| Index: src/x64/builtins-x64.cc
|
| diff --git a/src/x64/builtins-x64.cc b/src/x64/builtins-x64.cc
|
| index 9e4153a86850702700e7bf0e80ebd8feb8619f83..ed0ec684fc138fa63569d8519b1736a0810cb5c4 100644
|
| --- a/src/x64/builtins-x64.cc
|
| +++ b/src/x64/builtins-x64.cc
|
| @@ -606,6 +606,46 @@ void Builtins::Generate_LazyRecompile(MacroAssembler* masm) {
|
| }
|
|
|
|
|
| +static void GenerateMakeCodeYoungAgainCommon(MacroAssembler* masm) {
|
| + // For now, we are relying on the fact that make_code_young doesn't do any
|
| + // garbage collection which allows us to save/restore the registers without
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| + // worrying about which of them contain pointers. We also don't build an
|
| + // internal frame to make the code faster, since we shouldn't have to do stack
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| + // crawls in MakeCodeYoung. This seems a bit fragile.
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| +
|
| + // Re-execute the code that was patched back to the young age when
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| + // the stub returns.
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| + __ subq(Operand(rsp, 0), Immediate(5));
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| + __ Pushad();
|
| +#ifdef _WIN64
|
| + __ movq(rcx, Operand(rsp, kNumSafepointRegisters * kPointerSize));
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| +#else
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| + __ movq(rdi, Operand(rsp, kNumSafepointRegisters * kPointerSize));
|
| +#endif
|
| + { // NOLINT
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| + FrameScope scope(masm, StackFrame::MANUAL);
|
| + __ PrepareCallCFunction(1);
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| + __ CallCFunction(
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| + ExternalReference::get_make_code_young_function(masm->isolate()), 1);
|
| + }
|
| + __ Popad();
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| + __ ret(0);
|
| +}
|
| +
|
| +
|
| +#define DEFINE_CODE_AGE_BUILTIN_GENERATOR(C) \
|
| +void Builtins::Generate_Make##C##CodeYoungAgainEvenMarking( \
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| + MacroAssembler* masm) { \
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| + GenerateMakeCodeYoungAgainCommon(masm); \
|
| +} \
|
| +void Builtins::Generate_Make##C##CodeYoungAgainOddMarking( \
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| + MacroAssembler* masm) { \
|
| + GenerateMakeCodeYoungAgainCommon(masm); \
|
| +}
|
| +CODE_AGE_LIST(DEFINE_CODE_AGE_BUILTIN_GENERATOR)
|
| +#undef DEFINE_CODE_AGE_BUILTIN_GENERATOR
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| +
|
| +
|
| static void Generate_NotifyDeoptimizedHelper(MacroAssembler* masm,
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| Deoptimizer::BailoutType type) {
|
| // Enter an internal frame.
|
|
|