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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrAtlasTextContext_DEFINED | 8 #ifndef GrAtlasTextContext_DEFINED |
9 #define GrAtlasTextContext_DEFINED | 9 #define GrAtlasTextContext_DEFINED |
10 | 10 |
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50 | 50 |
51 /* | 51 /* |
52 * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for near
ly immediate drawing | 52 * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for near
ly immediate drawing |
53 * on the GPU. These are initially created with valid positions and colors,
but invalid | 53 * on the GPU. These are initially created with valid positions and colors,
but invalid |
54 * texture coordinates. The BitmapTextBlob itself has a few Blob-wide prope
rties, and also | 54 * texture coordinates. The BitmapTextBlob itself has a few Blob-wide prope
rties, and also |
55 * consists of a number of runs. Runs inside a blob are flushed individuall
y so they can be | 55 * consists of a number of runs. Runs inside a blob are flushed individuall
y so they can be |
56 * reordered. | 56 * reordered. |
57 * | 57 * |
58 * The only thing(aside from a memcopy) required to flush a BitmapTextBlob i
s to ensure that | 58 * The only thing(aside from a memcopy) required to flush a BitmapTextBlob i
s to ensure that |
59 * the GrAtlas will not evict anything the Blob needs. | 59 * the GrAtlas will not evict anything the Blob needs. |
60 * TODO this is currently a bug | |
61 */ | 60 */ |
| 61 // TODO Pack these bytes |
62 struct BitmapTextBlob : public SkRefCnt { | 62 struct BitmapTextBlob : public SkRefCnt { |
63 SK_DECLARE_INTERNAL_LLIST_INTERFACE(BitmapTextBlob); | 63 SK_DECLARE_INTERNAL_LLIST_INTERFACE(BitmapTextBlob); |
64 | 64 |
65 /* | 65 /* |
66 * Each Run inside of the blob can have its texture coordinates regenera
ted if required. | 66 * Each Run inside of the blob can have its texture coordinates regenera
ted if required. |
67 * To determine if regeneration is necessary, fAtlasGeneration is used.
If there have been | 67 * To determine if regeneration is necessary, fAtlasGeneration is used.
If there have been |
68 * any evictions inside of the atlas, then we will simply regenerate Run
s. We could track | 68 * any evictions inside of the atlas, then we will simply regenerate Run
s. We could track |
69 * this at a more fine grained level, but its not clear if this is worth
it, as evictions | 69 * this at a more fine grained level, but its not clear if this is worth
it, as evictions |
70 * should be fairly rare. | 70 * should be fairly rare. |
71 * | 71 * |
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120 struct BigGlyph { | 120 struct BigGlyph { |
121 BigGlyph(const SkPath& path, int vx, int vy) : fPath(path), fVx(vx),
fVy(vy) {} | 121 BigGlyph(const SkPath& path, int vx, int vy) : fPath(path), fVx(vx),
fVy(vy) {} |
122 SkPath fPath; | 122 SkPath fPath; |
123 int fVx; | 123 int fVx; |
124 int fVy; | 124 int fVy; |
125 }; | 125 }; |
126 #ifdef SK_DEBUG | 126 #ifdef SK_DEBUG |
127 mutable SkScalar fTotalXError; | 127 mutable SkScalar fTotalXError; |
128 mutable SkScalar fTotalYError; | 128 mutable SkScalar fTotalYError; |
129 #endif | 129 #endif |
| 130 SkColor fPaintColor; |
130 SkTArray<BigGlyph> fBigGlyphs; | 131 SkTArray<BigGlyph> fBigGlyphs; |
131 GrColor fColor; // the original color on the paint | |
132 SkMatrix fViewMatrix; | 132 SkMatrix fViewMatrix; |
133 SkScalar fX; | 133 SkScalar fX; |
134 SkScalar fY; | 134 SkScalar fY; |
135 int fRunCount; | 135 int fRunCount; |
136 SkMaskFilter::BlurRec fBlurRec; | 136 SkMaskFilter::BlurRec fBlurRec; |
137 struct StrokeInfo { | 137 struct StrokeInfo { |
138 SkScalar fFrameWidth; | 138 SkScalar fFrameWidth; |
139 SkScalar fMiterLimit; | 139 SkScalar fMiterLimit; |
140 SkPaint::Join fJoin; | 140 SkPaint::Join fJoin; |
141 }; | 141 }; |
142 StrokeInfo fStrokeInfo; | 142 StrokeInfo fStrokeInfo; |
143 GrMemoryPool* fPool; | 143 GrMemoryPool* fPool; |
144 | 144 |
145 // all glyph / vertex offsets are into these pools. | 145 // all glyph / vertex offsets are into these pools. |
146 unsigned char* fVertices; | 146 unsigned char* fVertices; |
147 GrGlyph::PackedID* fGlyphIDs; | 147 GrGlyph::PackedID* fGlyphIDs; |
148 Run* fRuns; | 148 Run* fRuns; |
149 | 149 |
150 struct Key { | 150 struct Key { |
151 Key() { | 151 Key() { |
152 memset(this, 0, sizeof(Key)); | 152 sk_bzero(this, sizeof(Key)); |
153 } | 153 } |
154 uint32_t fUniqueID; | 154 uint32_t fUniqueID; |
155 SkPaint::Style fStyle; | 155 SkPaint::Style fStyle; |
| 156 // Color may affect the gamma of the mask we generate, but in a fair
ly limited way. |
| 157 // Each color is assigned to on of a fixed number of buckets based o
n its |
| 158 // luminance. For each luminance bucket there is a "canonical color"
