| Index: Source/core/inspector/InjectedScriptCanvasModuleSource.js
|
| diff --git a/Source/core/inspector/InjectedScriptCanvasModuleSource.js b/Source/core/inspector/InjectedScriptCanvasModuleSource.js
|
| deleted file mode 100644
|
| index eb1d1ec99fb70c81d976494f72e15a782141a5cc..0000000000000000000000000000000000000000
|
| --- a/Source/core/inspector/InjectedScriptCanvasModuleSource.js
|
| +++ /dev/null
|
| @@ -1,4587 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2013 Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
|
| - * met:
|
| - *
|
| - * * Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
|
| - * * Neither the name of Google Inc. nor the names of its
|
| - * contributors may be used to endorse or promote products derived from
|
| - * this software without specific prior written permission.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -/**
|
| - * FIXME: ES5 strict mode check is suppressed due to multiple uses of arguments.callee.
|
| - * @fileoverview
|
| - * @suppress {es5Strict}
|
| - */
|
| -
|
| -/**
|
| - * @param {InjectedScriptHostClass} InjectedScriptHost
|
| - * @param {Window} inspectedWindow
|
| - * @param {number} injectedScriptId
|
| - * @param {!InjectedScript} injectedScript
|
| - */
|
| -(function (InjectedScriptHost, inspectedWindow, injectedScriptId, injectedScript) {
|
| -
|
| -var TypeUtils = {
|
| - /**
|
| - * http://www.khronos.org/registry/typedarray/specs/latest/#7
|
| - * @const
|
| - * @type {!Array.<function(new:ArrayBufferView, (!ArrayBuffer|!ArrayBufferView), number=, number=)>}
|
| - */
|
| - _typedArrayClasses: (function(typeNames) {
|
| - var result = [];
|
| - for (var i = 0, n = typeNames.length; i < n; ++i) {
|
| - if (inspectedWindow[typeNames[i]])
|
| - result.push(inspectedWindow[typeNames[i]]);
|
| - }
|
| - return result;
|
| - })(["Int8Array", "Uint8Array", "Uint8ClampedArray", "Int16Array", "Uint16Array", "Int32Array", "Uint32Array", "Float32Array", "Float64Array"]),
|
| -
|
| - /**
|
| - * @const
|
| - * @type {!Array.<string>}
|
| - */
|
| - _supportedPropertyPrefixes: ["webkit"],
|
| -
|
| - /**
|
| - * @param {*} array
|
| - * @return {function(new:ArrayBufferView, (!ArrayBuffer|!ArrayBufferView), number=, number=)|null}
|
| - */
|
| - typedArrayClass: function(array)
|
| - {
|
| - var classes = TypeUtils._typedArrayClasses;
|
| - for (var i = 0, n = classes.length; i < n; ++i) {
|
| - if (array instanceof classes[i])
|
| - return classes[i];
|
| - }
|
| - return null;
|
| - },
|
| -
|
| - /**
|
| - * @param {*} obj
|
| - * @return {*}
|
| - */
|
| - clone: function(obj)
|
| - {
|
| - if (!obj)
|
| - return obj;
|
| -
|
| - var type = typeof obj;
|
| - if (type !== "object" && type !== "function")
|
| - return obj;
|
| -
|
| - // Handle Array and ArrayBuffer instances.
|
| - if (typeof obj.slice === "function") {
|
| - console.assert(obj instanceof Array || obj instanceof ArrayBuffer);
|
| - return obj.slice(0);
|
| - }
|
| -
|
| - var typedArrayClass = TypeUtils.typedArrayClass(obj);
|
| - if (typedArrayClass)
|
| - return new typedArrayClass(/** @type {!ArrayBufferView} */ (obj));
|
| -
|
| - if (obj instanceof HTMLImageElement) {
|
| - var img = /** @type {!HTMLImageElement} */ (obj);
|
| - // Special case for Images with Blob URIs: cloneNode will fail if the Blob URI has already been revoked.
|
| - // FIXME: Maybe this is a bug in WebKit core?
|
| - if (/^blob:/.test(img.src))
|
| - return TypeUtils.cloneIntoCanvas(img);
|
| - return img.cloneNode(true);
|
| - }
|
| -
|
| - if (obj instanceof HTMLCanvasElement)
|
| - return TypeUtils.cloneIntoCanvas(obj);
|
| -
|
| - if (obj instanceof HTMLVideoElement)
|
| - return TypeUtils.cloneIntoCanvas(obj, obj.videoWidth, obj.videoHeight);
|
| -
|
| - if (obj instanceof ImageData) {
|
| - var context = TypeUtils._dummyCanvas2dContext();
|
| - // FIXME: suppress type checks due to outdated builtin externs for createImageData.
|
| - var result = (/** @type {?} */ (context)).createImageData(obj);
|
| - for (var i = 0, n = obj.data.length; i < n; ++i)
|
| - result.data[i] = obj.data[i];
|
| - return result;
|
| - }
|
| -
|
| - // Try to convert to a primitive value via valueOf().
|
| - if (typeof obj.valueOf === "function") {
|
| - var value = obj.valueOf();
|
| - var valueType = typeof value;
|
| - if (valueType !== "object" && valueType !== "function")
|
| - return value;
|
| - }
|
| -
|
| - console.error("ASSERT_NOT_REACHED: failed to clone object: ", obj);
|
| - return obj;
|
| - },
|
| -
|
| - /**
|
| - * @param {!HTMLImageElement|!HTMLCanvasElement|!HTMLVideoElement} obj
|
| - * @param {number=} width
|
| - * @param {number=} height
|
| - * @return {!HTMLCanvasElement}
|
| - */
|
| - cloneIntoCanvas: function(obj, width, height)
|
| - {
|
| - var canvas = /** @type {!HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
|
| - canvas.width = width || +obj.width;
|
| - canvas.height = height || +obj.height;
|
| - var context = /** @type {!CanvasRenderingContext2D} */ (Resource.wrappedObject(canvas.getContext("2d")));
|
| - context.drawImage(obj, 0, 0);
|
| - return canvas;
|
| - },
|
| -
|
| - /**
|
| - * @param {?Object=} obj
|
| - * @return {?Object}
|
| - */
|
| - cloneObject: function(obj)
|
| - {
|
| - if (!obj)
|
| - return null;
|
| - var result = {};
|
| - for (var key in obj)
|
| - result[key] = obj[key];
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<string>} names
|
| - * @return {!Object.<string, boolean>}
|
| - */
|
| - createPrefixedPropertyNamesSet: function(names)
|
| - {
|
| - var result = Object.create(null);
|
| - for (var i = 0, name; name = names[i]; ++i) {
|
| - result[name] = true;
|
| - var suffix = name.substr(0, 1).toUpperCase() + name.substr(1);
|
| - for (var j = 0, prefix; prefix = TypeUtils._supportedPropertyPrefixes[j]; ++j)
|
| - result[prefix + suffix] = true;
|
| - }
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @return {number}
|
| - */
|
| - now: function()
|
| - {
|
| - try {
|
| - return inspectedWindow.performance.now();
|
| - } catch(e) {
|
| - try {
|
| - return Date.now();
|
| - } catch(ex) {
|
| - }
|
| - }
|
| - return 0;
|
| - },
|
| -
|
| - /**
|
| - * @param {string} property
|
| - * @param {!Object} obj
|
| - * @return {boolean}
|
| - */
|
| - isEnumPropertyName: function(property, obj)
|
| - {
|
| - return (/^[A-Z][A-Z0-9_]+$/.test(property) && typeof obj[property] === "number");
|
| - },
|
| -
|
| - /**
|
| - * @return {!CanvasRenderingContext2D}
|
| - */
|
| - _dummyCanvas2dContext: function()
|
| - {
|
| - var context = TypeUtils._dummyCanvas2dContextInstance;
|
| - if (!context) {
|
| - var canvas = /** @type {!HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
|
| - context = /** @type {!CanvasRenderingContext2D} */ (Resource.wrappedObject(canvas.getContext("2d")));
|
| - TypeUtils._dummyCanvas2dContextInstance = context;
|
| - }
|
| - return context;
|
| - }
|
| -}
|
| -
|
| -/** @typedef {{name:string, valueIsEnum:(boolean|undefined), value:*, values:(!Array.<!TypeUtils.InternalResourceStateDescriptor>|undefined), isArray:(boolean|undefined)}} */
|
| -TypeUtils.InternalResourceStateDescriptor;
|
| -
|
| -/**
|
| - * @interface
|
| - */
|
| -function StackTrace()
|
| -{
|
| -}
|
| -
|
| -StackTrace.prototype = {
|
| - /**
|
| - * @param {number} index
|
| - * @return {{sourceURL: string, lineNumber: number, columnNumber: number}|undefined}
|
| - */
|
| - callFrame: function(index)
|
| - {
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @param {number=} stackTraceLimit
|
| - * @param {?Function=} topMostFunctionToIgnore
|
| - * @return {?StackTrace}
|
| - */
|
| -StackTrace.create = function(stackTraceLimit, topMostFunctionToIgnore)
|
| -{
|
| - if (typeof Error.captureStackTrace === "function")
|
| - return new StackTraceV8(stackTraceLimit, topMostFunctionToIgnore || arguments.callee);
|
| - // FIXME: Support JSC, and maybe other browsers.
|
| - return null;
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @implements {StackTrace}
|
| - * @param {number=} stackTraceLimit
|
| - * @param {?Function=} topMostFunctionToIgnore
|
| - * @see http://code.google.com/p/v8/wiki/JavaScriptStackTraceApi
|
| - */
|
| -function StackTraceV8(stackTraceLimit, topMostFunctionToIgnore)
|
| -{
|
| - var oldPrepareStackTrace = Error.prepareStackTrace;
|
| - var oldStackTraceLimit = Error.stackTraceLimit;
|
| - if (typeof stackTraceLimit === "number")
|
| - Error.stackTraceLimit = stackTraceLimit;
|
| -
|
| - /**
|
| - * @param {!Object} error
|
| - * @param {!Array.<!CallSite>} structuredStackTrace
|
| - * @return {!Array.<{sourceURL: string, lineNumber: number, columnNumber: number}>}
|
| - */
|
| - Error.prepareStackTrace = function(error, structuredStackTrace)
|
| - {
|
| - return structuredStackTrace.map(function(callSite) {
|
| - return {
|
| - sourceURL: callSite.getFileName(),
|
| - lineNumber: callSite.getLineNumber(),
|
| - columnNumber: callSite.getColumnNumber()
|
| - };
|
| - });
|
| - }
|
| -
|
| - var holder = /** @type {{stack: !Array.<{sourceURL: string, lineNumber: number, columnNumber: number}>}} */ ({});
|
| - Error.captureStackTrace(holder, topMostFunctionToIgnore || arguments.callee);
|
| - this._stackTrace = holder.stack;
|
| -
|
| - Error.stackTraceLimit = oldStackTraceLimit;
|
| - Error.prepareStackTrace = oldPrepareStackTrace;
|
| -}
|
| -
|
| -StackTraceV8.prototype = {
|
| - /**
|
| - * @override
|
| - * @param {number} index
|
| - * @return {{sourceURL: string, lineNumber: number, columnNumber: number}|undefined}
|
| - */
|
| - callFrame: function(index)
|
| - {
|
| - return this._stackTrace[index];
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @template T
|
| - */
|
| -function Cache()
|
| -{
|
| - this.reset();
|
| -}
|
| -
|
| -Cache.prototype = {
|
| - /**
|
| - * @return {number}
|
| - */
|
| - size: function()
|
| - {
|
| - return this._size;
|
| - },
|
| -
|
| - reset: function()
|
| - {
|
| - /** @type {!Object.<number, !T>} */
|
| - this._items = Object.create(null);
|
| - /** @type {number} */
|
| - this._size = 0;
|
| - },
|
| -
|
| - /**
|
| - * @param {number} key
|
| - * @return {boolean}
|
| - */
|
| - has: function(key)
|
| - {
|
| - return key in this._items;
|
| - },
|
| -
|
| - /**
|
| - * @param {number} key
|
| - * @return {T|undefined}
|
| - */
|
| - get: function(key)
|
| - {
|
| - return this._items[key];
|
| - },
|
| -
|
| - /**
|
| - * @param {number} key
|
| - * @param {!T} item
|
| - */
|
| - put: function(key, item)
|
| - {
|
| - if (!this.has(key))
|
| - ++this._size;
|
| - this._items[key] = item;
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {?Resource|!Object} thisObject
|
| - * @param {string} functionName
|
| - * @param {!Array|!Arguments} args
|
| - * @param {!Resource|*=} result
|
| - * @param {?StackTrace=} stackTrace
|
| - */
|
| -function Call(thisObject, functionName, args, result, stackTrace)
|
| -{
|
| - this._thisObject = thisObject;
|
| - this._functionName = functionName;
|
| - this._args = Array.prototype.slice.call(args, 0);
|
| - this._result = result;
|
| - this._stackTrace = stackTrace || null;
|
| -
|
| - if (!this._functionName)
|
| - console.assert(this._args.length === 2 && typeof this._args[0] === "string");
|
| -}
|
| -
|
| -Call.prototype = {
|
| - /**
|
| - * @return {?Resource}
|
| - */
|
| - resource: function()
|
| - {
|
| - return Resource.forObject(this._thisObject);
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - functionName: function()
|
| - {
|
| - return this._functionName;
|
| - },
|
| -
|
| - /**
|
| - * @return {boolean}
|
| - */
|
| - isPropertySetter: function()
|
| - {
|
| - return !this._functionName;
|
| - },
|
| -
|
| - /**
|
| - * @return {!Array}
|
| - */
|
| - args: function()
|
| - {
|
| - return this._args;
|
| - },
|
| -
|
| - /**
|
| - * @return {*}
|
| - */
|
| - result: function()
|
| - {
|
| - return this._result;
|
| - },
|
| -
|
| - /**
|
| - * @return {?StackTrace}
|
| - */
|
| - stackTrace: function()
|
| - {
|
| - return this._stackTrace;
|
| - },
|
| -
|
| - /**
|
| - * @param {?StackTrace} stackTrace
|
| - */
|
| - setStackTrace: function(stackTrace)
|
| - {
|
| - this._stackTrace = stackTrace;
|
| - },
|
| -
|
| - /**
|
| - * @param {*} result
|
| - */
|
| - setResult: function(result)
|
| - {
|
| - this._result = result;
|
| - },
|
| -
|
| - /**
|
| - * @param {string} name
|
| - * @param {?Object} attachment
|
| - */
|
| - setAttachment: function(name, attachment)
|
| - {
|
| - if (attachment) {
|
| - /** @type {?Object.<string, !Object>|undefined} */
|
| - this._attachments = this._attachments || Object.create(null);
|
| - this._attachments[name] = attachment;
|
| - } else if (this._attachments) {
|
| - delete this._attachments[name];
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {string} name
|
| - * @return {?Object}
|
| - */
|
| - attachment: function(name)
|
| - {
|
| - return this._attachments ? (this._attachments[name] || null) : null;
|
| - },
|
| -
|
| - freeze: function()
|
| - {
|
| - if (this._freezed)
|
| - return;
|
| - this._freezed = true;
|
| - for (var i = 0, n = this._args.length; i < n; ++i) {
|
| - // FIXME: freeze the Resources also!
|
| - if (!Resource.forObject(this._args[i]))
|
| - this._args[i] = TypeUtils.clone(this._args[i]);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - * @return {!ReplayableCall}
|
| - */
|
| - toReplayable: function(cache)
|
| - {
|
| - this.freeze();
|
| - var thisObject = /** @type {!ReplayableResource} */ (Resource.toReplayable(this._thisObject, cache));
|
| - var result = Resource.toReplayable(this._result, cache);
|
| - var args = this._args.map(function(obj) {
|
| - return Resource.toReplayable(obj, cache);
|
| - });
|
| - var attachments = TypeUtils.cloneObject(this._attachments);
|
| - return new ReplayableCall(thisObject, this._functionName, args, result, this._stackTrace, attachments);
|
| - },
|
| -
|
| - /**
|
| - * @param {!ReplayableCall} replayableCall
|
| - * @param {!Cache.<!Resource>} cache
|
| - * @return {!Call}
|
| - */
|
| - replay: function(replayableCall, cache)
|
| - {
|
| - var replayableResult = replayableCall.result();
|
| - if (replayableResult instanceof ReplayableResource && !cache.has(replayableResult.id())) {
|
| - var resource = replayableResult.replay(cache);
|
| - console.assert(resource.calls().length > 0, "Expected create* call for the Resource");
|
| - return resource.calls()[0];
|
| - }
|
| -
|
| - var replayObject = ReplayableResource.replay(replayableCall.replayableResource(), cache);
|
| - var replayArgs = replayableCall.args().map(function(obj) {
|
| - return ReplayableResource.replay(obj, cache);
|
| - });
|
| - var replayResult = undefined;
|
| -
|
| - if (replayableCall.isPropertySetter())
|
| - replayObject[replayArgs[0]] = replayArgs[1];
|
| - else {
|
| - var replayFunction = replayObject[replayableCall.functionName()];
|
| - console.assert(typeof replayFunction === "function", "Expected a function to replay");
|
| - replayResult = replayFunction.apply(replayObject, replayArgs);
|
| -
|
| - if (replayableResult instanceof ReplayableResource) {
|
| - var resource = replayableResult.replay(cache);
|
| - if (!resource.wrappedObject())
|
| - resource.setWrappedObject(replayResult);
|
| - }
|
| - }
|
| -
|
| - this._thisObject = replayObject;
|
| - this._functionName = replayableCall.functionName();
|
| - this._args = replayArgs;
|
| - this._result = replayResult;
|
| - this._stackTrace = replayableCall.stackTrace();
|
| - this._freezed = true;
|
| - var attachments = replayableCall.attachments();
|
| - this._attachments = attachments ? TypeUtils.cloneObject(attachments) : null;
|
| - return this;
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {!ReplayableResource} thisObject
|
| - * @param {string} functionName
|
| - * @param {!Array.<!ReplayableResource|*>} args
|
| - * @param {!ReplayableResource|*} result
|
| - * @param {?StackTrace} stackTrace
|
| - * @param {?Object.<string, !Object>} attachments
|
| - */
|
| -function ReplayableCall(thisObject, functionName, args, result, stackTrace, attachments)
|
| -{
|
| - this._thisObject = thisObject;
|
| - this._functionName = functionName;
|
| - this._args = args;
|
| - this._result = result;
|
| - this._stackTrace = stackTrace;
|
| - if (attachments)
|
| - this._attachments = attachments;
|
| -}
|
| -
|
| -ReplayableCall.prototype = {
|
| - /**
|
| - * @return {!ReplayableResource}
|
| - */
|
| - replayableResource: function()
|
| - {
|
| - return this._thisObject;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - functionName: function()
|
| - {
|
| - return this._functionName;
|
| - },
|
| -
|
| - /**
|
| - * @return {boolean}
|
| - */
|
| - isPropertySetter: function()
|
| - {
|
| - return !this._functionName;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - propertyName: function()
|
| - {
|
| - console.assert(this.isPropertySetter());
|
| - return /** @type {string} */ (this._args[0]);
|
| - },
|
| -
|
| - /**
|
| - * @return {*}
|
| - */
|
| - propertyValue: function()
|
| - {
|
| - console.assert(this.isPropertySetter());
|
| - return this._args[1];
|
| - },
|
| -
|
| - /**
|
| - * @return {!Array.<!ReplayableResource|*>}
|
| - */
|
| - args: function()
|
| - {
|
| - return this._args;
|
| - },
|
| -
|
| - /**
|
| - * @return {!ReplayableResource|*}
|
| - */
|
| - result: function()
|
| - {
|
| - return this._result;
|
| - },
|
| -
|
| - /**
|
| - * @return {?StackTrace}
|
| - */
|
| - stackTrace: function()
|
| - {
|
| - return this._stackTrace;
|
| - },
|
| -
|
| - /**
|
| - * @return {?Object.<string, !Object>}
|
| - */
|
| - attachments: function()
|
| - {
|
| - return this._attachments || null;
|
| - },
|
| -
|
| - /**
|
| - * @param {string} name
|
| - * @return {!Object}
|
| - */
|
| - attachment: function(name)
|
| - {
|
| - return this._attachments && this._attachments[name];
|
| - },
|
| -
|
| - /**
|
| - * @param {!Cache.<!Resource>} cache
|
| - * @return {!Call}
|
| - */
|
| - replay: function(cache)
|
| - {
|
| - var call = /** @type {!Call} */ (Object.create(Call.prototype));
|
| - return call.replay(this, cache);
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function Resource(wrappedObject, name)
|
| -{
|
| - /** @type {number} */
|
| - this._id = ++Resource._uniqueId;
|
| - /** @type {string} */
|
| - this._name = name || "Resource";
|
| - /** @type {number} */
|
| - this._kindId = Resource._uniqueKindIds[this._name] = (Resource._uniqueKindIds[this._name] || 0) + 1;
|
| - /** @type {?ResourceTrackingManager} */
|
| - this._resourceManager = null;
|
| - /** @type {!Array.<!Call>} */
|
| - this._calls = [];
|
| - /**
|
| - * This is to prevent GC from collecting associated resources.
