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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 27 #include "sky/engine/core/rendering/InlineFlowBox.h" | 27 #include "sky/engine/core/rendering/InlineFlowBox.h" |
| 28 #include "sky/engine/core/rendering/RenderBoxModelObject.h" | 28 #include "sky/engine/core/rendering/RenderBoxModelObject.h" |
| 29 #include "sky/engine/core/rendering/RenderLineBoxList.h" | 29 #include "sky/engine/core/rendering/RenderLineBoxList.h" |
| 30 | 30 |
| 31 namespace blink { | 31 namespace blink { |
| 32 | 32 |
| 33 class RenderInline : public RenderBoxModelObject { | 33 class RenderInline : public RenderBoxModelObject { |
| 34 public: | 34 public: |
| 35 explicit RenderInline(Element*); | 35 explicit RenderInline(Element*); |
| 36 | 36 |
| 37 static RenderInline* createAnonymous(Document*); | |
| 38 | |
| 39 RenderObject* firstChild() const { ASSERT(children() == virtualChildren());
return children()->firstChild(); } | 37 RenderObject* firstChild() const { ASSERT(children() == virtualChildren());
return children()->firstChild(); } |
| 40 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r
eturn children()->lastChild(); } | 38 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r
eturn children()->lastChild(); } |
| 41 | 39 |
| 42 // If you have a RenderInline, use firstChild or lastChild instead. | 40 // If you have a RenderInline, use firstChild or lastChild instead. |
| 43 void slowFirstChild() const = delete; | 41 void slowFirstChild() const = delete; |
| 44 void slowLastChild() const = delete; | 42 void slowLastChild() const = delete; |
| 45 | 43 |
| 46 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0)
override; | 44 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0)
override; |
| 47 | 45 |
| 48 Element* node() const { return toElement(RenderBoxModelObject::node()); } | 46 Element* node() const { return toElement(RenderBoxModelObject::node()); } |
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| 140 | 138 |
| 141 RenderObjectChildList m_children; | 139 RenderObjectChildList m_children; |
| 142 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. | 140 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. |
| 143 }; | 141 }; |
| 144 | 142 |
| 145 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); | 143 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); |
| 146 | 144 |
| 147 } // namespace blink | 145 } // namespace blink |
| 148 | 146 |
| 149 #endif // SKY_ENGINE_CORE_RENDERING_RENDERINLINE_H_ | 147 #endif // SKY_ENGINE_CORE_RENDERING_RENDERINLINE_H_ |
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