that |
| 159 // represents the bucket. This functionality is currently only supp
orted for A8 |
| 160 SkColor fCanonicalColor; |
156 bool fHasBlur; | 161 bool fHasBlur; |
157 | 162 |
158 bool operator==(const Key& other) const { | 163 bool operator==(const Key& other) const { |
159 return 0 == memcmp(this, &other, sizeof(Key)); | 164 return 0 == memcmp(this, &other, sizeof(Key)); |
160 } | 165 } |
161 }; | 166 }; |
162 Key fKey; | 167 Key fKey; |
163 | 168 |
164 static const Key& GetKey(const BitmapTextBlob& blob) { | 169 static const Key& GetKey(const BitmapTextBlob& blob) { |
165 return blob.fKey; | 170 return blob.fKey; |
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200 SkScalar transX, SkScalar transY); | 205 SkScalar transX, SkScalar transY); |
201 | 206 |
202 // We have to flush SkTextBlobs differently from drawText / drawPosText | 207 // We have to flush SkTextBlobs differently from drawText / drawPosText |
203 void flush(GrDrawTarget*, const SkTextBlob*, BitmapTextBlob*, GrRenderTarget
*, const SkPaint&, | 208 void flush(GrDrawTarget*, const SkTextBlob*, BitmapTextBlob*, GrRenderTarget
*, const SkPaint&, |
204 const GrPaint&, SkDrawFilter*, const GrClip&, const SkMatrix& vie
wMatrix, | 209 const GrPaint&, SkDrawFilter*, const GrClip&, const SkMatrix& vie
wMatrix, |
205 const SkIRect& clipBounds, SkScalar x, SkScalar y, SkScalar trans
X, SkScalar transY); | 210 const SkIRect& clipBounds, SkScalar x, SkScalar y, SkScalar trans
X, SkScalar transY); |
206 void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const SkPaint&, | 211 void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const SkPaint&, |
207 const GrPaint&, const GrClip&, const SkMatrix& viewMatrix); | 212 const GrPaint&, const GrClip&, const SkMatrix& viewMatrix); |
208 | 213 |
209 void internalDrawText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const Sk
Paint&, | 214 void internalDrawText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const Sk
Paint&, |
210 const SkMatrix& viewMatrix, const char text[], size_t
byteLength, | 215 GrColor color, const SkMatrix& viewMatrix, |
| 216 const char text[], size_t byteLength, |
211 SkScalar x, SkScalar y, const SkIRect& clipRect); | 217 SkScalar x, SkScalar y, const SkIRect& clipRect); |
212 void internalDrawPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const
SkPaint&, | 218 void internalDrawPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const
SkPaint&, |
213 const SkMatrix& viewMatrix, | 219 GrColor color, const SkMatrix& viewMatrix, |
214 const char text[], size_t byteLength, | 220 const char text[], size_t byteLength, |
215 const SkScalar pos[], int scalarsPerPosition, | 221 const SkScalar pos[], int scalarsPerPosition, |
216 const SkPoint& offset, const SkIRect& clipRect); | 222 const SkPoint& offset, const SkIRect& clipRect); |
217 | 223 |
218 // sets up the descriptor on the blob and returns a detached cache. Client
must attach | 224 // sets up the descriptor on the blob and returns a detached cache. Client
must attach |
| 225 inline static GrColor ComputeCanonicalColor(const SkPaint&, bool lcd); |
219 inline SkGlyphCache* setupCache(Run*, const SkPaint&, const SkMatrix& viewMa
trix); | 226 inline SkGlyphCache* setupCache(Run*, const SkPaint&, const SkMatrix& viewMa
trix); |
220 static inline bool MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTran
sY, | 227 static inline bool MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTran
sY, |
221 const BitmapTextBlob&, const SkPaint&, | 228 const BitmapTextBlob&, const SkPaint&, |
222 const SkMaskFilter::BlurRec&, | 229 const SkMaskFilter::BlurRec&, |
223 const SkMatrix& viewMatrix, SkScalar x
, SkScalar y); | 230 const SkMatrix& viewMatrix, SkScalar x
, SkScalar y); |
224 void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, const S
kMatrix& viewMatrix, | 231 void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, GrColor
, |
| 232 const SkMatrix& viewMatrix, |
225 const SkTextBlob* blob, SkScalar x, SkScalar y, | 233 const SkTextBlob* blob, SkScalar x, SkScalar y, |
226 SkDrawFilter* drawFilter, const SkIRect& clipRect); | 234 SkDrawFilter* drawFilter, const SkIRect& clipRect); |
| 235 inline static bool HasLCD(const SkTextBlob*); |
227 | 236 |
228 GrBatchTextStrike* fCurrStrike; | 237 GrBatchTextStrike* fCurrStrike; |
229 GrTextBlobCache* fCache; | 238 GrTextBlobCache* fCache; |
230 | 239 |
231 friend class GrTextBlobCache; | 240 friend class GrTextBlobCache; |
232 friend class BitmapTextBatch; | 241 friend class BitmapTextBatch; |
233 | 242 |
234 typedef GrTextContext INHERITED; | 243 typedef GrTextContext INHERITED; |
235 }; | 244 }; |
236 | 245 |
237 #endif | 246 #endif |
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