Descriptioncc: Move the quad validation checks to the place quads are inserted.
It's possible that DelegatedRendererLayerImpl decides to not append
a quad if it's not valid. In that case it could crash trying to
validate the non-existant quad.
R=piman@chromium.org
BUG=475099
Committed: https://crrev.com/f4bb78ba1e15f8be8a3943bedfe9a5f52c4ef42c
Cr-Commit-Position: refs/heads/master@{#324278}
Patch Set 1 #
Messages
Total messages: 7 (2 generated)
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