OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/keycodes/keyboard_code_conversion.h" | 5 #include "ui/events/keycodes/keyboard_code_conversion.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ui/events/event_constants.h" | 9 #include "ui/events/event_constants.h" |
10 #include "ui/events/keycodes/dom3/dom_code.h" | 10 #include "ui/events/keycodes/dom3/dom_code.h" |
11 #include "ui/events/keycodes/dom3/dom_key.h" | 11 #include "ui/events/keycodes/dom3/dom_key.h" |
12 #include "ui/events/keycodes/dom_us_layout_data.h" | 12 #include "ui/events/keycodes/dom_us_layout_data.h" |
13 | 13 |
14 namespace ui { | 14 namespace ui { |
15 | 15 |
16 namespace { | 16 namespace { |
17 | 17 |
| 18 // This table maps a subset of |KeyboardCode| (VKEYs) to DomKey and character. |
| 19 // Only values not otherwise handled by GetMeaningFromKeyCode() are here. |
| 20 const struct KeyboardCodeToMeaning { |
| 21 KeyboardCode key_code; |
| 22 DomKey key; |
| 23 base::char16 plain_character; |
| 24 base::char16 shift_character; |
| 25 } kKeyboardCodeToMeaning[] = { |
| 26 {VKEY_BACK, DomKey::BACKSPACE, '\b', 0}, |
| 27 {VKEY_TAB, DomKey::TAB, '\t', 0}, |
| 28 {VKEY_RETURN, DomKey::ENTER, '\r', 0}, |
| 29 {VKEY_ESCAPE, DomKey::ESCAPE, 0x1B, 0}, |
| 30 {VKEY_SPACE, DomKey::CHARACTER, ' ', 0}, |
| 31 {VKEY_MULTIPLY, DomKey::CHARACTER, '*', 0}, |
| 32 {VKEY_ADD, DomKey::CHARACTER, '+', 0}, |
| 33 {VKEY_SEPARATOR, DomKey::CHARACTER, ',', 0}, |
| 34 {VKEY_SUBTRACT, DomKey::CHARACTER, '-', 0}, |
| 35 {VKEY_DECIMAL, DomKey::CHARACTER, '.', 0}, |
| 36 {VKEY_DIVIDE, DomKey::CHARACTER, '/', 0}, |
| 37 {VKEY_OEM_1, DomKey::CHARACTER, ';', ':'}, |
| 38 {VKEY_OEM_PLUS, DomKey::CHARACTER, '=', '+'}, |
| 39 {VKEY_OEM_COMMA, DomKey::CHARACTER, ',', '<'}, |
| 40 {VKEY_OEM_MINUS, DomKey::CHARACTER, '-', '_'}, |
| 41 {VKEY_OEM_PERIOD, DomKey::CHARACTER, '.', '>'}, |
| 42 {VKEY_OEM_2, DomKey::CHARACTER, '/', '?'}, |
| 43 {VKEY_OEM_3, DomKey::CHARACTER, '`', '~'}, |
| 44 {VKEY_OEM_4, DomKey::CHARACTER, '[', '{'}, |
| 45 {VKEY_OEM_5, DomKey::CHARACTER, '\\', '|'}, |
| 46 {VKEY_OEM_6, DomKey::CHARACTER, ']', '}'}, |
| 47 {VKEY_OEM_7, DomKey::CHARACTER, '\'', '"'}, |
| 48 {VKEY_OEM_102, DomKey::CHARACTER, '<', '>'}, |
| 49 {VKEY_CLEAR, DomKey::CLEAR, 0, 0}, |
| 50 {VKEY_SHIFT, DomKey::SHIFT, 0, 0}, |
| 51 {VKEY_CONTROL, DomKey::CONTROL, 0, 0}, |
| 52 {VKEY_MENU, DomKey::ALT, 0, 0}, |
| 53 {VKEY_PAUSE, DomKey::PAUSE, 0, 0}, |
| 54 {VKEY_CAPITAL, DomKey::CAPS_LOCK, 0, 0}, |
| 55 // Windows conflates 'KanaMode' and 'HangulMode'. |
| 56 {VKEY_KANA, DomKey::KANA_MODE, 0, 0}, |
| 57 {VKEY_JUNJA, DomKey::JUNJA_MODE, 0, 0}, |
| 58 {VKEY_FINAL, DomKey::FINAL_MODE, 0, 0}, |
| 59 // Windows conflates 'HanjaMode' and 'KanjiMode'. |
| 60 {VKEY_HANJA, DomKey::HANJA_MODE, 0, 0}, |