|
| - * Otherwise, for example in WebGL, subsequent calls to gl.getParameter()
|
| - * may return a recently created instance that is no longer bound to a
|
| - * Resource object (thus, no history to replay it later).
|
| - *
|
| - * @type {!Object.<string, !Resource>}
|
| - */
|
| - this._boundResources = Object.create(null);
|
| - this.setWrappedObject(wrappedObject);
|
| -}
|
| -
|
| -/**
|
| - * @type {number}
|
| - */
|
| -Resource._uniqueId = 0;
|
| -
|
| -/**
|
| - * @type {!Object.<string, number>}
|
| - */
|
| -Resource._uniqueKindIds = {};
|
| -
|
| -/**
|
| - * @param {*} obj
|
| - * @return {?Resource}
|
| - */
|
| -Resource.forObject = function(obj)
|
| -{
|
| - if (!obj)
|
| - return null;
|
| - if (obj instanceof Resource)
|
| - return obj;
|
| - if (typeof obj === "object")
|
| - return obj["__resourceObject"];
|
| - return null;
|
| -}
|
| -
|
| -/**
|
| - * @param {!Resource|*} obj
|
| - * @return {*}
|
| - */
|
| -Resource.wrappedObject = function(obj)
|
| -{
|
| - var resource = Resource.forObject(obj);
|
| - return resource ? resource.wrappedObject() : obj;
|
| -}
|
| -
|
| -/**
|
| - * @param {!Resource|*} obj
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - * @return {!ReplayableResource|*}
|
| - */
|
| -Resource.toReplayable = function(obj, cache)
|
| -{
|
| - var resource = Resource.forObject(obj);
|
| - return resource ? resource.toReplayable(cache) : obj;
|
| -}
|
| -
|
| -Resource.prototype = {
|
| - /**
|
| - * @return {number}
|
| - */
|
| - id: function()
|
| - {
|
| - return this._id;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - name: function()
|
| - {
|
| - return this._name;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - description: function()
|
| - {
|
| - return this._name + "@" + this._kindId;
|
| - },
|
| -
|
| - /**
|
| - * @return {!Object}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} value
|
| - */
|
| - setWrappedObject: function(value)
|
| - {
|
| - console.assert(value, "wrappedObject should not be NULL");
|
| - console.assert(!(value instanceof Resource), "Binding a Resource object to another Resource object?");
|
| - this._wrappedObject = value;
|
| - this._bindObjectToResource(value);
|
| - },
|
| -
|
| - /**
|
| - * @return {!Object}
|
| - */
|
| - proxyObject: function()
|
| - {
|
| - if (!this._proxyObject)
|
| - this._proxyObject = this._wrapObject();
|
| - return this._proxyObject;
|
| - },
|
| -
|
| - /**
|
| - * @return {?ResourceTrackingManager}
|
| - */
|
| - manager: function()
|
| - {
|
| - return this._resourceManager;
|
| - },
|
| -
|
| - /**
|
| - * @param {!ResourceTrackingManager} value
|
| - */
|
| - setManager: function(value)
|
| - {
|
| - this._resourceManager = value;
|
| - },
|
| -
|
| - /**
|
| - * @return {!Array.<!Call>}
|
| - */
|
| - calls: function()
|
| - {
|
| - return this._calls;
|
| - },
|
| -
|
| - /**
|
| - * @return {?ContextResource}
|
| - */
|
| - contextResource: function()
|
| - {
|
| - if (this instanceof ContextResource)
|
| - return /** @type {!ContextResource} */ (this);
|
| -
|
| - if (this._calculatingContextResource)
|
| - return null;
|
| -
|
| - this._calculatingContextResource = true;
|
| - var result = null;
|
| - for (var i = 0, n = this._calls.length; i < n; ++i) {
|
| - result = this._calls[i].resource().contextResource();
|
| - if (result)
|
| - break;
|
| - }
|
| - delete this._calculatingContextResource;
|
| - console.assert(result, "Failed to find context resource for " + this._name + "@" + this._kindId);
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var proxyObject = this.proxyObject();
|
| - if (!proxyObject)
|
| - return result;
|
| - var statePropertyNames = this._proxyStatePropertyNames || [];
|
| - for (var i = 0, n = statePropertyNames.length; i < n; ++i) {
|
| - var pname = statePropertyNames[i];
|
| - result.push({ name: pname, value: proxyObject[pname] });
|
| - }
|
| - result.push({ name: "context", value: this.contextResource() });
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - toDataURL: function()
|
| - {
|
| - return "";
|
| - },
|
| -
|
| - /**
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - * @return {!ReplayableResource}
|
| - */
|
| - toReplayable: function(cache)
|
| - {
|
| - var result = cache.get(this._id);
|
| - if (result)
|
| - return result;
|
| - var data = {
|
| - id: this._id,
|
| - name: this._name,
|
| - kindId: this._kindId
|
| - };
|
| - result = new ReplayableResource(this, data);
|
| - cache.put(this._id, result); // Put into the cache early to avoid loops.
|
| - data.calls = this._calls.map(function(call) {
|
| - return call.toReplayable(cache);
|
| - });
|
| - this._populateReplayableData(data, cache);
|
| - var contextResource = this.contextResource();
|
| - if (contextResource !== this)
|
| - data.contextResource = Resource.toReplayable(contextResource, cache);
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - */
|
| - _populateReplayableData: function(data, cache)
|
| - {
|
| - // Do nothing. Should be overridden by subclasses.
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - * @return {!Resource}
|
| - */
|
| - replay: function(data, cache)
|
| - {
|
| - var resource = cache.get(data.id);
|
| - if (resource)
|
| - return resource;
|
| - this._id = data.id;
|
| - this._name = data.name;
|
| - this._kindId = data.kindId;
|
| - this._resourceManager = null;
|
| - this._calls = [];
|
| - this._boundResources = Object.create(null);
|
| - this._wrappedObject = null;
|
| - cache.put(data.id, this); // Put into the cache early to avoid loops.
|
| - this._doReplayCalls(data, cache);
|
| - console.assert(this._wrappedObject, "Resource should be reconstructed!");
|
| - return this;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _doReplayCalls: function(data, cache)
|
| - {
|
| - for (var i = 0, n = data.calls.length; i < n; ++i)
|
| - this._calls.push(data.calls[i].replay(cache));
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - pushCall: function(call)
|
| - {
|
| - call.freeze();
|
| - this._calls.push(call);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - onCallReplayed: function(call)
|
| - {
|
| - // Ignore by default.
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} object
|
| - */
|
| - _bindObjectToResource: function(object)
|
| - {
|
| - Object.defineProperty(object, "__resourceObject", {
|
| - value: this,
|
| - writable: false,
|
| - enumerable: false,
|
| - configurable: true
|
| - });
|
| - },
|
| -
|
| - /**
|
| - * @param {string} key
|
| - * @param {*} obj
|
| - */
|
| - _registerBoundResource: function(key, obj)
|
| - {
|
| - var resource = Resource.forObject(obj);
|
| - if (resource)
|
| - this._boundResources[key] = resource;
|
| - else
|
| - delete this._boundResources[key];
|
| - },
|
| -
|
| - /**
|
| - * @return {?Object}
|
| - */
|
| - _wrapObject: function()
|
| - {
|
| - var wrappedObject = this.wrappedObject();
|
| - if (!wrappedObject)
|
| - return null;
|
| - var proxy = Object.create(wrappedObject.__proto__); // In order to emulate "instanceof".
|
| -
|
| - var customWrapFunctions = this._customWrapFunctions();
|
| - /** @type {!Array.<string>} */
|
| - this._proxyStatePropertyNames = [];
|
| -
|
| - /**
|
| - * @param {string} property
|
| - * @this {Resource}
|
| - */
|
| - function processProperty(property)
|
| - {
|
| - if (typeof wrappedObject[property] === "function") {
|
| - var customWrapFunction = customWrapFunctions[property];
|
| - if (customWrapFunction)
|
| - proxy[property] = this._wrapCustomFunction(this, wrappedObject, wrappedObject[property], property, customWrapFunction);
|
| - else
|
| - proxy[property] = this._wrapFunction(this, wrappedObject, wrappedObject[property], property);
|
| - } else if (TypeUtils.isEnumPropertyName(property, wrappedObject)) {
|
| - // Fast access to enums and constants.
|
| - proxy[property] = wrappedObject[property];
|
| - } else {
|
| - this._proxyStatePropertyNames.push(property);
|
| - Object.defineProperty(proxy, property, {
|
| - get: function()
|
| - {
|
| - var obj = wrappedObject[property];
|
| - var resource = Resource.forObject(obj);
|
| - return resource ? resource : obj;
|
| - },
|
| - set: this._wrapPropertySetter(this, wrappedObject, property),
|
| - enumerable: true
|
| - });
|
| - }
|
| - }
|
| -
|
| - var isEmpty = true;
|
| - for (var property in wrappedObject) {
|
| - isEmpty = false;
|
| - processProperty.call(this, property);
|
| - }
|
| - if (isEmpty)
|
| - return wrappedObject; // Nothing to proxy.
|
| -
|
| - this._bindObjectToResource(proxy);
|
| - return proxy;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Resource} resource
|
| - * @param {!Object} originalObject
|
| - * @param {!Function} originalFunction
|
| - * @param {string} functionName
|
| - * @param {!Function} customWrapFunction
|
| - * @return {!Function}
|
| - */
|
| - _wrapCustomFunction: function(resource, originalObject, originalFunction, functionName, customWrapFunction)
|
| - {
|
| - return function()
|
| - {
|
| - var manager = resource.manager();
|
| - var isCapturing = manager && manager.capturing();
|
| - if (isCapturing)
|
| - manager.captureArguments(resource, arguments);
|
| - var wrapFunction = new Resource.WrapFunction(originalObject, originalFunction, functionName, arguments);
|
| - customWrapFunction.apply(wrapFunction, arguments);
|
| - if (isCapturing) {
|
| - var call = wrapFunction.call();
|
| - call.setStackTrace(StackTrace.create(1, arguments.callee));
|
| - manager.captureCall(call);
|
| - }
|
| - return wrapFunction.result();
|
| - };
|
| - },
|
| -
|
| - /**
|
| - * @param {!Resource} resource
|
| - * @param {!Object} originalObject
|
| - * @param {!Function} originalFunction
|
| - * @param {string} functionName
|
| - * @return {!Function}
|
| - */
|
| - _wrapFunction: function(resource, originalObject, originalFunction, functionName)
|
| - {
|
| - return function()
|
| - {
|
| - var manager = resource.manager();
|
| - if (!manager || !manager.capturing())
|
| - return originalFunction.apply(originalObject, arguments);
|
| - manager.captureArguments(resource, arguments);
|
| - var result = originalFunction.apply(originalObject, arguments);
|
| - var stackTrace = StackTrace.create(1, arguments.callee);
|
| - var call = new Call(resource, functionName, arguments, result, stackTrace);
|
| - manager.captureCall(call);
|
| - return result;
|
| - };
|
| - },
|
| -
|
| - /**
|
| - * @param {!Resource} resource
|
| - * @param {!Object} originalObject
|
| - * @param {string} propertyName
|
| - * @return {function(*)}
|
| - */
|
| - _wrapPropertySetter: function(resource, originalObject, propertyName)
|
| - {
|
| - return function(value)
|
| - {
|
| - resource._registerBoundResource(propertyName, value);
|
| - var manager = resource.manager();
|
| - if (!manager || !manager.capturing()) {
|
| - originalObject[propertyName] = Resource.wrappedObject(value);
|
| - return;
|
| - }
|
| - var args = [propertyName, value];
|
| - manager.captureArguments(resource, args);
|
| - originalObject[propertyName] = Resource.wrappedObject(value);
|
| - var stackTrace = StackTrace.create(1, arguments.callee);
|
| - var call = new Call(resource, "", args, undefined, stackTrace);
|
| - manager.captureCall(call);
|
| - };
|
| - },
|
| -
|
| - /**
|
| - * @return {!Object.<string, !Function>}
|
| - */
|
| - _customWrapFunctions: function()
|
| - {
|
| - return Object.create(null); // May be overridden by subclasses.
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {!Object} originalObject
|
| - * @param {!Function} originalFunction
|
| - * @param {string} functionName
|
| - * @param {!Array|!Arguments} args
|
| - */
|
| -Resource.WrapFunction = function(originalObject, originalFunction, functionName, args)
|
| -{
|
| - this._originalObject = originalObject;
|
| - this._originalFunction = originalFunction;
|
| - this._functionName = functionName;
|
| - this._args = args;
|
| - this._resource = Resource.forObject(originalObject);
|
| - console.assert(this._resource, "Expected a wrapped call on a Resource object.");
|
| -}
|
| -
|
| -Resource.WrapFunction.prototype = {
|
| - /**
|
| - * @return {*}
|
| - */
|
| - result: function()
|
| - {
|
| - if (!this._executed) {
|
| - this._executed = true;
|
| - this._result = this._originalFunction.apply(this._originalObject, this._args);
|
| - }
|
| - return this._result;
|
| - },
|
| -
|
| - /**
|
| - * @return {!Call}
|
| - */
|
| - call: function()
|
| - {
|
| - if (!this._call)
|
| - this._call = new Call(this._resource, this._functionName, this._args, this.result());
|
| - return this._call;
|
| - },
|
| -
|
| - /**
|
| - * @param {*} result
|
| - */
|
| - overrideResult: function(result)
|
| - {
|
| - var call = this.call();
|
| - call.setResult(result);
|
| - this._result = result;
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @param {function(new:Resource, !Object, string)} resourceConstructor
|
| - * @param {string} resourceName
|
| - * @return {function(this:Resource.WrapFunction)}
|
| - */
|
| -Resource.WrapFunction.resourceFactoryMethod = function(resourceConstructor, resourceName)
|
| -{
|
| - return /** @this {Resource.WrapFunction} */ function()
|
| - {
|
| - var wrappedObject = /** @type {?Object} */ (this.result());
|
| - if (!wrappedObject)
|
| - return;
|
| - var resource = new resourceConstructor(wrappedObject, resourceName);
|
| - var manager = this._resource.manager();
|
| - if (manager)
|
| - manager.registerResource(resource);
|
| - this.overrideResult(resource.proxyObject());
|
| - resource.pushCall(this.call());
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {!Resource} originalResource
|
| - * @param {!Object} data
|
| - */
|
| -function ReplayableResource(originalResource, data)
|
| -{
|
| - this._proto = originalResource.__proto__;
|
| - this._data = data;
|
| -}
|
| -
|
| -ReplayableResource.prototype = {
|
| - /**
|
| - * @return {number}
|
| - */
|
| - id: function()
|
| - {
|
| - return this._data.id;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - name: function()
|
| - {
|
| - return this._data.name;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - description: function()
|
| - {
|
| - return this._data.name + "@" + this._data.kindId;
|
| - },
|
| -
|
| - /**
|
| - * @return {!ReplayableResource}
|
| - */
|
| - contextResource: function()
|
| - {
|
| - return this._data.contextResource || this;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Cache.<!Resource>} cache
|
| - * @return {!Resource}
|
| - */
|
| - replay: function(cache)
|
| - {
|
| - var result = /** @type {!Resource} */ (Object.create(this._proto));
|
| - result = result.replay(this._data, cache)
|
| - console.assert(result.__proto__ === this._proto, "Wrong type of a replay result");
|
| - return result;
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @param {!ReplayableResource|*} obj
|
| - * @param {!Cache.<!Resource>} cache
|
| - * @return {*}
|
| - */
|
| -ReplayableResource.replay = function(obj, cache)
|
| -{
|
| - return (obj instanceof ReplayableResource) ? obj.replay(cache).wrappedObject() : obj;
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {Resource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function ContextResource(wrappedObject, name)
|
| -{
|
| - Resource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -ContextResource.prototype = {
|
| - __proto__: Resource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {Resource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function LogEverythingResource(wrappedObject, name)
|
| -{
|
| - Resource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -LogEverythingResource.prototype = {
|
| - /**
|
| - * @override
|
| - * @return {!Object.<string, !Function>}
|
| - */
|
| - _customWrapFunctions: function()
|
| - {
|
| - var wrapFunctions = Object.create(null);
|
| - var wrappedObject = this.wrappedObject();
|
| - if (wrappedObject) {
|
| - for (var property in wrappedObject) {
|
| - /** @this {Resource.WrapFunction} */
|
| - wrapFunctions[property] = function()
|
| - {
|
| - this._resource.pushCall(this.call());
|
| - }
|
| - }
|
| - }
|
| - return wrapFunctions;
|
| - },
|
| -
|
| - __proto__: Resource.prototype
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// WebGL
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {Resource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLBoundResource(wrappedObject, name)
|
| -{
|
| - Resource.call(this, wrappedObject, name);
|
| - /** @type {!Object.<string, *>} */
|
| - this._state = {};
|
| -}
|
| -
|
| -WebGLBoundResource.prototype = {
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - */
|
| - _populateReplayableData: function(data, cache)
|
| - {
|
| - var state = this._state;
|
| - data.state = {};
|
| - Object.keys(state).forEach(function(parameter) {
|
| - data.state[parameter] = Resource.toReplayable(state[parameter], cache);
|
| - });
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _doReplayCalls: function(data, cache)
|
| - {
|
| - var gl = this._replayContextResource(data, cache).wrappedObject();
|
| -
|
| - /** @type {!Object.<string, !Array.<string>>} */
|
| - var bindingsData = {
|
| - TEXTURE_2D: ["bindTexture", "TEXTURE_BINDING_2D"],
|
| - TEXTURE_CUBE_MAP: ["bindTexture", "TEXTURE_BINDING_CUBE_MAP"],
|
| - ARRAY_BUFFER: ["bindBuffer", "ARRAY_BUFFER_BINDING"],
|
| - ELEMENT_ARRAY_BUFFER: ["bindBuffer", "ELEMENT_ARRAY_BUFFER_BINDING"],
|
| - FRAMEBUFFER: ["bindFramebuffer", "FRAMEBUFFER_BINDING"],
|
| - RENDERBUFFER: ["bindRenderbuffer", "RENDERBUFFER_BINDING"]
|
| - };
|
| - var originalBindings = {};
|
| - Object.keys(bindingsData).forEach(function(bindingTarget) {
|
| - var bindingParameter = bindingsData[bindingTarget][1];
|
| - originalBindings[bindingTarget] = gl.getParameter(gl[bindingParameter]);
|
| - });
|
| -
|
| - var state = {};
|
| - Object.keys(data.state).forEach(function(parameter) {
|
| - state[parameter] = ReplayableResource.replay(data.state[parameter], cache);
|
| - });
|
| - this._state = state;
|
| - Resource.prototype._doReplayCalls.call(this, data, cache);
|
| -
|
| - Object.keys(bindingsData).forEach(function(bindingTarget) {
|
| - var bindMethodName = bindingsData[bindingTarget][0];
|
| - gl[bindMethodName].call(gl, gl[bindingTarget], originalBindings[bindingTarget]);
|
| - });
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - * @return {?WebGLRenderingContextResource}
|
| - */
|
| - _replayContextResource: function(data, cache)
|
| - {
|
| - var calls = /** @type {!Array.<!ReplayableCall>} */ (data.calls);
|
| - for (var i = 0, n = calls.length; i < n; ++i) {
|
| - var resource = ReplayableResource.replay(calls[i].replayableResource(), cache);
|
| - var contextResource = WebGLRenderingContextResource.forObject(resource);
|
| - if (contextResource)
|
| - return contextResource;
|
| - }
|
| - return null;
|
| - },
|
| -
|
| - /**
|
| - * @param {number} target
|
| - * @param {string} bindMethodName
|
| - */
|
| - pushBinding: function(target, bindMethodName)
|
| - {
|
| - if (this._state.bindTarget !== target) {
|
| - this._state.bindTarget = target;
|
| - this.pushCall(new Call(WebGLRenderingContextResource.forObject(this), bindMethodName, [target, this]));
|
| - }
|
| - },
|
| -
|
| - __proto__: Resource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {WebGLBoundResource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLTextureResource(wrappedObject, name)
|
| -{
|
| - WebGLBoundResource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -WebGLTextureResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLTexture}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var glResource = WebGLRenderingContextResource.forObject(this);
|
| - var gl = glResource.wrappedObject();
|
| - var texture = this.wrappedObject();
|
| - if (!gl || !texture)
|
| - return result;
|
| - result.push({ name: "isTexture", value: gl.isTexture(texture) });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| -
|
| - var target = this._state.bindTarget;
|
| - if (typeof target !== "number")
|
| - return result;
|
| -
|
| - var bindingParameter;
|
| - switch (target) {
|
| - case gl.TEXTURE_2D:
|
| - bindingParameter = gl.TEXTURE_BINDING_2D;
|
| - break;
|
| - case gl.TEXTURE_CUBE_MAP:
|
| - bindingParameter = gl.TEXTURE_BINDING_CUBE_MAP;
|
| - break;
|
| - default:
|
| - console.error("ASSERT_NOT_REACHED: unknown texture target " + target);
|
| - return result;
|
| - }
|
| - result.push({ name: "target", value: target, valueIsEnum: true });
|
| -
|
| - var oldTexture = /** @type {!WebGLTexture} */ (gl.getParameter(bindingParameter));
|
| - if (oldTexture !== texture)
|
| - gl.bindTexture(target, texture);
|
| -
|
| - var textureParameters = [
|
| - "TEXTURE_MAG_FILTER",
|
| - "TEXTURE_MIN_FILTER",
|
| - "TEXTURE_WRAP_S",
|
| - "TEXTURE_WRAP_T",
|
| - "TEXTURE_MAX_ANISOTROPY_EXT" // EXT_texture_filter_anisotropic extension
|
| - ];
|
| - glResource.queryStateValues(gl.getTexParameter, target, textureParameters, result);
|
| -
|
| - if (oldTexture !== texture)
|
| - gl.bindTexture(target, oldTexture);
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _doReplayCalls: function(data, cache)
|
| - {
|
| - var gl = this._replayContextResource(data, cache).wrappedObject();
|
| -
|
| - var state = {};
|
| - WebGLRenderingContextResource.PixelStoreParameters.forEach(function(parameter) {
|
| - state[parameter] = gl.getParameter(gl[parameter]);
|
| - });
|
| -
|
| - WebGLBoundResource.prototype._doReplayCalls.call(this, data, cache);
|
| -
|
| - WebGLRenderingContextResource.PixelStoreParameters.forEach(function(parameter) {
|
| - gl.pixelStorei(gl[parameter], state[parameter]);
|
| - });
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Call} call
|
| - */
|
| - pushCall: function(call)
|
| - {
|
| - var gl = WebGLRenderingContextResource.forObject(call.resource()).wrappedObject();
|
| - WebGLRenderingContextResource.PixelStoreParameters.forEach(function(parameter) {
|
| - var value = gl.getParameter(gl[parameter]);
|
| - if (this._state[parameter] !== value) {
|
| - this._state[parameter] = value;
|
| - var pixelStoreCall = new Call(gl, "pixelStorei", [gl[parameter], value]);
|
| - WebGLBoundResource.prototype.pushCall.call(this, pixelStoreCall);
|
| - }
|
| - }, this);
|
| -
|
| - // FIXME: remove any older calls that no longer contribute to the resource state.
