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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" | 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" |
6 | 6 |
7 #include <vector> | |
8 | |
9 #include "base/i18n/rtl.h" | |
10 #include "content/browser/frame_host/navigation_entry_impl.h" | 7 #include "content/browser/frame_host/navigation_entry_impl.h" |
11 #include "content/browser/renderer_host/render_view_host_impl.h" | 8 #include "content/browser/renderer_host/render_view_host_impl.h" |
12 #include "content/browser/web_contents/aura/overscroll_window_delegate.h" | |
13 #include "content/browser/web_contents/web_contents_impl.h" | 9 #include "content/browser/web_contents/web_contents_impl.h" |
14 #include "content/common/view_messages.h" | 10 #include "content/common/view_messages.h" |
15 #include "content/public/browser/browser_thread.h" | 11 #include "content/public/browser/browser_thread.h" |
16 #include "content/public/browser/render_widget_host_view.h" | 12 #include "content/public/browser/render_widget_host_view.h" |
17 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
| 14 #include "ui/aura_extra/image_window_delegate.h" |
18 #include "ui/base/layout.h" | 15 #include "ui/base/layout.h" |
19 #include "ui/compositor/layer.h" | 16 #include "ui/compositor/layer.h" |
20 #include "ui/compositor/layer_animation_observer.h" | 17 #include "ui/compositor/layer_animation_observer.h" |
21 #include "ui/compositor/paint_recorder.h" | 18 #include "ui/compositor/paint_recorder.h" |
22 #include "ui/compositor/scoped_layer_animation_settings.h" | 19 #include "ui/compositor/scoped_layer_animation_settings.h" |
23 #include "ui/gfx/canvas.h" | 20 #include "ui/gfx/canvas.h" |
24 #include "ui/gfx/image/image_png_rep.h" | 21 #include "ui/gfx/image/image_png_rep.h" |
| 22 #include "ui/gfx/image/image_skia.h" |
25 | 23 |
26 namespace content { | 24 namespace content { |
27 namespace { | 25 namespace { |
28 | 26 |
29 // Returns true if the entry's URL or any of the URLs in entry's redirect chain | 27 // Returns true if the entry's URL or any of the URLs in entry's redirect chain |
30 // match |url|. | 28 // match |url|. |
31 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { | 29 bool DoesEntryMatchURL(NavigationEntry* entry, const GURL& url) { |
32 if (!entry) | 30 if (!entry) |
33 return false; | 31 return false; |
34 if (entry->GetURL() == url) | 32 if (entry->GetURL() == url) |
35 return true; | 33 return true; |
36 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); | 34 const std::vector<GURL>& redirect_chain = entry->GetRedirectChain(); |
37 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); | 35 for (std::vector<GURL>::const_iterator it = redirect_chain.begin(); |
38 it != redirect_chain.end(); | 36 it != redirect_chain.end(); |
39 it++) { | 37 it++) { |
40 if (*it == url) | 38 if (*it == url) |
41 return true; | 39 return true; |
42 } | 40 } |
43 return false; | 41 return false; |
44 } | 42 } |
45 | 43 |
46 } // namespace | 44 } // namespace |
47 | 45 |
48 // A class that sets masks to bounds to false on a layer and restores the old | 46 // A LayerDelegate that paints an image for the layer. |
49 // value on destruction. | 47 class ImageLayerDelegate : public ui::LayerDelegate { |
50 class OverscrollNavigationOverlay::ScopedLayerClippingSetting { | |
51 public: | 48 public: |
52 explicit ScopedLayerClippingSetting(ui::Layer* layer) | 49 ImageLayerDelegate() {} |
53 : masks_to_bounds_(layer->GetMasksToBounds()), layer_(layer) { | 50 |
54 layer_->SetMasksToBounds(false); | 51 ~ImageLayerDelegate() override {} |
| 52 |
| 53 void SetImage(const gfx::Image& image) { |
| 54 image_ = image; |
| 55 image_size_ = image.AsImageSkia().size(); |
| 56 } |
| 57 const gfx::Image& image() const { return image_; } |
| 58 |
| 59 private: |
| 60 // Overridden from ui::LayerDelegate: |
| 61 void OnPaintLayer(const ui::PaintContext& context) override { |
| 62 ui::PaintRecorder recorder(context); |
| 63 if (image_.IsEmpty()) { |
| 64 recorder.canvas()->DrawColor(SK_ColorWHITE); |
| 65 } else { |
| 66 SkISize size = recorder.canvas()->sk_canvas()->getDeviceSize(); |
