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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/base/bind_to_current_loop.h" | 5 #include "base/bind_to_current_loop.h" |
| 6 | 6 |
| 7 #include "base/message_loop/message_loop.h" | 7 #include "base/message_loop/message_loop.h" |
| 8 #include "base/synchronization/waitable_event.h" | 8 #include "base/synchronization/waitable_event.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 | 10 |
| 11 namespace media { | 11 namespace media { |
| 12 | 12 |
| 13 void BoundBoolSet(bool* var, bool val) { | 13 void BoundBoolSet(bool* var, bool val) { |
| 14 *var = val; | 14 *var = val; |
| 15 } | 15 } |
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| 159 &BoundIntegersSet, &a, &b)); | 159 &BoundIntegersSet, &a, &b)); |
| 160 cb.Run(1, -1); | 160 cb.Run(1, -1); |
| 161 EXPECT_EQ(a, 0); | 161 EXPECT_EQ(a, 0); |
| 162 EXPECT_EQ(b, 0); | 162 EXPECT_EQ(b, 0); |
| 163 loop_.RunUntilIdle(); | 163 loop_.RunUntilIdle(); |
| 164 EXPECT_EQ(a, 1); | 164 EXPECT_EQ(a, 1); |
| 165 EXPECT_EQ(b, -1); | 165 EXPECT_EQ(b, -1); |
| 166 } | 166 } |
| 167 | 167 |
| 168 } // namespace media | 168 } // namespace media |
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