|
| - // FIXME: optimize memory usage: maybe it's more efficient to store one texImage2D call instead of many texSubImage2D.
|
| - WebGLBoundResource.prototype.pushCall.call(this, call);
|
| - },
|
| -
|
| - /**
|
| - * Handles: texParameteri, texParameterf
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_texParameter: function(call)
|
| - {
|
| - var args = call.args();
|
| - var pname = args[1];
|
| - var param = args[2];
|
| - if (this._state[pname] !== param) {
|
| - this._state[pname] = param;
|
| - WebGLBoundResource.prototype.pushCall.call(this, call);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * Handles: copyTexImage2D, copyTexSubImage2D
|
| - * copyTexImage2D and copyTexSubImage2D define a texture image with pixels from the current framebuffer.
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_copyTexImage2D: function(call)
|
| - {
|
| - var glResource = WebGLRenderingContextResource.forObject(call.resource());
|
| - var gl = glResource.wrappedObject();
|
| - var framebufferResource = /** @type {!WebGLFramebufferResource} */ (glResource.currentBinding(gl.FRAMEBUFFER));
|
| - if (framebufferResource)
|
| - this.pushCall(new Call(glResource, "bindFramebuffer", [gl.FRAMEBUFFER, framebufferResource]));
|
| - else {
|
| - // FIXME: Implement this case.
|
| - console.error("ASSERT_NOT_REACHED: Could not properly process a gl." + call.functionName() + " call while the DRAWING BUFFER is bound.");
|
| - }
|
| - this.pushCall(call);
|
| - },
|
| -
|
| - __proto__: WebGLBoundResource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {Resource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLProgramResource(wrappedObject, name)
|
| -{
|
| - Resource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -WebGLProgramResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLProgram}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - /**
|
| - * @param {!Object} obj
|
| - * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} output
|
| - */
|
| - function convertToStateDescriptors(obj, output)
|
| - {
|
| - for (var pname in obj)
|
| - output.push({ name: pname, value: obj[pname], valueIsEnum: (pname === "type") });
|
| - }
|
| -
|
| - var result = [];
|
| - var program = this.wrappedObject();
|
| - if (!program)
|
| - return result;
|
| - var glResource = WebGLRenderingContextResource.forObject(this);
|
| - var gl = glResource.wrappedObject();
|
| - var programParameters = ["DELETE_STATUS", "LINK_STATUS", "VALIDATE_STATUS"];
|
| - glResource.queryStateValues(gl.getProgramParameter, program, programParameters, result);
|
| - result.push({ name: "getProgramInfoLog", value: gl.getProgramInfoLog(program) });
|
| - result.push({ name: "isProgram", value: gl.isProgram(program) });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| -
|
| - // ATTACHED_SHADERS
|
| - var callFormatter = CallFormatter.forResource(this);
|
| - var shaders = gl.getAttachedShaders(program) || [];
|
| - var shaderDescriptors = [];
|
| - for (var i = 0, n = shaders.length; i < n; ++i) {
|
| - var shaderResource = Resource.forObject(shaders[i]);
|
| - var pname = callFormatter.enumNameForValue(shaderResource.type());
|
| - shaderDescriptors.push({ name: pname, value: shaderResource });
|
| - }
|
| - result.push({ name: "ATTACHED_SHADERS", values: shaderDescriptors, isArray: true });
|
| -
|
| - // ACTIVE_UNIFORMS
|
| - var uniformDescriptors = [];
|
| - var uniforms = this._activeUniforms(true);
|
| - for (var i = 0, n = uniforms.length; i < n; ++i) {
|
| - var pname = "" + i;
|
| - var values = [];
|
| - convertToStateDescriptors(uniforms[i], values);
|
| - uniformDescriptors.push({ name: pname, values: values });
|
| - }
|
| - result.push({ name: "ACTIVE_UNIFORMS", values: uniformDescriptors, isArray: true });
|
| -
|
| - // ACTIVE_ATTRIBUTES
|
| - var attributesCount = /** @type {number} */ (gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES));
|
| - var attributeDescriptors = [];
|
| - for (var i = 0; i < attributesCount; ++i) {
|
| - var activeInfo = gl.getActiveAttrib(program, i);
|
| - if (!activeInfo)
|
| - continue;
|
| - var pname = "" + i;
|
| - var values = [];
|
| - convertToStateDescriptors(activeInfo, values);
|
| - attributeDescriptors.push({ name: pname, values: values });
|
| - }
|
| - result.push({ name: "ACTIVE_ATTRIBUTES", values: attributeDescriptors, isArray: true });
|
| -
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {boolean=} includeAllInfo
|
| - * @return {!Array.<{name:string, type:number, value:*, size:(number|undefined)}>}
|
| - */
|
| - _activeUniforms: function(includeAllInfo)
|
| - {
|
| - var uniforms = [];
|
| - var program = this.wrappedObject();
|
| - if (!program)
|
| - return uniforms;
|
| -
|
| - var gl = WebGLRenderingContextResource.forObject(this).wrappedObject();
|
| - var uniformsCount = /** @type {number} */ (gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS));
|
| - for (var i = 0; i < uniformsCount; ++i) {
|
| - var activeInfo = gl.getActiveUniform(program, i);
|
| - if (!activeInfo)
|
| - continue;
|
| - var uniformLocation = gl.getUniformLocation(program, activeInfo.name);
|
| - if (!uniformLocation)
|
| - continue;
|
| - var value = gl.getUniform(program, uniformLocation);
|
| - var item = Object.create(null);
|
| - item.name = activeInfo.name;
|
| - item.type = activeInfo.type;
|
| - item.value = value;
|
| - if (includeAllInfo)
|
| - item.size = activeInfo.size;
|
| - uniforms.push(item);
|
| - }
|
| - return uniforms;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - */
|
| - _populateReplayableData: function(data, cache)
|
| - {
|
| - var glResource = WebGLRenderingContextResource.forObject(this);
|
| - var originalErrors = glResource.getAllErrors();
|
| - data.uniforms = this._activeUniforms();
|
| - glResource.restoreErrors(originalErrors);
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _doReplayCalls: function(data, cache)
|
| - {
|
| - Resource.prototype._doReplayCalls.call(this, data, cache);
|
| - var gl = WebGLRenderingContextResource.forObject(this).wrappedObject();
|
| - var program = this.wrappedObject();
|
| -
|
| - var originalProgram = /** @type {!WebGLProgram} */ (gl.getParameter(gl.CURRENT_PROGRAM));
|
| - var currentProgram = originalProgram;
|
| -
|
| - data.uniforms.forEach(function(uniform) {
|
| - var uniformLocation = gl.getUniformLocation(program, uniform.name);
|
| - if (!uniformLocation)
|
| - return;
|
| - if (currentProgram !== program) {
|
| - currentProgram = program;
|
| - gl.useProgram(program);
|
| - }
|
| - var methodName = this._uniformMethodNameByType(gl, uniform.type);
|
| - if (methodName.indexOf("Matrix") === -1)
|
| - gl[methodName].call(gl, uniformLocation, uniform.value);
|
| - else
|
| - gl[methodName].call(gl, uniformLocation, false, uniform.value);
|
| - }.bind(this));
|
| -
|
| - if (currentProgram !== originalProgram)
|
| - gl.useProgram(originalProgram);
|
| - },
|
| -
|
| - /**
|
| - * @param {!WebGLRenderingContext} gl
|
| - * @param {number} type
|
| - * @return {string}
|
| - */
|
| - _uniformMethodNameByType: function(gl, type)
|
| - {
|
| - var uniformMethodNames = WebGLProgramResource._uniformMethodNames;
|
| - if (!uniformMethodNames) {
|
| - uniformMethodNames = {};
|
| - uniformMethodNames[gl.FLOAT] = "uniform1f";
|
| - uniformMethodNames[gl.FLOAT_VEC2] = "uniform2fv";
|
| - uniformMethodNames[gl.FLOAT_VEC3] = "uniform3fv";
|
| - uniformMethodNames[gl.FLOAT_VEC4] = "uniform4fv";
|
| - uniformMethodNames[gl.INT] = "uniform1i";
|
| - uniformMethodNames[gl.BOOL] = "uniform1i";
|
| - uniformMethodNames[gl.SAMPLER_2D] = "uniform1i";
|
| - uniformMethodNames[gl.SAMPLER_CUBE] = "uniform1i";
|
| - uniformMethodNames[gl.INT_VEC2] = "uniform2iv";
|
| - uniformMethodNames[gl.BOOL_VEC2] = "uniform2iv";
|
| - uniformMethodNames[gl.INT_VEC3] = "uniform3iv";
|
| - uniformMethodNames[gl.BOOL_VEC3] = "uniform3iv";
|
| - uniformMethodNames[gl.INT_VEC4] = "uniform4iv";
|
| - uniformMethodNames[gl.BOOL_VEC4] = "uniform4iv";
|
| - uniformMethodNames[gl.FLOAT_MAT2] = "uniformMatrix2fv";
|
| - uniformMethodNames[gl.FLOAT_MAT3] = "uniformMatrix3fv";
|
| - uniformMethodNames[gl.FLOAT_MAT4] = "uniformMatrix4fv";
|
| - WebGLProgramResource._uniformMethodNames = uniformMethodNames;
|
| - }
|
| - console.assert(uniformMethodNames[type], "Unknown uniform type " + type);
|
| - return uniformMethodNames[type];
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Call} call
|
| - */
|
| - pushCall: function(call)
|
| - {
|
| - // FIXME: remove any older calls that no longer contribute to the resource state.
|
| - // FIXME: handle multiple attachShader && detachShader.
|
| - Resource.prototype.pushCall.call(this, call);
|
| - },
|
| -
|
| - __proto__: Resource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {Resource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLShaderResource(wrappedObject, name)
|
| -{
|
| - Resource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -WebGLShaderResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLShader}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @return {number}
|
| - */
|
| - type: function()
|
| - {
|
| - var call = this._calls[0];
|
| - if (call && call.functionName() === "createShader")
|
| - return call.args()[0];
|
| - console.error("ASSERT_NOT_REACHED: Failed to restore shader type from the log.", call);
|
| - return 0;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var shader = this.wrappedObject();
|
| - if (!shader)
|
| - return result;
|
| - var glResource = WebGLRenderingContextResource.forObject(this);
|
| - var gl = glResource.wrappedObject();
|
| - var shaderParameters = ["SHADER_TYPE", "DELETE_STATUS", "COMPILE_STATUS"];
|
| - glResource.queryStateValues(gl.getShaderParameter, shader, shaderParameters, result);
|
| - result.push({ name: "getShaderInfoLog", value: gl.getShaderInfoLog(shader) });
|
| - result.push({ name: "getShaderSource", value: gl.getShaderSource(shader) });
|
| - result.push({ name: "isShader", value: gl.isShader(shader) });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| -
|
| - // getShaderPrecisionFormat
|
| - var shaderType = this.type();
|
| - var precisionValues = [];
|
| - var precisionParameters = ["LOW_FLOAT", "MEDIUM_FLOAT", "HIGH_FLOAT", "LOW_INT", "MEDIUM_INT", "HIGH_INT"];
|
| - for (var i = 0, pname; pname = precisionParameters[i]; ++i)
|
| - precisionValues.push({ name: pname, value: gl.getShaderPrecisionFormat(shaderType, gl[pname]) });
|
| - result.push({ name: "getShaderPrecisionFormat", values: precisionValues });
|
| -
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Call} call
|
| - */
|
| - pushCall: function(call)
|
| - {
|
| - // FIXME: remove any older calls that no longer contribute to the resource state.
|
| - // FIXME: handle multiple shaderSource calls.
|
| - Resource.prototype.pushCall.call(this, call);
|
| - },
|
| -
|
| - __proto__: Resource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {WebGLBoundResource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLBufferResource(wrappedObject, name)
|
| -{
|
| - WebGLBoundResource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -WebGLBufferResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLBuffer}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @return {?ArrayBufferView}
|
| - */
|
| - cachedBufferData: function()
|
| - {
|
| - /**
|
| - * Creates a view to a given buffer, does NOT copy the buffer.
|
| - * @param {!ArrayBuffer|!ArrayBufferView} buffer
|
| - * @return {!Uint8Array}
|
| - */
|
| - function createUint8ArrayBufferView(buffer)
|
| - {
|
| - return buffer instanceof ArrayBuffer ? new Uint8Array(buffer) : new Uint8Array(buffer.buffer, buffer.byteOffset, buffer.byteLength);
|
| - }
|
| -
|
| - if (!this._cachedBufferData) {
|
| - for (var i = this._calls.length - 1; i >= 0; --i) {
|
| - var call = this._calls[i];
|
| - if (call.functionName() === "bufferData") {
|
| - var sizeOrData = /** @type {number|!ArrayBuffer|!ArrayBufferView} */ (call.args()[1]);
|
| - if (typeof sizeOrData === "number")
|
| - this._cachedBufferData = new ArrayBuffer(sizeOrData);
|
| - else
|
| - this._cachedBufferData = sizeOrData;
|
| - this._lastBufferSubDataIndex = i + 1;
|
| - break;
|
| - }
|
| - }
|
| - if (!this._cachedBufferData)
|
| - return null;
|
| - }
|
| -
|
| - // Apply any "bufferSubData" calls that have not been applied yet.
|
| - var bufferDataView;
|
| - while (this._lastBufferSubDataIndex < this._calls.length) {
|
| - var call = this._calls[this._lastBufferSubDataIndex++];
|
| - if (call.functionName() !== "bufferSubData")
|
| - continue;
|
| - var offset = /** @type {number} */ (call.args()[1]);
|
| - var data = /** @type {!ArrayBuffer|!ArrayBufferView} */ (call.args()[2]);
|
| - var view = createUint8ArrayBufferView(data);
|
| - if (!bufferDataView)
|
| - bufferDataView = createUint8ArrayBufferView(this._cachedBufferData);
|
| - bufferDataView.set(view, offset);
|
| -
|
| - var isFullReplacement = (offset === 0 && bufferDataView.length === view.length);
|
| - if (this._cachedBufferData instanceof ArrayBuffer) {
|
| - // The buffer data has no type yet. Try to guess from the "bufferSubData" call.
|
| - var typedArrayClass = TypeUtils.typedArrayClass(data);
|
| - if (typedArrayClass)
|
| - this._cachedBufferData = new typedArrayClass(this._cachedBufferData); // Does not copy the buffer.
|
| - } else if (isFullReplacement) {
|
| - var typedArrayClass = TypeUtils.typedArrayClass(data);
|
| - if (typedArrayClass) {
|
| - var typedArrayData = /** @type {!ArrayBufferView} */ (data);
|
| - this._cachedBufferData = new typedArrayClass(this._cachedBufferData.buffer, this._cachedBufferData.byteOffset, typedArrayData.length); // Does not copy the buffer.
|
| - }
|
| - }
|
| - }
|
| -
|
| - if (this._cachedBufferData instanceof ArrayBuffer) {
|
| - // If we failed to guess the data type yet, use Uint8Array.
|
| - return new Uint8Array(this._cachedBufferData);
|
| - }
|
| - return this._cachedBufferData;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var glResource = WebGLRenderingContextResource.forObject(this);
|
| - var gl = glResource.wrappedObject();
|
| - var buffer = this.wrappedObject();
|
| - if (!gl || !buffer)
|
| - return result;
|
| - result.push({ name: "isBuffer", value: gl.isBuffer(buffer) });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| -
|
| - var target = this._state.bindTarget;
|
| - if (typeof target !== "number")
|
| - return result;
|
| -
|
| - var bindingParameter;
|
| - switch (target) {
|
| - case gl.ARRAY_BUFFER:
|
| - bindingParameter = gl.ARRAY_BUFFER_BINDING;
|
| - break;
|
| - case gl.ELEMENT_ARRAY_BUFFER:
|
| - bindingParameter = gl.ELEMENT_ARRAY_BUFFER_BINDING;
|
| - break;
|
| - default:
|
| - console.error("ASSERT_NOT_REACHED: unknown buffer target " + target);
|
| - return result;
|
| - }
|
| - result.push({ name: "target", value: target, valueIsEnum: true });
|
| -
|
| - var oldBuffer = /** @type {!WebGLBuffer} */ (gl.getParameter(bindingParameter));
|
| - if (oldBuffer !== buffer)
|
| - gl.bindBuffer(target, buffer);
|
| -
|
| - var bufferParameters = ["BUFFER_SIZE", "BUFFER_USAGE"];
|
| - glResource.queryStateValues(gl.getBufferParameter, target, bufferParameters, result);
|
| -
|
| - if (oldBuffer !== buffer)
|
| - gl.bindBuffer(target, oldBuffer);
|
| -
|
| - try {
|
| - var data = this.cachedBufferData();
|
| - if (data)
|
| - result.push({ name: "bufferData", value: data });
|
| - } catch (e) {
|
| - console.error("Exception while restoring bufferData", e);
|
| - }
|
| -
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_bufferData: function(call)
|
| - {
|
| - // FIXME: remove any older calls that no longer contribute to the resource state.
