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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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32 virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0; | 32 virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0; |
33 | 33 |
34 // Attempts to resize the EGL native window to match the viewport | 34 // Attempts to resize the EGL native window to match the viewport |
35 // size. | 35 // size. |
36 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0; | 36 virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0; |
37 | 37 |
38 // Called after we swap buffers. This is usually a no-op but can | 38 // Called after we swap buffers. This is usually a no-op but can |
39 // be used to present the new front buffer if the platform requires this. | 39 // be used to present the new front buffer if the platform requires this. |
40 virtual bool OnSwapBuffers() = 0; | 40 virtual bool OnSwapBuffers() = 0; |
41 | 41 |
42 typedef base::Closure SwapCompletionCallback; | 42 typedef base::Callback<void(int)> SwapCompletionCallback; |
43 // Called after we swap buffers. This is usually a no-op but can | 43 // Called after we swap buffers. This is usually a no-op but can |
44 // be used to present the new front buffer if the platform requires this. | 44 // be used to present the new front buffer if the platform requires this. |
45 // The callback should be run on the calling thread | 45 // The callback should be run on the calling thread |
46 // (i.e. same thread SwapBuffersAsync is called). | 46 // (i.e. same thread SwapBuffersAsync is called). |
47 virtual bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0; | 47 virtual bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0; |
48 | 48 |
49 // Returns a gfx::VsyncProvider for this surface. Note that this may be | 49 // Returns a gfx::VsyncProvider for this surface. Note that this may be |
50 // called after we have entered the sandbox so if there are operations (e.g. | 50 // called after we have entered the sandbox so if there are operations (e.g. |
51 // opening a file descriptor providing vsync events) that must be done | 51 // opening a file descriptor providing vsync events) that must be done |
52 // outside of the sandbox, they must have been completed in | 52 // outside of the sandbox, they must have been completed in |
53 // InitializeHardware. Returns an empty scoped_ptr on error. | 53 // InitializeHardware. Returns an empty scoped_ptr on error. |
54 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; | 54 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; |
55 | 55 |
56 // Returns true if the surface is created on a UDL device. | 56 // Returns true if the surface is created on a UDL device. |
57 virtual bool IsUniversalDisplayLinkDevice(); | 57 virtual bool IsUniversalDisplayLinkDevice(); |
58 }; | 58 }; |
59 | 59 |
60 } // namespace ui | 60 } // namespace ui |
61 | 61 |
62 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 62 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
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