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Side by Side Diff: src/core/SkBitmap_scroll.cpp

Issue 1074983003: add SkPixmap and external locking to bitmaps (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkRegion.h" 9 #include "SkRegion.h"
10 10
11 bool SkBitmap::scrollRect(const SkIRect* subset, int dx, int dy, 11 static bool scroll_pixels(const SkPixmap& pmap, int dx, int dy) {
12 SkRegion* inval) const 12 const int shift = pmap.info().bytesPerPixel() >> 1;
13 { 13 char* dst = (char*)pmap.writable_addr();
14 const char* src = dst;
15 int rowBytes = (int)pmap.rowBytes(); // need rowBytes to be signe d
16 int width = pmap.width();
17 int height = pmap.height();
18
19 if (dy <= 0) {
20 src -= dy * rowBytes;
21 height += dy;
22 } else {
23 dst += dy * rowBytes;
24 height -= dy;
25 // now jump src/dst to the last scanline
26 src += (height - 1) * rowBytes;
27 dst += (height - 1) * rowBytes;
28 // now invert rowbytes so we copy backwards in the loop
29 rowBytes = -rowBytes;
30 }
31
32 if (dx <= 0) {
33 src -= dx << shift;
34 width += dx;
35 } else {
36 dst += dx << shift;
37 width -= dx;
38 }
39
40 // If the X-translation would push it completely beyond the region,
41 // then there's nothing to draw.
42 if (width <= 0) {
43 return false;
44 }
45
46 width <<= shift; // now width is the number of bytes to move per line
47 while (--height >= 0) {
48 memmove(dst, src, width);
49 dst += rowBytes;
50 src += rowBytes;
51 }
52 return true;
53 }
54
55 bool SkBitmap::scrollRect(const SkIRect* subset, int dx, int dy, SkRegion* inval ) const {
scroggo 2015/05/19 20:11:42 It appears that neither Android nor Chromium use t
reed1 2015/05/21 20:59:35 I'll try that in an (earlier?) CL.
14 if (this->isImmutable() || kUnknown_SkColorType == this->colorType()) { 56 if (this->isImmutable() || kUnknown_SkColorType == this->colorType()) {
15 return false; 57 return false;
16 } 58 }
17 59
18 if (subset) { 60 if (subset) {
19 SkBitmap tmp; 61 SkBitmap tmp;
20 62
21 return this->extractSubset(&tmp, *subset) && 63 return this->extractSubset(&tmp, *subset) &&
22 // now call again with no rectangle 64 // now call again with no rectangle
23 tmp.scrollRect(NULL, dx, dy, inval); 65 tmp.scrollRect(NULL, dx, dy, inval);
24 } 66 }
25 67
26 int shift = this->bytesPerPixel() >> 1;
27 int width = this->width(); 68 int width = this->width();
28 int height = this->height(); 69 int height = this->height();
29 70
30 // check if there's nothing to do 71 // check if there's nothing to do
31 if ((dx | dy) == 0 || width <= 0 || height <= 0) { 72 if ((dx | dy) == 0 || width <= 0 || height <= 0) {
32 if (inval) { 73 if (inval) {
33 inval->setEmpty(); 74 inval->setEmpty();
34 } 75 }
35 return true; 76 return true;
36 } 77 }
(...skipping 11 matching lines...) Expand all
48 // check if we scrolled completely away 89 // check if we scrolled completely away
49 if (!SkIRect::Intersects(r, inval->getBounds())) { 90 if (!SkIRect::Intersects(r, inval->getBounds())) {
50 // inval has already been updated... 91 // inval has already been updated...
51 return true; 92 return true;
52 } 93 }
53 94
54 // compute the dirty area 95 // compute the dirty area
55 inval->op(r, SkRegion::kDifference_Op); 96 inval->op(r, SkRegion::kDifference_Op);
56 } 97 }
57 98
58 SkAutoLockPixels alp(*this); 99 SkAutoBitmapLockResult result;
59 // if we have no pixels, just return (inval is already updated) 100 if (!this->requestLock(&result)) {
60 // don't call readyToDraw(), since we don't require a colortable per se
61 if (this->getPixels() == NULL) {
62 return true; 101 return true;
63 } 102 }
64 103 if (scroll_pixels(result.pixmap(), dx, dy)) {
65 char* dst = (char*)this->getPixels(); 104 this->notifyPixelsChanged();
66 const char* src = dst;
67 int rowBytes = (int)this->rowBytes(); // need rowBytes to be sign ed
68
69 if (dy <= 0) {
70 src -= dy * rowBytes;
71 height += dy;
72 } else {
73 dst += dy * rowBytes;
74 height -= dy;
75 // now jump src/dst to the last scanline
76 src += (height - 1) * rowBytes;
77 dst += (height - 1) * rowBytes;
78 // now invert rowbytes so we copy backwards in the loop
79 rowBytes = -rowBytes;
80 } 105 }
81
82 if (dx <= 0) {
83 src -= dx << shift;
84 width += dx;
85 } else {
86 dst += dx << shift;
87 width -= dx;
88 }
89
90 // If the X-translation would push it completely beyond the region,
91 // then there's nothing to draw.
92 if (width <= 0) {
93 return true;
94 }
95
96 width <<= shift; // now width is the number of bytes to move per line
97 while (--height >= 0) {
98 memmove(dst, src, width);
99 dst += rowBytes;
100 src += rowBytes;
101 }
102
103 this->notifyPixelsChanged();
104 return true; 106 return true;
105 } 107 }
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