| Index: gpu/command_buffer/service/program_cache_unittest.cc
|
| diff --git a/gpu/command_buffer/service/program_cache_unittest.cc b/gpu/command_buffer/service/program_cache_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..eee7dab28076e2e383bc040f5eff4db3fc5bf456
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/program_cache_unittest.cc
|
| @@ -0,0 +1,249 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "gpu/command_buffer/service/program_cache.h"
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +class NoBackendProgramCache : public ProgramCache {
|
| + public:
|
| + virtual ProgramLoadResult LoadLinkedProgram(
|
| + GLuint /* program */,
|
| + ShaderManager::ShaderInfo* /* shader_a */,
|
| + ShaderManager::ShaderInfo* /* shader_b */,
|
| + const LocationMap* /* bind_attrib_location_map */) const OVERRIDE {
|
| + return PROGRAM_LOAD_SUCCESS;
|
| + }
|
| + virtual void SaveLinkedProgram(
|
| + GLuint /* program */,
|
| + const ShaderManager::ShaderInfo* /* shader_a */,
|
| + const ShaderManager::ShaderInfo* /* shader_b */,
|
| + const LocationMap* /* bind_attrib_location_map */) OVERRIDE { }
|
| +
|
| + virtual void ClearBackend() OVERRIDE {}
|
| +
|
| + void SaySuccessfullyCached(const std::string& shader1,
|
| + const std::string& shader2,
|
| + std::map<std::string, GLint>* attrib_map) {
|
| + char a_sha[kHashLength];
|
| + char b_sha[kHashLength];
|
| + ComputeShaderHash(shader1, a_sha);
|
| + ComputeShaderHash(shader2, b_sha);
|
| +
|
| + char sha[kHashLength];
|
| + ComputeProgramHash(a_sha,
|
| + b_sha,
|
| + attrib_map,
|
| + sha);
|
| + const std::string shaString(sha, kHashLength);
|
| +
|
| + LinkedProgramCacheSuccess(shaString,
|
| + std::string(a_sha, kHashLength),
|
| + std::string(b_sha, kHashLength));
|
| + }
|
| +
|
| + void ComputeShaderHash(const std::string& shader,
|
| + char* result) const {
|
| + ProgramCache::ComputeShaderHash(shader, result);
|
| + }
|
| +
|
| + void ComputeProgramHash(const char* hashed_shader_0,
|
| + const char* hashed_shader_1,
|
| + const LocationMap* bind_attrib_location_map,
|
| + char* result) const {
|
| + ProgramCache::ComputeProgramHash(hashed_shader_0,
|
| + hashed_shader_1,
|
| + bind_attrib_location_map,
|
| + result);
|
| + }
|
| +
|
| + void Evict(const std::string& program_hash,
|
| + const std::string& shader_0_hash,
|
| + const std::string& shader_1_hash) {
|
| + ProgramCache::Evict(program_hash, shader_0_hash, shader_1_hash);
|
| + }
|
| +};
|
| +
|
| +class ProgramCacheTest : public testing::Test {
|
| + public:
|
| + ProgramCacheTest() :
|
| + cache_(new NoBackendProgramCache()) { }
|
| +
|
| + protected:
|
| + scoped_ptr<NoBackendProgramCache> cache_;
|
| +};
|
| +
|
| +TEST_F(ProgramCacheTest, CompilationStatusSave) {
|
| + const std::string shader1 = "abcd1234";
|
| + {
|
| + std::string shader = shader1;
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader));
|
| + cache_->ShaderCompilationSucceeded(shader);
|
| + shader.clear();
|
| + }
|
| + // make sure it was copied
|
| + EXPECT_EQ(ProgramCache::COMPILATION_SUCCEEDED,
|
| + cache_->GetShaderCompilationStatus(shader1));
|
| +}
|
| +
|
| +TEST_F(ProgramCacheTest, CompilationUnknownOnSourceChange) {
|
| + std::string shader1 = "abcd1234";
|
| + cache_->ShaderCompilationSucceeded(shader1);
|
| +
|
| + shader1 = "different!";
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader1));
|
| +}
|
| +
|
| +TEST_F(ProgramCacheTest, LinkStatusSave) {
|
| + const std::string shader1 = "abcd1234";
|
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
|
| + {
|
| + std::string shader_a = shader1;
|
| + std::string shader_b = shader2;
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader_a, shader_b, NULL));
|
| + cache_->SaySuccessfullyCached(shader_a, shader_b, NULL);
|
| +
|
| + shader_a.clear();
|
| + shader_b.clear();
|
| + }
|
| + // make sure it was copied
|
| + EXPECT_EQ(ProgramCache::LINK_SUCCEEDED,
|
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
|
| +}
|
| +
|
| +TEST_F(ProgramCacheTest, LinkUnknownOnFragmentSourceChange) {
|
| + const std::string shader1 = "abcd1234";
|
| + std::string shader2 = "abcda sda b1~#4 bbbbb1234";
|
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL);
|
| +
|
| + shader2 = "different!";
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
|
| +}
|
| +
|
