Index: ui/views/rect_based_targeting_utils.cc |
=================================================================== |
--- ui/views/rect_based_targeting_utils.cc (revision 242152) |
+++ ui/views/rect_based_targeting_utils.cc (working copy) |
@@ -9,21 +9,6 @@ |
namespace views { |
-namespace { |
- |
-// The positive distance from |pos| to the nearest endpoint of the interval |
-// [start, end] is returned if |pos| lies within the interval, otherwise |
-// 0 is returned. |
-int DistanceToInterval(int pos, int start, int end) { |
- if (pos < start) |
- return start - pos; |
- if (pos > end) |
- return pos - end; |
- return 0; |
-} |
- |
-} // namespace |
- |
bool UsePointBasedTargeting(const gfx::Rect& rect) { |
return rect.width() == 1 && rect.height() == 1; |
} |
@@ -37,21 +22,11 @@ |
static_cast<float>(intersect_area) / static_cast<float>(rect_1_area) : 0; |
} |
-int DistanceSquaredFromCenterLineToPoint(const gfx::Point& point, |
- const gfx::Rect& rect) { |
+int DistanceSquaredFromCenterToPoint(const gfx::Point& point, |
+ const gfx::Rect& rect) { |
gfx::Point center_point = rect.CenterPoint(); |
int dx = center_point.x() - point.x(); |
int dy = center_point.y() - point.y(); |
- |
- if (rect.width() > rect.height()) { |
- dx = DistanceToInterval(point.x(), |
- rect.x() + (rect.height() / 2), |
- rect.right() - (rect.height() / 2)); |
- } else { |
- dy = DistanceToInterval(point.y(), |
- rect.y() + (rect.width() / 2), |
- rect.bottom() - (rect.width() / 2)); |
- } |
return (dx * dx) + (dy * dy); |
} |