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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkPixelRef.h" | 8 #include "SkPixelRef.h" |
9 #include "SkFlattenableBuffers.h" | 9 #include "SkFlattenableBuffers.h" |
10 #include "SkThread.h" | 10 #include "SkThread.h" |
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75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { | 75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { |
76 if (NULL == mutex) { | 76 if (NULL == mutex) { |
77 mutex = get_default_mutex(); | 77 mutex = get_default_mutex(); |
78 } | 78 } |
79 fMutex = mutex; | 79 fMutex = mutex; |
80 } | 80 } |
81 | 81 |
82 // just need a > 0 value, so pick a funny one to aid in debugging | 82 // just need a > 0 value, so pick a funny one to aid in debugging |
83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 | 83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 |
84 | 84 |
85 SkPixelRef::SkPixelRef(const SkImageInfo& info) { | 85 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) { |
86 this->setMutex(NULL); | 86 this->setMutex(mutex); |
87 fInfo = info; | 87 fPixels = NULL; |
88 fRec.zero(); | 88 fColorTable = NULL; // we do not track ownership of this |
89 fLockCount = 0; | 89 fLockCount = 0; |
90 this->needsNewGenID(); | 90 this->needsNewGenID(); |
91 fIsImmutable = false; | 91 fIsImmutable = false; |
92 fPreLocked = false; | |
93 } | |
94 | |
95 SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) { | |
96 this->setMutex(mutex); | |
97 fInfo = info; | |
98 fRec.zero(); | |
99 fLockCount = 0; | |
100 this->needsNewGenID(); | |
101 fIsImmutable = false; | |
102 fPreLocked = false; | 92 fPreLocked = false; |
103 } | 93 } |
104 | 94 |
105 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) | 95 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) |
106 : INHERITED(buffer) { | 96 : INHERITED(buffer) { |
107 this->setMutex(mutex); | 97 this->setMutex(mutex); |
108 | 98 fPixels = NULL; |
109 fInfo.unflatten(buffer); | 99 fColorTable = NULL; // we do not track ownership of this |
110 fRec.zero(); | |
111 fLockCount = 0; | 100 fLockCount = 0; |
112 fIsImmutable = buffer.readBool(); | 101 fIsImmutable = buffer.readBool(); |
113 fGenerationID = buffer.readUInt(); | 102 fGenerationID = buffer.readUInt(); |
114 fUniqueGenerationID = false; // Conservatively assuming the original still
exists. | 103 fUniqueGenerationID = false; // Conservatively assuming the original still
exists. |
115 fPreLocked = false; | 104 fPreLocked = false; |
116 } | 105 } |
117 | 106 |
118 SkPixelRef::~SkPixelRef() { | 107 SkPixelRef::~SkPixelRef() { |
119 this->callGenIDChangeListeners(); | 108 this->callGenIDChangeListeners(); |
120 } | 109 } |
121 | 110 |
122 void SkPixelRef::needsNewGenID() { | 111 void SkPixelRef::needsNewGenID() { |
123 fGenerationID = 0; | 112 fGenerationID = 0; |
124 fUniqueGenerationID = false; | 113 fUniqueGenerationID = false; |
125 } | 114 } |
126 | 115 |
127 void SkPixelRef::cloneGenID(const SkPixelRef& that) { | 116 void SkPixelRef::cloneGenID(const SkPixelRef& that) { |
128 // This is subtle. We must call that.getGenerationID() to make sure its gen
ID isn't 0. | 117 // This is subtle. We must call that.getGenerationID() to make sure its gen
ID isn't 0. |
129 this->fGenerationID = that.getGenerationID(); | 118 this->fGenerationID = that.getGenerationID(); |
130 this->fUniqueGenerationID = false; | 119 this->fUniqueGenerationID = false; |
131 that.fUniqueGenerationID = false; | 120 that.fUniqueGenerationID = false; |
132 } | 121 } |
133 | 122 |
134 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl
e) { | 123 void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) { |
135 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED | 124 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED |
136 // only call me in your constructor, otherwise fLockCount tracking can get | 125 // only call me in your constructor, otherwise fLockCount tracking can get |
137 // out of sync. | 126 // out of sync. |
138 fRec.fPixels = pixels; | 127 fPixels = pixels; |
139 fRec.fColorTable = ctable; | 128 fColorTable = ctable; |
140 fRec.fRowBytes = rowBytes; | |
141 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; | 129 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; |
142 fPreLocked = true; | 130 fPreLocked = true; |
143 #endif | 131 #endif |
144 } | 132 } |
145 | 133 |
146 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { | 134 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { |
147 this->INHERITED::flatten(buffer); | 135 this->INHERITED::flatten(buffer); |
148 | |
149 fInfo.flatten(buffer); | |
150 buffer.writeBool(fIsImmutable); | 136 buffer.writeBool(fIsImmutable); |