|
| - delete this._cachedBufferData;
|
| - delete this._lastBufferSubDataIndex;
|
| - WebGLBoundResource.prototype.pushCall.call(this, call);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_bufferSubData: function(call)
|
| - {
|
| - // FIXME: Optimize memory for bufferSubData.
|
| - WebGLBoundResource.prototype.pushCall.call(this, call);
|
| - },
|
| -
|
| - __proto__: WebGLBoundResource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {WebGLBoundResource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLFramebufferResource(wrappedObject, name)
|
| -{
|
| - WebGLBoundResource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -WebGLFramebufferResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLFramebuffer}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var framebuffer = this.wrappedObject();
|
| - if (!framebuffer)
|
| - return result;
|
| - var gl = WebGLRenderingContextResource.forObject(this).wrappedObject();
|
| -
|
| - var oldFramebuffer = /** @type {!WebGLFramebuffer} */ (gl.getParameter(gl.FRAMEBUFFER_BINDING));
|
| - if (oldFramebuffer !== framebuffer)
|
| - gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
| -
|
| - var attachmentParameters = ["COLOR_ATTACHMENT0", "DEPTH_ATTACHMENT", "STENCIL_ATTACHMENT"];
|
| - var framebufferParameters = ["FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"];
|
| - for (var i = 0, attachment; attachment = attachmentParameters[i]; ++i) {
|
| - var values = [];
|
| - for (var j = 0, pname; pname = framebufferParameters[j]; ++j) {
|
| - var value = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl[attachment], gl[pname]);
|
| - value = Resource.forObject(value) || value;
|
| - values.push({ name: pname, value: value, valueIsEnum: WebGLRenderingContextResource.GetResultIsEnum[pname] });
|
| - }
|
| - result.push({ name: attachment, values: values });
|
| - }
|
| - result.push({ name: "isFramebuffer", value: gl.isFramebuffer(framebuffer) });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| -
|
| - if (oldFramebuffer !== framebuffer)
|
| - gl.bindFramebuffer(gl.FRAMEBUFFER, oldFramebuffer);
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Call} call
|
| - */
|
| - pushCall: function(call)
|
| - {
|
| - // FIXME: remove any older calls that no longer contribute to the resource state.
|
| - WebGLBoundResource.prototype.pushCall.call(this, call);
|
| - },
|
| -
|
| - __proto__: WebGLBoundResource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {WebGLBoundResource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLRenderbufferResource(wrappedObject, name)
|
| -{
|
| - WebGLBoundResource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -WebGLRenderbufferResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLRenderbuffer}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var renderbuffer = this.wrappedObject();
|
| - if (!renderbuffer)
|
| - return result;
|
| - var glResource = WebGLRenderingContextResource.forObject(this);
|
| - var gl = glResource.wrappedObject();
|
| -
|
| - var oldRenderbuffer = /** @type {!WebGLRenderbuffer} */ (gl.getParameter(gl.RENDERBUFFER_BINDING));
|
| - if (oldRenderbuffer !== renderbuffer)
|
| - gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer);
|
| -
|
| - var renderbufferParameters = ["RENDERBUFFER_WIDTH", "RENDERBUFFER_HEIGHT", "RENDERBUFFER_INTERNAL_FORMAT", "RENDERBUFFER_RED_SIZE", "RENDERBUFFER_GREEN_SIZE", "RENDERBUFFER_BLUE_SIZE", "RENDERBUFFER_ALPHA_SIZE", "RENDERBUFFER_DEPTH_SIZE", "RENDERBUFFER_STENCIL_SIZE"];
|
| - glResource.queryStateValues(gl.getRenderbufferParameter, gl.RENDERBUFFER, renderbufferParameters, result);
|
| - result.push({ name: "isRenderbuffer", value: gl.isRenderbuffer(renderbuffer) });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| -
|
| - if (oldRenderbuffer !== renderbuffer)
|
| - gl.bindRenderbuffer(gl.RENDERBUFFER, oldRenderbuffer);
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Call} call
|
| - */
|
| - pushCall: function(call)
|
| - {
|
| - // FIXME: remove any older calls that no longer contribute to the resource state.
|
| - WebGLBoundResource.prototype.pushCall.call(this, call);
|
| - },
|
| -
|
| - __proto__: WebGLBoundResource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {Resource}
|
| - * @param {!Object} wrappedObject
|
| - * @param {string} name
|
| - */
|
| -function WebGLUniformLocationResource(wrappedObject, name)
|
| -{
|
| - Resource.call(this, wrappedObject, name);
|
| -}
|
| -
|
| -WebGLUniformLocationResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLUniformLocation}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @return {?WebGLProgramResource}
|
| - */
|
| - program: function()
|
| - {
|
| - var call = this._calls[0];
|
| - if (call && call.functionName() === "getUniformLocation")
|
| - return /** @type {!WebGLProgramResource} */ (Resource.forObject(call.args()[0]));
|
| - console.error("ASSERT_NOT_REACHED: Failed to restore WebGLUniformLocation from the log.", call);
|
| - return null;
|
| - },
|
| -
|
| - /**
|
| - * @return {string}
|
| - */
|
| - name: function()
|
| - {
|
| - var call = this._calls[0];
|
| - if (call && call.functionName() === "getUniformLocation")
|
| - return call.args()[1];
|
| - console.error("ASSERT_NOT_REACHED: Failed to restore WebGLUniformLocation from the log.", call);
|
| - return "";
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var location = this.wrappedObject();
|
| - if (!location)
|
| - return result;
|
| - var programResource = this.program();
|
| - var program = programResource && programResource.wrappedObject();
|
| - if (!program)
|
| - return result;
|
| - var gl = WebGLRenderingContextResource.forObject(this).wrappedObject();
|
| - var uniformValue = gl.getUniform(program, location);
|
| - var name = this.name();
|
| - result.push({ name: "name", value: name });
|
| - result.push({ name: "program", value: programResource });
|
| - result.push({ name: "value", value: uniformValue });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| -
|
| - if (typeof this._type !== "number") {
|
| - var altName = name + "[0]";
|
| - var uniformsCount = /** @type {number} */ (gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS));
|
| - for (var i = 0; i < uniformsCount; ++i) {
|
| - var activeInfo = gl.getActiveUniform(program, i);
|
| - if (!activeInfo)
|
| - continue;
|
| - if (activeInfo.name === name || activeInfo.name === altName) {
|
| - this._type = activeInfo.type;
|
| - this._size = activeInfo.size;
|
| - if (activeInfo.name === name)
|
| - break;
|
| - }
|
| - }
|
| - }
|
| - if (typeof this._type === "number")
|
| - result.push({ name: "type", value: this._type, valueIsEnum: true });
|
| - if (typeof this._size === "number")
|
| - result.push({ name: "size", value: this._size });
|
| -
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - */
|
| - _populateReplayableData: function(data, cache)
|
| - {
|
| - data.type = this._type;
|
| - data.size = this._size;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _doReplayCalls: function(data, cache)
|
| - {
|
| - this._type = data.type;
|
| - this._size = data.size;
|
| - Resource.prototype._doReplayCalls.call(this, data, cache);
|
| - },
|
| -
|
| - __proto__: Resource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {ContextResource}
|
| - * @param {!WebGLRenderingContext} glContext
|
| - */
|
| -function WebGLRenderingContextResource(glContext)
|
| -{
|
| - ContextResource.call(this, glContext, "WebGLRenderingContext");
|
| - /** @type {?Object.<number, boolean>} */
|
| - this._customErrors = null;
|
| - /** @type {!Object.<string, string>} */
|
| - this._extensions = {};
|
| - /** @type {!Object.<string, number>} */
|
| - this._extensionEnums = {};
|
| -}
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Array.<string>}
|
| - */
|
| -WebGLRenderingContextResource.GLCapabilities = [
|
| - "BLEND",
|
| - "CULL_FACE",
|
| - "DEPTH_TEST",
|
| - "DITHER",
|
| - "POLYGON_OFFSET_FILL",
|
| - "SAMPLE_ALPHA_TO_COVERAGE",
|
| - "SAMPLE_COVERAGE",
|
| - "SCISSOR_TEST",
|
| - "STENCIL_TEST"
|
| -];
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Array.<string>}
|
| - */
|
| -WebGLRenderingContextResource.PixelStoreParameters = [
|
| - "PACK_ALIGNMENT",
|
| - "UNPACK_ALIGNMENT",
|
| - "UNPACK_COLORSPACE_CONVERSION_WEBGL",
|
| - "UNPACK_FLIP_Y_WEBGL",
|
| - "UNPACK_PREMULTIPLY_ALPHA_WEBGL"
|
| -];
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Array.<string>}
|
| - */
|
| -WebGLRenderingContextResource.StateParameters = [
|
| - "ACTIVE_TEXTURE",
|
| - "ARRAY_BUFFER_BINDING",
|
| - "BLEND_COLOR",
|
| - "BLEND_DST_ALPHA",
|
| - "BLEND_DST_RGB",
|
| - "BLEND_EQUATION_ALPHA",
|
| - "BLEND_EQUATION_RGB",
|
| - "BLEND_SRC_ALPHA",
|
| - "BLEND_SRC_RGB",
|
| - "COLOR_CLEAR_VALUE",
|
| - "COLOR_WRITEMASK",
|
| - "CULL_FACE_MODE",
|
| - "CURRENT_PROGRAM",
|
| - "DEPTH_CLEAR_VALUE",
|
| - "DEPTH_FUNC",
|
| - "DEPTH_RANGE",
|
| - "DEPTH_WRITEMASK",
|
| - "ELEMENT_ARRAY_BUFFER_BINDING",
|
| - "FRAGMENT_SHADER_DERIVATIVE_HINT_OES", // OES_standard_derivatives extension
|
| - "FRAMEBUFFER_BINDING",
|
| - "FRONT_FACE",
|
| - "GENERATE_MIPMAP_HINT",
|
| - "LINE_WIDTH",
|
| - "PACK_ALIGNMENT",
|
| - "POLYGON_OFFSET_FACTOR",
|
| - "POLYGON_OFFSET_UNITS",
|
| - "RENDERBUFFER_BINDING",
|
| - "SAMPLE_COVERAGE_INVERT",
|
| - "SAMPLE_COVERAGE_VALUE",
|
| - "SCISSOR_BOX",
|
| - "STENCIL_BACK_FAIL",
|
| - "STENCIL_BACK_FUNC",
|
| - "STENCIL_BACK_PASS_DEPTH_FAIL",
|
| - "STENCIL_BACK_PASS_DEPTH_PASS",
|
| - "STENCIL_BACK_REF",
|
| - "STENCIL_BACK_VALUE_MASK",
|
| - "STENCIL_BACK_WRITEMASK",
|
| - "STENCIL_CLEAR_VALUE",
|
| - "STENCIL_FAIL",
|
| - "STENCIL_FUNC",
|
| - "STENCIL_PASS_DEPTH_FAIL",
|
| - "STENCIL_PASS_DEPTH_PASS",
|
| - "STENCIL_REF",
|
| - "STENCIL_VALUE_MASK",
|
| - "STENCIL_WRITEMASK",
|
| - "UNPACK_ALIGNMENT",
|
| - "UNPACK_COLORSPACE_CONVERSION_WEBGL",
|
| - "UNPACK_FLIP_Y_WEBGL",
|
| - "UNPACK_PREMULTIPLY_ALPHA_WEBGL",
|
| - "VERTEX_ARRAY_BINDING_OES", // OES_vertex_array_object extension
|
| - "VIEWPORT"
|
| -];
|
| -
|
| -/**
|
| - * True for those enums that return also an enum via a getter API method (e.g. getParameter, getShaderParameter, etc.).
|
| - * @const
|
| - * @type {!Object.<string, boolean>}
|
| - */
|
| -WebGLRenderingContextResource.GetResultIsEnum = TypeUtils.createPrefixedPropertyNamesSet([
|
| - // gl.getParameter()
|
| - "ACTIVE_TEXTURE",
|
| - "BLEND_DST_ALPHA",
|
| - "BLEND_DST_RGB",
|
| - "BLEND_EQUATION_ALPHA",
|
| - "BLEND_EQUATION_RGB",
|
| - "BLEND_SRC_ALPHA",
|
| - "BLEND_SRC_RGB",
|
| - "CULL_FACE_MODE",
|
| - "DEPTH_FUNC",
|
| - "FRONT_FACE",
|
| - "GENERATE_MIPMAP_HINT",
|
| - "FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
|
| - "STENCIL_BACK_FAIL",
|
| - "STENCIL_BACK_FUNC",
|
| - "STENCIL_BACK_PASS_DEPTH_FAIL",
|
| - "STENCIL_BACK_PASS_DEPTH_PASS",
|
| - "STENCIL_FAIL",
|
| - "STENCIL_FUNC",
|
| - "STENCIL_PASS_DEPTH_FAIL",
|
| - "STENCIL_PASS_DEPTH_PASS",
|
| - "UNPACK_COLORSPACE_CONVERSION_WEBGL",
|
| - // gl.getBufferParameter()
|
| - "BUFFER_USAGE",
|
| - // gl.getFramebufferAttachmentParameter()
|
| - "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
|
| - // gl.getRenderbufferParameter()
|
| - "RENDERBUFFER_INTERNAL_FORMAT",
|
| - // gl.getTexParameter()
|
| - "TEXTURE_MAG_FILTER",
|
| - "TEXTURE_MIN_FILTER",
|
| - "TEXTURE_WRAP_S",
|
| - "TEXTURE_WRAP_T",
|
| - // gl.getShaderParameter()
|
| - "SHADER_TYPE",
|
| - // gl.getVertexAttrib()
|
| - "VERTEX_ATTRIB_ARRAY_TYPE"
|
| -]);
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Object.<string, boolean>}
|
| - */
|
| -WebGLRenderingContextResource.DrawingMethods = TypeUtils.createPrefixedPropertyNamesSet([
|
| - "clear",
|
| - "drawArrays",
|
| - "drawElements"
|
| -]);
|
| -
|
| -/**
|
| - * @param {*} obj
|
| - * @return {?WebGLRenderingContextResource}
|
| - */
|
| -WebGLRenderingContextResource.forObject = function(obj)
|
| -{
|
| - var resource = Resource.forObject(obj);
|
| - if (!resource)
|
| - return null;
|
| - resource = resource.contextResource();
|
| - return (resource instanceof WebGLRenderingContextResource) ? resource : null;
|
| -}
|
| -
|
| -WebGLRenderingContextResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!WebGLRenderingContext}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {string}
|
| - */
|
| - toDataURL: function()
|
| - {
|
| - return this.wrappedObject().canvas.toDataURL();
|
| - },
|
| -
|
| - /**
|
| - * @return {!Array.<number>}
|
| - */
|
| - getAllErrors: function()
|
| - {
|
| - var errors = [];
|
| - var gl = this.wrappedObject();
|
| - if (gl) {
|
| - while (true) {
|
| - var error = gl.getError();
|
| - if (error === gl.NO_ERROR)
|
| - break;
|
| - this.clearError(error);
|
| - errors.push(error);
|
| - }
|
| - }
|
| - if (this._customErrors) {
|
| - for (var key in this._customErrors) {
|
| - var error = Number(key);
|
| - errors.push(error);
|
| - }
|
| - delete this._customErrors;
|
| - }
|
| - return errors;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<number>} errors
|
| - */
|
| - restoreErrors: function(errors)
|
| - {
|
| - var gl = this.wrappedObject();
|
| - if (gl) {
|
| - var wasError = false;
|
| - while (gl.getError() !== gl.NO_ERROR)
|
| - wasError = true;
|
| - console.assert(!wasError, "Error(s) while capturing current WebGL state.");
|
| - }
|
| - if (!errors.length)
|
| - delete this._customErrors;
|
| - else {
|
| - this._customErrors = {};
|
| - for (var i = 0, n = errors.length; i < n; ++i)
|
| - this._customErrors[errors[i]] = true;
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {number} error
|
| - */
|
| - clearError: function(error)
|
| - {
|
| - if (this._customErrors)
|
| - delete this._customErrors[error];
|
| - },
|
| -
|
| - /**
|
| - * @return {number}
|
| - */
|
| - nextError: function()
|
| - {
|
| - if (this._customErrors) {
|
| - for (var key in this._customErrors) {
|
| - var error = Number(key);
|
| - delete this._customErrors[error];
|
| - return error;
|
| - }
|
| - }
|
| - delete this._customErrors;
|
| - var gl = this.wrappedObject();
|
| - return gl ? gl.NO_ERROR : 0;
|
| - },
|
| -
|
| - /**
|
| - * @param {string} name
|
| - * @param {?Object} obj
|
| - */
|
| - registerWebGLExtension: function(name, obj)
|
| - {
|
| - // FIXME: Wrap OES_vertex_array_object extension.
|
| - var lowerName = name.toLowerCase();
|
| - if (obj && !this._extensions[lowerName]) {
|
| - this._extensions[lowerName] = name;
|
| - for (var property in obj) {
|
| - if (TypeUtils.isEnumPropertyName(property, obj))
|
| - this._extensionEnums[property] = /** @type {number} */ (obj[property]);
|
| - }
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {string} name
|
| - * @return {number|undefined}
|
| - */
|
| - _enumValueForName: function(name)
|
| - {
|
| - if (typeof this._extensionEnums[name] === "number")
|
| - return this._extensionEnums[name];
|
| - var gl = this.wrappedObject();
|
| - return (typeof gl[name] === "number" ? gl[name] : undefined);
|
| - },
|
| -
|
| - /**
|
| - * @param {function(this:WebGLRenderingContext, T, number):*} func
|
| - * @param {T} targetOrWebGLObject
|
| - * @param {!Array.<string>} pnames
|
| - * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} output
|
| - * @template T
|
| - */
|
| - queryStateValues: function(func, targetOrWebGLObject, pnames, output)
|
| - {
|
| - var gl = this.wrappedObject();
|
| - for (var i = 0, pname; pname = pnames[i]; ++i) {
|
| - var enumValue = this._enumValueForName(pname);
|
| - if (typeof enumValue !== "number")
|
| - continue;
|
| - var value = func.call(gl, targetOrWebGLObject, enumValue);
|
| - value = Resource.forObject(value) || value;
|
| - output.push({ name: pname, value: value, valueIsEnum: WebGLRenderingContextResource.GetResultIsEnum[pname] });
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - /**
|
| - * @param {!Object} obj
|
| - * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} output
|
| - */
|
| - function convertToStateDescriptors(obj, output)
|
| - {
|
| - for (var pname in obj)
|
| - output.push({ name: pname, value: obj[pname], valueIsEnum: WebGLRenderingContextResource.GetResultIsEnum[pname] });
|
| - }
|
| -
|
| - var gl = this.wrappedObject();
|
| - var glState = this._internalCurrentState(null);
|
| -
|
| - // VERTEX_ATTRIB_ARRAYS
|
| - var vertexAttribStates = [];
|
| - for (var i = 0, n = glState.VERTEX_ATTRIB_ARRAYS.length; i < n; ++i) {
|
| - var pname = "" + i;
|
| - var values = [];
|
| - convertToStateDescriptors(glState.VERTEX_ATTRIB_ARRAYS[i], values);
|
| - vertexAttribStates.push({ name: pname, values: values });
|
| - }
|
| - delete glState.VERTEX_ATTRIB_ARRAYS;
|
| -
|
| - // TEXTURE_UNITS
|
| - var textureUnits = [];
|
| - for (var i = 0, n = glState.TEXTURE_UNITS.length; i < n; ++i) {
|
| - var pname = "TEXTURE" + i;
|
| - var values = [];
|
| - convertToStateDescriptors(glState.TEXTURE_UNITS[i], values);
|
| - textureUnits.push({ name: pname, values: values });
|
| - }
|
| - delete glState.TEXTURE_UNITS;
|
| -
|
| - var result = [];
|
| - convertToStateDescriptors(glState, result);
|
| - result.push({ name: "VERTEX_ATTRIB_ARRAYS", values: vertexAttribStates, isArray: true });
|
| - result.push({ name: "TEXTURE_UNITS", values: textureUnits, isArray: true });
|
| -
|
| - var textureBindingParameters = ["TEXTURE_BINDING_2D", "TEXTURE_BINDING_CUBE_MAP"];
|
| - for (var i = 0, pname; pname = textureBindingParameters[i]; ++i) {
|
| - var value = gl.getParameter(gl[pname]);
|
| - value = Resource.forObject(value) || value;
|
| - result.push({ name: pname, value: value });
|
| - }
|
| -
|
| - // ENABLED_EXTENSIONS
|
| - var enabledExtensions = [];
|
| - for (var lowerName in this._extensions) {
|
| - var pname = this._extensions[lowerName];
|
| - var value = gl.getExtension(pname);
|
| - value = Resource.forObject(value) || value;
|
| - enabledExtensions.push({ name: pname, value: value });
|
| - }
|
| - result.push({ name: "ENABLED_EXTENSIONS", values: enabledExtensions, isArray: true });
|
| -
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {?Cache.<!ReplayableResource>} cache
|
| - * @return {!Object.<string, *>}
|
| - */
|
| - _internalCurrentState: function(cache)
|
| - {
|
| - /**
|
| - * @param {!Resource|*} obj
|
| - * @return {!Resource|!ReplayableResource|*}
|
| - */
|
| - function maybeToReplayable(obj)
|
| - {
|
| - return cache ? Resource.toReplayable(obj, cache) : (Resource.forObject(obj) || obj);
|
| - }
|
| -
|
| - var gl = this.wrappedObject();
|
| - var originalErrors = this.getAllErrors();
|
| -
|
| - // Take a full GL state snapshot.