| 61 {VKEY_CONVERT, DomKey::CONVERT, 0, 0}, |
| 62 {VKEY_NONCONVERT, DomKey::NON_CONVERT, 0, 0}, |
| 63 {VKEY_ACCEPT, DomKey::ACCEPT, 0, 0}, |
| 64 {VKEY_MODECHANGE, DomKey::MODE_CHANGE, 0, 0}, |
| 65 {VKEY_PRIOR, DomKey::PAGE_UP, 0, 0}, |
| 66 {VKEY_NEXT, DomKey::PAGE_DOWN, 0, 0}, |
| 67 {VKEY_END, DomKey::END, 0, 0}, |
| 68 {VKEY_HOME, DomKey::HOME, 0, 0}, |
| 69 {VKEY_LEFT, DomKey::ARROW_LEFT, 0, 0}, |
| 70 {VKEY_UP, DomKey::ARROW_UP, 0, 0}, |
| 71 {VKEY_RIGHT, DomKey::ARROW_RIGHT, 0, 0}, |
| 72 {VKEY_DOWN, DomKey::ARROW_DOWN, 0, 0}, |
| 73 {VKEY_SELECT, DomKey::SELECT, 0, 0}, |
| 74 {VKEY_PRINT, DomKey::PRINT, 0, 0}, |
| 75 {VKEY_EXECUTE, DomKey::EXECUTE, 0, 0}, |
| 76 {VKEY_SNAPSHOT, DomKey::PRINT_SCREEN, 0, 0}, |
| 77 {VKEY_INSERT, DomKey::INSERT, 0, 0}, |
| 78 {VKEY_DELETE, DomKey::DEL, 0, 0}, |
| 79 {VKEY_HELP, DomKey::HELP, 0, 0}, |
| 80 {VKEY_LWIN, DomKey::OS, 0, 0}, |
| 81 {VKEY_RWIN, DomKey::OS, 0, 0}, |
| 82 {VKEY_APPS, DomKey::MEDIA_APPS, 0, 0}, |
| 83 {VKEY_NUMLOCK, DomKey::NUM_LOCK, 0, 0}, |
| 84 {VKEY_SCROLL, DomKey::SCROLL_LOCK, 0, 0}, |
| 85 {VKEY_LSHIFT, DomKey::SHIFT, 0, 0}, |
| 86 {VKEY_RSHIFT, DomKey::SHIFT, 0, 0}, |
| 87 {VKEY_LCONTROL, DomKey::CONTROL, 0, 0}, |
| 88 {VKEY_RCONTROL, DomKey::CONTROL, 0, 0}, |
| 89 {VKEY_LMENU, DomKey::ALT, 0, 0}, |
| 90 {VKEY_RMENU, DomKey::ALT, 0, 0}, |
| 91 {VKEY_BROWSER_BACK, DomKey::BROWSER_BACK, 0, 0}, |
| 92 {VKEY_BROWSER_FORWARD, DomKey::BROWSER_FORWARD, 0, 0}, |
| 93 {VKEY_BROWSER_REFRESH, DomKey::BROWSER_REFRESH, 0, 0}, |
| 94 {VKEY_BROWSER_STOP, DomKey::BROWSER_STOP, 0, 0}, |
| 95 {VKEY_BROWSER_SEARCH, DomKey::BROWSER_SEARCH, 0, 0}, |
| 96 {VKEY_BROWSER_FAVORITES, DomKey::BROWSER_FAVORITES, 0, 0}, |
| 97 {VKEY_BROWSER_HOME, DomKey::BROWSER_HOME, 0, 0}, |
| 98 {VKEY_VOLUME_MUTE, DomKey::VOLUME_MUTE, 0, 0}, |
| 99 {VKEY_VOLUME_DOWN, DomKey::VOLUME_DOWN, 0, 0}, |
| 100 {VKEY_VOLUME_UP, DomKey::VOLUME_UP, 0, 0}, |
| 101 {VKEY_MEDIA_NEXT_TRACK, DomKey::MEDIA_TRACK_NEXT, 0, 0}, |
| 102 {VKEY_MEDIA_PREV_TRACK, DomKey::MEDIA_TRACK_PREVIOUS, 0, 0}, |
| 103 {VKEY_MEDIA_STOP, DomKey::MEDIA_STOP, 0, 0}, |
| 104 {VKEY_MEDIA_PLAY_PAUSE, DomKey::MEDIA_PLAY_PAUSE, 0, 0}, |
| 105 {VKEY_MEDIA_LAUNCH_MAIL, DomKey::LAUNCH_MAIL, 0, 0}, |
| 106 {VKEY_MEDIA_LAUNCH_MEDIA_SELECT, DomKey::LAUNCH_MEDIA_PLAYER, 0, 0}, |
| 107 {VKEY_MEDIA_LAUNCH_APP1, DomKey::LAUNCH_MY_COMPUTER, 0, 0}, |
| 108 {VKEY_MEDIA_LAUNCH_APP2, DomKey::LAUNCH_CALCULATOR, 0, 0}, |
| 109 {VKEY_OEM_8, DomKey::SUPER, 0, 0}, // ISO Level 5 Shift in ChromeOS |
| 110 {VKEY_PROCESSKEY, DomKey::PROCESS, 0, 0}, |
| 111 {VKEY_DBE_SBCSCHAR, DomKey::HANKAKU, 0, 0}, |
| 112 {VKEY_DBE_DBCSCHAR, DomKey::ZENKAKU, 0, 0}, |
| 113 {VKEY_ATTN, DomKey::ATTN, 0, 0}, |
| 114 {VKEY_CRSEL, DomKey::CR_SEL, 0, 0}, |
| 115 {VKEY_EXSEL, DomKey::EX_SEL, 0, 0}, |
