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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 5 #ifndef UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
6 #define UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 6 #define UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
7 | 7 |
8 #include <bitset> | 8 #include <bitset> |
9 #include <map> | 9 #include <map> |
10 #include <set> | 10 #include <set> |
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88 | 88 |
89 // Sets up the device id in the list |devices| as pointer devices. | 89 // Sets up the device id in the list |devices| as pointer devices. |
90 // This function is only for test purpose, and it does not query from | 90 // This function is only for test purpose, and it does not query from |
91 // X server. | 91 // X server. |
92 void SetPointerDeviceForTest(const std::vector<int>& devices); | 92 void SetPointerDeviceForTest(const std::vector<int>& devices); |
93 | 93 |
94 private: | 94 private: |
95 // Requirement for Singleton | 95 // Requirement for Singleton |
96 friend struct DefaultSingletonTraits<TouchFactory>; | 96 friend struct DefaultSingletonTraits<TouchFactory>; |
97 | 97 |
98 void CacheTouchscreenIds(Display* display, int id); | 98 void CacheTouchscreenIds(int id); |
99 | 99 |
100 // NOTE: To keep track of touch devices, we currently maintain a lookup table | 100 // NOTE: To keep track of touch devices, we currently maintain a lookup table |
101 // to quickly decide if a device is a touch device or not. We also maintain a | 101 // to quickly decide if a device is a touch device or not. We also maintain a |
102 // list of the touch devices. Ideally, there will be only one touch device, | 102 // list of the touch devices. Ideally, there will be only one touch device, |
103 // and instead of having the lookup table and the list, there will be a single | 103 // and instead of having the lookup table and the list, there will be a single |
104 // identifier for the touch device. This can be completed after enough testing | 104 // identifier for the touch device. This can be completed after enough testing |
105 // on real touch devices. | 105 // on real touch devices. |
106 | 106 |
107 static const int kMaxDeviceNum = 128; | 107 static const int kMaxDeviceNum = 128; |
108 | 108 |
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130 int virtual_core_keyboard_device_; | 130 int virtual_core_keyboard_device_; |
131 | 131 |
132 SequentialIDGenerator id_generator_; | 132 SequentialIDGenerator id_generator_; |
133 | 133 |
134 DISALLOW_COPY_AND_ASSIGN(TouchFactory); | 134 DISALLOW_COPY_AND_ASSIGN(TouchFactory); |
135 }; | 135 }; |
136 | 136 |
137 } // namespace ui | 137 } // namespace ui |
138 | 138 |
139 #endif // UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ | 139 #endif // UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_ |
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