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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/scoped_ptr.h" | |
| 15 #include "gpu/command_buffer/service/common_decoder.h" | 14 #include "gpu/command_buffer/service/common_decoder.h" |
| 16 #include "gpu/command_buffer/service/gl_utils.h" | 15 #include "gpu/command_buffer/service/gl_utils.h" |
| 17 #include "gpu/command_buffer/service/shader_manager.h" | 16 #include "gpu/command_buffer/service/shader_manager.h" |
| 18 #include "gpu/gpu_export.h" | 17 #include "gpu/gpu_export.h" |
| 19 | 18 |
| 20 namespace gpu { | 19 namespace gpu { |
| 21 namespace gles2 { | 20 namespace gles2 { |
| 21 class ProgramCache; |
| 22 class FeatureInfo; |
| 22 | 23 |
| 23 // Tracks the Programs. | 24 // Tracks the Programs. |
| 24 // | 25 // |
| 25 // NOTE: To support shared resources an instance of this class will | 26 // NOTE: To support shared resources an instance of this class will |
| 26 // need to be shared by multiple GLES2Decoders. | 27 // need to be shared by multiple GLES2Decoders. |
| 27 class GPU_EXPORT ProgramManager { | 28 class GPU_EXPORT ProgramManager { |
| 28 public: | 29 public: |
| 30 typedef std::map<std::string, GLint> LocationMap; |
| 31 |
| 29 // This is used to track which attributes a particular program needs | 32 // This is used to track which attributes a particular program needs |
| 30 // so we can verify at glDrawXXX time that every attribute is either disabled | 33 // so we can verify at glDrawXXX time that every attribute is either disabled |
| 31 // or if enabled that it points to a valid source. | 34 // or if enabled that it points to a valid source. |
| 32 class GPU_EXPORT ProgramInfo : public base::RefCounted<ProgramInfo> { | 35 class GPU_EXPORT ProgramInfo : public base::RefCounted<ProgramInfo> { |
| 33 public: | 36 public: |
| 34 typedef scoped_refptr<ProgramInfo> Ref; | 37 typedef scoped_refptr<ProgramInfo> Ref; |
| 35 | 38 |
| 36 static const int kMaxAttachedShaders = 2; | 39 static const int kMaxAttachedShaders = 2; |
| 37 | 40 |
| 38 struct UniformInfo { | 41 struct UniformInfo { |
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| 143 bool IsValid() const { | 146 bool IsValid() const { |
| 144 return valid_; | 147 return valid_; |
| 145 } | 148 } |
| 146 | 149 |
| 147 bool AttachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); | 150 bool AttachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); |
| 148 bool DetachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); | 151 bool DetachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); |
| 149 | 152 |
| 150 bool CanLink() const; | 153 bool CanLink() const; |
| 151 | 154 |
| 152 // Performs glLinkProgram and related activities. | 155 // Performs glLinkProgram and related activities. |
| 153 bool Link(); | 156 bool Link(ShaderManager* manager, |
| 157 ShaderTranslator* vertex_translator, |
| 158 ShaderTranslator* fragment_shader, |
| 159 FeatureInfo* feature_info); |
| 154 | 160 |
| 155 // Performs glValidateProgram and related activities. | 161 // Performs glValidateProgram and related activities. |
| 156 void Validate(); | 162 void Validate(); |
| 157 | 163 |
| 158 const std::string* log_info() const { | 164 const std::string* log_info() const { |
| 159 return log_info_.get(); | 165 return log_info_.get(); |
| 160 } | 166 } |
| 161 | 167 |
| 162 bool InUse() const { | 168 bool InUse() const { |
| 163 DCHECK_GE(use_count_, 0); | 169 DCHECK_GE(use_count_, 0); |
| 164 return use_count_ != 0; | 170 return use_count_ != 0; |
| 165 } | 171 } |
| 166 | 172 |
| 167 // Sets attribute-location binding from a glBindAttribLocation() call. | 173 // Sets attribute-location binding from a glBindAttribLocation() call. |
| 168 void SetAttribLocationBinding(const std::string& attrib, GLint location) { | 174 void SetAttribLocationBinding(const std::string& attrib, GLint location) { |
| 169 bind_attrib_location_map_[attrib] = location; | 175 bind_attrib_location_map_[attrib] = location; |
