| Index: gpu/command_buffer/service/memory_program_cache.h
|
| diff --git a/gpu/command_buffer/service/memory_program_cache.h b/gpu/command_buffer/service/memory_program_cache.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..222e61eaf66ef0f668c5e483abfd6ea007a8137b
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/memory_program_cache.h
|
| @@ -0,0 +1,88 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_MEMORY_PROGRAM_CACHE_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_MEMORY_PROGRAM_CACHE_H_
|
| +
|
| +#include <map>
|
| +#include <string>
|
| +
|
| +#include "base/hash_tables.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "gpu/command_buffer/service/program_cache.h"
|
| +#include "gpu/command_buffer/service/program_cache_lru_helper.h"
|
| +#include "gpu/command_buffer/service/shader_translator.h"
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +// Program cache that stores binaries completely in-memory
|
| +class GPU_EXPORT MemoryProgramCache : public ProgramCache {
|
| + public:
|
| + static const size_t kDefaultMaxProgramCacheMemoryBytes = 6 * 1024 * 1024;
|
| +
|
| + MemoryProgramCache();
|
| + explicit MemoryProgramCache(const size_t max_cache_size_bytes);
|
| + virtual ~MemoryProgramCache();
|
| +
|
| + virtual ProgramLoadResult LoadLinkedProgram(
|
| + GLuint program,
|
| + ShaderManager::ShaderInfo* shader_a,
|
| + ShaderManager::ShaderInfo* shader_b,
|
| + const LocationMap* bind_attrib_location_map) const OVERRIDE;
|
| + virtual void SaveLinkedProgram(
|
| + GLuint program,
|
| + const ShaderManager::ShaderInfo* shader_a,
|
| + const ShaderManager::ShaderInfo* shader_b,
|
| + const LocationMap* bind_attrib_location_map) OVERRIDE;
|
| +
|
| + private:
|
| + virtual void ClearBackend() OVERRIDE;
|
| +
|
| + struct ProgramCacheValue : public base::RefCounted<ProgramCacheValue> {
|
| + public:
|
| + ProgramCacheValue(GLsizei _length,
|
| + GLenum _format,
|
| + const char* _data,
|
| + const char* _shader_0_hash,
|
| + const ShaderTranslator::VariableMap& _attrib_map_0,
|
| + const ShaderTranslator::VariableMap& _uniform_map_0,
|
| + const char* _shader_1_hash,
|
| + const ShaderTranslator::VariableMap& _attrib_map_1,
|
| + const ShaderTranslator::VariableMap& _uniform_map_1);
|
| + const GLsizei length;
|
| + const GLenum format;
|
| + const scoped_array<const char> data;
|
| + const std::string shader_0_hash;
|
| + const ShaderTranslator::VariableMap attrib_map_0;
|
| + const ShaderTranslator::VariableMap uniform_map_0;
|
| + const std::string shader_1_hash;
|
| + const ShaderTranslator::VariableMap attrib_map_1;
|
| + const ShaderTranslator::VariableMap uniform_map_1;
|
| +
|
| + protected:
|
| + friend class base::RefCounted<ProgramCacheValue>;
|
| +
|
| + ~ProgramCacheValue();
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(ProgramCacheValue);
|
| + };
|
| +
|
| + typedef base::hash_map<std::string,
|
| + scoped_refptr<ProgramCacheValue> > StoreMap;
|
| +
|
| + const size_t max_size_bytes_;
|
| + size_t curr_size_bytes_;
|
| + StoreMap store_;
|
| + ProgramCacheLruHelper eviction_helper_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(MemoryProgramCache);
|
| +};
|
| +
|
| +} // namespace gles2
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_MEMORY_PROGRAM_CACHE_H_
|
|
|