Index: ui/ozone/public/surface_ozone_egl.h |
diff --git a/ui/ozone/public/surface_ozone_egl.h b/ui/ozone/public/surface_ozone_egl.h |
index 1714dd9ea7d901ec5d20e93278f05278b0ec9cc7..3056deca1f003acd66edbd968f7dd1bee1b6b2b8 100644 |
--- a/ui/ozone/public/surface_ozone_egl.h |
+++ b/ui/ozone/public/surface_ozone_egl.h |
@@ -9,6 +9,7 @@ |
#include "base/callback.h" |
#include "base/memory/scoped_ptr.h" |
#include "ui/gfx/overlay_transform.h" |
+#include "ui/gfx/swap_result.h" |
#include "ui/ozone/ozone_base_export.h" |
namespace gfx { |
@@ -19,6 +20,8 @@ class VSyncProvider; |
namespace ui { |
class NativePixmap; |
+typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback; |
+ |
// The platform-specific part of an EGL surface. |
// |
// This class owns any bits that the ozone implementation needs freed when |
@@ -39,7 +42,6 @@ class OZONE_BASE_EXPORT SurfaceOzoneEGL { |
// be used to present the new front buffer if the platform requires this. |
virtual bool OnSwapBuffers() = 0; |
- typedef base::Closure SwapCompletionCallback; |
// Called after we swap buffers. This is usually a no-op but can |
// be used to present the new front buffer if the platform requires this. |
// The callback should be run on the calling thread |