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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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34 #include "bindings/core/v8/ScriptValue.h" | 34 #include "bindings/core/v8/ScriptValue.h" |
35 #include "core/InspectorTypeBuilder.h" | 35 #include "core/InspectorTypeBuilder.h" |
36 #include "core/inspector/InjectedScriptBase.h" | 36 #include "core/inspector/InjectedScriptBase.h" |
37 #include "core/inspector/InjectedScriptManager.h" | 37 #include "core/inspector/InjectedScriptManager.h" |
38 #include "core/inspector/InjectedScriptNative.h" | 38 #include "core/inspector/InjectedScriptNative.h" |
39 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
40 #include "wtf/Vector.h" | 40 #include "wtf/Vector.h" |
41 | 41 |
42 namespace blink { | 42 namespace blink { |
43 | 43 |
44 class InjectedScriptModule; | |
45 class Node; | 44 class Node; |
46 | 45 |
47 class InjectedScript final : public InjectedScriptBase { | 46 class InjectedScript final : public InjectedScriptBase { |
48 public: | 47 public: |
49 InjectedScript(); | 48 InjectedScript(); |
50 virtual ~InjectedScript() { } | 49 virtual ~InjectedScript() { } |
51 | 50 |
52 void evaluate( | 51 void evaluate( |
53 ErrorString*, | 52 ErrorString*, |
54 const String& expression, | 53 const String& expression, |
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97 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapObject(const ScriptValue&
, const String& groupName, bool generatePreview = false) const; | 96 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapObject(const ScriptValue&
, const String& groupName, bool generatePreview = false) const; |
98 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapTable(const ScriptValue&
table, const ScriptValue& columns) const; | 97 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapTable(const ScriptValue&
table, const ScriptValue& columns) const; |
99 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapNode(Node*, const String&
groupName); | 98 PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapNode(Node*, const String&
groupName); |
100 ScriptValue findObjectById(const String& objectId) const; | 99 ScriptValue findObjectById(const String& objectId) const; |
101 | 100 |
102 void releaseObjectGroup(const String&); | 101 void releaseObjectGroup(const String&); |
103 | 102 |
104 void setCustomObjectFormatterEnabled(bool); | 103 void setCustomObjectFormatterEnabled(bool); |
105 | 104 |
106 private: | 105 private: |
107 friend class InjectedScriptModule; | |
108 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*)
; | 106 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*)
; |
109 InjectedScript(ScriptValue, InspectedStateAccessCheck, PassRefPtr<InjectedSc
riptNative>); | 107 InjectedScript(ScriptValue, InspectedStateAccessCheck, PassRefPtr<InjectedSc
riptNative>); |
110 | 108 |
111 ScriptValue nodeAsScriptValue(Node*); | 109 ScriptValue nodeAsScriptValue(Node*); |
112 | 110 |
113 RefPtr<InjectedScriptNative> m_native; | 111 RefPtr<InjectedScriptNative> m_native; |
114 }; | 112 }; |
115 | 113 |
116 } // namespace blink | 114 } // namespace blink |
117 | 115 |
118 #endif | 116 #endif |
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