Index: chrome/browser/net/utility_process_mojo_proxy_resolver_factory.cc |
diff --git a/chrome/browser/net/utility_process_mojo_proxy_resolver_factory.cc b/chrome/browser/net/utility_process_mojo_proxy_resolver_factory.cc |
index bf9f7f7c6f5130bddd1d85dab40d50d55b1e730b..d3a56bb783302191b4a22fefaace700cc2c3a9e6 100644 |
--- a/chrome/browser/net/utility_process_mojo_proxy_resolver_factory.cc |
+++ b/chrome/browser/net/utility_process_mojo_proxy_resolver_factory.cc |
@@ -13,6 +13,10 @@ |
#include "content/public/common/service_registry.h" |
#include "ui/base/l10n/l10n_util.h" |
+namespace { |
+const int kUtilityProcessIdleTimeoutSeconds = 5; |
+} |
+ |
// static |
UtilityProcessMojoProxyResolverFactory* |
UtilityProcessMojoProxyResolverFactory::GetInstance() { |
@@ -29,10 +33,11 @@ UtilityProcessMojoProxyResolverFactory:: |
UtilityProcessMojoProxyResolverFactory:: |
~UtilityProcessMojoProxyResolverFactory() { |
- DCHECK_CURRENTLY_ON(content::BrowserThread::IO); |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
} |
void UtilityProcessMojoProxyResolverFactory::CreateProcessAndConnect() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
DVLOG(1) << "Attempting to create utility process for proxy resolver"; |
content::UtilityProcessHost* utility_process_host = |
content::UtilityProcessHost::Create( |
@@ -46,17 +51,19 @@ void UtilityProcessMojoProxyResolverFactory::CreateProcessAndConnect() { |
utility_process_host->GetServiceRegistry(); |
service_registry->ConnectToRemoteService(&resolver_factory_); |
resolver_factory_.set_error_handler(this); |
+ weak_utility_process_host_ = utility_process_host->AsWeakPtr(); |
} else { |
LOG(ERROR) << "Unable to connect to utility process"; |
} |
} |
-void UtilityProcessMojoProxyResolverFactory::CreateResolver( |
+scoped_ptr<base::ScopedClosureRunner> |
+UtilityProcessMojoProxyResolverFactory::CreateResolver( |
const mojo::String& pac_script, |
mojo::InterfaceRequest<net::interfaces::ProxyResolver> req, |
net::interfaces::HostResolverPtr host_resolver, |
net::interfaces::ProxyResolverFactoryRequestClientPtr client) { |
- DCHECK_CURRENTLY_ON(content::BrowserThread::IO); |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
if (!resolver_factory_) |
CreateProcessAndConnect(); |
@@ -64,13 +71,43 @@ void UtilityProcessMojoProxyResolverFactory::CreateResolver( |
// If there's still no factory, then utility process creation failed so |
// close |req|'s message pipe, which should cause a connection error. |
req = nullptr; |
- return; |
+ return nullptr; |
} |
+ idle_timer_.Stop(); |
+ num_proxy_resolvers_++; |
resolver_factory_->CreateResolver(pac_script, req.Pass(), |
host_resolver.Pass(), client.Pass()); |
+ return make_scoped_ptr(new base::ScopedClosureRunner( |
+ base::Bind(&UtilityProcessMojoProxyResolverFactory::OnResolverDestroyed, |
+ base::Unretained(this)))); |
} |
void UtilityProcessMojoProxyResolverFactory::OnConnectionError() { |
DVLOG(1) << "Disconnection from utility process detected"; |
resolver_factory_.reset(); |
} |
+ |
+void UtilityProcessMojoProxyResolverFactory::OnResolverDestroyed() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK_GT(num_proxy_resolvers_, 0u); |
+ if (--num_proxy_resolvers_ == 0) { |
+ // When all proxy resolvers have been destroyed, the proxy resolver utility |
+ // process is no longer needed. However, new proxy resolvers may be created |
+ // shortly after being destroyed (e.g. due to a network change). If the |
+ // utility process is shut down immediately, this would cause unnecessary |
+ // process churn, so wait for an idle timeout before shutting down the |
+ // proxy resolver utility process. |
+ idle_timer_.Start( |
+ FROM_HERE, |
+ base::TimeDelta::FromSeconds(kUtilityProcessIdleTimeoutSeconds), this, |
+ &UtilityProcessMojoProxyResolverFactory::OnIdleTimeout); |
+ } |
+} |
+ |
+void UtilityProcessMojoProxyResolverFactory::OnIdleTimeout() { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK_EQ(num_proxy_resolvers_, 0u); |
+ delete weak_utility_process_host_.get(); |
+ weak_utility_process_host_.reset(); |
+ resolver_factory_.reset(); |
+} |