| 116 {VKEY_EREOF, DomKey::ERASE_EOF, 0, 0}, |
| 117 {VKEY_PLAY, DomKey::MEDIA_PLAY, 0, 0}, |
| 118 {VKEY_ZOOM, DomKey::ZOOM_TOGGLE, 0, 0}, |
| 119 {VKEY_OEM_CLEAR, DomKey::CLEAR, 0, 0}, |
| 120 {VKEY_ALTGR, DomKey::ALT_GRAPH, 0, 0}, |
| 121 #if defined(OS_POSIX) |
| 122 {VKEY_POWER, DomKey::POWER, 0, 0}, |
| 123 {VKEY_BRIGHTNESS_DOWN, DomKey::BRIGHTNESS_DOWN, 0, 0}, |
| 124 {VKEY_BRIGHTNESS_UP, DomKey::BRIGHTNESS_UP, 0, 0}, |
| 125 {VKEY_COMPOSE, DomKey::COMPOSE, 0, 0}, |
| 126 {VKEY_OEM_103, DomKey::MEDIA_REWIND, 0, 0}, |
| 127 {VKEY_OEM_104, DomKey::MEDIA_FAST_FORWARD, 0, 0}, |
| 128 #endif |
| 129 }; |
| 130 |
18 bool IsRightSideDomCode(DomCode code) { | 131 bool IsRightSideDomCode(DomCode code) { |
19 return (code == DomCode::SHIFT_RIGHT) || (code == DomCode::CONTROL_RIGHT) || | 132 return (code == DomCode::SHIFT_RIGHT) || (code == DomCode::CONTROL_RIGHT) || |
20 (code == DomCode::ALT_RIGHT) || (code == DomCode::OS_RIGHT); | 133 (code == DomCode::ALT_RIGHT) || (code == DomCode::OS_RIGHT); |
21 } | 134 } |
22 | 135 |
23 bool IsModifierDomCode(DomCode code) { | 136 bool IsModifierDomCode(DomCode code) { |
24 return (code == DomCode::CONTROL_LEFT) || (code == DomCode::CONTROL_RIGHT) || | 137 return (code == DomCode::CONTROL_LEFT) || (code == DomCode::CONTROL_RIGHT) || |
25 (code == DomCode::SHIFT_LEFT) || (code == DomCode::SHIFT_RIGHT) || | 138 (code == DomCode::SHIFT_LEFT) || (code == DomCode::SHIFT_RIGHT) || |
26 (code == DomCode::ALT_LEFT) || (code == DomCode::ALT_RIGHT) || | 139 (code == DomCode::ALT_LEFT) || (code == DomCode::ALT_RIGHT) || |
27 (code == DomCode::OS_LEFT) || (code == DomCode::OS_RIGHT); | 140 (code == DomCode::OS_LEFT) || (code == DomCode::OS_RIGHT); |
(...skipping 10 matching lines...) Expand all Loading... |
38 [](const DomCodeToKeyboardCodeEntry& a, DomCode b) { | 151 [](const DomCodeToKeyboardCodeEntry& a, DomCode b) { |
39 return static_cast<int>(a.dom_code) < static_cast<int>(b); | 152 return static_cast<int>(a.dom_code) < static_cast<int>(b); |
40 }); | 153 }); |
41 if ((found != end) && (found->dom_code == dom_code)) | 154 if ((found != end) && (found->dom_code == dom_code)) |
42 return found->key_code; | 155 return found->key_code; |
43 return VKEY_UNKNOWN; | 156 return VKEY_UNKNOWN; |
44 } | 157 } |
45 | 158 |
46 } // anonymous namespace | 159 } // anonymous namespace |
47 | 160 |
48 base::char16 DomCodeToUsLayoutCharacter(DomCode dom_code, int flags) { | 161 base::char16 GetCharacterFromKeyCode(KeyboardCode key_code, int flags) { |
| 162 ui::DomKey dom_key; |
49 base::char16 character; | 163 base::char16 character; |
50 DomKey dom_key; | 164 if (GetMeaningFromKeyCode(key_code, flags, &dom_key, &character)) |
51 KeyboardCode key_code; | |
52 if (DomCodeToUsLayoutMeaning(dom_code, flags, &dom_key, &character, | |
53 &key_code)) | |
