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Unified Diff: LayoutTests/inspector/profiler/webgl/webgl-profiler-get-error.html

Issue 1073863003: DevTools: remove Canvas profiler from DevTools source base. See details in the bug. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: tests gone Created 5 years, 8 months ago
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Index: LayoutTests/inspector/profiler/webgl/webgl-profiler-get-error.html
diff --git a/LayoutTests/inspector/profiler/webgl/webgl-profiler-get-error.html b/LayoutTests/inspector/profiler/webgl/webgl-profiler-get-error.html
deleted file mode 100644
index 586842b0839cf5cbae08fd6dae6975f171d8d8db..0000000000000000000000000000000000000000
--- a/LayoutTests/inspector/profiler/webgl/webgl-profiler-get-error.html
+++ /dev/null
@@ -1,189 +0,0 @@
-<html>
-<head>
- <script src="../../../http/tests/inspector/inspector-test.js"></script>
- <script src="../canvas-profiler-test.js"></script>
-<script>
-if (window.internals)
- window.internals.settings.setWebGLErrorsToConsoleEnabled(false);
-
-/**
- * @constructor
- */
-function Cache()
-{
- this.reset();
-}
-
-Cache.prototype = {
- /**
- * @return {number}
- */
- size: function()
- {
- return this._size;
- },
-
- reset: function()
- {
- /** @type {!Object.<number, Object>} */
- this._items = Object.create(null);
- /** @type {number} */
- this._size = 0;
- },
-
- /**
- * @param {number} key
- * @return {boolean}
- */
- has: function(key)
- {
- return key in this._items;
- },
-
- /**
- * @param {number} key
- * @return {Object}
- */
- get: function(key)
- {
- return this._items[key];
- },
-
- /**
- * @param {number} key
- * @param {Object} item
- */
- put: function(key, item)
- {
- if (!this.has(key))
- ++this._size;
- this._items[key] = item;
- }
-}
-
-var gl;
-var rawGL;
-var glResource;
-
-function assertNoErrors(gl)
-{
- console.assert(gl.getError() === gl.NO_ERROR, "No GL error was expected at this time");
-}
-
-function assertEqualArrays(a, b)
-{
- console.assert(a.length === b.length, "assertEqualArrays: a.length=" + a.length + ", b.length=" + b.length);
- a = a.slice();
- b = b.slice();
- a.sort();
- b.sort();
- a.forEach(function(element, index) {
- console.assert(a[index] === b[index], "assertEqualArrays: different values at index " + index);
- });
-}
-
-function generateWebGLError(gl, error)
-{
- switch (error) {
- case gl.INVALID_ENUM:
- gl.pixelStorei(123, 234);
- break;
- case gl.INVALID_VALUE:
- gl.pixelStorei(gl.PACK_ALIGNMENT, 234);
- break;
- case gl.INVALID_OPERATION:
- default:
- gl.generateMipmap(gl.TEXTURE_CUBE_MAP);
- break;
- }
-}
-
-function getAllErrors(gl)
-{
- var errors = [];
- while (true) {
- var error = gl.getError();
- if (error === gl.NO_ERROR)
- break;
- console.assert(typeof error === "number", "getError() should return a number instead of a " + (typeof error));
- errors.push(error);
- }
- return errors;
-}
-
-function createAndRunWebGLProgram()
-{
- gl = createWebGLContext();
- console.assert(gl, "Failed to create WebGL context");
-
- glResource = gl["__resourceObject"];
- console.assert(glResource, "WebGL context is not wrapped");
-
- rawGL = glResource.wrappedObject();
- console.assert(rawGL, "No raw WebGL context found");
- console.assert(gl !== rawGL, "Proxy and RAW contexts should not be the same");
-
- assertNoErrors(gl);
- assertNoErrors(rawGL);
-
- // 1) Generate errors directly on the RAW context
- // 2) Pick them via proxy.
- var errors = [rawGL.INVALID_ENUM, rawGL.INVALID_VALUE, rawGL.INVALID_OPERATION];
- errors.forEach(generateWebGLError.bind(this, rawGL));
- assertEqualArrays(errors, getAllErrors(gl));
- assertNoErrors(gl);
- assertNoErrors(rawGL);
-
- // 1) Generate errors on RAW context
- // 2) Convert Resource to a Replayable => this should clean up the RAW context and save the errors in proxy
- // 3) Check that RAW context no longer have errors
- // 4) Check that proxy still has the original errors saved
- var errors = [rawGL.INVALID_ENUM, rawGL.INVALID_VALUE, rawGL.INVALID_OPERATION];
- errors.forEach(generateWebGLError.bind(this, rawGL));
- glResource.toReplayable(new Cache());
- assertNoErrors(rawGL);
- assertEqualArrays(errors, getAllErrors(gl));
- assertNoErrors(gl);
-
- // 1) Repeat 1-3 steps from the above
- // 2) Check proxy and RAW errors interleaved
- var errors = [rawGL.INVALID_ENUM, rawGL.INVALID_VALUE, rawGL.INVALID_OPERATION];
- errors.forEach(generateWebGLError.bind(this, rawGL));
- glResource.toReplayable(new Cache());
- assertNoErrors(rawGL);
-
- var value = gl.getError();
- console.assert(typeof value === "number", "getError() should return a number instead of a " + (typeof value));
- console.assert(value !== gl.NO_ERROR, "An error was expected");
- errors.forEach(generateWebGLError.bind(this, rawGL)); // Generate again in the RAW context.
- // Now we "have" 2 errors left in the proxy and 3 new errors in the RAW context => should return 3 errors from the proxy.
- assertEqualArrays(errors, getAllErrors(gl));
- assertNoErrors(gl);
- assertNoErrors(rawGL);
-
- return "SUCCESS";
-}
-
-function test()
-{
- InspectorTest.enableCanvasAgent(step1);
- function step1()
- {
- InspectorTest.evaluateInPage("createAndRunWebGLProgram()", step2);
- }
- function step2(error)
- {
- InspectorTest.assertEquals("SUCCESS", error.description);
- InspectorTest.completeTest();
- }
-}
-
-</script>
-</head>
-<body onload="runTest()">
-<p>
-Tests WebGL getError() status.
-</p>
-<a href="https://bugs.webkit.org/show_bug.cgi?id=95443">Bug 95443</a>
-</body>
-</html>

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