| 67 if (size.width() != image_size_.width() || |
| 68 size.height() != image_size_.height()) { |
| 69 recorder.canvas()->DrawColor(SK_ColorWHITE); |
| 70 } |
| 71 recorder.canvas()->DrawImageInt(image_.AsImageSkia(), 0, 0); |
| 72 } |
55 } | 73 } |
56 | 74 |
57 ~ScopedLayerClippingSetting() { layer_->SetMasksToBounds(masks_to_bounds_); } | 75 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} |
58 | 76 |
59 private: | 77 // Called when the layer's device scale factor has changed. |
60 bool masks_to_bounds_; | 78 void OnDeviceScaleFactorChanged(float device_scale_factor) override {} |
61 ui::Layer* layer_; | 79 |
| 80 // Invoked prior to the bounds changing. The returned closured is run after |
| 81 // the bounds change. |
| 82 base::Closure PrepareForLayerBoundsChange() override { |
| 83 return base::Closure(); |
| 84 } |
| 85 |
| 86 gfx::Image image_; |
| 87 gfx::Size image_size_; |
| 88 |
| 89 DISALLOW_COPY_AND_ASSIGN(ImageLayerDelegate); |
62 }; | 90 }; |
63 | 91 |
64 // Responsible for fading out and deleting the layer of the overlay window. | 92 // Responsible for fading out and deleting the layer of the overlay window. |
65 class OverlayDismissAnimator | 93 class OverlayDismissAnimator |
66 : public ui::LayerAnimationObserver { | 94 : public ui::LayerAnimationObserver { |
67 public: | 95 public: |
68 // Takes ownership of the layer. | 96 // Takes ownership of the layer. |
69 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) | 97 explicit OverlayDismissAnimator(scoped_ptr<ui::Layer> layer) |
70 : layer_(layer.Pass()) { | 98 : layer_(layer.Pass()) { |
71 CHECK(layer_.get()); | 99 CHECK(layer_.get()); |
(...skipping 25 matching lines...) Expand all Loading... |
97 | 125 |
98 private: | 126 private: |
99 ~OverlayDismissAnimator() override {} | 127 ~OverlayDismissAnimator() override {} |
100 | 128 |
101 scoped_ptr<ui::Layer> layer_; | 129 scoped_ptr<ui::Layer> layer_; |
102 | 130 |
103 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); | 131 DISALLOW_COPY_AND_ASSIGN(OverlayDismissAnimator); |
104 }; | 132 }; |
105 | 133 |
106 OverscrollNavigationOverlay::OverscrollNavigationOverlay( | 134 OverscrollNavigationOverlay::OverscrollNavigationOverlay( |
107 WebContentsImpl* web_contents, | 135 WebContentsImpl* web_contents) |
108 aura::Window* web_contents_window) | 136 : web_contents_(web_contents), |
109 : direction_(NONE), | 137 image_delegate_(NULL), |
110 web_contents_(web_contents), | |
111 loading_complete_(false), | 138 loading_complete_(false), |
112 received_paint_update_(false), | 139 received_paint_update_(false), |
113 owa_(new OverscrollWindowAnimation(this)), | 140 slide_direction_(SLIDE_UNKNOWN) { |
114 web_contents_window_(web_contents_window) { | |
115 } | 141 } |
116 | 142 |
117 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { | 143 OverscrollNavigationOverlay::~OverscrollNavigationOverlay() { |
118 if (owa_->is_active()) | |
119 GetMainWindow()->ReleaseCapture(); | |
120 } | 144 } |
121 | 145 |
122 void OverscrollNavigationOverlay::StartObserving() { | 146 void OverscrollNavigationOverlay::StartObserving() { |
123 loading_complete_ = false; | 147 loading_complete_ = false; |
124 received_paint_update_ = false; | 148 received_paint_update_ = false; |
| 149 overlay_dismiss_layer_.reset(); |
125 Observe(web_contents_); | 150 Observe(web_contents_); |
126 | 151 |
| 152 // Make sure the overlay window is on top. |
| 153 if (window_.get() && window_->parent()) |
| 154 window_->parent()->StackChildAtTop(window_.get()); |
| 155 |
127 // Assumes the navigation has been initiated. | 156 // Assumes the navigation has been initiated. |
128 NavigationEntry* pending_entry = | 157 NavigationEntry* pending_entry = |
129 web_contents_->GetController().GetPendingEntry(); | 158 web_contents_->GetController().GetPendingEntry(); |
130 // Save url of the pending entry to identify when it loads and paints later. | 159 // Save url of the pending entry to identify when it loads and paints later. |
131 // Under some circumstances navigation can leave a null pending entry - | 160 // Under some circumstances navigation can leave a null pending entry - |