54 return character; | 165 return character; |
55 return 0; | 166 return 0; |
56 } | 167 } |
57 | 168 |
| 169 bool GetMeaningFromKeyCode(KeyboardCode key_code, |
| 170 int flags, |
| 171 DomKey* dom_key, |
| 172 base::char16* character) { |
| 173 const bool ctrl = (flags & EF_CONTROL_DOWN) != 0; |
| 174 const bool shift = (flags & EF_SHIFT_DOWN) != 0; |
| 175 const bool upper = shift ^ ((flags & EF_CAPS_LOCK_DOWN) != 0); |
| 176 |
| 177 // Control characters. |
| 178 if (ctrl) { |
| 179 // Following Windows behavior to map ctrl-a ~ ctrl-z to \x01 ~ \x1A. |
| 180 if (key_code >= VKEY_A && key_code <= VKEY_Z) { |
| 181 *character = static_cast<uint16>(key_code - VKEY_A + 1); |
| 182 switch (key_code) { |
| 183 case VKEY_H: |
| 184 *dom_key = DomKey::BACKSPACE; |
| 185 break; |
| 186 case VKEY_I: |
| 187 *dom_key = DomKey::TAB; |
| 188 break; |
| 189 case VKEY_J: |
| 190 case VKEY_M: |
| 191 *dom_key = DomKey::ENTER; |
| 192 break; |
| 193 default: |
| 194 *dom_key = DomKey::CHARACTER; |
| 195 break; |
| 196 } |
| 197 return true; |
| 198 } |
| 199 // Other control characters. |
| 200 if (shift) { |
| 201 // The following graphics characters require the shift key to input. |
| 202 switch (key_code) { |
| 203 // ctrl-@ maps to \x00 (Null byte) |
| 204 case VKEY_2: |
| 205 *dom_key = DomKey::CHARACTER; |
| 206 *character = 0; |
| 207 return true; |
| 208 // ctrl-^ maps to \x1E (Record separator, Information separator two) |
| 209 case VKEY_6: |
| 210 *dom_key = DomKey::CHARACTER; |
| 211 *character = 0x1E; |
| 212 return true; |
| 213 // ctrl-_ maps to \x1F (Unit separator, Information separator one) |
| 214 case VKEY_OEM_MINUS: |
| 215 *dom_key = DomKey::CHARACTER; |
| 216 *character = 0x1F; |
| 217 return true; |
| 218 // Returns 0 for all other keys to avoid inputting unexpected chars. |
| 219 default: |
| 220 *dom_key = DomKey::UNIDENTIFIED; |
| 221 *character = 0; |
| 222 return false; |
| 223 } |
| 224 } else { |
| 225 switch (key_code) { |
| 226 // ctrl-[ maps to \x1B (Escape) |
| 227 case VKEY_OEM_4: |
| 228 *dom_key = DomKey::ESCAPE; |
| 229 *character = 0x1B; |
| 230 return true; |
| 231 // ctrl-\ maps to \x1C (File separator, Information separator four) |
| 232 case VKEY_OEM_5: |
| 233 *dom_key = DomKey::CHARACTER; |
| 234 *character = 0x1C; |
| 235 return true; |
| 236 // ctrl-] maps to \x1D (Group separator, Information separator three) |
| 237 case VKEY_OEM_6: |
| 238 *dom_key = DomKey::CHARACTER; |
| 239 *character = 0x1D; |
| 240 return true; |
| 241 // ctrl-Enter maps to \x0A (Line feed) |
| 242 case VKEY_RETURN: |
| 243 *dom_key = DomKey::CHARACTER; |
| 244 *character = 0x0A; |
| 245 return true; |
| 246 // Returns 0 for all other keys to avoid inputting unexpected chars. |
| 247 default: |
| 248 *dom_key = DomKey::UNIDENTIFIED; |
