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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gl_context_virtual.h" | 5 #include "gpu/command_buffer/service/gl_context_virtual.h" |
6 | 6 |
7 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" | 7 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" |
8 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 8 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
9 #include "ui/gl/gl_gl_api_implementation.h" | 9 #include "ui/gl/gl_gl_api_implementation.h" |
10 #include "ui/gl/gl_surface.h" | 10 #include "ui/gl/gl_surface.h" |
11 #include "ui/gl/gpu_timing.h" | 11 #include "ui/gl/gpu_timing.h" |
12 | 12 |
13 namespace gpu { | 13 namespace gpu { |
14 | 14 |
15 GLContextVirtual::GLContextVirtual( | 15 GLContextVirtual::GLContextVirtual( |
16 gfx::GLShareGroup* share_group, | 16 gfx::GLShareGroup* share_group, |
17 gfx::GLContext* shared_context, | 17 gfx::GLContext* shared_context, |
18 base::WeakPtr<gles2::GLES2Decoder> decoder) | 18 base::WeakPtr<gles2::GLES2Decoder> decoder) |
19 : GLContext(share_group), | 19 : GLContext(share_group), |
20 shared_context_(shared_context), | 20 shared_context_(shared_context), |
21 display_(NULL), | |
22 decoder_(decoder) { | 21 decoder_(decoder) { |
23 } | 22 } |
24 | 23 |
25 gfx::Display* GLContextVirtual::display() { | |
26 return display_; | |
27 } | |
28 | |
29 bool GLContextVirtual::Initialize( | 24 bool GLContextVirtual::Initialize( |
30 gfx::GLSurface* compatible_surface, gfx::GpuPreference gpu_preference) { | 25 gfx::GLSurface* compatible_surface, gfx::GpuPreference gpu_preference) { |
31 SetGLStateRestorer(new GLStateRestorerImpl(decoder_)); | 26 SetGLStateRestorer(new GLStateRestorerImpl(decoder_)); |
32 | 27 |
33 display_ = static_cast<gfx::Display*>(compatible_surface->GetDisplay()); | |
34 | |
35 // Virtual contexts obviously can't make a context that is compatible | 28 // Virtual contexts obviously can't make a context that is compatible |
36 // with the surface (the context already exists), but we do need to | 29 // with the surface (the context already exists), but we do need to |
37 // make a context current for SetupForVirtualization() below. | 30 // make a context current for SetupForVirtualization() below. |
38 if (!IsCurrent(compatible_surface)) { | 31 if (!IsCurrent(compatible_surface)) { |
39 if (!shared_context_->MakeCurrent(compatible_surface)) { | 32 if (!shared_context_->MakeCurrent(compatible_surface)) { |
40 // This is likely an error. The real context should be made as | 33 // This is likely an error. The real context should be made as |
41 // compatible with all required surfaces when it was created. | 34 // compatible with all required surfaces when it was created. |
42 LOG(ERROR) << "Failed MakeCurrent(compatible_surface)"; | 35 LOG(ERROR) << "Failed MakeCurrent(compatible_surface)"; |
43 return false; | 36 return false; |
44 } | 37 } |
45 } | 38 } |
46 | 39 |
47 shared_context_->SetupForVirtualization(); | 40 shared_context_->SetupForVirtualization(); |
48 shared_context_->MakeVirtuallyCurrent(this, compatible_surface); | 41 shared_context_->MakeVirtuallyCurrent(this, compatible_surface); |
49 return true; | 42 return true; |
50 } | 43 } |
51 | 44 |
52 void GLContextVirtual::Destroy() { | 45 void GLContextVirtual::Destroy() { |
53 shared_context_->OnReleaseVirtuallyCurrent(this); | 46 shared_context_->OnReleaseVirtuallyCurrent(this); |
54 shared_context_ = NULL; | 47 shared_context_ = NULL; |
55 display_ = NULL; | |
56 } | 48 } |
57 | 49 |
58 bool GLContextVirtual::MakeCurrent(gfx::GLSurface* surface) { | 50 bool GLContextVirtual::MakeCurrent(gfx::GLSurface* surface) { |
59 if (decoder_.get()) | 51 if (decoder_.get()) |
60 return shared_context_->MakeVirtuallyCurrent(this, surface); | 52 return shared_context_->MakeVirtuallyCurrent(this, surface); |
61 | 53 |
62 LOG(ERROR) << "Trying to make virtual context current without decoder."; | 54 LOG(ERROR) << "Trying to make virtual context current without decoder."; |
63 return false; | 55 return false; |
64 } | 56 } |
65 | 57 |
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128 gfx::ScopedSetGLToRealGLApi scoped_set_gl_api; | 120 gfx::ScopedSetGLToRealGLApi scoped_set_gl_api; |
129 GetGLStateRestorer()->RestoreState(NULL); | 121 GetGLStateRestorer()->RestoreState(NULL); |
130 shared_context_->SetStateWasDirtiedExternally(false); | 122 shared_context_->SetStateWasDirtiedExternally(false); |
131 } | 123 } |
132 | 124 |
133 GLContextVirtual::~GLContextVirtual() { | 125 GLContextVirtual::~GLContextVirtual() { |
134 Destroy(); | 126 Destroy(); |
135 } | 127 } |
136 | 128 |
137 } // namespace gpu | 129 } // namespace gpu |
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