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Unified Diff: src/gpu/SkGpuDevice.cpp

Issue 108303003: Revert "PixelRef now returns (nearly) everything that is currently in SkBitmap. The goal is to refa… (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years ago
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Index: src/gpu/SkGpuDevice.cpp
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index a413d0420465247250ba4ce8bac057f89ef4f0f0..ce02f2c55fc97fa76beba1068cc36ae9277b44c6 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -214,10 +214,7 @@ void SkGpuDevice::initFromRenderTarget(GrContext* context,
if (NULL == surface) {
surface = fRenderTarget;
}
-
- SkImageInfo info;
- surface->asImageInfo(&info);
- SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, surface, cached));
+ SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (surface, cached));
this->setPixelRef(pr, 0)->unref();
}
@@ -227,8 +224,8 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
int width,
int height,
int sampleCount)
- : SkBitmapDevice(make_bitmap(config, width, height, false /*isOpaque*/))
-{
+ : SkBitmapDevice(make_bitmap(config, width, height, false /*isOpaque*/)) {
+
fDrawProcs = NULL;
fContext = context;
@@ -248,14 +245,6 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
desc.fConfig = SkBitmapConfig2GrPixelConfig(config);
desc.fSampleCnt = sampleCount;
- SkImageInfo info;
- if (!GrPixelConfig2ColorType(desc.fConfig, &info.fColorType)) {
- sk_throw();
- }
- info.fWidth = width;
- info.fHeight = height;
- info.fAlphaType = kPremul_SkAlphaType;
-
SkAutoTUnref<GrTexture> texture(fContext->createUncachedTexture(desc, NULL, 0));
if (NULL != texture) {
@@ -265,7 +254,7 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
SkASSERT(NULL != fRenderTarget);
// wrap the bitmap with a pixelref to expose our texture
- SkGrPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, texture));
+ SkGrPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (texture));
this->setPixelRef(pr, 0)->unref();
} else {
GrPrintf("--- failed to create gpu-offscreen [%d %d]\n",
@@ -851,12 +840,11 @@ bool create_mask_GPU(GrContext* context,
}
SkBitmap wrap_texture(GrTexture* texture) {
- SkImageInfo info;
- texture->asImageInfo(&info);
-
SkBitmap result;
- result.setConfig(info);
- result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
+ bool dummy;
+ SkBitmap::Config config = grConfig2skConfig(texture->config(), &dummy);
+ result.setConfig(config, texture->width(), texture->height());
+ result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref();
return result;
}
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