|
| - var glState = Object.create(null);
|
| - WebGLRenderingContextResource.GLCapabilities.forEach(function(parameter) {
|
| - glState[parameter] = gl.isEnabled(gl[parameter]);
|
| - });
|
| - for (var i = 0, pname; pname = WebGLRenderingContextResource.StateParameters[i]; ++i) {
|
| - var enumValue = this._enumValueForName(pname);
|
| - if (typeof enumValue === "number")
|
| - glState[pname] = maybeToReplayable(gl.getParameter(enumValue));
|
| - }
|
| -
|
| - // VERTEX_ATTRIB_ARRAYS
|
| - var maxVertexAttribs = /** @type {number} */ (gl.getParameter(gl.MAX_VERTEX_ATTRIBS));
|
| - var vertexAttribParameters = [
|
| - "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
|
| - "VERTEX_ATTRIB_ARRAY_ENABLED",
|
| - "VERTEX_ATTRIB_ARRAY_SIZE",
|
| - "VERTEX_ATTRIB_ARRAY_STRIDE",
|
| - "VERTEX_ATTRIB_ARRAY_TYPE",
|
| - "VERTEX_ATTRIB_ARRAY_NORMALIZED",
|
| - "CURRENT_VERTEX_ATTRIB",
|
| - "VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE" // ANGLE_instanced_arrays extension
|
| - ];
|
| - var vertexAttribStates = [];
|
| - for (var index = 0; index < maxVertexAttribs; ++index) {
|
| - var state = Object.create(null);
|
| - for (var i = 0, pname; pname = vertexAttribParameters[i]; ++i) {
|
| - var enumValue = this._enumValueForName(pname);
|
| - if (typeof enumValue === "number")
|
| - state[pname] = maybeToReplayable(gl.getVertexAttrib(index, enumValue));
|
| - }
|
| - state.VERTEX_ATTRIB_ARRAY_POINTER = gl.getVertexAttribOffset(index, gl.VERTEX_ATTRIB_ARRAY_POINTER);
|
| - vertexAttribStates.push(state);
|
| - }
|
| - glState.VERTEX_ATTRIB_ARRAYS = vertexAttribStates;
|
| -
|
| - // TEXTURE_UNITS
|
| - var savedActiveTexture = /** @type {number} */ (gl.getParameter(gl.ACTIVE_TEXTURE));
|
| - var maxTextureImageUnits = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS));
|
| - var textureUnits = [];
|
| - for (var i = 0; i < maxTextureImageUnits; ++i) {
|
| - gl.activeTexture(gl.TEXTURE0 + i);
|
| - var state = Object.create(null);
|
| - state.TEXTURE_2D = maybeToReplayable(gl.getParameter(gl.TEXTURE_BINDING_2D));
|
| - state.TEXTURE_CUBE_MAP = maybeToReplayable(gl.getParameter(gl.TEXTURE_BINDING_CUBE_MAP));
|
| - textureUnits.push(state);
|
| - }
|
| - glState.TEXTURE_UNITS = textureUnits;
|
| - gl.activeTexture(savedActiveTexture);
|
| -
|
| - this.restoreErrors(originalErrors);
|
| - return glState;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - */
|
| - _populateReplayableData: function(data, cache)
|
| - {
|
| - var gl = this.wrappedObject();
|
| - data.originalCanvas = gl.canvas;
|
| - data.originalContextAttributes = gl.getContextAttributes();
|
| - data.extensions = TypeUtils.cloneObject(this._extensions);
|
| - data.extensionEnums = TypeUtils.cloneObject(this._extensionEnums);
|
| - data.glState = this._internalCurrentState(cache);
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _doReplayCalls: function(data, cache)
|
| - {
|
| - this._customErrors = null;
|
| - this._extensions = TypeUtils.cloneObject(data.extensions) || {};
|
| - this._extensionEnums = TypeUtils.cloneObject(data.extensionEnums) || {};
|
| -
|
| - var canvas = data.originalCanvas.cloneNode(true);
|
| - var replayContext = null;
|
| - var contextIds = ["experimental-webgl", "webkit-3d", "3d"];
|
| - for (var i = 0, contextId; contextId = contextIds[i]; ++i) {
|
| - replayContext = canvas.getContext(contextId, data.originalContextAttributes);
|
| - if (replayContext)
|
| - break;
|
| - }
|
| -
|
| - console.assert(replayContext, "Failed to create a WebGLRenderingContext for the replay.");
|
| -
|
| - var gl = /** @type {!WebGLRenderingContext} */ (Resource.wrappedObject(replayContext));
|
| - this.setWrappedObject(gl);
|
| -
|
| - // Enable corresponding WebGL extensions.
|
| - for (var name in this._extensions)
|
| - gl.getExtension(name);
|
| -
|
| - var glState = data.glState;
|
| - gl.bindFramebuffer(gl.FRAMEBUFFER, /** @type {!WebGLFramebuffer} */ (ReplayableResource.replay(glState.FRAMEBUFFER_BINDING, cache)));
|
| - gl.bindRenderbuffer(gl.RENDERBUFFER, /** @type {!WebGLRenderbuffer} */ (ReplayableResource.replay(glState.RENDERBUFFER_BINDING, cache)));
|
| -
|
| - // Enable or disable server-side GL capabilities.
|
| - WebGLRenderingContextResource.GLCapabilities.forEach(function(parameter) {
|
| - console.assert(parameter in glState);
|
| - if (glState[parameter])
|
| - gl.enable(gl[parameter]);
|
| - else
|
| - gl.disable(gl[parameter]);
|
| - });
|
| -
|
| - gl.blendColor(glState.BLEND_COLOR[0], glState.BLEND_COLOR[1], glState.BLEND_COLOR[2], glState.BLEND_COLOR[3]);
|
| - gl.blendEquationSeparate(glState.BLEND_EQUATION_RGB, glState.BLEND_EQUATION_ALPHA);
|
| - gl.blendFuncSeparate(glState.BLEND_SRC_RGB, glState.BLEND_DST_RGB, glState.BLEND_SRC_ALPHA, glState.BLEND_DST_ALPHA);
|
| - gl.clearColor(glState.COLOR_CLEAR_VALUE[0], glState.COLOR_CLEAR_VALUE[1], glState.COLOR_CLEAR_VALUE[2], glState.COLOR_CLEAR_VALUE[3]);
|
| - gl.clearDepth(glState.DEPTH_CLEAR_VALUE);
|
| - gl.clearStencil(glState.STENCIL_CLEAR_VALUE);
|
| - gl.colorMask(glState.COLOR_WRITEMASK[0], glState.COLOR_WRITEMASK[1], glState.COLOR_WRITEMASK[2], glState.COLOR_WRITEMASK[3]);
|
| - gl.cullFace(glState.CULL_FACE_MODE);
|
| - gl.depthFunc(glState.DEPTH_FUNC);
|
| - gl.depthMask(glState.DEPTH_WRITEMASK);
|
| - gl.depthRange(glState.DEPTH_RANGE[0], glState.DEPTH_RANGE[1]);
|
| - gl.frontFace(glState.FRONT_FACE);
|
| - gl.hint(gl.GENERATE_MIPMAP_HINT, glState.GENERATE_MIPMAP_HINT);
|
| - gl.lineWidth(glState.LINE_WIDTH);
|
| -
|
| - var enumValue = this._enumValueForName("FRAGMENT_SHADER_DERIVATIVE_HINT_OES");
|
| - if (typeof enumValue === "number")
|
| - gl.hint(enumValue, glState.FRAGMENT_SHADER_DERIVATIVE_HINT_OES);
|
| -
|
| - WebGLRenderingContextResource.PixelStoreParameters.forEach(function(parameter) {
|
| - gl.pixelStorei(gl[parameter], glState[parameter]);
|
| - });
|
| -
|
| - gl.polygonOffset(glState.POLYGON_OFFSET_FACTOR, glState.POLYGON_OFFSET_UNITS);
|
| - gl.sampleCoverage(glState.SAMPLE_COVERAGE_VALUE, glState.SAMPLE_COVERAGE_INVERT);
|
| - gl.stencilFuncSeparate(gl.FRONT, glState.STENCIL_FUNC, glState.STENCIL_REF, glState.STENCIL_VALUE_MASK);
|
| - gl.stencilFuncSeparate(gl.BACK, glState.STENCIL_BACK_FUNC, glState.STENCIL_BACK_REF, glState.STENCIL_BACK_VALUE_MASK);
|
| - gl.stencilOpSeparate(gl.FRONT, glState.STENCIL_FAIL, glState.STENCIL_PASS_DEPTH_FAIL, glState.STENCIL_PASS_DEPTH_PASS);
|
| - gl.stencilOpSeparate(gl.BACK, glState.STENCIL_BACK_FAIL, glState.STENCIL_BACK_PASS_DEPTH_FAIL, glState.STENCIL_BACK_PASS_DEPTH_PASS);
|
| - gl.stencilMaskSeparate(gl.FRONT, glState.STENCIL_WRITEMASK);
|
| - gl.stencilMaskSeparate(gl.BACK, glState.STENCIL_BACK_WRITEMASK);
|
| -
|
| - gl.scissor(glState.SCISSOR_BOX[0], glState.SCISSOR_BOX[1], glState.SCISSOR_BOX[2], glState.SCISSOR_BOX[3]);
|
| - gl.viewport(glState.VIEWPORT[0], glState.VIEWPORT[1], glState.VIEWPORT[2], glState.VIEWPORT[3]);
|
| -
|
| - gl.useProgram(/** @type {!WebGLProgram} */ (ReplayableResource.replay(glState.CURRENT_PROGRAM, cache)));
|
| -
|
| - // VERTEX_ATTRIB_ARRAYS
|
| - var maxVertexAttribs = /** @type {number} */ (gl.getParameter(gl.MAX_VERTEX_ATTRIBS));
|
| - for (var i = 0; i < maxVertexAttribs; ++i) {
|
| - var state = glState.VERTEX_ATTRIB_ARRAYS[i] || {};
|
| - if (state.VERTEX_ATTRIB_ARRAY_ENABLED)
|
| - gl.enableVertexAttribArray(i);
|
| - else
|
| - gl.disableVertexAttribArray(i);
|
| - if (state.CURRENT_VERTEX_ATTRIB)
|
| - gl.vertexAttrib4fv(i, state.CURRENT_VERTEX_ATTRIB);
|
| - var buffer = /** @type {!WebGLBuffer} */ (ReplayableResource.replay(state.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, cache));
|
| - if (buffer) {
|
| - gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
| - gl.vertexAttribPointer(i, state.VERTEX_ATTRIB_ARRAY_SIZE, state.VERTEX_ATTRIB_ARRAY_TYPE, state.VERTEX_ATTRIB_ARRAY_NORMALIZED, state.VERTEX_ATTRIB_ARRAY_STRIDE, state.VERTEX_ATTRIB_ARRAY_POINTER);
|
| - }
|
| - }
|
| - gl.bindBuffer(gl.ARRAY_BUFFER, /** @type {!WebGLBuffer} */ (ReplayableResource.replay(glState.ARRAY_BUFFER_BINDING, cache)));
|
| - gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, /** @type {!WebGLBuffer} */ (ReplayableResource.replay(glState.ELEMENT_ARRAY_BUFFER_BINDING, cache)));
|
| -
|
| - // TEXTURE_UNITS
|
| - var maxTextureImageUnits = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS));
|
| - for (var i = 0; i < maxTextureImageUnits; ++i) {
|
| - gl.activeTexture(gl.TEXTURE0 + i);
|
| - var state = glState.TEXTURE_UNITS[i] || {};
|
| - gl.bindTexture(gl.TEXTURE_2D, /** @type {!WebGLTexture} */ (ReplayableResource.replay(state.TEXTURE_2D, cache)));
|
| - gl.bindTexture(gl.TEXTURE_CUBE_MAP, /** @type {!WebGLTexture} */ (ReplayableResource.replay(state.TEXTURE_CUBE_MAP, cache)));
|
| - }
|
| - gl.activeTexture(glState.ACTIVE_TEXTURE);
|
| -
|
| - ContextResource.prototype._doReplayCalls.call(this, data, cache);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Object|number} target
|
| - * @return {?Resource}
|
| - */
|
| - currentBinding: function(target)
|
| - {
|
| - var resource = Resource.forObject(target);
|
| - if (resource)
|
| - return resource;
|
| - var gl = this.wrappedObject();
|
| - var bindingParameter;
|
| - var bindMethodName;
|
| - target = +target; // Explicitly convert to a number.
|
| - var bindMethodTarget = target;
|
| - switch (target) {
|
| - case gl.ARRAY_BUFFER:
|
| - bindingParameter = gl.ARRAY_BUFFER_BINDING;
|
| - bindMethodName = "bindBuffer";
|
| - break;
|
| - case gl.ELEMENT_ARRAY_BUFFER:
|
| - bindingParameter = gl.ELEMENT_ARRAY_BUFFER_BINDING;
|
| - bindMethodName = "bindBuffer";
|
| - break;
|
| - case gl.TEXTURE_2D:
|
| - bindingParameter = gl.TEXTURE_BINDING_2D;
|
| - bindMethodName = "bindTexture";
|
| - break;
|
| - case gl.TEXTURE_CUBE_MAP:
|
| - case gl.TEXTURE_CUBE_MAP_POSITIVE_X:
|
| - case gl.TEXTURE_CUBE_MAP_NEGATIVE_X:
|
| - case gl.TEXTURE_CUBE_MAP_POSITIVE_Y:
|
| - case gl.TEXTURE_CUBE_MAP_NEGATIVE_Y:
|
| - case gl.TEXTURE_CUBE_MAP_POSITIVE_Z:
|
| - case gl.TEXTURE_CUBE_MAP_NEGATIVE_Z:
|
| - bindingParameter = gl.TEXTURE_BINDING_CUBE_MAP;
|
| - bindMethodTarget = gl.TEXTURE_CUBE_MAP;
|
| - bindMethodName = "bindTexture";
|
| - break;
|
| - case gl.FRAMEBUFFER:
|
| - bindingParameter = gl.FRAMEBUFFER_BINDING;
|
| - bindMethodName = "bindFramebuffer";
|
| - break;
|
| - case gl.RENDERBUFFER:
|
| - bindingParameter = gl.RENDERBUFFER_BINDING;
|
| - bindMethodName = "bindRenderbuffer";
|
| - break;
|
| - default:
|
| - console.error("ASSERT_NOT_REACHED: unknown binding target " + target);
|
| - return null;
|
| - }
|
| - resource = Resource.forObject(gl.getParameter(bindingParameter));
|
| - if (resource)
|
| - resource.pushBinding(bindMethodTarget, bindMethodName);
|
| - return resource;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Call} call
|
| - */
|
| - onCallReplayed: function(call)
|
| - {
|
| - var functionName = call.functionName();
|
| - var args = call.args();
|
| - switch (functionName) {
|
| - case "bindBuffer":
|
| - case "bindFramebuffer":
|
| - case "bindRenderbuffer":
|
| - case "bindTexture":
|
| - // Update BINDING state for Resources in the replay world.
|
| - var resource = Resource.forObject(args[1]);
|
| - if (resource)
|
| - resource.pushBinding(args[0], functionName);
|
| - break;
|
| - case "getExtension":
|
| - this.registerWebGLExtension(args[0], /** @type {!Object} */ (call.result()));
|
| - break;
|
| - case "bufferData":
|
| - var resource = /** @type {!WebGLBufferResource} */ (this.currentBinding(args[0]));
|
| - if (resource)
|
| - resource.pushCall_bufferData(call);
|
| - break;
|
| - case "bufferSubData":
|
| - var resource = /** @type {!WebGLBufferResource} */ (this.currentBinding(args[0]));
|
| - if (resource)
|
| - resource.pushCall_bufferSubData(call);
|
| - break;
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Object.<string, !Function>}
|
| - */
|
| - _customWrapFunctions: function()
|
| - {
|
| - var wrapFunctions = WebGLRenderingContextResource._wrapFunctions;
|
| - if (!wrapFunctions) {
|
| - wrapFunctions = Object.create(null);
|
| -
|
| - wrapFunctions["createBuffer"] = Resource.WrapFunction.resourceFactoryMethod(WebGLBufferResource, "WebGLBuffer");
|
| - wrapFunctions["createShader"] = Resource.WrapFunction.resourceFactoryMethod(WebGLShaderResource, "WebGLShader");
|
| - wrapFunctions["createProgram"] = Resource.WrapFunction.resourceFactoryMethod(WebGLProgramResource, "WebGLProgram");
|
| - wrapFunctions["createTexture"] = Resource.WrapFunction.resourceFactoryMethod(WebGLTextureResource, "WebGLTexture");
|
| - wrapFunctions["createFramebuffer"] = Resource.WrapFunction.resourceFactoryMethod(WebGLFramebufferResource, "WebGLFramebuffer");
|
| - wrapFunctions["createRenderbuffer"] = Resource.WrapFunction.resourceFactoryMethod(WebGLRenderbufferResource, "WebGLRenderbuffer");
|
| - wrapFunctions["getUniformLocation"] = Resource.WrapFunction.resourceFactoryMethod(WebGLUniformLocationResource, "WebGLUniformLocation");
|
| -
|
| - stateModifyingWrapFunction("bindAttribLocation");
|
| - stateModifyingWrapFunction("compileShader");
|
| - stateModifyingWrapFunction("detachShader");
|
| - stateModifyingWrapFunction("linkProgram");
|
| - stateModifyingWrapFunction("shaderSource");
|
| - stateModifyingWrapFunction("bufferData", WebGLBufferResource.prototype.pushCall_bufferData);
|
| - stateModifyingWrapFunction("bufferSubData", WebGLBufferResource.prototype.pushCall_bufferSubData);
|
| - stateModifyingWrapFunction("compressedTexImage2D");
|
| - stateModifyingWrapFunction("compressedTexSubImage2D");
|
| - stateModifyingWrapFunction("copyTexImage2D", WebGLTextureResource.prototype.pushCall_copyTexImage2D);
|
| - stateModifyingWrapFunction("copyTexSubImage2D", WebGLTextureResource.prototype.pushCall_copyTexImage2D);
|
| - stateModifyingWrapFunction("generateMipmap");
|
| - stateModifyingWrapFunction("texImage2D");
|
| - stateModifyingWrapFunction("texSubImage2D");
|
| - stateModifyingWrapFunction("texParameterf", WebGLTextureResource.prototype.pushCall_texParameter);
|
| - stateModifyingWrapFunction("texParameteri", WebGLTextureResource.prototype.pushCall_texParameter);
|
| - stateModifyingWrapFunction("renderbufferStorage");
|
| -
|
| - /** @this {Resource.WrapFunction} */
|
| - wrapFunctions["getError"] = function()
|
| - {
|
| - var gl = /** @type {!WebGLRenderingContext} */ (this._originalObject);
|
| - var error = this.result();
|
| - if (error !== gl.NO_ERROR)
|
| - this._resource.clearError(error);
|
| - else {
|
| - error = this._resource.nextError();
|
| - if (error !== gl.NO_ERROR)
|
| - this.overrideResult(error);
|
| - }
|
| - }
|
| -
|
| - /**
|
| - * @param {string} name
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions["getExtension"] = function(name)
|
| - {
|
| - this._resource.registerWebGLExtension(name, this.result());
|
| - }
|
| -
|
| - //
|
| - // Register bound WebGL resources.
