| Index: ui/compositor/layer_animation_element_unittest.cc
|
| diff --git a/ui/compositor/layer_animation_element_unittest.cc b/ui/compositor/layer_animation_element_unittest.cc
|
| index 7aadab79ff40e1870c2fd3994be3e8882e35bb07..ca6433eb7f0b356230fe12205dd89afeebbcb12a 100644
|
| --- a/ui/compositor/layer_animation_element_unittest.cc
|
| +++ b/ui/compositor/layer_animation_element_unittest.cc
|
| @@ -136,6 +136,62 @@ TEST(LayerAnimationElementTest, VisibilityElement) {
|
| EXPECT_EQ(delta, element->duration());
|
| }
|
|
|
| +// Check that the Brightness element progresses the delegate as expected and
|
| +// that the element can be reused after it completes.
|
| +TEST(LayerAnimationElementTest, BrightnessElement) {
|
| + TestLayerAnimationDelegate delegate;
|
| + float start = 0.0;
|
| + float middle = 0.5;
|
| + float target = 1.0;
|
| + base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
|
| + scoped_ptr<LayerAnimationElement> element(
|
| + LayerAnimationElement::CreateBrightnessElement(target, delta));
|
| +
|
| + for (int i = 0; i < 2; ++i) {
|
| + delegate.SetBrightnessFromAnimation(start);
|
| + element->Progress(0.0, &delegate);
|
| + EXPECT_FLOAT_EQ(start, delegate.GetBrightnessForAnimation());
|
| + element->Progress(0.5, &delegate);
|
| + EXPECT_FLOAT_EQ(middle, delegate.GetBrightnessForAnimation());
|
| + element->Progress(1.0, &delegate);
|
| + EXPECT_FLOAT_EQ(target, delegate.GetBrightnessForAnimation());
|
| + }
|
| +
|
| + LayerAnimationElement::TargetValue target_value(&delegate);
|
| + element->GetTargetValue(&target_value);
|
| + EXPECT_FLOAT_EQ(target, target_value.brightness);
|
| +
|
| + EXPECT_EQ(delta, element->duration());
|
| +}
|
| +
|
| +// Check that the Grayscale element progresses the delegate as expected and
|
| +// that the element can be reused after it completes.
|
| +TEST(LayerAnimationElementTest, GrayscaleElement) {
|
| + TestLayerAnimationDelegate delegate;
|
| + float start = 0.0;
|
| + float middle = 0.5;
|
| + float target = 1.0;
|
| + base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
|
| + scoped_ptr<LayerAnimationElement> element(
|
| + LayerAnimationElement::CreateGrayscaleElement(target, delta));
|
| +
|
| + for (int i = 0; i < 2; ++i) {
|
| + delegate.SetGrayscaleFromAnimation(start);
|
| + element->Progress(0.0, &delegate);
|
| + EXPECT_FLOAT_EQ(start, delegate.GetGrayscaleForAnimation());
|
| + element->Progress(0.5, &delegate);
|
| + EXPECT_FLOAT_EQ(middle, delegate.GetGrayscaleForAnimation());
|
| + element->Progress(1.0, &delegate);
|
| + EXPECT_FLOAT_EQ(target, delegate.GetGrayscaleForAnimation());
|
| + }
|
| +
|
| + LayerAnimationElement::TargetValue target_value(&delegate);
|
| + element->GetTargetValue(&target_value);
|
| + EXPECT_FLOAT_EQ(target, target_value.grayscale);
|
| +
|
| + EXPECT_EQ(delta, element->duration());
|
| +}
|
| +
|
| // Check that the pause element progresses the delegate as expected and
|
| // that the element can be reused after it completes.
|
| TEST(LayerAnimationElementTest, PauseElement) {
|
| @@ -143,6 +199,8 @@ TEST(LayerAnimationElementTest, PauseElement) {
|
| properties.insert(LayerAnimationElement::TRANSFORM);
|
| properties.insert(LayerAnimationElement::BOUNDS);
|
| properties.insert(LayerAnimationElement::OPACITY);
|
| + properties.insert(LayerAnimationElement::BRIGHTNESS);
|
| + properties.insert(LayerAnimationElement::GRAYSCALE);
|
| base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
|
|
|
| scoped_ptr<LayerAnimationElement> element(
|
| @@ -160,6 +218,10 @@ TEST(LayerAnimationElementTest, PauseElement) {
|
| copy.GetTransformForAnimation());
|
| EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(),
|
| copy.GetOpacityForAnimation());
|
| + EXPECT_FLOAT_EQ(delegate.GetBrightnessForAnimation(),
|
| + copy.GetBrightnessForAnimation());
|
| + EXPECT_FLOAT_EQ(delegate.GetGrayscaleForAnimation(),
|
| + copy.GetGrayscaleForAnimation());
|
|
|
| // Pause should last for |delta|.
|
| EXPECT_EQ(delta, element->duration());
|
|
|