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1 // Copyright (c) 1994-2006 Sun Microsystems Inc. | 1 // Copyright (c) 1994-2006 Sun Microsystems Inc. |
2 // All Rights Reserved. | 2 // All Rights Reserved. |
3 // | 3 // |
4 // Redistribution and use in source and binary forms, with or without | 4 // Redistribution and use in source and binary forms, with or without |
5 // modification, are permitted provided that the following conditions | 5 // modification, are permitted provided that the following conditions |
6 // are met: | 6 // are met: |
7 // | 7 // |
8 // - Redistributions of source code must retain the above copyright notice, | 8 // - Redistributions of source code must retain the above copyright notice, |
9 // this list of conditions and the following disclaimer. | 9 // this list of conditions and the following disclaimer. |
10 // | 10 // |
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162 } | 162 } |
163 | 163 |
164 | 164 |
165 // ----------------------------------------------------------------------------- | 165 // ----------------------------------------------------------------------------- |
166 // Implementation of RelocInfo | 166 // Implementation of RelocInfo |
167 | 167 |
168 | 168 |
169 const int RelocInfo::kApplyMask = | 169 const int RelocInfo::kApplyMask = |
170 RelocInfo::kCodeTargetMask | 1 << RelocInfo::RUNTIME_ENTRY | | 170 RelocInfo::kCodeTargetMask | 1 << RelocInfo::RUNTIME_ENTRY | |
171 1 << RelocInfo::JS_RETURN | 1 << RelocInfo::INTERNAL_REFERENCE | | 171 1 << RelocInfo::JS_RETURN | 1 << RelocInfo::INTERNAL_REFERENCE | |
172 1 << RelocInfo::DEBUG_BREAK_SLOT; | 172 1 << RelocInfo::DEBUG_BREAK_SLOT | 1 << RelocInfo::CODE_AGE_SEQUENCE; |
173 | 173 |
174 | 174 |
175 bool RelocInfo::IsCodedSpecially() { | 175 bool RelocInfo::IsCodedSpecially() { |
176 // The deserializer needs to know whether a pointer is specially coded. Being | 176 // The deserializer needs to know whether a pointer is specially coded. Being |
177 // specially coded on IA32 means that it is a relative address, as used by | 177 // specially coded on IA32 means that it is a relative address, as used by |
178 // branch instructions. These are also the ones that need changing when a | 178 // branch instructions. These are also the ones that need changing when a |
179 // code object moves. | 179 // code object moves. |
180 return (1 << rmode_) & kApplyMask; | 180 return (1 << rmode_) & kApplyMask; |
181 } | 181 } |
182 | 182 |
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2636 fprintf(coverage_log, "%s\n", file_line); | 2636 fprintf(coverage_log, "%s\n", file_line); |
2637 fflush(coverage_log); | 2637 fflush(coverage_log); |
2638 } | 2638 } |
2639 } | 2639 } |
2640 | 2640 |
2641 #endif | 2641 #endif |
2642 | 2642 |
2643 } } // namespace v8::internal | 2643 } } // namespace v8::internal |
2644 | 2644 |
2645 #endif // V8_TARGET_ARCH_IA32 | 2645 #endif // V8_TARGET_ARCH_IA32 |
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