| Index: base/win/shortcut.h
|
| diff --git a/base/win/shortcut.h b/base/win/shortcut.h
|
| index 0f5fb0f686be84e521f8ee403a5a3b903053c353..13940ed52c464eb932ef79fc031900e0a25c31af 100644
|
| --- a/base/win/shortcut.h
|
| +++ b/base/win/shortcut.h
|
| @@ -31,13 +31,21 @@ enum ShortcutOperation {
|
| // setting |options| as desired.
|
| struct ShortcutProperties {
|
| enum IndividualProperties {
|
| - PROPERTIES_TARGET = 1 << 0,
|
| - PROPERTIES_WORKING_DIR = 1 << 1,
|
| - PROPERTIES_ARGUMENTS = 1 << 2,
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| - PROPERTIES_DESCRIPTION = 1 << 3,
|
| - PROPERTIES_ICON = 1 << 4,
|
| - PROPERTIES_APP_ID = 1 << 5,
|
| - PROPERTIES_DUAL_MODE = 1 << 6,
|
| + PROPERTIES_TARGET = 1U << 0,
|
| + PROPERTIES_WORKING_DIR = 1U << 1,
|
| + PROPERTIES_ARGUMENTS = 1U << 2,
|
| + PROPERTIES_DESCRIPTION = 1U << 3,
|
| + PROPERTIES_ICON = 1U << 4,
|
| + PROPERTIES_APP_ID = 1U << 5,
|
| + PROPERTIES_DUAL_MODE = 1U << 6,
|
| + // Be sure to update the values below when adding a new property.
|
| + PROPERTIES_BASIC = PROPERTIES_TARGET |
|
| + PROPERTIES_WORKING_DIR |
|
| + PROPERTIES_ARGUMENTS |
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| + PROPERTIES_DESCRIPTION |
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| + PROPERTIES_ICON,
|
| + PROPERTIES_WIN7 = PROPERTIES_APP_ID | PROPERTIES_DUAL_MODE,
|
| + PROPERTIES_ALL = PROPERTIES_BASIC | PROPERTIES_WIN7
|
| };
|
|
|
| ShortcutProperties() : icon_index(-1), dual_mode(false), options(0U) {}
|
| @@ -117,14 +125,25 @@ BASE_EXPORT bool CreateOrUpdateShortcutLink(
|
| const ShortcutProperties& properties,
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| ShortcutOperation operation);
|
|
|
| -// Resolve Windows shortcut (.LNK file)
|
| -// This methods tries to resolve a shortcut .LNK file. The path of the shortcut
|
| -// to resolve is in |shortcut_path|. If |target_path| is not NULL, the target
|
| -// will be resolved and placed in |target_path|. If |args| is not NULL, the
|
| -// arguments will be retrieved and placed in |args|. The function returns true
|
| -// if all requested fields are found successfully.
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| -// Callers can safely use the same variable for both |shortcut_path| and
|
| -// |target_path|.
|
| +// Resolves Windows shortcut (.LNK file)
|
| +// This methods tries to resolve selected properties of a shortcut .LNK file.
|
| +// The path of the shortcut to resolve is in |shortcut_path|. |options| is a bit
|
| +// field composed of ShortcutProperties::IndividualProperties, to specify which
|
| +// properties to read. It should be non-0. The resulting data are read into
|
| +// |properties|, which must not be NULL. The function returns true if all
|
| +// requested properties are successfully read. Otherwise some reads have failed
|
| +// and intermediate values written to |properties| should be ignored.
|
| +BASE_EXPORT bool ResolveShortcutProperties(const FilePath& shortcut_path,
|
| + uint32 options,
|
| + ShortcutProperties* properties);
|
| +
|
| +// Resolves Windows shortcut (.LNK file).
|
| +// This is a wrapper to ResolveShortcutProperties() to handle the common use
|
| +// case of resolving target and arguments. |target_path| and |args| are
|
| +// optional output variables that are ignored if NULL (but at least one must be
|
| +// non-NULL). The function returns true if all requested fields are found
|
| +// successfully. Callers can safely use the same variable for both
|
| +// |shortcut_path| and |target_path|.
|
| BASE_EXPORT bool ResolveShortcut(const FilePath& shortcut_path,
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| FilePath* target_path,
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| string16* args);
|
|
|