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Issue 1077433003: Revert of cc: Re-use transforms from transform nodes when computing visible rects (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/draw_property_utils.h" 5 #include "cc/trees/draw_property_utils.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/layers/layer.h" 10 #include "cc/layers/layer.h"
(...skipping 27 matching lines...) Expand all
38 const TransformNode* clip_transform_node = 38 const TransformNode* clip_transform_node =
39 transform_tree.Node(clip_node->data.transform_id); 39 transform_tree.Node(clip_node->data.transform_id);
40 const bool target_is_root_surface = 40 const bool target_is_root_surface =
41 transform_node->data.content_target_id == 1; 41 transform_node->data.content_target_id == 1;
42 // When the target is the root surface, we need to include the root 42 // When the target is the root surface, we need to include the root
43 // transform by walking up to the root of the transform tree. 43 // transform by walking up to the root of the transform tree.
44 const int target_id = 44 const int target_id =
45 target_is_root_surface ? 0 : transform_node->data.content_target_id; 45 target_is_root_surface ? 0 : transform_node->data.content_target_id;
46 const TransformNode* target_node = transform_tree.Node(target_id); 46 const TransformNode* target_node = transform_tree.Node(target_id);
47 47
48 gfx::Transform content_to_target = transform_node->data.to_target; 48 // TODO(ajuma): Try to re-use transforms already stored in the transform
49 // tree instead of computing transforms below.
50 gfx::Transform content_to_target;
51 bool success = transform_tree.ComputeTransform(
52 transform_node->id, target_node->id, &content_to_target);
53 DCHECK(success);
49 54
50 content_to_target.Translate(layer->offset_to_transform_parent().x(), 55 content_to_target.Translate(layer->offset_to_transform_parent().x(),
51 layer->offset_to_transform_parent().y()); 56 layer->offset_to_transform_parent().y());
52 content_to_target.Scale(1.0 / contents_scale_x, 1.0 / contents_scale_y); 57 content_to_target.Scale(1.0 / contents_scale_x, 1.0 / contents_scale_y);
53 58
54 gfx::Rect clip_rect_in_target_space; 59 gfx::Rect clip_rect_in_target_space;
55 gfx::Transform clip_to_target; 60 gfx::Transform clip_to_target;
56 bool success = true; 61 success = transform_tree.ComputeTransform(
57 if (clip_transform_node->data.target_id == target_node->id) { 62 clip_transform_node->id, target_node->id, &clip_to_target);
58 clip_to_target = clip_transform_node->data.to_target;
59 } else {
60 success = transform_tree.ComputeTransform(
61 clip_transform_node->id, target_node->id, &clip_to_target);
62 if (target_node->data.needs_sublayer_scale) {
63 clip_to_target.Scale(target_node->data.sublayer_scale.x(),
64 target_node->data.sublayer_scale.y());
65 }
66 }
67
68 if (target_node->id > clip_node->data.transform_id) { 63 if (target_node->id > clip_node->data.transform_id) {
69 if (!success) { 64 if (!success) {
70 DCHECK(target_node->data.to_screen_is_animated); 65 DCHECK(target_node->data.to_screen_is_animated);
71 66
72 // An animated singular transform may become non-singular during the 67 // An animated singular transform may become non-singular during the
73 // animation, so we still need to compute a visible rect. In this 68 // animation, so we still need to compute a visible rect. In this
74 // situation, we treat the entire layer as visible. 69 // situation, we treat the entire layer as visible.
75 layer->set_visible_rect_from_property_trees( 70 layer->set_visible_rect_from_property_trees(
76 gfx::Rect(layer_content_bounds)); 71 gfx::Rect(layer_content_bounds));
77 continue; 72 continue;
(...skipping 16 matching lines...) Expand all
94 layer_content_rect); 89 layer_content_rect);
95 clip_rect_in_target_space.Intersect(layer_content_bounds_in_target_space); 90 clip_rect_in_target_space.Intersect(layer_content_bounds_in_target_space);
96 if (clip_rect_in_target_space.IsEmpty()) { 91 if (clip_rect_in_target_space.IsEmpty()) {
97 layer->set_visible_rect_from_property_trees(gfx::Rect()); 92 layer->set_visible_rect_from_property_trees(gfx::Rect());
98 continue; 93 continue;
99 } 94 }
100 95
101 gfx::Transform target_to_content; 96 gfx::Transform target_to_content;
102 gfx::Transform target_to_layer; 97 gfx::Transform target_to_layer;
103 98
104 if (transform_node->data.ancestors_are_invertible) { 99 success = transform_tree.ComputeTransform(
105 target_to_layer = transform_node->data.from_target; 100 target_node->id, transform_node->id, &target_to_layer);
106 success = true;
107 } else {
108 success = transform_tree.ComputeTransform(
109 target_node->id, transform_node->id, &target_to_layer);
110 if (target_node->data.needs_sublayer_scale) {
111 target_to_layer.matrix().postScale(
112 1.f / target_node->data.sublayer_scale.x(),
113 1.f / target_node->data.sublayer_scale.y(), 1.f);
114 }
115 }
116
117 if (!success) { 101 if (!success) {
118 DCHECK(transform_node->data.to_screen_is_animated); 102 DCHECK(transform_node->data.to_screen_is_animated);
119 103
120 // An animated singular transform may become non-singular during the 104 // An animated singular transform may become non-singular during the
121 // animation, so we still need to compute a visible rect. In this 105 // animation, so we still need to compute a visible rect. In this
122 // situation, we treat the entire layer as visible. 106 // situation, we treat the entire layer as visible.
123 layer->set_visible_rect_from_property_trees( 107 layer->set_visible_rect_from_property_trees(
124 gfx::Rect(layer_content_bounds)); 108 gfx::Rect(layer_content_bounds));
125 continue; 109 continue;
126 } 110 }
(...skipping 206 matching lines...) Expand 10 before | Expand all | Expand 10 after
333 317
334 std::vector<Layer*> layers_to_update; 318 std::vector<Layer*> layers_to_update;
335 const bool subtree_is_visible_from_ancestor = true; 319 const bool subtree_is_visible_from_ancestor = true;
336 FindLayersThatNeedVisibleRects(root_layer, *transform_tree, 320 FindLayersThatNeedVisibleRects(root_layer, *transform_tree,
337 subtree_is_visible_from_ancestor, 321 subtree_is_visible_from_ancestor,
338 &layers_to_update); 322 &layers_to_update);
339 CalculateVisibleRects(layers_to_update, *clip_tree, *transform_tree); 323 CalculateVisibleRects(layers_to_update, *clip_tree, *transform_tree);
340 } 324 }
341 325
342 } // namespace cc 326 } // namespace cc
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