Index: gm/bmpfilterqualityrepeat.cpp |
diff --git a/gm/bmpfilterqualityrepeat.cpp b/gm/bmpfilterqualityrepeat.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f53386020147a1c0bd7339fa9ee65712a2ee5fda |
--- /dev/null |
+++ b/gm/bmpfilterqualityrepeat.cpp |
@@ -0,0 +1,79 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+ |
+#include "SkShader.h" |
+ |
+// Inspired by svg/as-border-image/svg-as-border-image.html. Draws a four-color checker board bitmap |
+// such that it is stretched and repeat tiled with different filter qualities. It is testing whether |
+// the bmp filter respects the repeat mode at the tile seams. |
+class BmpFilterQualityRepeat : public skiagm::GM { |
+public: |
+ BmpFilterQualityRepeat() { this->setBGColor(0xFFCCBBAA); } |
+ |
+protected: |
+ |
+ void onOnceBeforeDraw() override { |
+ fBmp.allocN32Pixels(40, 40, true); |
+ SkCanvas canvas(fBmp); |
+ SkBitmap colorBmp; |
+ colorBmp.allocN32Pixels(20, 20, true); |
+ colorBmp.eraseColor(0xFFFF0000); |
+ canvas.drawBitmap(colorBmp, 0, 0); |
+ colorBmp.eraseColor(0xFF008200); |
+ canvas.drawBitmap(colorBmp, 20, 0); |
+ colorBmp.eraseColor(0xFFFF9000); |
+ canvas.drawBitmap(colorBmp, 0, 20); |
+ colorBmp.eraseColor(0xFF2000FF); |
+ canvas.drawBitmap(colorBmp, 20, 20); |
+ } |
+ |
+ SkString onShortName() override { return SkString("bmp_filter_quality_repeat"); } |
+ |
+ SkISize onISize() override { return SkISize::Make(810, 235); } |
+ |
+ void onDraw(SkCanvas* canvas) override { |
+ |
+ static const struct { |
+ SkFilterQuality fQuality; |
+ const char* fName; |
+ } kQualities[] = { |
+ {kNone_SkFilterQuality, "none"}, |
+ {kLow_SkFilterQuality, "low"}, |
+ {kMedium_SkFilterQuality, "medium"}, |
+ {kHigh_SkFilterQuality, "high"}, |
+ }; |
+ |
+ for (size_t q = 0; q < SK_ARRAY_COUNT(kQualities); ++q) { |
+ SkPaint paint; |
+ paint.setFilterQuality(kQualities[q].fQuality); |
+ SkPaint bmpPaint(paint); |
+ SkMatrix lm = SkMatrix::I(); |
+ lm.setScaleX(2.5); |
+ lm.setTranslateX(423); |
+ lm.setTranslateY(330); |
+ |
+ static const SkShader::TileMode kTM = SkShader::kRepeat_TileMode; |
+ bmpPaint.setShader(SkShader::CreateBitmapShader(fBmp, kTM, kTM, &lm))->unref(); |
+ SkRect rect = SkRect::MakeLTRB(20, 60, 220, 210); |
+ canvas->drawRect(rect, bmpPaint); |
+ paint.setAntiAlias(true); |
+ canvas->drawText(kQualities[q].fName, strlen(kQualities[q].fName), 20, 40, paint); |
+ canvas->translate(250, 0); |
+ } |
+ } |
+ |
+private: |
+ SkBitmap fBmp; |
+ |
+ typedef skiagm::GM INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+DEF_GM( return SkNEW(BmpFilterQualityRepeat); ) |