132 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). | 161 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). |
133 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); | 162 pending_entry_url_ = pending_entry ? pending_entry->GetURL() : GURL(); |
134 } | 163 } |
135 | 164 |
| 165 void OverscrollNavigationOverlay::SetOverlayWindow( |
| 166 scoped_ptr<aura::Window> window, |
| 167 aura_extra::ImageWindowDelegate* delegate) { |
| 168 window_ = window.Pass(); |
| 169 if (window_.get() && window_->parent()) |
| 170 window_->parent()->StackChildAtTop(window_.get()); |
| 171 image_delegate_ = delegate; |
| 172 |
| 173 if (window_.get() && delegate->has_image()) { |
| 174 window_slider_.reset(new WindowSlider(this, |
| 175 window_->parent(), |
| 176 window_.get())); |
| 177 slide_direction_ = SLIDE_UNKNOWN; |
| 178 } else { |
| 179 window_slider_.reset(); |
| 180 } |
| 181 } |
| 182 |
136 void OverscrollNavigationOverlay::StopObservingIfDone() { | 183 void OverscrollNavigationOverlay::StopObservingIfDone() { |
137 // Normally we dismiss the overlay once we receive a paint update, however | 184 // Normally we dismiss the overlay once we receive a paint update, however |
138 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get | 185 // for in-page navigations DidFirstVisuallyNonEmptyPaint() does not get |
139 // called, and we rely on loading_complete_ for those cases. | 186 // called, and we rely on loading_complete_ for those cases. |
140 // If an overscroll gesture is in progress, then do not destroy the window. | 187 if (!received_paint_update_ && !loading_complete_) |
141 if (!window_ || !(loading_complete_ || received_paint_update_) || | |
142 owa_->is_active()) { | |
143 return; | 188 return; |
| 189 |
| 190 // If a slide is in progress, then do not destroy the window or the slide. |
| 191 if (window_slider_.get() && window_slider_->IsSlideInProgress()) |
| 192 return; |
| 193 |
| 194 // The layer to be animated by OverlayDismissAnimator |
| 195 scoped_ptr<ui::Layer> overlay_dismiss_layer; |
| 196 if (overlay_dismiss_layer_) |
| 197 overlay_dismiss_layer = overlay_dismiss_layer_.Pass(); |
| 198 else if (window_.get()) |
| 199 overlay_dismiss_layer = window_->AcquireLayer(); |
| 200 Observe(NULL); |
| 201 window_slider_.reset(); |
| 202 window_.reset(); |
| 203 image_delegate_ = NULL; |
| 204 if (overlay_dismiss_layer.get()) { |
| 205 // OverlayDismissAnimator deletes overlay_dismiss_layer and itself when the |
| 206 // animation completes. |
| 207 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate(); |
144 } | 208 } |
145 // Restore layer clipping. | |
146 contents_layer_settings_.reset(); | |
147 contents_layer_parent_settings_.reset(); | |
148 | |
149 // OverlayDismissAnimator deletes the dismiss layer and itself when the | |
150 // animation completes. | |
151 scoped_ptr<ui::Layer> dismiss_layer = window_->AcquireLayer(); | |
152 window_.reset(); | |
153 (new OverlayDismissAnimator(dismiss_layer.Pass()))->Animate(); | |
154 Observe(nullptr); | |
155 received_paint_update_ = false; | |
156 loading_complete_ = false; | |
157 } | 209 } |
158 | 210 |
159 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateOverlayWindow( | 211 ui::Layer* OverscrollNavigationOverlay::CreateSlideLayer(int offset) { |
160 const gfx::Rect& bounds) { | 212 const NavigationControllerImpl& controller = web_contents_->GetController(); |
161 OverscrollWindowDelegate* overscroll_delegate = new OverscrollWindowDelegate( | 213 const NavigationEntryImpl* entry = controller.GetEntryAtOffset(offset); |
162 owa_.get(), GetImageForDirection(direction_)); | |
163 scoped_ptr<aura::Window> window(new aura::Window(overscroll_delegate)); | |
164 window->SetTransparent(true); | |
165 window->Init(ui::LAYER_TEXTURED); | |
166 window->layer()->SetMasksToBounds(false); | |
167 window->SetName("OverscrollOverlay"); | |
168 web_contents_window_->AddChild(window.get()); | |
169 aura::Window* event_window = GetMainWindow(); | |
170 if (direction_ == FORWARD) | |
171 web_contents_window_->StackChildAbove(window.get(), event_window); | |
