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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 151 int end_position, | 151 int end_position, |
| 152 bool is_expression, | 152 bool is_expression, |
| 153 bool is_toplevel, | 153 bool is_toplevel, |
| 154 Handle<Script> script); | 154 Handle<Script> script); |
| 155 | 155 |
| 156 // Accessors | 156 // Accessors |
| 157 MacroAssembler* masm() { return masm_; } | 157 MacroAssembler* masm() { return masm_; } |
| 158 | 158 |
| 159 VirtualFrame* frame() const { return frame_; } | 159 VirtualFrame* frame() const { return frame_; } |
| 160 | 160 |
| 161 void set_frame(VirtualFrame* frame) { frame_ = frame; } |
| 162 |
| 163 void delete_frame() { |
| 164 delete frame_; |
| 165 frame_ = NULL; |
| 166 } |
| 167 |
| 161 CodeGenState* state() { return state_; } | 168 CodeGenState* state() { return state_; } |
| 162 void set_state(CodeGenState* state) { state_ = state; } | 169 void set_state(CodeGenState* state) { state_ = state; } |
| 163 | 170 |
| 164 void AddDeferred(DeferredCode* code) { deferred_.Add(code); } | 171 void AddDeferred(DeferredCode* code) { deferred_.Add(code); } |
| 165 | 172 |
| 166 private: | 173 private: |
| 167 // Construction/Destruction | 174 // Construction/Destruction |
| 168 CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); | 175 CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); |
| 169 virtual ~CodeGenerator() { delete masm_; } | 176 virtual ~CodeGenerator() { delete masm_; } |
| 170 | 177 |
| 171 // Accessors | 178 // Accessors |
| 172 Scope* scope() const { return scope_; } | 179 Scope* scope() const { return scope_; } |
| 173 | 180 |
| 174 void ProcessDeferred(); | 181 void ProcessDeferred(); |
| 175 | 182 |
| 176 bool is_eval() { return is_eval_; } | 183 bool is_eval() { return is_eval_; } |
| 177 | 184 |
| 178 // State | 185 // State |
| 179 bool has_cc() const { return cc_reg_ != al; } | 186 bool has_cc() const { return cc_reg_ != al; } |
| 180 TypeofState typeof_state() const { return state_->typeof_state(); } | 187 TypeofState typeof_state() const { return state_->typeof_state(); } |
| 181 JumpTarget* true_target() const { return state_->true_target(); } | 188 JumpTarget* true_target() const { return state_->true_target(); } |
| 182 JumpTarget* false_target() const { return state_->false_target(); } | 189 JumpTarget* false_target() const { return state_->false_target(); } |
| 183 | 190 |
| 184 | 191 |
| 185 // Node visitors. | 192 // Node visitors. |
| 193 void VisitStatements(ZoneList<Statement*>* statements); |
| 194 |
| 186 #define DEF_VISIT(type) \ | 195 #define DEF_VISIT(type) \ |
| 187 void Visit##type(type* node); | 196 void Visit##type(type* node); |
| 188 NODE_LIST(DEF_VISIT) | 197 NODE_LIST(DEF_VISIT) |
| 189 #undef DEF_VISIT | 198 #undef DEF_VISIT |
| 190 | 199 |
| 191 // Main code generation function | 200 // Main code generation function |
| 192 void GenCode(FunctionLiteral* fun); | 201 void GenCode(FunctionLiteral* fun); |
| 193 | 202 |
| 194 // The following are used by class Reference. | 203 // The following are used by class Reference. |
| 195 void LoadReference(Reference* ref); | 204 void LoadReference(Reference* ref); |
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| 350 | 359 |
| 351 friend class VirtualFrame; | 360 friend class VirtualFrame; |
| 352 friend class Reference; | 361 friend class Reference; |
| 353 | 362 |
| 354 DISALLOW_COPY_AND_ASSIGN(CodeGenerator); | 363 DISALLOW_COPY_AND_ASSIGN(CodeGenerator); |
| 355 }; | 364 }; |
| 356 | 365 |
| 357 } } // namespace v8::internal | 366 } } // namespace v8::internal |
| 358 | 367 |
| 359 #endif // V8_CODEGEN_ARM_H_ | 368 #endif // V8_CODEGEN_ARM_H_ |
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