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Side by Side Diff: components/window_manager/public/interfaces/window_manager_internal.mojom

Issue 1085233004: Moves services implementations out of third_party/mojo_services (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: unnecessary changes Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 module mojo; 5 module mojo;
6 6
7 import "geometry/public/interfaces/geometry.mojom"; 7 import "ui/mojo/events/input_events.mojom";
8 import "input_events/public/interfaces/input_events.mojom"; 8 import "ui/mojo/geometry/geometry.mojom";
9 9
10 // WindowManagerInternal is an interface provided by the WindowManager 10 // WindowManagerInternal is an interface provided by the WindowManager
11 // exclusively to the ViewManager. 11 // exclusively to the ViewManager.
12 interface WindowManagerInternal { 12 interface WindowManagerInternal {
13 // Creates a connection to the WindowManager specifically for a connection to 13 // Creates a connection to the WindowManager specifically for a connection to
14 // the ViewManager. |connection_id| is the id of the connection to the 14 // the ViewManager. |connection_id| is the id of the connection to the
15 // ViewManager. See view_manager.mojom for details on the id. 15 // ViewManager. See view_manager.mojom for details on the id.
16 CreateWindowManagerForViewManagerClient( 16 CreateWindowManagerForViewManagerClient(
17 uint16 connection_id, 17 uint16 connection_id,
18 handle<message_pipe> window_manager_pipe); 18 handle<message_pipe> window_manager_pipe);
(...skipping 11 matching lines...) Expand all
30 // Sets the native viewport size. 30 // Sets the native viewport size.
31 SetViewportSize(mojo.Size size); 31 SetViewportSize(mojo.Size size);
32 32
33 // Clones the tree rooted at |view_id|. When the animation completes the clone 33 // Clones the tree rooted at |view_id|. When the animation completes the clone
34 // is destroyed. 34 // is destroyed.
35 // TODO(sky): add actual animation. 35 // TODO(sky): add actual animation.
36 // TODO(sky): I think this only makes sense when destroying (view is 36 // TODO(sky): I think this only makes sense when destroying (view is
37 // already visible), should it be named to indicate this? 37 // already visible), should it be named to indicate this?
38 CloneAndAnimate(uint32 view_id); 38 CloneAndAnimate(uint32 view_id);
39 }; 39 };
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