Index: cc/layers/video_frame_provider.h |
diff --git a/cc/layers/video_frame_provider.h b/cc/layers/video_frame_provider.h |
index ff632f6546dea421dac7d7e9d6d2ddf07aa7711a..45e6c4110c5364ec5deb36e2e1a7504fcbbf007d 100644 |
--- a/cc/layers/video_frame_provider.h |
+++ b/cc/layers/video_frame_provider.h |
@@ -6,7 +6,6 @@ |
#define CC_LAYERS_VIDEO_FRAME_PROVIDER_H_ |
#include "base/memory/ref_counted.h" |
-#include "base/time/time.h" |
#include "cc/base/cc_export.h" |
namespace media { |
@@ -15,39 +14,27 @@ class VideoFrame; |
namespace cc { |
-// VideoFrameProvider and VideoFrameProvider::Client define the relationship by |
-// which video frames are exchanged between a provider and client. |
-// |
-// Threading notes: This class may be used in a multithreaded manner. However, |
-// if the Client implementation calls GetCurrentFrame()/PutCurrentFrame() from |
-// one thread, the provider must ensure that all client methods (except |
-// StopUsingProvider()) are called from that thread (typically the compositor |
-// thread). |
+// Threading notes: This class may be used in a multi threaded manner. |
+// Specifically, the implementation may call GetCurrentFrame() or |
+// PutCurrentFrame() from the compositor thread. If so, the caller is |
+// responsible for making sure Client::DidReceiveFrame() and |
+// Client::DidUpdateMatrix() are only called from this same thread. |
class CC_EXPORT VideoFrameProvider { |
public: |
+ virtual ~VideoFrameProvider() {} |
+ |
class CC_EXPORT Client { |
public: |
- // The provider will call this method to tell the client to stop using it. |
+ // Provider will call this method to tell the client to stop using it. |
// StopUsingProvider() may be called from any thread. The client should |
// block until it has PutCurrentFrame() any outstanding frames. |
virtual void StopUsingProvider() = 0; |
- // Notifies the client that it should start or stop making regular |
- // UpdateCurrentFrame() calls to the provider. No further calls to |
- // UpdateCurrentFrame() should be made once StopRendering() returns. |
- // |
- // Callers should use these methods to indicate when it expects and no |
- // longer expects (respectively) to have new frames for the client. Clients |
- // may use this information for power conservation. |
- virtual void StartRendering() = 0; |
- virtual void StopRendering() = 0; |
- |
- // Notifies the client that GetCurrentFrame() will return new data. |
- // TODO(dalecurtis): Nuke this once VideoFrameProviderClientImpl is using a |
- // BeginFrameObserver based approach. http://crbug.com/336733 |
+ // Notifies the provider's client that a call to GetCurrentFrame() will |
+ // return new data. |
virtual void DidReceiveFrame() = 0; |
- // Notifies the client of a new UV transform matrix to be used. |
+ // Notifies the provider's client of a new UV transform matrix to be used. |
virtual void DidUpdateMatrix(const float* matrix) = 0; |
protected: |
@@ -58,33 +45,18 @@ class CC_EXPORT VideoFrameProvider { |
// that the provider is not destroyed before this call returns. |
virtual void SetVideoFrameProviderClient(Client* client) = 0; |
- // Called by the client on a regular interval. Returns true if a new frame |
- // will be available via GetCurrentFrame() which should be displayed within |
- // the presentation interval [|deadline_min|, |deadline_max|]. |
- // |
- // Implementations may use this to drive frame acquisition from underlying |
- // sources, so it must be called by clients before calling GetCurrentFrame(). |
- virtual bool UpdateCurrentFrame(base::TimeTicks deadline_min, |
- base::TimeTicks deadline_max) = 0; |
- |
- // Returns the current frame, which may have been updated by a recent call to |
- // UpdateCurrentFrame(). A call to this method does not ensure that the frame |
- // will be rendered. A subsequent call to PutCurrentFrame() must be made if |
- // the frame is expected to be rendered. |
- // |
- // Clients should call this in response to UpdateCurrentFrame() returning true |
- // or in response to a DidReceiveFrame() call. |
- // |
- // TODO(dalecurtis): Remove text about DidReceiveFrame() once the old path |
- // has been removed. http://crbug.com/439548 |
+ // This function places a lock on the current frame and returns a pointer to |
+ // it. Calls to this method should always be followed with a call to |
+ // PutCurrentFrame(). |
+ // Only the current provider client should call this function. |
virtual scoped_refptr<media::VideoFrame> GetCurrentFrame() = 0; |
- // Indicates that the last frame returned via GetCurrentFrame() is expected to |
- // be rendered. Must only occur after a previous call to GetCurrentFrame(). |
- virtual void PutCurrentFrame() = 0; |
- |
- protected: |
- virtual ~VideoFrameProvider() {} |
+ // This function releases the lock on the video frame. It should always be |
+ // called after GetCurrentFrame(). Frames passed into this method |
+ // should no longer be referenced after the call is made. Only the current |
+ // provider client should call this function. |
+ virtual void PutCurrentFrame( |
+ const scoped_refptr<media::VideoFrame>& frame) = 0; |
}; |
} // namespace cc |