Index: src/core/SkGeometry.h |
diff --git a/src/core/SkGeometry.h b/src/core/SkGeometry.h |
index bafde61155bed86bcc79287daad9ce53fdb4c325..9ddd91f7504f1c0f1ef3ddea4feb2820e96d08a5 100644 |
--- a/src/core/SkGeometry.h |
+++ b/src/core/SkGeometry.h |
@@ -9,6 +9,22 @@ |
#define SkGeometry_DEFINED |
#include "SkMatrix.h" |
+#include "SkNx.h" |
+ |
+static inline Sk2s from_point(const SkPoint& point) { |
+ return Sk2s::Load(&point.fX); |
+} |
+ |
+static inline SkPoint to_point(const Sk2s& x) { |
+ SkPoint point; |
+ x.store(&point.fX); |
+ return point; |
+} |
+ |
+static inline Sk2s sk2s_cubic_eval(const Sk2s& A, const Sk2s& B, const Sk2s& C, const Sk2s& D, |
+ const Sk2s& t) { |
+ return ((A * t + B) * t + C) * t + D; |
+} |
/** Given a quadratic equation Ax^2 + Bx + C = 0, return 0, 1, 2 roots for the |
equation. |
@@ -25,6 +41,16 @@ SkPoint SkEvalQuadTangentAt(const SkPoint src[3], SkScalar t); |
*/ |
void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent = NULL); |
+/** |
+ * output is : eval(t) == coeff[0] * t^2 + coeff[1] * t + coeff[2] |
+ */ |
+void SkQuadToCoeff(const SkPoint pts[3], SkPoint coeff[3]); |
+ |
+/** |
+ * output is : eval(t) == coeff[0] * t^3 + coeff[1] * t^2 + coeff[2] * t + coeff[3] |
+ */ |
+void SkCubicToCoeff(const SkPoint pts[4], SkPoint coeff[4]); |
+ |
/** Given a src quadratic bezier, chop it at the specified t value, |
where 0 < t < 1, and return the two new quadratics in dst: |
dst[0..2] and dst[2..4] |