| 249 *character = 0; |
| 250 return false; |
| 251 } |
| 252 } |
| 253 } |
| 254 |
| 255 // ASCII alphanumeric characters. |
| 256 if (key_code >= VKEY_A && key_code <= VKEY_Z) { |
| 257 *dom_key = DomKey::CHARACTER; |
| 258 *character = static_cast<uint16>(key_code - VKEY_A + (upper ? 'A' : 'a')); |
| 259 return true; |
| 260 } |
| 261 if (key_code >= VKEY_0 && key_code <= VKEY_9) { |
| 262 *dom_key = DomKey::CHARACTER; |
| 263 *character = |
| 264 shift ? ")!@#$%^&*("[key_code - VKEY_0] : static_cast<uint16>(key_code); |
| 265 return true; |
| 266 } |
| 267 if (key_code >= VKEY_NUMPAD0 && key_code <= VKEY_NUMPAD9) { |
| 268 *dom_key = DomKey::CHARACTER; |
| 269 *character = static_cast<uint16>(key_code - VKEY_NUMPAD0 + '0'); |
| 270 return true; |
| 271 } |
| 272 |
| 273 // Function keys. |
| 274 if (key_code >= VKEY_F1 && key_code <= VKEY_F24) { |
| 275 *dom_key = |
| 276 static_cast<DomKey>(key_code - VKEY_F1 + static_cast<int>(DomKey::F1)); |
| 277 *character = 0; |
| 278 return true; |
| 279 } |
| 280 |
| 281 // Other keys. |
| 282 for (size_t i = 0; i < arraysize(kKeyboardCodeToMeaning); ++i) { |
| 283 if (kKeyboardCodeToMeaning[i].key_code == key_code) { |
| 284 const KeyboardCodeToMeaning* p = &kKeyboardCodeToMeaning[i]; |
| 285 *dom_key = p->key; |
| 286 *character = (shift && p->shift_character) ? p->shift_character |
| 287 : p->plain_character; |
| 288 return true; |
| 289 } |
| 290 } |
| 291 *dom_key = DomKey::UNIDENTIFIED; |
| 292 *character = 0; |
| 293 return false; |
| 294 } |
| 295 |
58 bool DomCodeToUsLayoutMeaning(DomCode dom_code, | 296 bool DomCodeToUsLayoutMeaning(DomCode dom_code, |
59 int flags, | 297 int flags, |
60 DomKey* out_dom_key, | 298 DomKey* out_dom_key, |
61 base::char16* out_character, | 299 base::char16* out_character, |
62 KeyboardCode* out_key_code) { | 300 KeyboardCode* out_key_code) { |
63 if ((flags & EF_CONTROL_DOWN) == EF_CONTROL_DOWN) { | 301 if ((flags & EF_CONTROL_DOWN) == EF_CONTROL_DOWN) { |
64 if (DomCodeToControlCharacter(dom_code, flags, out_dom_key, out_character, | 302 if (DomCodeToControlCharacter(dom_code, flags, out_dom_key, out_character, |
65 out_key_code)) { | 303 out_key_code)) { |
66 return true; | 304 return true; |
67 } | 305 } |
(...skipping 215 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
283 return it.dom_code; | 521 return it.dom_code; |
284 } | 522 } |
285 for (const auto& it : kFallbackKeyboardCodeToDomCodeMap) { | 523 for (const auto& it : kFallbackKeyboardCodeToDomCodeMap) { |
286 if (it.key_code == key_code) | 524 if (it.key_code == key_code) |
287 return it.dom_code; | 525 return it.dom_code; |
288 } | 526 } |
289 return DomCode::NONE; | 527 return DomCode::NONE; |
290 } | 528 } |
291 | 529 |
292 } // namespace ui | 530 } // namespace ui |
OLD | NEW |