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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // The tests here cover the end-to-end functionality of tab capturing and | 5 // The tests here cover the end-to-end functionality of tab capturing and |
| 6 // playback as video. The page generates a test patter (moving balls) and | 6 // playback as video. The page generates a test patter (moving balls) and |
| 7 // the rendering output of the tab is captured into a LocalMediaStream. Then, | 7 // the rendering output of the tab is captured into a LocalMediaStream. Then, |
| 8 // the LocalMediaStream is plugged into a video element for playback. | 8 // the LocalMediaStream is plugged into a video element for playback. |
| 9 // | 9 // |
| 10 | 10 |
| 11 // Global to prevent gc from eating the video tag. | 11 // Global to prevent gc from eating the video tag. |
| 12 var video = null; | 12 var video = null; |
| 13 var capture_stream = null; |
| 13 | 14 |
| 14 function TestStream(stream) { | 15 function TestStream(stream) { |
| 15 // Create video and canvas elements, but no need to append them to the | 16 // Create video and canvas elements, but no need to append them to the |
| 16 // DOM. | 17 // DOM. |
| 17 video = document.createElement("video"); | 18 video = document.createElement("video"); |
| 18 video.width = 1920; | 19 video.width = 1920; |
| 19 video.height = 1080; | 20 video.height = 1080; |
| 20 video.addEventListener("error", chrome.test.fail); | 21 video.addEventListener("error", chrome.test.fail); |
| 21 | 22 |
| 22 var canvas = document.createElement("canvas"); | 23 var canvas = document.createElement("canvas"); |
| 23 canvas.width = video.width; | 24 canvas.width = video.width; |
| 24 canvas.height = video.height; | 25 canvas.height = video.height; |
| 25 var context = canvas.getContext("2d"); | 26 var context = canvas.getContext("2d"); |
| 26 document.body.appendChild(canvas); | 27 document.body.appendChild(canvas); |
| 27 var start_time = new Date().getTime(); | 28 var start_time = new Date().getTime(); |
| 28 | 29 |
| 29 // Play the LocalMediaStream in the video element. | 30 // Play the LocalMediaStream in the video element. |
| 30 video.src = URL.createObjectURL(stream); | 31 video.src = URL.createObjectURL(stream); |
| 31 video.play(); | 32 video.play(); |
| 32 | 33 |
| 33 var frame = 0; | 34 var frame = 0; |
| 34 function draw() { | 35 function draw() { |
| 35 // Run for 10 seconds. | 36 // Run for 10 seconds. |
| 36 if (new Date().getTime() - start_time > 10000) { | 37 if (new Date().getTime() - start_time > 10000) { |
| 37 chrome.test.succeed(); | 38 chrome.test.succeed(); |
| 38 // Note that the API testing framework might not terminate if we keep | 39 // Note that the API testing framework might not terminate if we keep |
| 39 // animating and capturing, so we have to make sure that we stop doing | 40 // animating and capturing, so we have to make sure that we stop doing |
| 40 // that here. | 41 // that here. |
| 42 if (capture_stream) { |
| 43 capture_stream.stop(); |
| 44 } |
| 41 stream.stop(); | 45 stream.stop(); |
| 42 return; | 46 return; |
| 43 } | 47 } |
| 44 requestAnimationFrame(draw); | 48 requestAnimationFrame(draw); |
| 45 frame = frame + 1; | 49 frame = frame + 1; |
| 46 context.fillStyle = 'rgb(255,255,255)'; | 50 context.fillStyle = 'rgb(255,255,255)'; |
| 47 context.fillRect( 0, 0, canvas.width, canvas.height ); | 51 context.fillRect( 0, 0, canvas.width, canvas.height ); |
| 48 for (var j = 0; j < 200; j++) { | 52 for (var j = 0; j < 200; j++) { |
| 49 var i = (j + frame) % 200; | 53 var i = (j + frame) % 200; |
| 50 var t = (frame + 3000) * (0.01 + i / 8000.0); | 54 var t = (frame + 3000) * (0.01 + i / 8000.0); |
| 51 var x = (Math.sin( t ) * 0.45 + 0.5) * canvas.width; | 55 var x = (Math.sin( t ) * 0.45 + 0.5) * canvas.width; |
| 52 var y = (Math.cos( t * 0.9 ) * 0.45 + 0.5) * canvas.height; | 56 var y = (Math.cos( t * 0.9 ) * 0.45 + 0.5) * canvas.height; |
| 53 context.fillStyle = 'rgb(' + (255 - i) + ',' + (155 +i) + ', ' + i + ')'; | 57 context.fillStyle = 'rgb(' + (255 - i) + ',' + (155 +i) + ', ' + i + ')'; |
| 54 context.beginPath(); | 58 context.beginPath(); |
| 55 context.arc(x, y, 50, 0, Math.PI * 2, true); | 59 context.arc(x, y, 50, 0, Math.PI * 2, true); |
| 56 context.closePath(); | 60 context.closePath(); |
| 57 context.fill(); | 61 context.fill(); |
| 58 } | 62 } |
| 59 } | 63 } |
| 60 | 64 |
| 61 // Kick it off. | 65 // Kick it off. |
| 62 draw(); | 66 draw(); |
| 63 } | 67 } |
| 64 | 68 |
| 65 // Set up a WebRTC connection and pipe |stream| through it. | 69 // Set up a WebRTC connection and pipe |stream| through it. |
| 66 function testThroughWebRTC(stream) { | 70 function testThroughWebRTC(stream) { |
| 71 capture_stream = stream; |
| 67 console.log("Testing through webrtc."); | 72 console.log("Testing through webrtc."); |
| 68 var sender = new webkitRTCPeerConnection(null); | 73 var sender = new webkitRTCPeerConnection(null); |
| 69 var receiver = new webkitRTCPeerConnection(null); | 74 var receiver = new webkitRTCPeerConnection(null); |
| 70 sender.onicecandidate = function (event) { | 75 sender.onicecandidate = function (event) { |
| 71 if (event.candidate) { | 76 if (event.candidate) { |
| 72 receiver.addIceCandidate(new RTCIceCandidate(event.candidate)); | 77 receiver.addIceCandidate(new RTCIceCandidate(event.candidate)); |
| 73 } | 78 } |
| 74 }; | 79 }; |
| 75 receiver.onicecandidate = function (event) { | 80 receiver.onicecandidate = function (event) { |
| 76 if (event.candidate) { | 81 if (event.candidate) { |
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| 109 } | 114 } |
| 110 } | 115 } |
| 111 }, | 116 }, |
| 112 f); | 117 f); |
| 113 } | 118 } |
| 114 | 119 |
| 115 chrome.test.runTests([ tabCapturePerformanceTest ]); | 120 chrome.test.runTests([ tabCapturePerformanceTest ]); |
| 116 | 121 |
| 117 // TODO(hubbe): Consider capturing audio as well, need to figure out how to | 122 // TODO(hubbe): Consider capturing audio as well, need to figure out how to |
| 118 // capture relevant statistics for that though. | 123 // capture relevant statistics for that though. |
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