| 170 } | 176 } |
| 171 | 177 |
| 172 // Sets uniform-location binding from a glBindUniformLocationCHROMIUM call. | 178 // Sets uniform-location binding from a glBindUniformLocationCHROMIUM call. |
| 173 // returns false if error. | 179 // returns false if error. |
| 174 bool SetUniformLocationBinding(const std::string& name, GLint location); | 180 bool SetUniformLocationBinding(const std::string& name, GLint location); |
| 175 | 181 |
| 176 // Detects if there are attribute location conflicts from | 182 // Detects if there are attribute location conflicts from |
| 177 // glBindAttribLocation() calls. | 183 // glBindAttribLocation() calls. |
| 178 // We only consider the declared attributes in the program. | 184 // We only consider the declared attributes in the program. |
| 179 bool DetectAttribLocationBindingConflicts() const; | 185 bool DetectAttribLocationBindingConflicts() const; |
| 180 | 186 |
| 187 // Visible for testing |
| 188 const LocationMap& bind_attrib_location_map() const { |
| 189 return bind_attrib_location_map_; |
| 190 } |
| 191 |
| 181 private: | 192 private: |
| 182 friend class base::RefCounted<ProgramInfo>; | 193 friend class base::RefCounted<ProgramInfo>; |
| 183 friend class ProgramManager; | 194 friend class ProgramManager; |
| 184 | 195 |
| 185 typedef std::map<std::string, GLint> LocationMap; | |
| 186 | |
| 187 ~ProgramInfo(); | 196 ~ProgramInfo(); |
| 188 | 197 |
| 189 void set_log_info(const char* str) { | 198 void set_log_info(const char* str) { |
| 190 log_info_.reset(str ? new std::string(str) : NULL); | 199 log_info_.reset(str ? new std::string(str) : NULL); |
| 191 } | 200 } |
| 192 | 201 |
| 193 void ClearLinkStatus() { | 202 void ClearLinkStatus() { |
| 194 link_status_ = false; | 203 link_status_ = false; |
| 195 } | 204 } |
| 196 | 205 |
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| 292 // Log info | 301 // Log info |
| 293 scoped_ptr<std::string> log_info_; | 302 scoped_ptr<std::string> log_info_; |
| 294 | 303 |
| 295 // attribute-location binding map from glBindAttribLocation() calls. | 304 // attribute-location binding map from glBindAttribLocation() calls. |
| 296 LocationMap bind_attrib_location_map_; | 305 LocationMap bind_attrib_location_map_; |
| 297 | 306 |
| 298 // uniform-location binding map from glBindUniformLocationCHROMIUM() calls. | 307 // uniform-location binding map from glBindUniformLocationCHROMIUM() calls. |
| 299 LocationMap bind_uniform_location_map_; | 308 LocationMap bind_uniform_location_map_; |
| 300 }; | 309 }; |
| 301 | 310 |
| 302 ProgramManager(); | 311 explicit ProgramManager(ProgramCache* program_cache); |
| 303 ~ProgramManager(); | 312 ~ProgramManager(); |
| 304 | 313 |
| 305 // Must call before destruction. | 314 // Must call before destruction. |
| 306 void Destroy(bool have_context); | 315 void Destroy(bool have_context); |
| 307 | 316 |
| 308 // Creates a new program info. | 317 // Creates a new program info. |
| 309 ProgramInfo* CreateProgramInfo(GLuint client_id, GLuint service_id); | 318 ProgramInfo* CreateProgramInfo(GLuint client_id, GLuint service_id); |
| 310 | 319 |
| 311 // Gets a program info | 320 // Gets a program info |
| 312 ProgramInfo* GetProgramInfo(GLuint client_id); | 321 ProgramInfo* GetProgramInfo(GLuint client_id); |
| 313 | 322 |
| 314 // Gets a client id for a given service id. | 323 // Gets a client id for a given service id. |
| 315 bool GetClientId(GLuint service_id, GLuint* client_id) const; | 324 bool GetClientId(GLuint service_id, GLuint* client_id) const; |
| 316 | 325 |
| 326 // Gets the shader cache |
| 327 ProgramCache* program_cache() const; |
| 328 |
| 317 // Marks a program as deleted. If it is not used the info will be deleted. | 329 // Marks a program as deleted. If it is not used the info will be deleted. |
| 318 void MarkAsDeleted(ShaderManager* shader_manager, ProgramInfo* info); | 330 void MarkAsDeleted(ShaderManager* shader_manager, ProgramInfo* info); |
