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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPaint_DEFINED | 8 #ifndef SkPaint_DEFINED |
9 #define SkPaint_DEFINED | 9 #define SkPaint_DEFINED |
10 | 10 |
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1069 void getScalerContextDescriptor(SkAutoDescriptor*, const SkDeviceProperties*
deviceProperties, | 1069 void getScalerContextDescriptor(SkAutoDescriptor*, const SkDeviceProperties*
deviceProperties, |
1070 const SkMatrix*, bool ignoreGamma) const; | 1070 const SkMatrix*, bool ignoreGamma) const; |
1071 | 1071 |
1072 SkGlyphCache* detachCache(const SkDeviceProperties* deviceProperties, const
SkMatrix*, | 1072 SkGlyphCache* detachCache(const SkDeviceProperties* deviceProperties, const
SkMatrix*, |
1073 bool ignoreGamma) const; | 1073 bool ignoreGamma) const; |
1074 | 1074 |
1075 void descriptorProc(const SkDeviceProperties* deviceProperties, const SkMatr
ix* deviceMatrix, | 1075 void descriptorProc(const SkDeviceProperties* deviceProperties, const SkMatr
ix* deviceMatrix, |
1076 void (*proc)(SkTypeface*, const SkDescriptor*, void*), | 1076 void (*proc)(SkTypeface*, const SkDescriptor*, void*), |
1077 void* context, bool ignoreGamma = false) const; | 1077 void* context, bool ignoreGamma = false) const; |
1078 | 1078 |
| 1079 /* |
| 1080 * The luminance color is used to determine which Gamma Canonical color to m
ap to. This is |
| 1081 * really only used by backends which want to cache glyph masks, and need so
me way to know if |
| 1082 * they need to generate new masks based off a given color. |
| 1083 */ |
| 1084 SkColor computeLuminanceColor() const; |
| 1085 |
1079 static void Term(); | 1086 static void Term(); |
1080 | 1087 |
1081 enum { | 1088 enum { |
1082 /* This is the size we use when we ask for a glyph's path. We then | 1089 /* This is the size we use when we ask for a glyph's path. We then |
1083 * post-transform it as we draw to match the request. | 1090 * post-transform it as we draw to match the request. |
1084 * This is done to try to re-use cache entries for the path. | 1091 * This is done to try to re-use cache entries for the path. |
1085 * | 1092 * |
1086 * This value is somewhat arbitrary. In theory, it could be 1, since | 1093 * This value is somewhat arbitrary. In theory, it could be 1, since |
1087 * we store paths as floats. However, we get the path from the font | 1094 * we store paths as floats. However, we get the path from the font |
1088 * scaler, and it may represent its paths as fixed-point (or 26.6), | 1095 * scaler, and it may represent its paths as fixed-point (or 26.6), |
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1122 friend class SkDraw; | 1129 friend class SkDraw; |
1123 friend class SkGraphics; // So Term() can be called. | 1130 friend class SkGraphics; // So Term() can be called. |
1124 friend class SkPDFDevice; | 1131 friend class SkPDFDevice; |
1125 friend class GrBitmapTextContext; | 1132 friend class GrBitmapTextContext; |
1126 friend class GrAtlasTextContext; | 1133 friend class GrAtlasTextContext; |
1127 friend class GrDistanceFieldTextContext; | 1134 friend class GrDistanceFieldTextContext; |
1128 friend class GrStencilAndCoverTextContext; | 1135 friend class GrStencilAndCoverTextContext; |
1129 friend class GrPathRendering; | 1136 friend class GrPathRendering; |
1130 friend class GrTextContext; | 1137 friend class GrTextContext; |
1131 friend class GrGLPathRendering; | 1138 friend class GrGLPathRendering; |
| 1139 friend class SkScalerContext; |
1132 friend class SkTextToPathIter; | 1140 friend class SkTextToPathIter; |
1133 friend class SkCanonicalizePaint; | 1141 friend class SkCanonicalizePaint; |
1134 }; | 1142 }; |
1135 | 1143 |
1136 #endif | 1144 #endif |
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