OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkHwuiRenderer.h" | 8 #include "SkHwuiRenderer.h" |
9 | 9 |
10 #include "AnimationContext.h" | 10 #include "AnimationContext.h" |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
49 this->rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENE
RIC); | 49 this->rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENE
RIC); |
50 ContextFactory factory; | 50 ContextFactory factory; |
51 this->proxy.reset | 51 this->proxy.reset |
52 (new android::uirenderer::renderthread::RenderProxy(false, this->rootNod
e, &factory)); | 52 (new android::uirenderer::renderthread::RenderProxy(false, this->rootNod
e, &factory)); |
53 this->proxy->loadSystemProperties(); | 53 this->proxy->loadSystemProperties(); |
54 this->proxy->initialize(this->androidSurface.get()); | 54 this->proxy->initialize(this->androidSurface.get()); |
55 float lightX = size.width() / 2.0f; | 55 float lightX = size.width() / 2.0f; |
56 android::uirenderer::Vector3 lightVector { lightX, -200.0f, 800.0f }; | 56 android::uirenderer::Vector3 lightVector { lightX, -200.0f, 800.0f }; |
57 this->proxy->setup(size.width(), size.height(), lightVector, 800.0f, | 57 this->proxy->setup(size.width(), size.height(), lightVector, 800.0f, |
58 255 * 0.075f, 255 * 0.15f); | 58 255 * 0.075f, 255 * 0.15f); |
59 this->renderer.reset(new android::uirenderer::DisplayListRenderer()); | 59 this->canvas.reset(new android::uirenderer::DisplayListCanvas()); |
60 this->renderer->setViewport(size.width(), size.height()); | 60 this->canvas->setViewport(size.width(), size.height()); |
61 } | 61 } |
62 | 62 |
63 SkCanvas* SkHwuiRenderer::prepareToDraw() { | 63 SkCanvas* SkHwuiRenderer::prepareToDraw() { |
64 this->renderer->prepare(); | 64 this->canvas->prepare(); |
65 this->renderer->clipRect(0, 0, this->size.width(), this->size.height(), | 65 this->canvas->clipRect(0, 0, this->size.width(), this->size.height(), |
66 SkRegion::Op::kReplace_Op); | 66 SkRegion::Op::kReplace_Op); |
67 return this->renderer->asSkCanvas(); | 67 return this->canvas->asSkCanvas(); |
68 } | 68 } |
69 | 69 |
70 void SkHwuiRenderer::finishDrawing() { | 70 void SkHwuiRenderer::finishDrawing() { |
71 this->renderer->finish(); | 71 this->canvas->finish(); |
72 this->rootNode->setStagingDisplayList(this->renderer->finishRecording()); | 72 this->rootNode->setStagingDisplayList(this->canvas->finishRecording()); |
73 this->proxy->syncAndDrawFrame(); | 73 this->proxy->syncAndDrawFrame(); |
74 // Surprisingly, calling this->proxy->fence() here appears to make no differ
ence to | 74 // Surprisingly, calling this->proxy->fence() here appears to make no differ
ence to |
75 // the timings we record. | 75 // the timings we record. |
76 } | 76 } |
77 | 77 |
78 bool SkHwuiRenderer::capturePixels(SkBitmap* bmp) { | 78 bool SkHwuiRenderer::capturePixels(SkBitmap* bmp) { |
79 SkImageInfo destinationConfig = | 79 SkImageInfo destinationConfig = |
80 SkImageInfo::Make(this->size.width(), this->size.height(), | 80 SkImageInfo::Make(this->size.width(), this->size.height(), |
81 kRGBA_8888_SkColorType, kPremul_SkAlphaType); | 81 kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
82 bmp->allocPixels(destinationConfig); | 82 bmp->allocPixels(destinationConfig); |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
121 if (!success) { | 121 if (!success) { |
122 SkDebugf("Failed to extract pixels from HWUI buffer"); | 122 SkDebugf("Failed to extract pixels from HWUI buffer"); |
123 return false; | 123 return false; |
124 } | 124 } |
125 | 125 |
126 this->cpuConsumer->unlockBuffer(nativeBuffer); | 126 this->cpuConsumer->unlockBuffer(nativeBuffer); |
127 | 127 |
128 return true; | 128 return true; |
129 } | 129 } |
130 | 130 |
OLD | NEW |