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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/frame_host/frame_tree.h" | 5 #include "content/browser/frame_host/frame_tree.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
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45 node->render_manager()->CreateRenderFrameProxy(instance.get()); | 45 node->render_manager()->CreateRenderFrameProxy(instance.get()); |
46 return true; | 46 return true; |
47 } | 47 } |
48 | 48 |
49 // Helper function used with FrameTree::ForEach() for retrieving the total | 49 // Helper function used with FrameTree::ForEach() for retrieving the total |
50 // loading progress and number of frames in a frame tree. | 50 // loading progress and number of frames in a frame tree. |
51 bool CollectLoadProgress(double* progress, | 51 bool CollectLoadProgress(double* progress, |
52 int* frame_count, | 52 int* frame_count, |
53 FrameTreeNode* node) { | 53 FrameTreeNode* node) { |
54 // Ignore the current frame if it has not started loading. | 54 // Ignore the current frame if it has not started loading. |
55 double frame_progress = node->loading_progress(); | 55 if (!node->has_started_loading()) |
56 if (frame_progress == FrameTreeNode::kLoadingProgressNotStarted) | |
57 return true; | 56 return true; |
58 | 57 |
59 // Collect progress. | 58 // Collect progress. |
60 *progress += frame_progress; | 59 *progress += node->loading_progress(); |
61 (*frame_count)++; | 60 (*frame_count)++; |
62 return true; | 61 return true; |
63 } | 62 } |
64 | 63 |
65 // Helper function used with FrameTree::ForEach() to reset the load progress. | 64 // Helper function used with FrameTree::ForEach() to reset the load progress. |
66 bool ResetNodeLoadProgress(FrameTreeNode* node) { | 65 bool ResetNodeLoadProgress(FrameTreeNode* node) { |
67 node->set_loading_progress(FrameTreeNode::kLoadingProgressNotStarted); | 66 node->reset_loading_progress(); |
68 return true; | 67 return true; |
69 } | 68 } |
70 | 69 |
71 // Helper function used with FrameTree::ForEach() to check if at least one of | 70 // Helper function used with FrameTree::ForEach() to check if at least one of |
72 // the nodes is loading. | 71 // the nodes is loading. |
73 bool IsNodeLoading(bool* is_loading, FrameTreeNode* node) { | 72 bool IsNodeLoading(bool* is_loading, FrameTreeNode* node) { |
74 if (node->IsLoading()) { | 73 if (node->IsLoading()) { |
75 // There is at least one node loading, so abort traversal. | 74 // There is at least one node loading, so abort traversal. |
76 *is_loading = true; | 75 *is_loading = true; |
77 return false; | 76 return false; |
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90 render_view_delegate_(render_view_delegate), | 89 render_view_delegate_(render_view_delegate), |
91 render_widget_delegate_(render_widget_delegate), | 90 render_widget_delegate_(render_widget_delegate), |
92 manager_delegate_(manager_delegate), | 91 manager_delegate_(manager_delegate), |
93 root_(new FrameTreeNode(this, | 92 root_(new FrameTreeNode(this, |
94 navigator, | 93 navigator, |
95 render_frame_delegate, | 94 render_frame_delegate, |
96 render_view_delegate, | 95 render_view_delegate, |
97 render_widget_delegate, | 96 render_widget_delegate, |
98 manager_delegate, | 97 manager_delegate, |
99 std::string())), | 98 std::string())), |
100 focused_frame_tree_node_id_(-1) { | 99 focused_frame_tree_node_id_(-1), |
| 100 load_progress_(0.0) { |
101 } | 101 } |
102 | 102 |
103 FrameTree::~FrameTree() { | 103 FrameTree::~FrameTree() { |
104 } | 104 } |
105 | 105 |
106 FrameTreeNode* FrameTree::FindByID(int64 frame_tree_node_id) { | 106 FrameTreeNode* FrameTree::FindByID(int64 frame_tree_node_id) { |
107 FrameTreeNode* node = NULL; | 107 FrameTreeNode* node = NULL; |
108 ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node)); | 108 ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node)); |
109 return node; | 109 return node; |
110 } | 110 } |
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340 if (!frame->parent()) { | 340 if (!frame->parent()) { |
341 CHECK_EQ(frame, root_.get()); | 341 CHECK_EQ(frame, root_.get()); |
342 return; | 342 return; |
343 } | 343 } |
344 | 344 |
345 // Notify observers of the frame removal. | 345 // Notify observers of the frame removal. |
346 if (!on_frame_removed_.is_null()) | 346 if (!on_frame_removed_.is_null()) |
347 on_frame_removed_.Run(frame->current_frame_host()); | 347 on_frame_removed_.Run(frame->current_frame_host()); |
348 } | 348 } |
349 | 349 |
350 double FrameTree::GetLoadProgress() { | 350 void FrameTree::UpdateLoadProgress() { |
351 double progress = 0.0; | 351 double progress = 0.0; |
352 int frame_count = 0; | 352 int frame_count = 0; |
353 | 353 |
354 ForEach(base::Bind(&CollectLoadProgress, &progress, &frame_count)); | 354 ForEach(base::Bind(&CollectLoadProgress, &progress, &frame_count)); |
355 if (frame_count != 0) | 355 if (frame_count != 0) |
356 progress /= frame_count; | 356 progress /= frame_count; |
357 return progress; | 357 |
| 358 if (progress <= load_progress_) |
| 359 return; |
| 360 load_progress_ = progress; |
| 361 |
| 362 // Notify the WebContents. |
| 363 root_->navigator()->GetDelegate()->DidChangeLoadProgress(); |
358 } | 364 } |
359 | 365 |
360 void FrameTree::ResetLoadProgress() { | 366 void FrameTree::ResetLoadProgress() { |
361 ForEach(base::Bind(&ResetNodeLoadProgress)); | 367 ForEach(base::Bind(&ResetNodeLoadProgress)); |
| 368 load_progress_ = 0.0; |
362 } | 369 } |
363 | 370 |
364 bool FrameTree::IsLoading() { | 371 bool FrameTree::IsLoading() { |
365 bool is_loading = false; | 372 bool is_loading = false; |
366 ForEach(base::Bind(&IsNodeLoading, &is_loading)); | 373 ForEach(base::Bind(&IsNodeLoading, &is_loading)); |
367 return is_loading; | 374 return is_loading; |
368 } | 375 } |
369 | 376 |
370 } // namespace content | 377 } // namespace content |
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