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Side by Side Diff: src/gpu/effects/GrDistanceFieldGeoProc.cpp

Issue 1073473005: Rename DistanceFieldTextureEffect.{cpp,h} (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDistanceFieldTextureEffect.h" 8 #include "GrDistanceFieldGeoProc.h"
9 #include "GrFontAtlasSizes.h" 9 #include "GrFontAtlasSizes.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
11 #include "GrTexture.h" 11 #include "GrTexture.h"
12 12
13 #include "SkDistanceFieldGen.h" 13 #include "SkDistanceFieldGen.h"
14 14
15 #include "gl/GrGLProcessor.h" 15 #include "gl/GrGLProcessor.h"
16 #include "gl/GrGLSL.h" 16 #include "gl/GrGLSL.h"
17 #include "gl/GrGLTexture.h" 17 #include "gl/GrGLTexture.h"
18 #include "gl/GrGLGeometryProcessor.h" 18 #include "gl/GrGLGeometryProcessor.h"
(...skipping 834 matching lines...) Expand 10 before | Expand all | Expand 10 after
853 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; 853 uint32_t flags = kUseLCD_DistanceFieldEffectFlag;
854 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; 854 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0;
855 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; 855 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0;
856 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(random), 856 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(random),
857 GrProcessorUnitTest::TestMatrix (random), 857 GrProcessorUnitTest::TestMatrix (random),
858 GrProcessorUnitTest::TestMatrix (random), 858 GrProcessorUnitTest::TestMatrix (random),
859 textures[texIdx], params, 859 textures[texIdx], params,
860 wa, 860 wa,
861 flags); 861 flags);
862 } 862 }
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