| +TEST_F(ProgramCacheTest, LinkUnknownOnVertexSourceChange) {
|
| + std::string shader1 = "abcd1234";
|
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
|
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL);
|
| +
|
| + shader1 = "different!";
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
|
| +}
|
| +
|
| +TEST_F(ProgramCacheTest, StatusEviction) {
|
| + const std::string shader1 = "abcd1234";
|
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
|
| + cache_->ShaderCompilationSucceeded(shader1);
|
| + cache_->ShaderCompilationSucceeded(shader2);
|
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL);
|
| + char a_sha[ProgramCache::kHashLength];
|
| + char b_sha[ProgramCache::kHashLength];
|
| + cache_->ComputeShaderHash(shader1, a_sha);
|
| + cache_->ComputeShaderHash(shader2, b_sha);
|
| +
|
| + char sha[ProgramCache::kHashLength];
|
| + cache_->ComputeProgramHash(a_sha,
|
| + b_sha,
|
| + NULL,
|
| + sha);
|
| + cache_->Evict(std::string(sha, ProgramCache::kHashLength),
|
| + std::string(a_sha, ProgramCache::kHashLength),
|
| + std::string(b_sha, ProgramCache::kHashLength));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader1));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader2));
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
|
| +}
|
| +
|
| +TEST_F(ProgramCacheTest, EvictionWithReusedShader) {
|
| + const std::string shader1 = "abcd1234";
|
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
|
| + const std::string shader3 = "asbjbbjj239a";
|
| + cache_->ShaderCompilationSucceeded(shader1);
|
| + cache_->ShaderCompilationSucceeded(shader2);
|
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL);
|
| + cache_->ShaderCompilationSucceeded(shader1);
|
| + cache_->ShaderCompilationSucceeded(shader3);
|
| + cache_->SaySuccessfullyCached(shader1, shader3, NULL);
|
| +
|
| + char a_sha[ProgramCache::kHashLength];
|
| + char b_sha[ProgramCache::kHashLength];
|
| + char c_sha[ProgramCache::kHashLength];
|
| + cache_->ComputeShaderHash(shader1, a_sha);
|
| + cache_->ComputeShaderHash(shader2, b_sha);
|
| + cache_->ComputeShaderHash(shader3, c_sha);
|
| +
|
| + char sha[ProgramCache::kHashLength];
|
| + cache_->ComputeProgramHash(a_sha,
|
| + b_sha,
|
| + NULL,
|
| + sha);
|
| + cache_->Evict(std::string(sha, ProgramCache::kHashLength),
|
| + std::string(a_sha, ProgramCache::kHashLength),
|
| + std::string(b_sha, ProgramCache::kHashLength));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_SUCCEEDED,
|
| + cache_->GetShaderCompilationStatus(shader1));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader2));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_SUCCEEDED,
|
| + cache_->GetShaderCompilationStatus(shader3));
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
|
| + EXPECT_EQ(ProgramCache::LINK_SUCCEEDED,
|
| + cache_->GetLinkedProgramStatus(shader1, shader3, NULL));
|
| +
|
| +
|
| + cache_->ComputeProgramHash(a_sha,
|
| + c_sha,
|
| + NULL,
|
| + sha);
|
| + cache_->Evict(std::string(sha, ProgramCache::kHashLength),
|
| + std::string(a_sha, ProgramCache::kHashLength),
|
| + std::string(c_sha, ProgramCache::kHashLength));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader1));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader2));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader3));
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader3, NULL));
|
| +}
|
| +
|
| +TEST_F(ProgramCacheTest, StatusClear) {
|
| + const std::string shader1 = "abcd1234";
|
| + const std::string shader2 = "abcda sda b1~#4 bbbbb1234";
|
| + const std::string shader3 = "asbjbbjj239a";
|
| + cache_->ShaderCompilationSucceeded(shader1);
|
| + cache_->ShaderCompilationSucceeded(shader2);
|
| + cache_->SaySuccessfullyCached(shader1, shader2, NULL);
|
| + cache_->ShaderCompilationSucceeded(shader3);
|
| + cache_->SaySuccessfullyCached(shader1, shader3, NULL);
|
| + cache_->Clear();
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader1));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader2));
|
| + EXPECT_EQ(ProgramCache::COMPILATION_UNKNOWN,
|
| + cache_->GetShaderCompilationStatus(shader3));
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader2, NULL));
|
| + EXPECT_EQ(ProgramCache::LINK_UNKNOWN,
|
| + cache_->GetLinkedProgramStatus(shader1, shader3, NULL));
|
| +}
|
| +
|
| +} // namespace gles2
|
| +} // namespace gpu
|
|
|