|
| - //
|
| -
|
| - /**
|
| - * @param {!WebGLProgram} program
|
| - * @param {!WebGLShader} shader
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions["attachShader"] = function(program, shader)
|
| - {
|
| - var resource = this._resource.currentBinding(program);
|
| - if (resource) {
|
| - resource.pushCall(this.call());
|
| - var shaderResource = /** @type {!WebGLShaderResource} */ (Resource.forObject(shader));
|
| - if (shaderResource) {
|
| - var shaderType = shaderResource.type();
|
| - resource._registerBoundResource("__attachShader_" + shaderType, shaderResource);
|
| - }
|
| - }
|
| - }
|
| - /**
|
| - * @param {number} target
|
| - * @param {number} attachment
|
| - * @param {number} objectTarget
|
| - * @param {!WebGLRenderbuffer|!WebGLTexture} obj
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions["framebufferRenderbuffer"] = wrapFunctions["framebufferTexture2D"] = function(target, attachment, objectTarget, obj)
|
| - {
|
| - var resource = this._resource.currentBinding(target);
|
| - if (resource) {
|
| - resource.pushCall(this.call());
|
| - resource._registerBoundResource("__framebufferAttachmentObjectName", obj);
|
| - }
|
| - }
|
| - /**
|
| - * @param {number} target
|
| - * @param {!Object} obj
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions["bindBuffer"] = wrapFunctions["bindFramebuffer"] = wrapFunctions["bindRenderbuffer"] = function(target, obj)
|
| - {
|
| - this._resource.currentBinding(target); // To call WebGLBoundResource.prototype.pushBinding().
|
| - this._resource._registerBoundResource("__bindBuffer_" + target, obj);
|
| - }
|
| - /**
|
| - * @param {number} target
|
| - * @param {!WebGLTexture} obj
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions["bindTexture"] = function(target, obj)
|
| - {
|
| - this._resource.currentBinding(target); // To call WebGLBoundResource.prototype.pushBinding().
|
| - var gl = /** @type {!WebGLRenderingContext} */ (this._originalObject);
|
| - var currentTextureBinding = /** @type {number} */ (gl.getParameter(gl.ACTIVE_TEXTURE));
|
| - this._resource._registerBoundResource("__bindTexture_" + target + "_" + currentTextureBinding, obj);
|
| - }
|
| - /**
|
| - * @param {!WebGLProgram} program
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions["useProgram"] = function(program)
|
| - {
|
| - this._resource._registerBoundResource("__useProgram", program);
|
| - }
|
| - /**
|
| - * @param {number} index
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions["vertexAttribPointer"] = function(index)
|
| - {
|
| - var gl = /** @type {!WebGLRenderingContext} */ (this._originalObject);
|
| - this._resource._registerBoundResource("__vertexAttribPointer_" + index, gl.getParameter(gl.ARRAY_BUFFER_BINDING));
|
| - }
|
| -
|
| - WebGLRenderingContextResource._wrapFunctions = wrapFunctions;
|
| - }
|
| -
|
| - /**
|
| - * @param {string} methodName
|
| - * @param {function(this:Resource, !Call)=} pushCallFunc
|
| - */
|
| - function stateModifyingWrapFunction(methodName, pushCallFunc)
|
| - {
|
| - if (pushCallFunc) {
|
| - /**
|
| - * @param {!Object|number} target
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions[methodName] = function(target)
|
| - {
|
| - var resource = this._resource.currentBinding(target);
|
| - if (resource)
|
| - pushCallFunc.call(resource, this.call());
|
| - }
|
| - } else {
|
| - /**
|
| - * @param {!Object|number} target
|
| - * @this {Resource.WrapFunction}
|
| - */
|
| - wrapFunctions[methodName] = function(target)
|
| - {
|
| - var resource = this._resource.currentBinding(target);
|
| - if (resource)
|
| - resource.pushCall(this.call());
|
| - }
|
| - }
|
| - }
|
| -
|
| - return wrapFunctions;
|
| - },
|
| -
|
| - __proto__: ContextResource.prototype
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// 2D Canvas
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {ContextResource}
|
| - * @param {!CanvasRenderingContext2D} context
|
| - */
|
| -function CanvasRenderingContext2DResource(context)
|
| -{
|
| - ContextResource.call(this, context, "CanvasRenderingContext2D");
|
| -}
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Array.<string>}
|
| - */
|
| -CanvasRenderingContext2DResource.AttributeProperties = [
|
| - "strokeStyle",
|
| - "fillStyle",
|
| - "globalAlpha",
|
| - "lineWidth",
|
| - "lineCap",
|
| - "lineJoin",
|
| - "miterLimit",
|
| - "shadowOffsetX",
|
| - "shadowOffsetY",
|
| - "shadowBlur",
|
| - "shadowColor",
|
| - "globalCompositeOperation",
|
| - "font",
|
| - "textAlign",
|
| - "textBaseline",
|
| - "lineDashOffset",
|
| - "imageSmoothingEnabled",
|
| - "webkitLineDash",
|
| - "webkitLineDashOffset"
|
| -];
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Array.<string>}
|
| - */
|
| -CanvasRenderingContext2DResource.PathMethods = [
|
| - "beginPath",
|
| - "moveTo",
|
| - "closePath",
|
| - "lineTo",
|
| - "quadraticCurveTo",
|
| - "bezierCurveTo",
|
| - "arcTo",
|
| - "arc",
|
| - "rect",
|
| - "ellipse"
|
| -];
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Array.<string>}
|
| - */
|
| -CanvasRenderingContext2DResource.TransformationMatrixMethods = [
|
| - "scale",
|
| - "rotate",
|
| - "translate",
|
| - "transform",
|
| - "setTransform",
|
| - "resetTransform"
|
| -];
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Object.<string, boolean>}
|
| - */
|
| -CanvasRenderingContext2DResource.DrawingMethods = TypeUtils.createPrefixedPropertyNamesSet([
|
| - "clearRect",
|
| - "drawImage",
|
| - "drawImageFromRect",
|
| - "drawCustomFocusRing",
|
| - "drawFocusIfNeeded",
|
| - "fill",
|
| - "fillRect",
|
| - "fillText",
|
| - "putImageData",
|
| - "putImageDataHD",
|
| - "stroke",
|
| - "strokeRect",
|
| - "strokeText"
|
| -]);
|
| -
|
| -CanvasRenderingContext2DResource.prototype = {
|
| - /**
|
| - * @override (overrides @return type)
|
| - * @return {!CanvasRenderingContext2D}
|
| - */
|
| - wrappedObject: function()
|
| - {
|
| - return this._wrappedObject;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {string}
|
| - */
|
| - toDataURL: function()
|
| - {
|
| - return this.wrappedObject().canvas.toDataURL();
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Array.<!TypeUtils.InternalResourceStateDescriptor>}
|
| - */
|
| - currentState: function()
|
| - {
|
| - var result = [];
|
| - var state = this._internalCurrentState(null);
|
| - for (var pname in state)
|
| - result.push({ name: pname, value: state[pname] });
|
| - result.push({ name: "context", value: this.contextResource() });
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {?Cache.<!ReplayableResource>} cache
|
| - * @return {!Object.<string, *>}
|
| - */
|
| - _internalCurrentState: function(cache)
|
| - {
|
| - /**
|
| - * @param {!Resource|*} obj
|
| - * @return {!Resource|!ReplayableResource|*}
|
| - */
|
| - function maybeToReplayable(obj)
|
| - {
|
| - return cache ? Resource.toReplayable(obj, cache) : (Resource.forObject(obj) || obj);
|
| - }
|
| -
|
| - var ctx = this.wrappedObject();
|
| - var state = Object.create(null);
|
| - CanvasRenderingContext2DResource.AttributeProperties.forEach(function(attribute) {
|
| - if (attribute in ctx)
|
| - state[attribute] = maybeToReplayable(ctx[attribute]);
|
| - });
|
| - if (ctx.getLineDash)
|
| - state.lineDash = ctx.getLineDash();
|
| - return state;
|
| - },
|
| -
|
| - /**
|
| - * @param {?Object.<string, *>} state
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _applyAttributesState: function(state, cache)
|
| - {
|
| - if (!state)
|
| - return;
|
| - var ctx = this.wrappedObject();
|
| - for (var attribute in state) {
|
| - if (attribute === "lineDash") {
|
| - if (ctx.setLineDash)
|
| - ctx.setLineDash(/** @type {!Array.<number>} */ (state[attribute]));
|
| - } else
|
| - ctx[attribute] = ReplayableResource.replay(state[attribute], cache);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!ReplayableResource>} cache
|
| - */
|
| - _populateReplayableData: function(data, cache)
|
| - {
|
| - var ctx = this.wrappedObject();
|
| - // FIXME: Convert resources in the state (CanvasGradient, CanvasPattern) to Replayable.
|
| - data.currentAttributes = this._internalCurrentState(null);
|
| - data.originalCanvasCloned = TypeUtils.cloneIntoCanvas(/** @type {!HTMLCanvasElement} */ (ctx.canvas));
|
| - if (ctx.getContextAttributes)
|
| - data.originalContextAttributes = ctx.getContextAttributes();
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {!Object} data
|
| - * @param {!Cache.<!Resource>} cache
|
| - */
|
| - _doReplayCalls: function(data, cache)
|
| - {
|
| - var canvas = TypeUtils.cloneIntoCanvas(data.originalCanvasCloned);
|
| - var ctx = /** @type {!CanvasRenderingContext2D} */ (Resource.wrappedObject(canvas.getContext("2d", data.originalContextAttributes)));
|
| - this.setWrappedObject(ctx);
|
| -
|
| - for (var i = 0, n = data.calls.length; i < n; ++i) {
|
| - var replayableCall = /** @type {!ReplayableCall} */ (data.calls[i]);
|
| - if (replayableCall.functionName() === "save")
|
| - this._applyAttributesState(replayableCall.attachment("canvas2dAttributesState"), cache);
|
| - this._calls.push(replayableCall.replay(cache));
|
| - }
|
| - this._applyAttributesState(data.currentAttributes, cache);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_setOrResetTransform: function(call)
|
| - {
|
| - var saveCallIndex = this._lastIndexOfMatchingSaveCall();
|
| - var index = this._lastIndexOfAnyCall(CanvasRenderingContext2DResource.PathMethods);
|
| - index = Math.max(index, saveCallIndex);
|
| - if (this._removeCallsFromLog(CanvasRenderingContext2DResource.TransformationMatrixMethods, index + 1))
|
| - this._removeAllObsoleteCallsFromLog();
|
| - this.pushCall(call);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_beginPath: function(call)
|
| - {
|
| - var index = this._lastIndexOfAnyCall(["clip"]);
|
| - if (this._removeCallsFromLog(CanvasRenderingContext2DResource.PathMethods, index + 1))
|
| - this._removeAllObsoleteCallsFromLog();
|
| - this.pushCall(call);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_save: function(call)
|
| - {
|
| - // FIXME: Convert resources in the state (CanvasGradient, CanvasPattern) to Replayable.
|
| - call.setAttachment("canvas2dAttributesState", this._internalCurrentState(null));
|
| - this.pushCall(call);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - pushCall_restore: function(call)
|
| - {
|
| - var lastIndexOfSave = this._lastIndexOfMatchingSaveCall();
|
| - if (lastIndexOfSave === -1)
|
| - return;
|
| - this._calls[lastIndexOfSave].setAttachment("canvas2dAttributesState", null); // No longer needed, free memory.
|
| -
|
| - var modified = false;
|
| - if (this._removeCallsFromLog(["clip"], lastIndexOfSave + 1))
|
| - modified = true;
|
| -
|
| - var lastIndexOfAnyPathMethod = this._lastIndexOfAnyCall(CanvasRenderingContext2DResource.PathMethods);
|
| - var index = Math.max(lastIndexOfSave, lastIndexOfAnyPathMethod);
|
| - if (this._removeCallsFromLog(CanvasRenderingContext2DResource.TransformationMatrixMethods, index + 1))
|
| - modified = true;
|
| -
|
| - if (modified)
|
| - this._removeAllObsoleteCallsFromLog();
|
| -
|
| - var lastCall = this._calls[this._calls.length - 1];
|
| - if (lastCall && lastCall.functionName() === "save")
|
| - this._calls.pop();
|
| - else
|
| - this.pushCall(call);
|
| - },
|
| -
|
| - /**
|
| - * @param {number=} fromIndex
|
| - * @return {number}
|
| - */
|
| - _lastIndexOfMatchingSaveCall: function(fromIndex)
|
| - {
|
| - if (typeof fromIndex !== "number")
|
| - fromIndex = this._calls.length - 1;
|
| - else
|
| - fromIndex = Math.min(fromIndex, this._calls.length - 1);
|
| - var stackDepth = 1;
|
| - for (var i = fromIndex; i >= 0; --i) {
|
| - var functionName = this._calls[i].functionName();
|
| - if (functionName === "restore")
|
| - ++stackDepth;
|
| - else if (functionName === "save") {
|
| - --stackDepth;
|
| - if (!stackDepth)
|
| - return i;
|
| - }
|
| - }
|
| - return -1;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<string>} functionNames
|
| - * @param {number=} fromIndex
|
| - * @return {number}
|
| - */
|
| - _lastIndexOfAnyCall: function(functionNames, fromIndex)
|
| - {
|
| - if (typeof fromIndex !== "number")
|
| - fromIndex = this._calls.length - 1;
|
| - else
|
| - fromIndex = Math.min(fromIndex, this._calls.length - 1);
|
| - for (var i = fromIndex; i >= 0; --i) {
|
| - if (functionNames.indexOf(this._calls[i].functionName()) !== -1)
|
| - return i;
|
| - }
|
| - return -1;
|
| - },
|
| -
|
| - _removeAllObsoleteCallsFromLog: function()
|
| - {
|
| - // Remove all PATH methods between clip() and beginPath() calls.
|
| - var lastIndexOfBeginPath = this._lastIndexOfAnyCall(["beginPath"]);
|
| - while (lastIndexOfBeginPath !== -1) {
|
| - var index = this._lastIndexOfAnyCall(["clip"], lastIndexOfBeginPath - 1);
|
| - this._removeCallsFromLog(CanvasRenderingContext2DResource.PathMethods, index + 1, lastIndexOfBeginPath);
|
| - lastIndexOfBeginPath = this._lastIndexOfAnyCall(["beginPath"], index - 1);
|
| - }
|
| -
|
| - // Remove all TRASFORMATION MATRIX methods before restore(), setTransform() or resetTransform() but after any PATH or corresponding save() method.
|
| - var lastRestore = this._lastIndexOfAnyCall(["restore", "setTransform", "resetTransform"]);
|
| - while (lastRestore !== -1) {
|
| - var saveCallIndex = this._lastIndexOfMatchingSaveCall(lastRestore - 1);
|
| - var index = this._lastIndexOfAnyCall(CanvasRenderingContext2DResource.PathMethods, lastRestore - 1);
|
| - index = Math.max(index, saveCallIndex);
|
| - this._removeCallsFromLog(CanvasRenderingContext2DResource.TransformationMatrixMethods, index + 1, lastRestore);
|
| - lastRestore = this._lastIndexOfAnyCall(["restore", "setTransform", "resetTransform"], index - 1);
|
| - }
|
| -
|
| - // Remove all save-restore consecutive pairs.