172 else | |
173 web_contents_window_->StackChildBelow(window.get(), event_window); | |
174 window->SetBounds(bounds); | |
175 // Set capture on the window that is receiving the overscroll events so that | |
176 // trackpad scroll gestures keep targetting it even if the mouse pointer moves | |
177 // off its bounds. | |
178 event_window->SetCapture(); | |
179 window->Show(); | |
180 return window.Pass(); | |
181 } | |
182 | 214 |
183 const gfx::Image OverscrollNavigationOverlay::GetImageForDirection( | 215 gfx::Image image; |
184 NavigationDirection direction) const { | |
185 const NavigationControllerImpl& controller = web_contents_->GetController(); | |
186 const NavigationEntryImpl* entry = NavigationEntryImpl::FromNavigationEntry( | |
187 controller.GetEntryAtOffset(direction == FORWARD ? 1 : -1)); | |
188 | |
189 if (entry && entry->screenshot().get()) { | 216 if (entry && entry->screenshot().get()) { |
190 std::vector<gfx::ImagePNGRep> image_reps; | 217 std::vector<gfx::ImagePNGRep> image_reps; |
191 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); | 218 image_reps.push_back(gfx::ImagePNGRep(entry->screenshot(), 1.0f)); |
192 return gfx::Image(image_reps); | 219 image = gfx::Image(image_reps); |
193 } | 220 } |
194 return gfx::Image(); | 221 if (!layer_delegate_) |
| 222 layer_delegate_.reset(new ImageLayerDelegate()); |
| 223 layer_delegate_->SetImage(image); |
| 224 |
| 225 ui::Layer* layer = new ui::Layer(ui::LAYER_TEXTURED); |
| 226 layer->set_delegate(layer_delegate_.get()); |
| 227 return layer; |
195 } | 228 } |
196 | 229 |
197 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateFrontWindow( | 230 ui::Layer* OverscrollNavigationOverlay::CreateBackLayer() { |
198 const gfx::Rect& bounds) { | 231 if (!web_contents_->GetController().CanGoBack()) |
199 if (!web_contents_->GetController().CanGoForward()) | 232 return NULL; |
200 return nullptr; | 233 slide_direction_ = SLIDE_BACK; |
201 direction_ = FORWARD; | 234 return CreateSlideLayer(-1); |
202 return CreateOverlayWindow(bounds); | |
203 } | 235 } |
204 | 236 |
205 scoped_ptr<aura::Window> OverscrollNavigationOverlay::CreateBackWindow( | 237 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { |
206 const gfx::Rect& bounds) { | 238 if (!web_contents_->GetController().CanGoForward()) |
207 if (!web_contents_->GetController().CanGoBack()) | 239 return NULL; |
208 return nullptr; | 240 slide_direction_ = SLIDE_FRONT; |
209 direction_ = BACK; | 241 return CreateSlideLayer(1); |
210 return CreateOverlayWindow(bounds); | |
211 } | 242 } |
212 | 243 |
213 aura::Window* OverscrollNavigationOverlay::GetMainWindow() const { | 244 void OverscrollNavigationOverlay::OnWindowSlideCompleting() { |
214 if (window_) | 245 if (slide_direction_ == SLIDE_UNKNOWN) |
215 return window_.get(); | 246 return; |
216 return web_contents_->GetContentNativeView(); | |
217 } | |
218 | 247 |
219 void OverscrollNavigationOverlay::OnOverscrollCompleting() { | 248 // Perform the navigation. |
220 GetMainWindow()->ReleaseCapture(); | 249 if (slide_direction_ == SLIDE_BACK) |
221 // We start the navigation as soon as we know the overscroll gesture is | 250 web_contents_->GetController().GoBack(); |
222 // completing. | 251 else if (slide_direction_ == SLIDE_FRONT) |
223 DCHECK(direction_ != NONE); | 252 web_contents_->GetController().GoForward(); |
| 253 else |
| 254 NOTREACHED(); |
224 | 255 |
225 // Avoid clipping on the screenshot caused by the contents window being moved | 256 // Reset state and wait for the new navigation page to complete |
226 // outside of the screen bounds. | 257 // loading/painting. |
227 contents_layer_settings_.reset( | |
228 new ScopedLayerClippingSetting(web_contents_->GetNativeView()->layer())); | |
229 contents_layer_parent_settings_.reset(new ScopedLayerClippingSetting( | |
230 web_contents_->GetNativeView()->layer()->parent())); | |
231 | |
232 // Make sure we can navigate first, as other factors can trigger a navigation | |
233 // during an overscroll gesture and navigating without history produces a | |
234 // crash. | |
235 if (direction_ == FORWARD && web_contents_->GetController().CanGoForward()) | |
