Chromium Code Reviews| Index: src/opts/SkUtils_opts_arm_neon.cpp |
| diff --git a/src/opts/SkUtils_opts_arm_neon.cpp b/src/opts/SkUtils_opts_arm_neon.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b7d05046178bfb2d77157d91cfb69adab0235a8d |
| --- /dev/null |
| +++ b/src/opts/SkUtils_opts_arm_neon.cpp |
| @@ -0,0 +1,66 @@ |
| +/* |
| + * Copyright 2015 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "SkTypes.h" |
| +#include <arm_neon.h> |
| + |
| +void sk_memset32_neon(uint32_t dst[], uint32_t value, int count) { |
| + uint32x4_t v4 = vdupq_n_u32(value); |
| + uint32x4x4_t v16 = { v4, v4, v4, v4 }; |
|
msarett
2015/04/10 12:23:31
Does this operation involve copying the contents o
mtklein
2015/04/10 12:45:55
Yes.
msarett
2015/04/10 12:55:10
Cool good to know!
|
| + |
| + while (count >= 16) { |
| + vst4q_u32(dst, v16); // This swizzles, but we don't care: all lanes are the same, value. |
|
msarett
2015/04/10 12:23:31
I just read a little more about ARM deinterleaving
mtklein
2015/04/10 12:45:55
Yep. You'll find them used quite a bit under src/
msarett
2015/04/10 12:55:10
That makes sense. +1 for sticking with intrinsics
|
| + dst += 16; |
| + count -= 16; |
| + } |
| + SkASSERT(count < 16); |
| + switch (count / 4) { |
| + case 3: vst1q_u32(dst, v4); dst += 4; count -= 4; |
| + case 2: vst1q_u32(dst, v4); dst += 4; count -= 4; |
| + case 1: vst1q_u32(dst, v4); dst += 4; count -= 4; |
| + } |
| + SkASSERT(count < 4); |
| + if (count >= 2) { |
| + vst1_u32(dst, vget_low_u32(v4)); |
|
msarett
2015/04/10 12:23:31
vget_low_u32 is a free call, right?
mtklein
2015/04/10 12:45:56
Yep. It just translates from whatever q-register
|
| + dst += 2; |
| + count -= 2; |
| + } |
| + SkASSERT(count < 2); |
| + if (count > 0) { |
| + *dst = value; |
| + } |
| +} |
| + |
| +void sk_memset16_neon(uint16_t dst[], uint16_t value, int count) { |
| + uint16x8_t v8 = vdupq_n_u16(value); |
| + uint16x8x4_t v32 = { v8, v8, v8, v8 }; |
| + |
| + while (count >= 32) { |
| + vst4q_u16(dst, v32); // This swizzles, but we don't care: all lanes are the same, value. |
| + dst += 32; |
| + count -= 32; |
| + } |
| + SkASSERT(count < 32); |
| + switch (count / 8) { |
| + case 3: vst1q_u16(dst, v8); dst += 8; count -= 8; |
| + case 2: vst1q_u16(dst, v8); dst += 8; count -= 8; |
| + case 1: vst1q_u16(dst, v8); dst += 8; count -= 8; |
| + } |
| + SkASSERT(count < 8); |
| + if (count >= 4) { |
| + vst1_u16(dst, vget_low_u16(v8)); |
| + dst += 4; |
| + count -= 4; |
| + } |
| + SkASSERT(count < 4); |
| + switch (count) { |
| + case 3: *dst++ = value; |
| + case 2: *dst++ = value; |
| + case 1: *dst = value; |
| + } |
| +} |
| + |