|
| - var restoreCalls = 0;
|
| - for (var i = this._calls.length - 1; i >= 0; --i) {
|
| - var functionName = this._calls[i].functionName();
|
| - if (functionName === "restore") {
|
| - ++restoreCalls;
|
| - continue;
|
| - }
|
| - if (functionName === "save" && restoreCalls > 0) {
|
| - var saveCallIndex = i;
|
| - for (var j = i - 1; j >= 0 && i - j < restoreCalls; --j) {
|
| - if (this._calls[j].functionName() === "save")
|
| - saveCallIndex = j;
|
| - else
|
| - break;
|
| - }
|
| - this._calls.splice(saveCallIndex, (i - saveCallIndex + 1) * 2);
|
| - i = saveCallIndex;
|
| - }
|
| - restoreCalls = 0;
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<string>} functionNames
|
| - * @param {number} fromIndex
|
| - * @param {number=} toIndex
|
| - * @return {boolean}
|
| - */
|
| - _removeCallsFromLog: function(functionNames, fromIndex, toIndex)
|
| - {
|
| - var oldLength = this._calls.length;
|
| - if (typeof toIndex !== "number")
|
| - toIndex = oldLength;
|
| - else
|
| - toIndex = Math.min(toIndex, oldLength);
|
| - var newIndex = Math.min(fromIndex, oldLength);
|
| - for (var i = newIndex; i < toIndex; ++i) {
|
| - var call = this._calls[i];
|
| - if (functionNames.indexOf(call.functionName()) === -1)
|
| - this._calls[newIndex++] = call;
|
| - }
|
| - if (newIndex >= toIndex)
|
| - return false;
|
| - this._calls.splice(newIndex, toIndex - newIndex);
|
| - return true;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @return {!Object.<string, !Function>}
|
| - */
|
| - _customWrapFunctions: function()
|
| - {
|
| - var wrapFunctions = CanvasRenderingContext2DResource._wrapFunctions;
|
| - if (!wrapFunctions) {
|
| - wrapFunctions = Object.create(null);
|
| -
|
| - wrapFunctions["createLinearGradient"] = Resource.WrapFunction.resourceFactoryMethod(LogEverythingResource, "CanvasGradient");
|
| - wrapFunctions["createRadialGradient"] = Resource.WrapFunction.resourceFactoryMethod(LogEverythingResource, "CanvasGradient");
|
| - wrapFunctions["createPattern"] = Resource.WrapFunction.resourceFactoryMethod(LogEverythingResource, "CanvasPattern");
|
| -
|
| - for (var i = 0, methodName; methodName = CanvasRenderingContext2DResource.TransformationMatrixMethods[i]; ++i)
|
| - stateModifyingWrapFunction(methodName, (methodName === "setTransform" || methodName === "resetTransform") ? this.pushCall_setOrResetTransform : undefined);
|
| - for (var i = 0, methodName; methodName = CanvasRenderingContext2DResource.PathMethods[i]; ++i)
|
| - stateModifyingWrapFunction(methodName, methodName === "beginPath" ? this.pushCall_beginPath : undefined);
|
| -
|
| - stateModifyingWrapFunction("save", this.pushCall_save);
|
| - stateModifyingWrapFunction("restore", this.pushCall_restore);
|
| - stateModifyingWrapFunction("clip");
|
| -
|
| - CanvasRenderingContext2DResource._wrapFunctions = wrapFunctions;
|
| - }
|
| -
|
| - /**
|
| - * @param {string} methodName
|
| - * @param {function(this:Resource, !Call)=} func
|
| - */
|
| - function stateModifyingWrapFunction(methodName, func)
|
| - {
|
| - if (func) {
|
| - /** @this {Resource.WrapFunction} */
|
| - wrapFunctions[methodName] = function()
|
| - {
|
| - func.call(this._resource, this.call());
|
| - }
|
| - } else {
|
| - /** @this {Resource.WrapFunction} */
|
| - wrapFunctions[methodName] = function()
|
| - {
|
| - this._resource.pushCall(this.call());
|
| - }
|
| - }
|
| - }
|
| -
|
| - return wrapFunctions;
|
| - },
|
| -
|
| - __proto__: ContextResource.prototype
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {!Object.<string, boolean>=} drawingMethodNames
|
| - */
|
| -function CallFormatter(drawingMethodNames)
|
| -{
|
| - this._drawingMethodNames = drawingMethodNames || Object.create(null);
|
| -}
|
| -
|
| -CallFormatter.prototype = {
|
| - /**
|
| - * @param {!ReplayableCall} replayableCall
|
| - * @param {string=} objectGroup
|
| - * @return {!Object}
|
| - */
|
| - formatCall: function(replayableCall, objectGroup)
|
| - {
|
| - var result = {};
|
| - var functionName = replayableCall.functionName();
|
| - if (functionName) {
|
| - result.functionName = functionName;
|
| - result.arguments = [];
|
| - var args = replayableCall.args();
|
| - for (var i = 0, n = args.length; i < n; ++i)
|
| - result.arguments.push(this.formatValue(args[i], objectGroup));
|
| - if (replayableCall.result() !== undefined)
|
| - result.result = this.formatValue(replayableCall.result(), objectGroup);
|
| - if (this._drawingMethodNames[functionName])
|
| - result.isDrawingCall = true;
|
| - } else {
|
| - result.property = replayableCall.propertyName();
|
| - result.value = this.formatValue(replayableCall.propertyValue(), objectGroup);
|
| - }
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {*} value
|
| - * @param {string=} objectGroup
|
| - * @return {!CanvasAgent.CallArgument}
|
| - */
|
| - formatValue: function(value, objectGroup)
|
| - {
|
| - if (value instanceof Resource || value instanceof ReplayableResource) {
|
| - return {
|
| - description: value.description(),
|
| - resourceId: CallFormatter.makeStringResourceId(value.id())
|
| - };
|
| - }
|
| -
|
| - var doNotBind = !objectGroup;
|
| - var remoteObject = injectedScript.wrapObjectForModule(value, objectGroup || "", doNotBind);
|
| - var description = remoteObject.description || ("" + value);
|
| -
|
| - var result = {
|
| - description: description,
|
| - type: /** @type {!CanvasAgent.CallArgumentType} */ (remoteObject.type)
|
| - };
|
| - if (remoteObject.subtype)
|
| - result.subtype = /** @type {!CanvasAgent.CallArgumentSubtype} */ (remoteObject.subtype);
|
| - if (remoteObject.objectId && !doNotBind)
|
| - result.remoteObject = remoteObject;
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {string} name
|
| - * @return {?string}
|
| - */
|
| - enumValueForName: function(name)
|
| - {
|
| - return null;
|
| - },
|
| -
|
| - /**
|
| - * @param {number} value
|
| - * @param {!Array.<string>=} options
|
| - * @return {?string}
|
| - */
|
| - enumNameForValue: function(value, options)
|
| - {
|
| - return null;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Array.<!TypeUtils.InternalResourceStateDescriptor>} descriptors
|
| - * @param {string=} objectGroup
|
| - * @return {!Array.<!CanvasAgent.ResourceStateDescriptor>}
|
| - */
|
| - formatResourceStateDescriptors: function(descriptors, objectGroup)
|
| - {
|
| - var result = [];
|
| - for (var i = 0, n = descriptors.length; i < n; ++i) {
|
| - var d = descriptors[i];
|
| - var item;
|
| - if (d.values)
|
| - item = { name: d.name, values: this.formatResourceStateDescriptors(d.values, objectGroup) };
|
| - else {
|
| - item = { name: d.name, value: this.formatValue(d.value, objectGroup) };
|
| - if (d.valueIsEnum && typeof d.value === "number") {
|
| - var enumName = this.enumNameForValue(d.value);
|
| - if (enumName)
|
| - item.value.enumName = enumName;
|
| - }
|
| - }
|
| - var enumValue = this.enumValueForName(d.name);
|
| - if (enumValue)
|
| - item.enumValueForName = enumValue;
|
| - if (d.isArray)
|
| - item.isArray = true;
|
| - result.push(item);
|
| - }
|
| - return result;
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @const
|
| - * @type {!Object.<string, !CallFormatter>}
|
| - */
|
| -CallFormatter._formatters = {};
|
| -
|
| -/**
|
| - * @param {string} resourceName
|
| - * @param {!CallFormatter} callFormatter
|
| - */
|
| -CallFormatter.register = function(resourceName, callFormatter)
|
| -{
|
| - CallFormatter._formatters[resourceName] = callFormatter;
|
| -}
|
| -
|
| -/**
|
| - * @param {!Resource|!ReplayableResource} resource
|
| - * @return {!CallFormatter}
|
| - */
|
| -CallFormatter.forResource = function(resource)
|
| -{
|
| - var formatter = CallFormatter._formatters[resource.name()];
|
| - if (!formatter) {
|
| - var contextResource = resource.contextResource();
|
| - formatter = (contextResource && CallFormatter._formatters[contextResource.name()]) || new CallFormatter();
|
| - }
|
| - return formatter;
|
| -}
|
| -
|
| -/**
|
| - * @param {number} resourceId
|
| - * @return {!CanvasAgent.ResourceId}
|
| - */
|
| -CallFormatter.makeStringResourceId = function(resourceId)
|
| -{
|
| - return "{\"injectedScriptId\":" + injectedScriptId + ",\"resourceId\":" + resourceId + "}";
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @extends {CallFormatter}
|
| - * @param {!Object.<string, boolean>} drawingMethodNames
|
| - */
|
| -function WebGLCallFormatter(drawingMethodNames)
|
| -{
|
| - CallFormatter.call(this, drawingMethodNames);
|
| -}
|
| -
|
| -/**
|
| - * NOTE: The code below is generated from the IDL file by the script:
|
| - * /devtools/scripts/check_injected_webgl_calls_info.py
|
| - *
|
| - * @type {!Array.<{aname: string, enum: (!Array.<number>|undefined), bitfield: (!Array.<number>|undefined), returnType: string, hints: (!Array.<string>|undefined)}>}
|
| - */
|
| -WebGLCallFormatter.EnumsInfo = [
|
| - {"aname": "activeTexture", "enum": [0]},
|
| - {"aname": "bindBuffer", "enum": [0]},
|
| - {"aname": "bindFramebuffer", "enum": [0]},
|
| - {"aname": "bindRenderbuffer", "enum": [0]},
|
| - {"aname": "bindTexture", "enum": [0]},
|
| - {"aname": "blendEquation", "enum": [0]},
|
| - {"aname": "blendEquationSeparate", "enum": [0, 1]},
|
| - {"aname": "blendFunc", "enum": [0, 1], "hints": ["ZERO", "ONE"]},
|
| - {"aname": "blendFuncSeparate", "enum": [0, 1, 2, 3], "hints": ["ZERO", "ONE"]},
|
| - {"aname": "bufferData", "enum": [0, 2]},
|
| - {"aname": "bufferSubData", "enum": [0]},
|
| - {"aname": "checkFramebufferStatus", "enum": [0], "returnType": "enum"},
|
| - {"aname": "clear", "bitfield": [0]},
|
| - {"aname": "compressedTexImage2D", "enum": [0, 2]},
|
| - {"aname": "compressedTexSubImage2D", "enum": [0, 6]},
|
| - {"aname": "copyTexImage2D", "enum": [0, 2]},
|
| - {"aname": "copyTexSubImage2D", "enum": [0]},
|
| - {"aname": "createShader", "enum": [0]},
|
| - {"aname": "cullFace", "enum": [0]},
|
| - {"aname": "depthFunc", "enum": [0]},
|
| - {"aname": "disable", "enum": [0]},
|
| - {"aname": "drawArrays", "enum": [0], "hints": ["POINTS", "LINES"]},
|
| - {"aname": "drawElements", "enum": [0, 2], "hints": ["POINTS", "LINES"]},
|
| - {"aname": "enable", "enum": [0]},
|
| - {"aname": "framebufferRenderbuffer", "enum": [0, 1, 2]},
|
| - {"aname": "framebufferTexture2D", "enum": [0, 1, 2]},
|
| - {"aname": "frontFace", "enum": [0]},
|
| - {"aname": "generateMipmap", "enum": [0]},
|
| - {"aname": "getBufferParameter", "enum": [0, 1]},
|
| - {"aname": "getError", "hints": ["NO_ERROR"], "returnType": "enum"},
|
| - {"aname": "getFramebufferAttachmentParameter", "enum": [0, 1, 2]},
|
| - {"aname": "getParameter", "enum": [0]},
|
| - {"aname": "getProgramParameter", "enum": [1]},
|
| - {"aname": "getRenderbufferParameter", "enum": [0, 1]},
|
| - {"aname": "getShaderParameter", "enum": [1]},
|
| - {"aname": "getShaderPrecisionFormat", "enum": [0, 1]},
|
| - {"aname": "getTexParameter", "enum": [0, 1], "returnType": "enum"},
|
| - {"aname": "getVertexAttrib", "enum": [1]},
|
| - {"aname": "getVertexAttribOffset", "enum": [1]},
|
| - {"aname": "hint", "enum": [0, 1]},
|
| - {"aname": "isEnabled", "enum": [0]},
|
| - {"aname": "pixelStorei", "enum": [0]},
|
| - {"aname": "readPixels", "enum": [4, 5]},
|
| - {"aname": "renderbufferStorage", "enum": [0, 1]},
|
| - {"aname": "stencilFunc", "enum": [0]},
|
| - {"aname": "stencilFuncSeparate", "enum": [0, 1]},
|
| - {"aname": "stencilMaskSeparate", "enum": [0]},
|
| - {"aname": "stencilOp", "enum": [0, 1, 2], "hints": ["ZERO", "ONE"]},
|
| - {"aname": "stencilOpSeparate", "enum": [0, 1, 2, 3], "hints": ["ZERO", "ONE"]},
|
| - {"aname": "texParameterf", "enum": [0, 1, 2]},
|
| - {"aname": "texParameteri", "enum": [0, 1, 2]},
|
| - {"aname": "texImage2D", "enum": [0, 2, 6, 7]},
|
| - {"aname": "texImage2D", "enum": [0, 2, 3, 4]},
|
| - {"aname": "texSubImage2D", "enum": [0, 6, 7]},
|
| - {"aname": "texSubImage2D", "enum": [0, 4, 5]},
|
| - {"aname": "vertexAttribPointer", "enum": [2]}
|
| -];
|
| -
|
| -WebGLCallFormatter.prototype = {
|
| - /**
|
| - * @override
|
| - * @param {!ReplayableCall} replayableCall
|
| - * @param {string=} objectGroup
|
| - * @return {!Object}
|
| - */
|
| - formatCall: function(replayableCall, objectGroup)
|
| - {
|
| - var result = CallFormatter.prototype.formatCall.call(this, replayableCall, objectGroup);
|
| - if (!result.functionName)
|
| - return result;
|
| - var enumsInfo = this._findEnumsInfo(replayableCall);
|
| - if (!enumsInfo)
|
| - return result;
|
| - var enumArgsIndexes = enumsInfo["enum"] || [];
|
| - for (var i = 0, n = enumArgsIndexes.length; i < n; ++i) {
|
| - var index = enumArgsIndexes[i];
|
| - var callArgument = result.arguments[index];
|
| - this._formatEnumValue(callArgument, enumsInfo["hints"]);
|
| - }
|
| - var bitfieldArgsIndexes = enumsInfo["bitfield"] || [];
|
| - for (var i = 0, n = bitfieldArgsIndexes.length; i < n; ++i) {
|
| - var index = bitfieldArgsIndexes[i];
|
| - var callArgument = result.arguments[index];
|
| - this._formatEnumBitmaskValue(callArgument, enumsInfo["hints"]);
|
| - }
|
| - if (enumsInfo.returnType === "enum")
|
| - this._formatEnumValue(result.result, enumsInfo["hints"]);
|
| - else if (enumsInfo.returnType === "bitfield")
|
| - this._formatEnumBitmaskValue(result.result, enumsInfo["hints"]);
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {string} name
|
| - * @return {?string}
|
| - */
|
| - enumValueForName: function(name)
|
| - {
|
| - this._initialize();
|
| - if (name in this._enumNameToValue)
|
| - return "" + this._enumNameToValue[name];
|
| - return null;
|
| - },
|
| -
|
| - /**
|
| - * @override
|
| - * @param {number} value
|
| - * @param {!Array.<string>=} options
|
| - * @return {?string}
|
| - */
|
| - enumNameForValue: function(value, options)
|
| - {
|
| - this._initialize();
|
| - options = options || [];
|
| - for (var i = 0, n = options.length; i < n; ++i) {
|
| - if (this._enumNameToValue[options[i]] === value)
|
| - return options[i];
|
| - }
|
| - var names = this._enumValueToNames[value];
|
| - if (!names || names.length !== 1)
|
| - return null;
|
| - return names[0];
|
| - },
|
| -
|
| - /**
|
| - * @param {!ReplayableCall} replayableCall
|
| - * @return {?Object}
|
| - */
|
| - _findEnumsInfo: function(replayableCall)
|
| - {
|
| - function findMaxArgumentIndex(enumsInfo)
|
| - {
|
| - var result = -1;
|
| - var enumArgsIndexes = enumsInfo["enum"] || [];
|
| - for (var i = 0, n = enumArgsIndexes.length; i < n; ++i)
|
| - result = Math.max(result, enumArgsIndexes[i]);
|
| - var bitfieldArgsIndexes = enumsInfo["bitfield"] || [];
|
| - for (var i = 0, n = bitfieldArgsIndexes.length; i < n; ++i)
|
| - result = Math.max(result, bitfieldArgsIndexes[i]);
|
| - return result;
|
| - }
|
| -
|
| - var result = null;
|
| - for (var i = 0, enumsInfo; enumsInfo = WebGLCallFormatter.EnumsInfo[i]; ++i) {
|
| - if (enumsInfo["aname"] !== replayableCall.functionName())
|
| - continue;
|
| - var argsCount = replayableCall.args().length;
|
| - var maxArgumentIndex = findMaxArgumentIndex(enumsInfo);
|
| - if (maxArgumentIndex >= argsCount)
|
| - continue;
|
| - // To resolve ambiguity (see texImage2D, texSubImage2D) choose description with max argument indexes.
|
| - if (!result || findMaxArgumentIndex(result) < maxArgumentIndex)
|
| - result = enumsInfo;
|
| - }
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {?CanvasAgent.CallArgument|undefined} callArgument
|
| - * @param {!Array.<string>=} options
|
| - */
|
| - _formatEnumValue: function(callArgument, options)
|
| - {
|
| - if (!callArgument || isNaN(callArgument.description))
|
| - return;
|
| - this._initialize();
|
| - var value = +callArgument.description;
|
| - var enumName = this.enumNameForValue(value, options);
|
| - if (enumName)
|
| - callArgument.enumName = enumName;
|
| - },
|
| -
|
| - /**
|
| - * @param {?CanvasAgent.CallArgument|undefined} callArgument
|
| - * @param {!Array.<string>=} options
|
| - */
|
| - _formatEnumBitmaskValue: function(callArgument, options)
|
| - {
|
| - if (!callArgument || isNaN(callArgument.description))
|
| - return;
|
| - this._initialize();
|
| - var value = +callArgument.description;
|
| - options = options || [];
|
| - /** @type {!Array.<string>} */
|
| - var result = [];
|
| - for (var i = 0, n = options.length; i < n; ++i) {
|
| - var bitValue = this._enumNameToValue[options[i]] || 0;
|
| - if (value & bitValue) {
|
| - result.push(options[i]);
|
| - value &= ~bitValue;
|
| - }
|
| - }
|
| - while (value) {
|
| - var nextValue = value & (value - 1);
|
| - var bitValue = value ^ nextValue;
|
| - var names = this._enumValueToNames[bitValue];
|
| - if (!names || names.length !== 1) {
|
| - console.warn("Ambiguous WebGL enum names for value " + bitValue + ": " + names);
|
| - return;
|
| - }
|
| - result.push(names[0]);
|
| - value = nextValue;
|
| - }
|
| - result.sort();
|
| - callArgument.enumName = result.join(" | ");
|
| - },
|
| -
|
| - _initialize: function()
|
| - {
|
| - if (this._enumNameToValue)
|
| - return;
|
| -
|
| - /** @type {!Object.<string, number>} */
|
| - this._enumNameToValue = Object.create(null);
|
| - /** @type {!Object.<number, !Array.<string>>} */
|
| - this._enumValueToNames = Object.create(null);
|
| -
|
| - /**
|
| - * @param {?Object} obj
|
| - * @this WebGLCallFormatter
|
| - */
|
| - function iterateWebGLEnums(obj)
|
| - {
|
| - if (!obj)
|
| - return;
|
| - for (var property in obj) {
|
| - if (TypeUtils.isEnumPropertyName(property, obj)) {
|
| - var value = /** @type {number} */ (obj[property]);
|
| - this._enumNameToValue[property] = value;
|
| - var names = this._enumValueToNames[value];
|
| - if (names) {
|
| - if (names.indexOf(property) === -1)
|
| - names.push(property);
|
| - } else
|
| - this._enumValueToNames[value] = [property];
|
| - }
|
| - }
|
| - }
|
| -
|
| - /**
|
| - * @param {!Array.<string>} values
|
| - * @return {string}
|
| - */
|
| - function commonSubstring(values)
|
| - {
|
| - var length = values.length;
|
| - for (var i = 0; i < length; ++i) {
|
| - for (var j = 0; j < length; ++j) {
|
| - if (values[j].indexOf(values[i]) === -1)
|
| - break;
|
| - }
|
| - if (j === length)
|
| - return values[i];
|
| - }
|
| - return "";
|
| - }
|
| -
|
| - var gl = this._createUninstrumentedWebGLRenderingContext();
|
| - iterateWebGLEnums.call(this, gl);
|
| -
|
| - var extensions = gl.getSupportedExtensions() || [];
|
| - for (var i = 0, n = extensions.length; i < n; ++i)
|
| - iterateWebGLEnums.call(this, gl.getExtension(extensions[i]));
|
| -
|
| - // Sort to get rid of ambiguity.