236 web_contents_->GetController().GoForward(); | |
237 if (direction_ == BACK && web_contents_->GetController().CanGoBack()) | |
238 web_contents_->GetController().GoBack(); | |
239 StartObserving(); | 258 StartObserving(); |
240 } | 259 } |
241 | 260 |
242 void OverscrollNavigationOverlay::OnOverscrollCompleted( | 261 void OverscrollNavigationOverlay::OnWindowSlideCompleted( |
243 scoped_ptr<aura::Window> window) { | 262 scoped_ptr<ui::Layer> layer) { |
244 GetMainWindow()->SetTransform(gfx::Transform()); | 263 if (slide_direction_ == SLIDE_UNKNOWN) { |
245 window_ = window.Pass(); | 264 window_slider_.reset(); |
246 // Make sure the window is in its default position. | 265 StopObservingIfDone(); |
247 window_->SetBounds(gfx::Rect(web_contents_window_->bounds().size())); | 266 return; |
248 window_->SetTransform(gfx::Transform()); | 267 } |
249 // Make sure the overlay window is on top. | 268 |
250 web_contents_window_->StackChildAtTop(window_.get()); | 269 // Change the image used for the overlay window. |
251 direction_ = NONE; | 270 image_delegate_->SetImage(layer_delegate_->image()); |
| 271 window_->layer()->SetTransform(gfx::Transform()); |
| 272 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size())); |
| 273 slide_direction_ = SLIDE_UNKNOWN; |
| 274 // We may end up dismissing the overlay before it has a chance to repaint, so |
| 275 // set the slider layer to be the one animated by OverlayDismissAnimator. |
| 276 if (layer.get()) |
| 277 overlay_dismiss_layer_ = layer.Pass(); |
252 StopObservingIfDone(); | 278 StopObservingIfDone(); |
253 } | 279 } |
254 | 280 |
255 void OverscrollNavigationOverlay::OnOverscrollCancelled() { | 281 void OverscrollNavigationOverlay::OnWindowSlideAborted() { |
256 GetMainWindow()->ReleaseCapture(); | |
257 direction_ = NONE; | |
258 StopObservingIfDone(); | 282 StopObservingIfDone(); |
259 } | 283 } |
260 | 284 |
| 285 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { |
| 286 // We only want to take an action here if WindowSlider is being destroyed |
| 287 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, |
| 288 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and |
| 289 // we don't need to do anything. |
| 290 // This check prevents StopObservingIfDone() being called multiple times |
| 291 // (including recursively) for a single event. |
| 292 if (window_slider_.get()) { |
| 293 // The slider has just been destroyed. Release the ownership. |
| 294 ignore_result(window_slider_.release()); |
| 295 StopObservingIfDone(); |
| 296 } |
| 297 } |
| 298 |
261 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { | 299 void OverscrollNavigationOverlay::DidFirstVisuallyNonEmptyPaint() { |
262 NavigationEntry* visible_entry = | 300 NavigationEntry* visible_entry = |
263 web_contents_->GetController().GetVisibleEntry(); | 301 web_contents_->GetController().GetVisibleEntry(); |
264 if (pending_entry_url_.is_empty() || | 302 if (pending_entry_url_.is_empty() || |
265 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { | 303 DoesEntryMatchURL(visible_entry, pending_entry_url_)) { |
266 received_paint_update_ = true; | 304 received_paint_update_ = true; |
267 StopObservingIfDone(); | 305 StopObservingIfDone(); |
268 } | 306 } |
269 } | 307 } |
270 | 308 |
271 void OverscrollNavigationOverlay::DidStopLoading() { | 309 void OverscrollNavigationOverlay::DidStopLoading() { |
272 // Don't compare URLs in this case - it's possible they won't match if | 310 // Don't compare URLs in this case - it's possible they won't match if |
273 // a gesture-nav initiated navigation was interrupted by some other in-site | 311 // a gesture-nav initiated navigation was interrupted by some other in-site |
274 // navigation (e.g., from a script, or from a bookmark). | 312 // navigation ((e.g., from a script, or from a bookmark). |
275 loading_complete_ = true; | 313 loading_complete_ = true; |
276 StopObservingIfDone(); | 314 StopObservingIfDone(); |
277 } | 315 } |
278 | 316 |
279 } // namespace content | 317 } // namespace content |
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