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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/demo/gl_renderer.h" | 5 #include "ui/ozone/demo/gl_renderer.h" |
6 | 6 |
7 #include "base/location.h" | 7 #include "base/location.h" |
8 #include "base/thread_task_runner_handle.h" | 8 #include "base/thread_task_runner_handle.h" |
9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
10 #include "ui/gl/gl_context.h" | 10 #include "ui/gl/gl_context.h" |
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33 return false; | 33 return false; |
34 } | 34 } |
35 | 35 |
36 surface_->Resize(size_); | 36 surface_->Resize(size_); |
37 | 37 |
38 if (!context_->MakeCurrent(surface_.get())) { | 38 if (!context_->MakeCurrent(surface_.get())) { |
39 LOG(ERROR) << "Failed to make GL context current"; | 39 LOG(ERROR) << "Failed to make GL context current"; |
40 return false; | 40 return false; |
41 } | 41 } |
42 | 42 |
43 PostRenderFrameTask(); | 43 PostRenderFrameTask(gfx::SwapResult::SWAP_ACK); |
44 return true; | 44 return true; |
45 } | 45 } |
46 | 46 |
47 void GlRenderer::RenderFrame() { | 47 void GlRenderer::RenderFrame() { |
48 float fraction = NextFraction(); | 48 float fraction = NextFraction(); |
49 | 49 |
50 context_->MakeCurrent(surface_.get()); | 50 context_->MakeCurrent(surface_.get()); |
51 | 51 |
52 glViewport(0, 0, size_.width(), size_.height()); | 52 glViewport(0, 0, size_.width(), size_.height()); |
53 glClearColor(1 - fraction, fraction, 0.0, 1.0); | 53 glClearColor(1 - fraction, fraction, 0.0, 1.0); |
54 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 54 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
55 | 55 |
56 if (!surface_->SwapBuffersAsync(base::Bind(&GlRenderer::PostRenderFrameTask, | 56 if (!surface_->SwapBuffersAsync(base::Bind(&GlRenderer::PostRenderFrameTask, |
57 weak_ptr_factory_.GetWeakPtr()))) | 57 weak_ptr_factory_.GetWeakPtr()))) |
58 LOG(FATAL) << "Failed to swap buffers"; | 58 LOG(FATAL) << "Failed to swap buffers"; |
59 } | 59 } |
60 | 60 |
61 void GlRenderer::PostRenderFrameTask() { | 61 void GlRenderer::PostRenderFrameTask(gfx::SwapResult result) { |
62 base::ThreadTaskRunnerHandle::Get()->PostTask( | 62 base::ThreadTaskRunnerHandle::Get()->PostTask( |
63 FROM_HERE, | 63 FROM_HERE, |
64 base::Bind(&GlRenderer::RenderFrame, weak_ptr_factory_.GetWeakPtr())); | 64 base::Bind(&GlRenderer::RenderFrame, weak_ptr_factory_.GetWeakPtr())); |
65 } | 65 } |
66 | 66 |
67 scoped_refptr<gfx::GLSurface> GlRenderer::CreateSurface() { | 67 scoped_refptr<gfx::GLSurface> GlRenderer::CreateSurface() { |
68 return gfx::GLSurface::CreateViewGLSurface(widget_); | 68 return gfx::GLSurface::CreateViewGLSurface(widget_); |
69 } | 69 } |
70 | 70 |
71 } // namespace ui | 71 } // namespace ui |
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