| Index: content/browser/frame_host/render_frame_host_impl.h
|
| diff --git a/content/browser/frame_host/render_frame_host_impl.h b/content/browser/frame_host/render_frame_host_impl.h
|
| index 013df0a8207f44bc56b31bff9bd735d80328f351..2d1f70211beec099a7a1b6728c3afe4aced5c0d2 100644
|
| --- a/content/browser/frame_host/render_frame_host_impl.h
|
| +++ b/content/browser/frame_host/render_frame_host_impl.h
|
| @@ -203,11 +203,6 @@ class CONTENT_EXPORT RenderFrameHostImpl
|
| RenderFrameHostDelegate* delegate() { return delegate_; }
|
| FrameTreeNode* frame_tree_node() { return frame_tree_node_; }
|
|
|
| - // Sets this RenderFrameHost's loading state.
|
| - void set_is_loading(bool is_loading) {
|
| - is_loading_ = is_loading;
|
| - }
|
| -
|
| // Returns this RenderFrameHost's loading state. This method is only used by
|
| // FrameTreeNode. The proper way to check whether a frame is loading is to
|
| // call FrameTreeNode::IsLoading.
|
| @@ -529,6 +524,9 @@ class CONTENT_EXPORT RenderFrameHostImpl
|
| void OnAccessibilitySnapshotResponse(int callback_id,
|
| const ui::AXTreeUpdate& snapshot);
|
| void OnToggleFullscreen(bool enter_fullscreen);
|
| + void OnDidStartLoading(bool to_different_document);
|
| + void OnDidStopLoading();
|
| + void OnDidChangeLoadProgress(double load_progress);
|
|
|
| #if defined(OS_MACOSX) || defined(OS_ANDROID)
|
| void OnShowPopup(const FrameHostMsg_ShowPopup_Params& params);
|
|
|