| 319 | 331 |
| 320 // Marks a program as used. | 332 // Marks a program as used. |
| 321 void UseProgram(ProgramInfo* info); | 333 void UseProgram(ProgramInfo* info); |
| 322 | 334 |
| 323 // Makes a program as unused. If deleted the program info will be removed. | 335 // Makes a program as unused. If deleted the program info will be removed. |
| 324 void UnuseProgram(ShaderManager* shader_manager, ProgramInfo* info); | 336 void UnuseProgram(ShaderManager* shader_manager, ProgramInfo* info); |
| 325 | 337 |
| 326 // Clears the uniforms for this program. | 338 // Clears the uniforms for this program. |
| 327 void ClearUniforms(ProgramInfo* info); | 339 void ClearUniforms(ProgramInfo* info); |
| 328 | 340 |
| 329 // Returns true if prefix is invalid for gl. | 341 // Returns true if prefix is invalid for gl. |
| 330 static bool IsInvalidPrefix(const char* name, size_t length); | 342 static bool IsInvalidPrefix(const char* name, size_t length); |
| 331 | 343 |
| 332 // Check if a ProgramInfo is owned by this ProgramManager. | 344 // Check if a ProgramInfo is owned by this ProgramManager. |
| 333 bool IsOwned(ProgramInfo* info); | 345 bool IsOwned(ProgramInfo* info); |
| 334 | 346 |
| 335 static int32 MakeFakeLocation(int32 index, int32 element); | 347 static int32 MakeFakeLocation(int32 index, int32 element); |
| 336 | 348 |
| 349 // Cache-aware shader compiling. If no cache or if the shader wasn't |
| 350 // previously compiled, ForceCompileShader is called |
| 351 void DoCompileShader(ShaderManager::ShaderInfo* info, |
| 352 ShaderTranslator* translator, |
| 353 FeatureInfo* feature_info); |
| 354 |
| 337 private: | 355 private: |
| 356 // Actually compiles the shader |
| 357 void ForceCompileShader(const std::string* source, |
| 358 ShaderManager::ShaderInfo* info, |
| 359 ShaderTranslator* translator, |
| 360 FeatureInfo* feature_info); |
| 361 |
| 338 void StartTracking(ProgramInfo* info); | 362 void StartTracking(ProgramInfo* info); |
| 339 void StopTracking(ProgramInfo* info); | 363 void StopTracking(ProgramInfo* info); |
| 340 | 364 |
| 341 // Info for each "successfully linked" program by service side program Id. | 365 // Info for each "successfully linked" program by service side program Id. |
| 342 // TODO(gman): Choose a faster container. | 366 // TODO(gman): Choose a faster container. |
| 343 typedef std::map<GLuint, ProgramInfo::Ref> ProgramInfoMap; | 367 typedef std::map<GLuint, ProgramInfo::Ref> ProgramInfoMap; |
| 344 ProgramInfoMap program_infos_; | 368 ProgramInfoMap program_infos_; |
| 345 | 369 |
| 346 // Counts the number of ProgramInfo allocated with 'this' as its manager. | 370 // Counts the number of ProgramInfo allocated with 'this' as its manager. |
| 347 // Allows to check no ProgramInfo will outlive this. | 371 // Allows to check no ProgramInfo will outlive this. |
| 348 unsigned int program_info_count_; | 372 unsigned int program_info_count_; |
| 349 | 373 |
| 350 bool have_context_; | 374 bool have_context_; |
| 351 | 375 |
| 352 bool disable_workarounds_; | 376 bool disable_workarounds_; |
| 353 | 377 |
| 354 // Used to clear uniforms. | 378 // Used to clear uniforms. |
| 355 std::vector<uint8> zero_; | 379 std::vector<uint8> zero_; |
| 356 | 380 |
| 381 ProgramCache* program_cache_; |
| 382 |
| 357 void RemoveProgramInfoIfUnused( | 383 void RemoveProgramInfoIfUnused( |
| 358 ShaderManager* shader_manager, ProgramInfo* info); | 384 ShaderManager* shader_manager, ProgramInfo* info); |
| 359 | 385 |
| 360 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 386 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
| 361 }; | 387 }; |
| 362 | 388 |
| 363 } // namespace gles2 | 389 } // namespace gles2 |
| 364 } // namespace gpu | 390 } // namespace gpu |
| 365 | 391 |
| 366 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 392 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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