151 // We write the gen ID into the picture for within-process recording. This | 137 // We write the gen ID into the picture for within-process recording. This |
152 // is safe since the same genID will never refer to two different sets of | 138 // is safe since the same genID will never refer to two different sets of |
153 // pixels (barring overflow). However, each process has its own "namespace" | 139 // pixels (barring overflow). However, each process has its own "namespace" |
154 // of genIDs. So for cross-process recording we write a zero which will | 140 // of genIDs. So for cross-process recording we write a zero which will |
155 // trigger assignment of a new genID in playback. | 141 // trigger assignment of a new genID in playback. |
156 if (buffer.isCrossProcess()) { | 142 if (buffer.isCrossProcess()) { |
157 buffer.writeUInt(0); | 143 buffer.writeUInt(0); |
158 } else { | 144 } else { |
159 buffer.writeUInt(fGenerationID); | 145 buffer.writeUInt(fGenerationID); |
160 fUniqueGenerationID = false; // Conservative, a copy is probably about
to exist. | 146 fUniqueGenerationID = false; // Conservative, a copy is probably about
to exist. |
161 } | 147 } |
162 } | 148 } |
163 | 149 |
164 bool SkPixelRef::lockPixels(LockRec* rec) { | 150 void SkPixelRef::lockPixels() { |
165 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 151 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
166 | 152 |
167 if (!fPreLocked) { | 153 if (!fPreLocked) { |
168 SkAutoMutexAcquire ac(*fMutex); | 154 SkAutoMutexAcquire ac(*fMutex); |
169 | 155 |
170 if (1 == ++fLockCount) { | 156 if (1 == ++fLockCount) { |
171 LockRec rec; | 157 fPixels = this->onLockPixels(&fColorTable); |
172 if (!this->onNewLockPixels(&rec)) { | |
173 return false; | |
174 } | |
175 fRec = rec; | |
176 } | 158 } |
177 } | 159 } |
178 *rec = fRec; | |
179 return true; | |
180 } | |
181 | |
182 bool SkPixelRef::lockPixels() { | |
183 LockRec rec; | |
184 return this->lockPixels(&rec); | |
185 } | 160 } |
186 | 161 |
187 void SkPixelRef::unlockPixels() { | 162 void SkPixelRef::unlockPixels() { |
188 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 163 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
189 | 164 |
190 if (!fPreLocked) { | 165 if (!fPreLocked) { |
191 SkAutoMutexAcquire ac(*fMutex); | 166 SkAutoMutexAcquire ac(*fMutex); |
192 | 167 |
193 SkASSERT(fLockCount > 0); | 168 SkASSERT(fLockCount > 0); |
194 if (0 == --fLockCount) { | 169 if (0 == --fLockCount) { |
195 this->onUnlockPixels(); | 170 this->onUnlockPixels(); |
196 fRec.zero(); | 171 fPixels = NULL; |
| 172 fColorTable = NULL; |
197 } | 173 } |
198 } | 174 } |
199 } | 175 } |
200 | 176 |
201 bool SkPixelRef::lockPixelsAreWritable() const { | 177 bool SkPixelRef::lockPixelsAreWritable() const { |
202 return this->onLockPixelsAreWritable(); | 178 return this->onLockPixelsAreWritable(); |
203 } | 179 } |
204 | 180 |
205 bool SkPixelRef::onLockPixelsAreWritable() const { | 181 bool SkPixelRef::onLockPixelsAreWritable() const { |
206 return true; | 182 return true; |
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267 SkData* SkPixelRef::onRefEncodedData() { | 243 SkData* SkPixelRef::onRefEncodedData() { |
268 return NULL; | 244 return NULL; |
269 } | 245 } |
270 | 246 |
271 size_t SkPixelRef::getAllocatedSizeInBytes() const { | 247 size_t SkPixelRef::getAllocatedSizeInBytes() const { |
272 return 0; | 248 return 0; |
273 } | 249 } |
274 | 250 |
275 /////////////////////////////////////////////////////////////////////////////// | 251 /////////////////////////////////////////////////////////////////////////////// |
276 | 252 |
277 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS | |
278 | |
279 void* SkPixelRef::onLockPixels(SkColorTable** ctable) { | |
280 return NULL; | |
281 } | |
282 | |
283 bool SkPixelRef::onNewLockPixels(LockRec* rec) { | |
284 SkColorTable* ctable; | |
285 void* pixels = this->onLockPixels(&ctable); | |
286 if (!pixels) { | |
287 return false; | |
288 } | |
289 | |
290 rec->fPixels = pixels; | |
291 rec->fColorTable = ctable; | |
292 rec->fRowBytes = 0; // callers don't currently need this (thank goodness) | |
293 return true; | |
294 } | |
295 | |
296 #endif | |
297 | |
298 /////////////////////////////////////////////////////////////////////////////// | |
299 | |
300 #ifdef SK_BUILD_FOR_ANDROID | 253 #ifdef SK_BUILD_FOR_ANDROID |
301 void SkPixelRef::globalRef(void* data) { | 254 void SkPixelRef::globalRef(void* data) { |
302 this->ref(); | 255 this->ref(); |
303 } | 256 } |
304 | 257 |
305 void SkPixelRef::globalUnref() { | 258 void SkPixelRef::globalUnref() { |
306 this->unref(); | 259 this->unref(); |
307 } | 260 } |
308 #endif | 261 #endif |
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