|
| - for (var value in this._enumValueToNames) {
|
| - var numericValue = Number(value);
|
| - var names = this._enumValueToNames[numericValue];
|
| - if (names.length > 1) {
|
| - // Choose one enum name if possible. For example:
|
| - // [BLEND_EQUATION, BLEND_EQUATION_RGB] => BLEND_EQUATION
|
| - // [COLOR_ATTACHMENT0, COLOR_ATTACHMENT0_WEBGL] => COLOR_ATTACHMENT0
|
| - var common = commonSubstring(names);
|
| - if (common)
|
| - this._enumValueToNames[numericValue] = [common];
|
| - else
|
| - this._enumValueToNames[numericValue] = names.sort();
|
| - }
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @return {?WebGLRenderingContext}
|
| - */
|
| - _createUninstrumentedWebGLRenderingContext: function()
|
| - {
|
| - var canvas = /** @type {!HTMLCanvasElement} */ (inspectedWindow.document.createElement("canvas"));
|
| - var contextIds = ["experimental-webgl", "webkit-3d", "3d"];
|
| - for (var i = 0, contextId; contextId = contextIds[i]; ++i) {
|
| - var context = canvas.getContext(contextId);
|
| - if (context)
|
| - return /** @type {!WebGLRenderingContext} */ (Resource.wrappedObject(context));
|
| - }
|
| - return null;
|
| - },
|
| -
|
| - __proto__: CallFormatter.prototype
|
| -}
|
| -
|
| -CallFormatter.register("CanvasRenderingContext2D", new CallFormatter(CanvasRenderingContext2DResource.DrawingMethods));
|
| -CallFormatter.register("WebGLRenderingContext", new WebGLCallFormatter(WebGLRenderingContextResource.DrawingMethods));
|
| -
|
| -/**
|
| - * @constructor
|
| - */
|
| -function TraceLog()
|
| -{
|
| - /** @type {!Array.<!ReplayableCall>} */
|
| - this._replayableCalls = [];
|
| - /** @type {!Cache.<!ReplayableResource>} */
|
| - this._replayablesCache = new Cache();
|
| - /** @type {!Object.<number, boolean>} */
|
| - this._frameEndCallIndexes = {};
|
| - /** @type {!Object.<number, boolean>} */
|
| - this._resourcesCreatedInThisTraceLog = {};
|
| -}
|
| -
|
| -TraceLog.prototype = {
|
| - /**
|
| - * @return {number}
|
| - */
|
| - size: function()
|
| - {
|
| - return this._replayableCalls.length;
|
| - },
|
| -
|
| - /**
|
| - * @return {!Array.<!ReplayableCall>}
|
| - */
|
| - replayableCalls: function()
|
| - {
|
| - return this._replayableCalls;
|
| - },
|
| -
|
| - /**
|
| - * @param {number} id
|
| - * @return {!ReplayableResource|undefined}
|
| - */
|
| - replayableResource: function(id)
|
| - {
|
| - return this._replayablesCache.get(id);
|
| - },
|
| -
|
| - /**
|
| - * @param {number} resourceId
|
| - * @return {boolean}
|
| - */
|
| - createdInThisTraceLog: function(resourceId)
|
| - {
|
| - return !!this._resourcesCreatedInThisTraceLog[resourceId];
|
| - },
|
| -
|
| - /**
|
| - * @param {!Resource} resource
|
| - */
|
| - captureResource: function(resource)
|
| - {
|
| - resource.toReplayable(this._replayablesCache);
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - addCall: function(call)
|
| - {
|
| - var resource = Resource.forObject(call.result());
|
| - if (resource && !this._replayablesCache.has(resource.id()))
|
| - this._resourcesCreatedInThisTraceLog[resource.id()] = true;
|
| - this._replayableCalls.push(call.toReplayable(this._replayablesCache));
|
| - },
|
| -
|
| - addFrameEndMark: function()
|
| - {
|
| - var index = this._replayableCalls.length - 1;
|
| - if (index >= 0)
|
| - this._frameEndCallIndexes[index] = true;
|
| - },
|
| -
|
| - /**
|
| - * @param {number} index
|
| - * @return {boolean}
|
| - */
|
| - isFrameEndCallAt: function(index)
|
| - {
|
| - return !!this._frameEndCallIndexes[index];
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - * @param {!TraceLog} traceLog
|
| - */
|
| -function TraceLogPlayer(traceLog)
|
| -{
|
| - /** @type {!TraceLog} */
|
| - this._traceLog = traceLog;
|
| - /** @type {number} */
|
| - this._nextReplayStep = 0;
|
| - /** @type {!Cache.<!Resource>} */
|
| - this._replayWorldCache = new Cache();
|
| -}
|
| -
|
| -TraceLogPlayer.prototype = {
|
| - /**
|
| - * @return {!TraceLog}
|
| - */
|
| - traceLog: function()
|
| - {
|
| - return this._traceLog;
|
| - },
|
| -
|
| - /**
|
| - * @param {number} id
|
| - * @return {!Resource|undefined}
|
| - */
|
| - replayWorldResource: function(id)
|
| - {
|
| - return this._replayWorldCache.get(id);
|
| - },
|
| -
|
| - /**
|
| - * @return {number}
|
| - */
|
| - nextReplayStep: function()
|
| - {
|
| - return this._nextReplayStep;
|
| - },
|
| -
|
| - reset: function()
|
| - {
|
| - this._nextReplayStep = 0;
|
| - this._replayWorldCache.reset();
|
| - },
|
| -
|
| - /**
|
| - * @param {number} stepNum
|
| - * @return {{replayTime:number, lastCall:(!Call)}}
|
| - */
|
| - stepTo: function(stepNum)
|
| - {
|
| - stepNum = Math.min(stepNum, this._traceLog.size() - 1);
|
| - console.assert(stepNum >= 0);
|
| - if (this._nextReplayStep > stepNum)
|
| - this.reset();
|
| -
|
| - // Replay the calls' arguments first to warm-up, before measuring the actual replay time.
|
| - this._replayCallArguments(stepNum);
|
| -
|
| - var replayableCalls = this._traceLog.replayableCalls();
|
| - var replayedCalls = [];
|
| - replayedCalls.length = stepNum - this._nextReplayStep + 1;
|
| -
|
| - var beforeTime = TypeUtils.now();
|
| - for (var i = 0; this._nextReplayStep <= stepNum; ++this._nextReplayStep, ++i)
|
| - replayedCalls[i] = replayableCalls[this._nextReplayStep].replay(this._replayWorldCache);
|
| - var replayTime = Math.max(0, TypeUtils.now() - beforeTime);
|
| -
|
| - for (var i = 0, call; call = replayedCalls[i]; ++i)
|
| - call.resource().onCallReplayed(call);
|
| -
|
| - return {
|
| - replayTime: replayTime,
|
| - lastCall: replayedCalls[replayedCalls.length - 1]
|
| - };
|
| - },
|
| -
|
| - /**
|
| - * @param {number} stepNum
|
| - */
|
| - _replayCallArguments: function(stepNum)
|
| - {
|
| - /**
|
| - * @param {*} obj
|
| - * @this {TraceLogPlayer}
|
| - */
|
| - function replayIfNotCreatedInThisTraceLog(obj)
|
| - {
|
| - if (!(obj instanceof ReplayableResource))
|
| - return;
|
| - var replayableResource = /** @type {!ReplayableResource} */ (obj);
|
| - if (!this._traceLog.createdInThisTraceLog(replayableResource.id()))
|
| - replayableResource.replay(this._replayWorldCache)
|
| - }
|
| - var replayableCalls = this._traceLog.replayableCalls();
|
| - for (var i = this._nextReplayStep; i <= stepNum; ++i) {
|
| - replayIfNotCreatedInThisTraceLog.call(this, replayableCalls[i].replayableResource());
|
| - replayIfNotCreatedInThisTraceLog.call(this, replayableCalls[i].result());
|
| - replayableCalls[i].args().forEach(replayIfNotCreatedInThisTraceLog.bind(this));
|
| - }
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - */
|
| -function ResourceTrackingManager()
|
| -{
|
| - this._capturing = false;
|
| - this._stopCapturingOnFrameEnd = false;
|
| - this._lastTraceLog = null;
|
| -}
|
| -
|
| -ResourceTrackingManager.prototype = {
|
| - /**
|
| - * @return {boolean}
|
| - */
|
| - capturing: function()
|
| - {
|
| - return this._capturing;
|
| - },
|
| -
|
| - /**
|
| - * @return {?TraceLog}
|
| - */
|
| - lastTraceLog: function()
|
| - {
|
| - return this._lastTraceLog;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Resource} resource
|
| - */
|
| - registerResource: function(resource)
|
| - {
|
| - resource.setManager(this);
|
| - },
|
| -
|
| - startCapturing: function()
|
| - {
|
| - if (!this._capturing)
|
| - this._lastTraceLog = new TraceLog();
|
| - this._capturing = true;
|
| - this._stopCapturingOnFrameEnd = false;
|
| - },
|
| -
|
| - /**
|
| - * @param {!TraceLog=} traceLog
|
| - */
|
| - stopCapturing: function(traceLog)
|
| - {
|
| - if (traceLog && this._lastTraceLog !== traceLog)
|
| - return;
|
| - this._capturing = false;
|
| - this._stopCapturingOnFrameEnd = false;
|
| - if (this._lastTraceLog)
|
| - this._lastTraceLog.addFrameEndMark();
|
| - },
|
| -
|
| - /**
|
| - * @param {!TraceLog} traceLog
|
| - */
|
| - dropTraceLog: function(traceLog)
|
| - {
|
| - this.stopCapturing(traceLog);
|
| - if (this._lastTraceLog === traceLog)
|
| - this._lastTraceLog = null;
|
| - },
|
| -
|
| - captureFrame: function()
|
| - {
|
| - this._lastTraceLog = new TraceLog();
|
| - this._capturing = true;
|
| - this._stopCapturingOnFrameEnd = true;
|
| - },
|
| -
|
| - /**
|
| - * @param {!Resource} resource
|
| - * @param {!Array|!Arguments} args
|
| - */
|
| - captureArguments: function(resource, args)
|
| - {
|
| - if (!this._capturing)
|
| - return;
|
| - this._lastTraceLog.captureResource(resource);
|
| - for (var i = 0, n = args.length; i < n; ++i) {
|
| - var res = Resource.forObject(args[i]);
|
| - if (res)
|
| - this._lastTraceLog.captureResource(res);
|
| - }
|
| - },
|
| -
|
| - /**
|
| - * @param {!Call} call
|
| - */
|
| - captureCall: function(call)
|
| - {
|
| - if (!this._capturing)
|
| - return;
|
| - this._lastTraceLog.addCall(call);
|
| - },
|
| -
|
| - markFrameEnd: function()
|
| - {
|
| - if (!this._lastTraceLog)
|
| - return;
|
| - this._lastTraceLog.addFrameEndMark();
|
| - if (this._stopCapturingOnFrameEnd && this._lastTraceLog.size())
|
| - this.stopCapturing(this._lastTraceLog);
|
| - }
|
| -}
|
| -
|
| -/**
|
| - * @constructor
|
| - */
|
| -var InjectedCanvasModule = function()
|
| -{
|
| - /** @type {!ResourceTrackingManager} */
|
| - this._manager = new ResourceTrackingManager();
|
| - /** @type {number} */
|
| - this._lastTraceLogId = 0;
|
| - /** @type {!Object.<string, !TraceLog>} */
|
| - this._traceLogs = {};
|
| - /** @type {!Object.<string, !TraceLogPlayer>} */
|
| - this._traceLogPlayers = {};
|
| -}
|
| -
|
| -InjectedCanvasModule.prototype = {
|
| - /**
|
| - * @param {!WebGLRenderingContext} glContext
|
| - * @return {!Object}
|
| - */
|
| - wrapWebGLContext: function(glContext)
|
| - {
|
| - var resource = Resource.forObject(glContext) || new WebGLRenderingContextResource(glContext);
|
| - this._manager.registerResource(resource);
|
| - return resource.proxyObject();
|
| - },
|
| -
|
| - /**
|
| - * @param {!CanvasRenderingContext2D} context
|
| - * @return {!Object}
|
| - */
|
| - wrapCanvas2DContext: function(context)
|
| - {
|
| - var resource = Resource.forObject(context) || new CanvasRenderingContext2DResource(context);
|
| - this._manager.registerResource(resource);
|
| - return resource.proxyObject();
|
| - },
|
| -
|
| - /**
|
| - * @return {!CanvasAgent.TraceLogId}
|
| - */
|
| - captureFrame: function()
|
| - {
|
| - return this._callStartCapturingFunction(this._manager.captureFrame);
|
| - },
|
| -
|
| - /**
|
| - * @return {!CanvasAgent.TraceLogId}
|
| - */
|
| - startCapturing: function()
|
| - {
|
| - return this._callStartCapturingFunction(this._manager.startCapturing);
|
| - },
|
| -
|
| - markFrameEnd: function()
|
| - {
|
| - this._manager.markFrameEnd();
|
| - },
|
| -
|
| - /**
|
| - * @param {function(this:ResourceTrackingManager)} func
|
| - * @return {!CanvasAgent.TraceLogId}
|
| - */
|
| - _callStartCapturingFunction: function(func)
|
| - {
|
| - var oldTraceLog = this._manager.lastTraceLog();
|
| - func.call(this._manager);
|
| - var traceLog = /** @type {!TraceLog} */ (this._manager.lastTraceLog());
|
| - if (traceLog === oldTraceLog) {
|
| - for (var id in this._traceLogs) {
|
| - if (this._traceLogs[id] === traceLog)
|
| - return id;
|
| - }
|
| - }
|
| - var id = this._makeTraceLogId();
|
| - this._traceLogs[id] = traceLog;
|
| - return id;
|
| - },
|
| -
|
| - /**
|
| - * @param {!CanvasAgent.TraceLogId} id
|
| - */
|
| - stopCapturing: function(id)
|
| - {
|
| - var traceLog = this._traceLogs[id];
|
| - if (traceLog)
|
| - this._manager.stopCapturing(traceLog);
|
| - },
|
| -
|
| - /**
|
| - * @param {!CanvasAgent.TraceLogId} id
|
| - */
|
| - dropTraceLog: function(id)
|
| - {
|
| - var traceLog = this._traceLogs[id];
|
| - if (traceLog)
|
| - this._manager.dropTraceLog(traceLog);
|
| - delete this._traceLogs[id];
|
| - delete this._traceLogPlayers[id];
|
| - },
|
| -
|
| - /**
|
| - * @param {!CanvasAgent.TraceLogId} id
|
| - * @param {number=} startOffset
|
| - * @param {number=} maxLength
|
| - * @return {!CanvasAgent.TraceLog|string}
|
| - */
|
| - traceLog: function(id, startOffset, maxLength)
|
| - {
|
| - var traceLog = this._traceLogs[id];
|
| - if (!traceLog)
|
| - return "Error: Trace log with the given ID not found.";
|
| -
|
| - // Ensure last call ends a frame.
|
| - traceLog.addFrameEndMark();
|
| -
|
| - var replayableCalls = traceLog.replayableCalls();
|
| - if (typeof startOffset !== "number")
|
| - startOffset = 0;
|
| - if (typeof maxLength !== "number")
|
| - maxLength = replayableCalls.length;
|
| -
|
| - var fromIndex = Math.max(0, startOffset);
|
| - var toIndex = Math.min(replayableCalls.length - 1, fromIndex + maxLength - 1);
|
| -
|
| - var alive = this._manager.capturing() && this._manager.lastTraceLog() === traceLog;
|
| - var result = {
|
| - id: id,
|
| - /** @type {!Array.<!CanvasAgent.Call>} */
|
| - calls: [],
|
| - /** @type {!Array.<!CanvasAgent.CallArgument>} */
|
| - contexts: [],
|
| - alive: alive,
|
| - startOffset: fromIndex,
|
| - totalAvailableCalls: replayableCalls.length
|
| - };
|
| - /** @type {!Object.<string, boolean>} */
|
| - var contextIds = {};
|
| - for (var i = fromIndex; i <= toIndex; ++i) {
|
| - var call = replayableCalls[i];
|
| - var resource = call.replayableResource();
|
| - var contextResource = resource.contextResource();
|
| - var stackTrace = call.stackTrace();
|
| - var callFrame = stackTrace ? stackTrace.callFrame(0) || {} : {};
|
| - var item = CallFormatter.forResource(resource).formatCall(call);
|
| - item.contextId = CallFormatter.makeStringResourceId(contextResource.id());
|
| - item.sourceURL = callFrame.sourceURL;
|
| - item.lineNumber = callFrame.lineNumber;
|
| - item.columnNumber = callFrame.columnNumber;
|
| - item.isFrameEndCall = traceLog.isFrameEndCallAt(i);
|
| - result.calls.push(item);
|
| - if (!contextIds[item.contextId]) {
|
| - contextIds[item.contextId] = true;
|
| - result.contexts.push(CallFormatter.forResource(resource).formatValue(contextResource));
|
| - }
|
| - }
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {!CanvasAgent.TraceLogId} traceLogId
|
| - * @param {number} stepNo
|
| - * @return {{resourceState: !CanvasAgent.ResourceState, replayTime: number}|string}
|
| - */
|
| - replayTraceLog: function(traceLogId, stepNo)
|
| - {
|
| - var traceLog = this._traceLogs[traceLogId];
|
| - if (!traceLog)
|
| - return "Error: Trace log with the given ID not found.";
|
| - this._traceLogPlayers[traceLogId] = this._traceLogPlayers[traceLogId] || new TraceLogPlayer(traceLog);
|
| -
|
| - var replayResult = this._traceLogPlayers[traceLogId].stepTo(stepNo);
|
| - var resource = replayResult.lastCall.resource();
|
| - var dataURL = resource.toDataURL();
|
| - if (!dataURL) {
|
| - resource = resource.contextResource();
|
| - dataURL = resource.toDataURL();
|
| - }
|
| - return {
|
| - resourceState: this._makeResourceState(resource.id(), traceLogId, resource, dataURL),
|
| - replayTime: replayResult.replayTime
|
| - };
|
| - },
|
| -
|
| - /**
|
| - * @param {!CanvasAgent.TraceLogId} traceLogId
|
| - * @param {!CanvasAgent.ResourceId} stringResourceId
|
| - * @return {!CanvasAgent.ResourceState|string}
|
| - */
|
| - resourceState: function(traceLogId, stringResourceId)
|
| - {
|
| - var traceLog = this._traceLogs[traceLogId];
|
| - if (!traceLog)
|
| - return "Error: Trace log with the given ID not found.";
|
| -
|
| - var parsedStringId1 = this._parseStringId(traceLogId);
|
| - var parsedStringId2 = this._parseStringId(stringResourceId);
|
| - if (parsedStringId1.injectedScriptId !== parsedStringId2.injectedScriptId)
|
| - return "Error: Both IDs must point to the same injected script.";
|
| -
|
| - var resourceId = parsedStringId2.resourceId;
|
| - if (!resourceId)
|
| - return "Error: Wrong resource ID: " + stringResourceId;
|
| -
|
| - var traceLogPlayer = this._traceLogPlayers[traceLogId];
|
| - var resource = traceLogPlayer && traceLogPlayer.replayWorldResource(resourceId);
|
| - return this._makeResourceState(resourceId, traceLogId, resource);
|
| - },
|
| -
|
| - /**
|
| - * @param {!CanvasAgent.TraceLogId} traceLogId
|
| - * @param {number} callIndex
|
| - * @param {number} argumentIndex
|
| - * @param {string} objectGroup
|
| - * @return {{result:(!RuntimeAgent.RemoteObject|undefined), resourceState:(!CanvasAgent.ResourceState|undefined)}|string}
|
| - */
|
| - evaluateTraceLogCallArgument: function(traceLogId, callIndex, argumentIndex, objectGroup)
|
| - {
|
| - var traceLog = this._traceLogs[traceLogId];
|
| - if (!traceLog)
|
| - return "Error: Trace log with the given ID not found.";
|
| -
|
| - var replayableCall = traceLog.replayableCalls()[callIndex];
|
| - if (!replayableCall)
|
| - return "Error: No call found at index " + callIndex;
|
| -
|
| - var value;
|
| - if (replayableCall.isPropertySetter())
|
| - value = replayableCall.propertyValue();
|
| - else if (argumentIndex === -1)
|
| - value = replayableCall.result();
|
| - else {
|
| - var args = replayableCall.args();
|
| - if (argumentIndex < 0 || argumentIndex >= args.length)
|
| - return "Error: No argument found at index " + argumentIndex + " for call at index " + callIndex;
|
| - value = args[argumentIndex];
|
| - }
|
| -
|
| - if (value instanceof ReplayableResource) {
|
| - var traceLogPlayer = this._traceLogPlayers[traceLogId];
|
| - var resource = traceLogPlayer && traceLogPlayer.replayWorldResource(value.id());
|
| - var resourceState = this._makeResourceState(value.id(), traceLogId, resource);
|
| - return { resourceState: resourceState };
|
| - }
|
| -
|
| - var remoteObject = injectedScript.wrapObjectForModule(value, objectGroup);
|
| - return { result: remoteObject };
|
| - },
|
| -
|
| - /**
|
| - * @return {!CanvasAgent.TraceLogId}
|
| - */
|
| - _makeTraceLogId: function()
|
| - {
|
| - return "{\"injectedScriptId\":" + injectedScriptId + ",\"traceLogId\":" + (++this._lastTraceLogId) + "}";
|
| - },
|
| -
|
| - /**
|
| - * @param {number} resourceId
|
| - * @param {!CanvasAgent.TraceLogId} traceLogId
|
| - * @param {?Resource=} resource
|
| - * @param {string=} overrideImageURL
|
| - * @return {!CanvasAgent.ResourceState}
|
| - */
|
| - _makeResourceState: function(resourceId, traceLogId, resource, overrideImageURL)
|
| - {
|
| - var result = {
|
| - id: CallFormatter.makeStringResourceId(resourceId),
|
| - traceLogId: traceLogId
|
| - };
|
| - if (resource) {
|
| - result.imageURL = overrideImageURL || resource.toDataURL();
|
| - result.descriptors = CallFormatter.forResource(resource).formatResourceStateDescriptors(resource.currentState(), traceLogId);
|
| - }
|
| - return result;
|
| - },
|
| -
|
| - /**
|
| - * @param {string} stringId
|
| - * @return {{injectedScriptId: number, traceLogId: ?number, resourceId: ?number}}
|
| - */
|
| - _parseStringId: function(stringId)
|
| - {
|
| - return /** @type {?} */ (InjectedScriptHost.eval("(" + stringId + ")"));
|
| - }
|
| -}
|
| -
|
| -var injectedCanvasModule = new InjectedCanvasModule();
|
| -return injectedCanvasModule;
|
| -
|
| -})
|
|
|