_bounds.height() + kMinimumOverlapForInvalidOffset); | 363 offset, -secondary_bounds.height() + kMinimumOverlapForInvalidOffset); |
276 } | 364 } |
277 switch (secondary_display_layout_) { | 365 switch (position) { |
278 case TOP: | 366 case DisplayLayout::TOP: |
279 new_secondary_origin.Offset(offset, -secondary_bounds.height()); | 367 new_secondary_origin.Offset(offset, -secondary_bounds.height()); |
280 break; | 368 break; |
281 case RIGHT: | 369 case DisplayLayout::RIGHT: |
282 new_secondary_origin.Offset(primary_bounds.width(), offset); | 370 new_secondary_origin.Offset(primary_bounds.width(), offset); |
283 break; | 371 break; |
284 case BOTTOM: | 372 case DisplayLayout::BOTTOM: |
285 new_secondary_origin.Offset(offset, primary_bounds.height()); | 373 new_secondary_origin.Offset(offset, primary_bounds.height()); |
286 break; | 374 break; |
287 case LEFT: | 375 case DisplayLayout::LEFT: |
288 new_secondary_origin.Offset(-secondary_bounds.width(), offset); | 376 new_secondary_origin.Offset(-secondary_bounds.width(), offset); |
289 break; | 377 break; |
290 } | 378 } |
291 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); | 379 gfx::Insets insets = secondary_display->GetWorkAreaInsets(); |
292 secondary_display->set_bounds( | 380 secondary_display->set_bounds( |
293 gfx::Rect(new_secondary_origin, secondary_bounds.size())); | 381 gfx::Rect(new_secondary_origin, secondary_bounds.size())); |
294 secondary_display->UpdateWorkAreaFromInsets(insets); | 382 secondary_display->UpdateWorkAreaFromInsets(insets); |
295 } | 383 } |
296 | 384 |
297 } // namespace internal | 385 } // namespace internal |
298 } // namespace ash | 386 } // namespace ash |
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