| Index: src/ia32/builtins-ia32.cc
|
| diff --git a/src/ia32/builtins-ia32.cc b/src/ia32/builtins-ia32.cc
|
| index 9bc15e90986c54048aa950b7bac9b3391ba0c0be..01785bb53e25400eda7668ffd94fb3e12088a374 100644
|
| --- a/src/ia32/builtins-ia32.cc
|
| +++ b/src/ia32/builtins-ia32.cc
|
| @@ -538,6 +538,42 @@ void Builtins::Generate_LazyRecompile(MacroAssembler* masm) {
|
| }
|
|
|
|
|
| +static void GenerateMakeCodeYoungAgainCommon(MacroAssembler* masm) {
|
| + // For now, we are relying on the fact that make_code_young doesn't do any
|
| + // garbage collection which allows us to save/restore the registers without
|
| + // worrying about which of them contain pointers. We also don't build an
|
| + // internal frame to make the code faster, since we shouldn't have to do stack
|
| + // crawls in MakeCodeYoung. This seems a bit fragile.
|
| +
|
| + // Re-execute the code that was patched back to the young age when
|
| + // the stub returns.
|
| + __ sub(Operand(esp, 0), Immediate(5));
|
| + __ pushad();
|
| + __ mov(eax, Operand(esp, 8 * kPointerSize));
|
| + {
|
| + FrameScope scope(masm, StackFrame::MANUAL);
|
| + __ PrepareCallCFunction(1, ebx);
|
| + __ mov(Operand(esp, 0), eax);
|
| + __ CallCFunction(
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| + ExternalReference::get_make_code_young_function(masm->isolate()), 1);
|
| + }
|
| + __ popad();
|
| + __ ret(0);
|
| +}
|
| +
|
| +#define DEFINE_CODE_AGE_BUILTIN_GENERATOR(C) \
|
| +void Builtins::Generate_Make##C##CodeYoungAgainEvenMarking( \
|
| + MacroAssembler* masm) { \
|
| + GenerateMakeCodeYoungAgainCommon(masm); \
|
| +} \
|
| +void Builtins::Generate_Make##C##CodeYoungAgainOddMarking( \
|
| + MacroAssembler* masm) { \
|
| + GenerateMakeCodeYoungAgainCommon(masm); \
|
| +}
|
| +CODE_AGE_LIST(DEFINE_CODE_AGE_BUILTIN_GENERATOR)
|
| +#undef DEFINE_CODE_AGE_BUILTIN_GENERATOR
|
| +
|
| +
|
| static void Generate_NotifyDeoptimizedHelper(MacroAssembler* masm,
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| Deoptimizer::BailoutType type) {
|
| {
|
|
|